TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Japanese take Ethiopia from British
1 armour and 1 mech_infantry moved from Ethiopia to Kenya
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
2 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 armour moved from Anglo Egyptian Sudan to British Somaliland
Japanese take British Somaliland from British
1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
Japanese take Italian Somaliland from British
2 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter and 3 infantry moved from Caucasus to Rostov
1 infantry moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 bomber moved from Caucasus to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Kansu
1 artillery moved from Kazakhstan to Samara
1 mech_infantry moved from Caucasus to Samara
1 fighter and 1 mech_infantry moved from Caucasus to Samara
1 armour moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
2 infantry and 1 transport moved from 9 Sea Zone to 10 Sea Zone
2 infantry and 1 transport moved from 9 Sea Zone to 26 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
11 fighters and 4 tactical_bombers moved from 9 Sea Zone to 8 Sea Zone
2 infantry moved from 10 Sea Zone to Western United States
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 6 Sea Zone to 34 Sea Zone
Japanese take 22 Sea Zone from Americans
1 bomber moved from Kwangtung to 34 Sea Zone
1 fighter moved from Caucasus to Samara
Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 2 infantry
Americans defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in Western United States
Japanese converts factory_major into different units
Battle in Belgian Congo
Japanese attack with 8 armour and 8 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 8 armour and 8 mech_infantrys in Belgian Congo, round 2 : 4/16 hits, 5,33 expected hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Belgian Congo
Japanese win, taking Western United States from Americans, taking Belgian Congo from British with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 11 fighters, 1 submarine, 4 tactical_bombers and 1 transport
Americans defend with 2 submarines
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 11 fighters, 4 tactical_bombers and 1 transport in 8 Sea Zone, round 2 : 9/16 hits, 8,50 expected hits
Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
2 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese win with 1 destroyer, 11 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 submarines
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber in 34 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kenya
Japanese attack with 2 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Kenya, round 2 : 1/4 hits, 1,33 expected hits
British roll dice for 1 mech_infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kenya
Japanese win, taking Kenya from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Samara
Japanese attack with 1 artillery, 2 fighters and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Samara, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Samara
Japanese roll dice for 1 artillery and 2 fighters in Samara, round 3 : 0/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 2 fighters in Samara, round 4 : 0/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Samara
retreated to Samara
Russians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Aleutian Islands
Battle in Rostov
Japanese attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Russians defend with 2 artilleries and 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Rostov, round 2 : 1/6 hits, 1,67 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Rostov
Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Rostov, round 3 : 1/5 hits, 1,50 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 3 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Rostov
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 4 : 1/3 hits, 1,17 expected hits
Russians roll dice for 2 artilleries in Rostov, round 4 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Russians lost in Rostov
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 5 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 artillery in Rostov, round 5 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Rostov
Japanese win, taking Aleutian Islands from Americans, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 3 infantry and 1 mech_infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in French Equatorial Africa
Japanese attack with 5 armour and 5 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 5 armour and 5 mech_infantrys in French Equatorial Africa, round 2 : 4/10 hits, 3,33 expected hits
British roll dice for 1 mech_infantry in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in French Equatorial Africa
Japanese win, taking French Equatorial Africa from British with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
5 infantry moved from Egypt to Trans-Jordan
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
3 armour moved from Persia to Caucasus
5 armour moved from Caucasus to Tsinghai
2 fighters moved from Samara to Tsinghai
1 fighter moved from Rostov to Tsinghai
1 bomber moved from Kansu to Suiyuyan
1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Amur
1 mech_infantry moved from Sakha to Amur
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Shan State to Yunnan
2 infantry moved from Shan State to Yunnan
3 armour moved from India to Yunnan
1 destroyer moved from 9 Sea Zone to 7 Sea Zone
9 fighters moved from 8 Sea Zone to Japan
2 battleships, 10 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 marine, 10 submarines and 2 tactical_bombers moved from 9 Sea Zone to 4 Sea Zone
2 fighters moved from 8 Sea Zone to Japan
4 tactical_bombers moved from 8 Sea Zone to 4 Sea Zone
1 marine moved from 4 Sea Zone to Soviet Far East
1 fighter moved from Kwangtung to 20 Sea Zone
3 infantry moved from Kwangtung to Kwangsi
1 bomber moved from 34 Sea Zone to French Indo China
2 artilleries and 1 marine moved from Jehol to Buyant-Uhaa
1 submarine moved from 70 Sea Zone to 82 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone
3 infantry placed in Japan
3 infantry placed in Caucasus
3 mech_infantrys placed in Persia
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,2,2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,6,3,3,4
Japanese collect 86 PUs (14 lost to blockades); end with 86 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
British : 1,00
Americans : 0,67
ANZAC : -0,33
Chinese : -0,33
Russians : 2,00
Japanese : -4,83
triplea_42398_Jap28.tsvg