Oh you’re right. Delete the mech in Egypt.
18L - G40 Ichabod (X) vs. Sovietishcat (A) no bid/dice
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 2 fighters
EDIT: Removing units owned by UK_Pacific from Caucasus: 1 fighter
EDIT: Adding units owned by British to Caucasus: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Tambov: 1 fighter
EDIT: Adding units owned by British to Bryansk: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 2 fighters
EDIT: Removing units owned by UK_Pacific from Caucasus: 1 fighter
EDIT: Adding units owned by British to Caucasus: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Tambov: 1 fighter
EDIT: Adding units owned by British to Bryansk: 1 fighter
EDIT: Turning off Edit Mode
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Yugoslavia to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
5 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
1 armour moved from Bulgaria to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
3 mech_infantrys moved from Germany to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 2 fighters
EDIT: Removing units owned by UK_Pacific from Caucasus: 1 fighter
EDIT: Adding units owned by British to Caucasus: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Tambov: 1 fighter
EDIT: Adding units owned by British to Bryansk: 1 fighter
EDIT: Turning off Edit Mode
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Yugoslavia to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
5 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
1 armour moved from Bulgaria to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
3 mech_infantrys moved from Germany to Western GermanyCombat - Italians
Battle in Northern Italy
Italians attack with 1 armour, 3 artilleries and 13 infantry
British defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 armour, 3 artilleries and 13 infantry in Northern Italy, round 2 : 4/17 hits, 4.17 expected hits
British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 armour, 3 artilleries and 11 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Western Germany
Italians attack with 1 bomber, 3 fighters and 3 mech_infantrys
British defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Western Germany, round 2 : 4/7 hits, 2.67 expected hits
British roll dice for 1 armour and 1 infantry in Western Germany, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 armour and 1 infantryNon Combat Move - Italians
1 bomber moved from Western Germany to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
2 infantry moved from Bulgaria to Greece
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to GermanyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : 1.17
British : 1.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Persia to Tambov
1 cruiser moved from 26 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry and 1 mech_infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - French
1 cruiser moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from Algeria to Tunisia
2 infantry moved from United Kingdom to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Persia to Tambov
1 cruiser moved from 26 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry and 1 mech_infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
1 cruiser moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from Algeria to Tunisia
2 infantry moved from United Kingdom to 110 Sea ZoneCombat - French
Battle in 114 Sea Zone
French attack with 1 cruiser
Germans defend with 2 transports
2 transports owned by the Germans lost in 114 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is 14
Casualties for Germans: 2 transportsNon Combat Move - French
1 fighter moved from United Kingdom to Denmark
3 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Germany to Denmark
1 mech_infantry moved from Germany to Denmark
2 tactical_bombers moved from Germany to Denmark
2 fighters moved from Germany to Denmark
1 tactical_bomber moved from Germany to Denmark
1 tactical_bomber moved from Germany to 114 Sea Zone
3 fighters moved from Germany to 114 Sea Zone
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 artilleries moved from Rostov to Caucasus
2 artilleries moved from Rostov to Bryansk
2 infantry moved from Rostov to Caucasus
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Caucasus
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Germany to Denmark
1 mech_infantry moved from Germany to Denmark
2 tactical_bombers moved from Germany to Denmark
2 fighters moved from Germany to Denmark
1 tactical_bomber moved from Germany to Denmark
1 tactical_bomber moved from Germany to 114 Sea Zone
3 fighters moved from Germany to 114 Sea Zone
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 artilleries moved from Rostov to Caucasus
2 artilleries moved from Rostov to Bryansk
2 infantry moved from Rostov to Caucasus
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Caucasus
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to BryanskCombat - Germans
Battle in 114 Sea Zone
Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
French defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
French roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the French and 1 submarine owned by the Germans lost in 114 Sea Zone
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for French: 1 cruiser
Battle in Bryansk
Germans attack with 3 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 fighter; Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Bryansk, round 2 : 3/7 hits, 2.17 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 3 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 fighter in Bryansk, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Bryansk
Germans win, taking Bryansk from Russians with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Casualties for British: 1 fighter
Battle in Denmark
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers
French defend with 1 fighter; Americans defend with 2 infantry
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Denmark, round 2 : 2/7 hits, 3.67 expected hits
Americans roll dice for 1 fighter and 2 infantry in Denmark, round 2 : 0/3 hits, 1.33 expected hits
2 infantry owned by the Americans lost in Denmark
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Denmark, round 3 : 2/7 hits, 3.67 expected hits
Americans roll dice for 1 fighter in Denmark, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Denmark
Germans win, taking Denmark from Americans with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 fighter
Battle in Caucasus
Germans attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
British defend with 1 armour and 3 fighters
Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 4/7 hits, 2.67 expected hits
Russians roll dice for 1 armour and 3 fighters in Caucasus, round 2 : 3/4 hits, 2.50 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 3 fighters owned by the British and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 26
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 armour and 3 fightersNon Combat Move - Germans
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Rostov to Caucasus
1 bomber moved from Caucasus to Rostov
1 mech_infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Rostov
3 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
2 fighters moved from Denmark to 113 Sea Zone
1 fighter moved from 114 Sea Zone to Germany
2 fighters moved from 114 Sea Zone to Western Germany
3 tactical_bombers moved from Denmark to Western Germany
1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 aaGun moved from Greater Southern Germany to Germany
1 aaGun, 1 artillery and 8 infantry moved from Greater Southern Germany to Western Germany
4 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Denmark
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to Western Germany
3 artilleries moved from Southern Italy to Northern ItalyPlace Units - Germans
1 carrier placed in 113 Sea Zone
1 destroyer placed in 112 Sea Zone
1 airfield placed in Germany
1 artillery and 1 infantry placed in Western Germany
5 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : 1.33
French : 0.50
Americans : -1.00
Russians : 0.17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Tambov to Bryansk
4 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
3 armour moved from Tambov to Bryansk
1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd -
Scramble sz 112?
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Scramble sz 112?
Of course. This one would have been acceptable to do so without asking :-D
I hope the sub misses!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Tambov to Bryansk
4 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
3 armour moved from Tambov to Bryansk
1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to VolgogradCombat - Russians
Russians creates battle in territory 112 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Volgograd
Russians attack with 4 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 4 infantry in Volgograd, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 3 armour and 6 infantry
Germans defend with 3 artilleries, 1 infantry and 1 mech_infantry
Russians roll dice for 3 armour and 6 infantry in Bryansk, round 2 : 4/9 hits
Germans roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 0/5 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Bryansk
Russians roll dice for 3 armour and 6 infantry in Bryansk, round 3 : 2/9 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 armour and 6 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 3 artilleries, 1 infantry and 1 mech_infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine; British loiter and taunt; Americans loiter and taunt
Germans defend with 1 destroyer, 2 fighters and 1 tactical_bomber
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
2 aaGuns and 10 infantry moved from Samara to TambovPlace Units - Russians
4 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs -
Scramble sz 112?
Of course. This one would have been acceptable to do so without asking :-D
I hope the sub misses!
It missed !!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Tsinghai to Kansu
2 bombers moved from Kweichow to Kansu
2 mech_infantrys moved from Kweichow to Shan State
2 fighters moved from French Indo China to Shan State
3 tactical_bombers moved from French Indo China to Shan State
3 armour moved from French Indo China to Burma
Japanese take Burma from UK_Pacific
2 armour, 5 artilleries and 8 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 39 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from Kweichow to Shan State
2 fighters moved from Kweichow to Shan State
1 mech_infantry moved from Kweichow to Kansu
4 mech_infantrys moved from Kweichow to Burma
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 armour and 1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Japan to 25 Sea Zone
3 carriers, 5 destroyers and 5 fighters moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
2 infantry moved from 25 Sea Zone to Midway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Tsinghai to Kansu
2 bombers moved from Kweichow to Kansu
2 mech_infantrys moved from Kweichow to Shan State
2 fighters moved from French Indo China to Shan State
3 tactical_bombers moved from French Indo China to Shan State
3 armour moved from French Indo China to Burma
Japanese take Burma from UK_Pacific
2 armour, 5 artilleries and 8 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 39 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from Kweichow to Shan State
2 fighters moved from Kweichow to Shan State
1 mech_infantry moved from Kweichow to Kansu
4 mech_infantrys moved from Kweichow to Burma
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 armour and 1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Japan to 25 Sea Zone
3 carriers, 5 destroyers and 5 fighters moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
2 infantry moved from 25 Sea Zone to MidwayCombat - Japanese
Battle in Gilbert Islands
Battle in Solomon Islands
Battle in Wake Island
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Japanese win, taking Gilbert Islands from UK_Pacific, taking Solomon Islands from ANZAC, taking Wake Island from Americans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser
Battle in Kansu
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Kansu, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 carriers, 5 destroyers, 6 fighters and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 3 carriers, 5 destroyers, 6 fighters and 2 transports in 25 Sea Zone, round 2 : 6/11 hits, 4.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 carriers, 5 destroyers, 6 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 4 fighters, 2 mech_infantrys and 6 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 4 fighters, 2 mech_infantrys and 6 tactical_bombers in Shan State, round 2 : 8/12 hits, 6.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in MidwayNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 48 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 3 destroyers moved from 33 Sea Zone to 48 Sea Zone
3 aaGuns moved from Yunnan to Burma
2 fighters moved from Shan State to 38 Sea Zone
2 bombers moved from Kansu to Kweichow
3 armour moved from Kiangsu to Kweichow
4 tactical_bombers moved from Shan State to Kweichow
1 fighter moved from Shan State to Kweichow
1 fighter moved from Shan State to French Indo China
2 tactical_bombers moved from Shan State to French Indo ChinaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
ANZAC : 0.50
Americans : -0.33
Chinese : 0.67
UK_Pacific : 0.67
Japanese : 2.17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 factory_minor, 5 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 bomber moved from Hawaiian Islands to 49 Sea Zone
9 bombers moved from Russia to 113 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from United Kingdom to 113 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Karelia
Russians take Karelia from Germans -
Scramble sz 112 or 113?
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Scramble sz 112 or 113?
Scramble 3 fighters from Berlin to SZ 113
Scramble 2 fighters 1 tac. from w. Germany to SZ 113.
Best Defense OOL. Italian fighters take hits before German fighters.
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Best OOL. Change to OOL however,
Tac. Bomber takes a hit, than the Cruiser.
Than 2 German Fighters, followed by 2 Italian fighters…after which of course I guess it’s no matter.
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Also, if Germany wins the battle with 4 or more planes, I want the planes to be landed evenly as possible on the 2 air bases in order to defend against a UK attack.