0% for April

18L JDOW Axis vs MrRoboto BM3 Game 2

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                1 submarine moved from 46 Sea Zone to 35 Sea Zone
                1 bomber moved from New Guinea to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Soviet Far East to Siberia
                2 fighters moved from 4 Sea Zone to Siberia
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
                2 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Battle in Korea
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber, 2 submarines and 1 transport
                    Japanese defend with 1 cruiser
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 1 bomber and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 cruiser in 35 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 bomber and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 cruiser in 35 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                        1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking Korea from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 cruiser
                Battle in 21 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 cruiser owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Celebes
                        Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Americans lost in Celebes
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Philippines
                Battle in Siberia
                    Americans attack with 1 armour, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 2 fighters and 1 infantry in Siberia, round 2 : 3/4 hits, 1,67 expected hits
                        Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Siberia
                    Americans win, taking Philippines from Japanese, taking Siberia from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Siberia to 6 Sea Zone
                1 carrier and 1 transport moved from 4 Sea Zone to 7 Sea Zone
                1 carrier and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
                1 bomber moved from 35 Sea Zone to Yunnan
                1 submarine moved from 63 Sea Zone to 42 Sea Zone
                1 submarine moved from 63 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 86 Sea Zone

    Place Units - Americans
                1 carrier, 3 destroyers and 2 transports placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Yunnan: 1 bomber
                EDIT: Adding units owned by Americans to New Guinea: 1 bomber
                EDIT: Turning off Edit Mode
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 fighter and 1 infantry moved from Yunnan to Hunan
                EDIT: Chinese undo move 2.
                EDIT: Chinese undo move 1.
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                3 artilleries, 1 fighter and 6 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 3 artilleries, 1 fighter and 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Hunan, round 2 : 2/10 hits, 3,00 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Shensi
                1 artillery and 2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Hunan
                2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                6 infantry and 3 mech_infantrys moved from Yunnan to Shan State
                1 fighter moved from India to 41 Sea Zone
                1 fighter moved from 98 Sea Zone to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Shan State

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 96 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Shan State
                    British attack with 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 4/11 hits, 2,67 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                2 aaGuns moved from Yunnan to Shan State
                3 mech_infantrys moved from India to Shan State
                1 fighter moved from 41 Sea Zone to India
                3 infantry moved from Persia to Northwest Persia
                2 artilleries moved from Iraq to Northwest Persia
                1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 aaGun moved from Egypt to Trans-Jordan
                1 fighter moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Ethiopia

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                2 destroyers and 1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,6,5,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,6,3,2,2,2,4,1,4,4,2
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 2 mech_infantrys

    Combat Hit Differential Summary :

    British : 1,33
        Americans : -0,67
        Chinese : -1,00
        Japanese : 1,00

    triplea_42251_UK_5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 armour and 3 mech_infantrys moved from Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 3 armour and 3 mech_infantrys
                    Russians defend with 3 infantry
                        Italians roll dice for 3 armour and 3 mech_infantrys in Rostov, round 2 : 1/6 hits, 2,00 expected hits
                        Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                        Italians roll dice for 3 armour and 2 mech_infantrys in Rostov, round 3 : 1/5 hits, 1,83 expected hits
                        Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Rostov
                        Italians roll dice for 3 armour and 2 mech_infantrys in Rostov, round 4 : 1/5 hits, 1,83 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Italians
                1 aaGun and 2 infantry moved from Bessarabia to Ukraine
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Tunisia to Algeria
                1 artillery and 1 infantry moved from Bulgaria to Romania

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    Italians : -2,67
        Russians : -1,00

    triplea_42251_Ita5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 aaGun moved from Queensland to New South Wales
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,33
        Japanese : 0,67

    triplea_42251_Fre5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 infantry, 12 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Eastern Poland to Smolensk
                2 infantry moved from Belarus to Smolensk
                12 armour, 5 artilleries, 22 infantry and 19 mech_infantrys moved from Bryansk to Russia
                1 armour and 2 mech_infantrys moved from Western Ukraine to Russia
                2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Russia
                4 tactical_bombers moved from Novgorod to Russia
                3 bombers moved from Western Germany to Russia
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians

    Combat - Germans
                Battle in Russia
                    Germans attack with 15 armour, 5 artilleries, 3 bombers, 3 fighters, 22 infantry, 22 mech_infantrys and 5 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 5 armour, 13 artilleries, 1 factory_major, 1 fighter, 31 infantry, 8 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia : 1/11 hits, 1,83 expected hits
                        1 tactical_bomber owned by the Germans lost in Russia
                        Germans roll dice for 15 armour, 5 artilleries, 3 bombers, 3 fighters, 22 infantry, 22 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 19/74 hits, 23,50 expected hits
                        Russians roll dice for 4 aaGuns, 5 armour, 13 artilleries, 1 fighter, 31 infantry, 8 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 19/59 hits, 21,00 expected hits
                        15 infantry owned by the Russians, 19 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 15 armour, 5 artilleries, 3 bombers, 3 fighters, 3 infantry, 22 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 19/55 hits, 20,33 expected hits
                        Russians roll dice for 5 armour, 13 artilleries, 1 fighter, 16 infantry, 8 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 21/44 hits, 16,00 expected hits
                        3 mech_infantrys owned by the Russians, 16 infantry owned by the Russians, 3 infantry owned by the Germans and 18 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 15 armour, 5 artilleries, 3 bombers, 3 fighters, 4 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 17/34 hits, 16,67 expected hits
                        Russians roll dice for 5 armour, 13 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 11/25 hits, 9,67 expected hits
                        5 mech_infantrys owned by the Russians, 12 artilleries owned by the Russians, 5 artilleries owned by the Germans, 2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 13 armour, 3 bombers, 3 fighters and 4 tactical_bombers in Russia, round 5 : 12/23 hits, 12,67 expected hits
                        Russians roll dice for 5 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Russia, round 5 : 3/8 hits, 4,00 expected hits
                        1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 5 armour owned by the Russians, 1 artillery owned by the Russians and 3 armour owned by the Germans lost in Russia
                    Germans captures 26PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 10 armour, 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for Germans: 5 armour, 5 artilleries, 22 infantry, 22 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 4 aaGuns, 5 armour, 13 artilleries, 1 fighter, 31 infantry, 8 mech_infantrys and 1 tactical_bomber
                Battle in Smolensk
                    Germans attack with 2 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Smolensk, round 2 : 1/5 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                2 aaGuns moved from Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                4 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Baltic States to Bryansk
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 fighter moved from Southern Italy to 91 Sea Zone
                2 fighters moved from Southern Italy to Gibraltar
                1 aaGun moved from France to Normandy Bordeaux
                1 cruiser, 1 destroyer and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
                3 bombers moved from Russia to Bryansk
                3 fighters and 4 tactical_bombers moved from Russia to Rostov

    Place Units - Germans
                1 infantry placed in Normandy Bordeaux
                1 transport placed in 110 Sea Zone
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 85 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,83
        Germans : -6,67
        Russians : 4,00

    triplea_42251_Ger6.tsvg

  • 15 14

    Lass den roten Fighter doch irgendwie  sterben, dann kann ich G/J Doppelmoves machen  :evil: :evil: :evil:

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Tambov to Volgograd

    Turn Complete - Russians

    Combat Hit Differential Summary :

    triplea_42251_Rus6.tsvg

  • 15 14

    Japan wie erwartet aber totaler Pain zu spielen :-/

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 17 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 marine moved from Sumatra to 41 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 marine moved from 37 Sea Zone to Shan State
                1 infantry moved from Malaya to Shan State
                2 infantry moved from French Indo China to Shan State
                5 fighters and 4 tactical_bombers moved from French Indo China to Shan State
                1 fighter moved from 37 Sea Zone to Shan State
                2 fighters moved from 20 Sea Zone to Shan State
                2 tactical_bombers moved from 20 Sea Zone to Shan State
                2 bombers moved from Kiangsu to Shan State
                6 fighters moved from Japan to Korea
                1 battleship moved from 20 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shan State
                    Japanese attack with 2 bombers, 8 fighters, 4 infantry, 1 marine and 6 tactical_bombers
                    British defend with 2 aaGuns, 6 infantry and 6 mech_infantrys
                        AA fire in Shan State : 1/6 hits, 1,00 expected hits
                        1 fighter owned by the Japanese lost in Shan State
                        Japanese roll dice for 2 battleships in Shan State, round 2 : 2/2 hits, 1,33 expected hits
                        Japanese roll dice for 2 bombers, 7 fighters, 4 infantry, 1 marine and 6 tactical_bombers in Shan State, round 2 : 13/20 hits, 9,83 expected hits
                        UK_Pacific roll dice for 2 aaGuns, 6 infantry and 6 mech_infantrys in Shan State, round 2 : 5/12 hits, 4,00 expected hits
                        4 infantry owned by the Japanese, 1 marine owned by the Japanese, 6 mech_infantrys owned by the British, 2 aaGuns owned by the British and 6 infantry owned by the British lost in Shan State
                    Japanese win with 2 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Japanese: 1 fighter, 4 infantry and 1 marine
                    Casualties for British: 2 aaGuns, 6 infantry and 6 mech_infantrys
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Philippines
                        Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Philippines, round 5 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 infantry in Philippines, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Korea
                    Japanese attack with 6 fighters
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 6 fighters in Korea, round 2 : 2/6 hits, 3,00 expected hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
                        1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
                    Japanese win with 5 fighters remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                    1 submarine owned by the Americans Submerged
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Urals from Russians to Japanese
                EDIT: Removing units owned by Japanese from Kazakhstan: 1 armour
                EDIT: Adding units owned by Japanese to Urals: 1 armour
                EDIT: Turning off Edit Mode
                1 aaGun moved from Anhwe to Kiangsu
                1 mech_infantry moved from Yakut S.S.R. to Buyant-Uhaa
                5 fighters moved from Korea to Japan
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                3 carriers moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                6 fighters moved from Shan State to 35 Sea Zone
                2 tactical_bombers moved from Shan State to 35 Sea Zone
                2 bombers, 1 fighter and 4 tactical_bombers moved from Shan State to French Indo China

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                2 infantry placed in French Indo China
                3 infantry placed in Malaya
                3 infantry placed in Kiangsu
                1 airfield placed in French Indo China
                9 infantry placed in Japan
                Japanese undo move 1.
                Japanese undo move 4.
                Japanese undo move 4.
                Japanese undo move 2.
                1 transport placed in 37 Sea Zone
                1 airfield placed in Malaya
                2 infantry placed in Malaya
                Japanese undo move 5.
                Japanese undo move 4.
                Japanese undo move 3.
                Japanese undo move 2.
                Japanese undo move 1.
                1 airfield and 2 infantry placed in Malaya
                1 transport placed in 37 Sea Zone
                3 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                9 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 2 bombers, 1 fighter and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to Malaya: 2 bombers, 1 fighter and 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,6,5,4,2,4,2,1,2,3,3,1,4,4,3,2,3,4,1,1,5,6,4,4,6,6,6,2,3,1,6
                Japanese collect 42 PUs (10 lost to blockades); end with 42 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Americans : 0,00
        UK_Pacific : 1,00
        AA fire in Shan State : : 0,00
        Japanese : 3,50

    triplea_42251_Jap6.tsvg

  • 15 14

    Hab Ural walk-in vergessen.

    Wichtig: Hab das Sub in 42 submergen lassen. Das kann auch kaempfen, wenn du magst, dann müsstest du das 1-1 im Forum werfen.

  • 19 18

    Ja das mache ich

    attacker: 1 sub

    DiceRolls: 10@2; Total Hits: 210@2: (3, 4, 4, 4, 5, 4, 3, 6, 2, 2)

    defender: 1 sub

    :aaa: 10@1:

  • 19 18

    huch, falsch getippt. Du triffst erst im 9. Versuch. Here we go!

    DiceRolls: 10@1; Total Hits: 110@1: (3, 5, 2, 1, 6, 6, 4, 3, 6, 6)

  • 15 14

    Luckbox 😞

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Siberia to Manchuria
                      Americans take Amur from Japanese
                      Chinese take Manchuria from Japanese
                1 infantry moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa

    Combat - Americans
                Americans creates battle in territory 42 Sea Zone
                Battle in Okinawa

    Non Combat Move - Americans
                3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 86 Sea Zone to 66 Sea Zone
                2 mech_infantrys moved from Central United States to Eastern United States
                1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 8 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 21 Sea Zone to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 bomber moved from New Guinea to India

    Place Units - Americans
                1 factory_minor placed in Korea
                1 carrier, 2 destroyers, 2 fighters and 4 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 9 infantry moved from Hunan to Anhwe
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 3 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 3 artilleries and 9 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries and 9 infantry in Anhwe, round 2 : 1/12 hits, 3,00 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 0/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 3 : 1/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kweichow

    Place Units - Chinese
                3 infantry placed in Kweichow
                1 artillery and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs

    Purchase Units - British
                British buy 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 armour and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Egypt to Trans-Jordan
                1 aaGun, 1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 106 Sea Zone to 118 Sea Zone

    Place Units - British
                1 factory_minor placed in Iraq
                1 transport placed in 98 Sea Zone
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,5
                UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    Chinese : -3,00
        Japanese : -1,00

    triplea_42251_UK_6.tsvg

  • 15 14

    Die japanischen leiden:-) aber shan state lief ja 2 mal gut dafuer.

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from Caucasus to Rostov

    Combat - Italians

    Non Combat Move - Italians
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 aaGun and 2 infantry moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Romania to Bulgaria

    Place Units - Italians
                1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,1,2,2
                Italians collect 10 PUs (9 lost to blockades); end with 11 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    triplea_42251_Ita6.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                ANZAC creates battle in territory 19 Sea Zone
                ANZAC creates battle in territory 6 Sea Zone
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42251_Fre6.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 5 bombers and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                9 armour moved from Russia to Volgograd
                      Germans take Tambov from Russians
                2 mech_infantrys moved from Bryansk to Rostov
                2 mech_infantrys moved from Rostov to Volgograd
                1 armour moved from Bryansk to Volgograd
                3 fighters and 4 tactical_bombers moved from Rostov to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 11 armour, 3 fighters, 2 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 11 armour, 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Volgograd, round 2 : 13/20 hits, 10,00 expected hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 11 armour, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Rostov to Volgograd
                3 fighters and 4 tactical_bombers moved from Volgograd to Rostov
                1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                1 aaGun moved from Western Ukraine to Ukraine
                4 infantry moved from Bryansk to Rostov
                2 armour and 1 mech_infantry moved from Smolensk to Rostov
                1 infantry moved from Smolensk to Bryansk
                3 bombers moved from Bryansk to Southern Italy
                1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 aaGun moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 91 Sea Zone to 82 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                7 mech_infantrys moved from Germany to Romania
                1 aaGun moved from Western Germany to Northern Italy
                3 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Northern Italy to Southern France

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                5 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,3,3,4
                Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs

    Combat Hit Differential Summary :

    Germans : 3,00
        Russians : 0,33

    triplea_42251_Ger7.tsvg

  • 15 14

    Where does the red fighter go?

  • 19 18

    It stays

  • 15 14

    alright.

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