0% for April

D.A. vs S.A. in BRUTAL WAR AROUND THE WORLD!

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 armour moved from Novgorod to Eastern Poland
                3 infantry moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Novgorod to Eastern Poland
                1 armour moved from Novgorod to Eastern Poland
                3 infantry moved from Western Ukraine to Bessarabia
                2 fighters moved from Novgorod to Bessarabia
                1 tactical_bomber moved from Eastern Poland to Bessarabia
                1 armour moved from Novgorod to Eastern Poland

    triplea_42060.0_Rus4.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 armour moved from Novgorod to Eastern Poland
                3 infantry moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Novgorod to Eastern Poland
                1 armour moved from Novgorod to Eastern Poland
                3 infantry moved from Western Ukraine to Bessarabia
                2 fighters moved from Novgorod to Bessarabia
                1 tactical_bomber moved from Eastern Poland to Bessarabia
                1 armour moved from Novgorod to Eastern Poland

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 :  3/6 hits
                        Germans roll dice for 3 infantry in Bessarabia, round 2 :  3/3 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Eastern Poland
                    Russians attack with 4 armour and 3 infantry
                    Germans defend with 1 aaGun, 1 armour and 3 infantry
                        Russians roll dice for 4 armour and 3 infantry in Eastern Poland, round 2 :  2/7 hits
                        Germans roll dice for 1 aaGun, 1 armour and 3 infantry in Eastern Poland, round 2 :  2/4 hits
                        2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 4 armour and 1 infantry in Eastern Poland, round 3 :  3/5 hits
                        Germans roll dice for 1 armour and 2 infantry in Eastern Poland, round 3 :  1/3 hits
                        1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 4 armour remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun, 1 armour and 3 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                2 mech_infantrys moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 mech_infantrys moved from Northwest Persia to Iraq
                18 infantry moved from Buryatia to Amur
                2 aaGuns moved from Buryatia to Amur
                3 infantry moved from Novgorod to Belarus
                2 armour moved from Western Ukraine to Belarus
                2 fighters and 1 tactical_bomber moved from Bessarabia to Belarus
                7 armour and 1 mech_infantry moved from Ukraine to Belarus
                1 armour moved from Novgorod to Smolensk
                1 mech_infantry moved from Russia to Smolensk
                2 armour moved from Novgorod to Belarus

    Place Units - Russians
                3 artilleries placed in Ukraine
                1 armour, 4 infantry and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.071
            Median : 3.000
            Variance : 1.704
            Standard Deviation : 1.305
            Total rolls : 28

    Germans Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.300
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    Russians Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    triplea_42060.0_Rus4.tsvg

  • 19 17

    Germans Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.300
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    Russians Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    Ummm……

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 armour moved from Novgorod to Eastern Poland
                3 infantry moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Novgorod to Eastern Poland
                1 armour moved from Novgorod to Eastern Poland
                3 infantry moved from Western Ukraine to Bessarabia
                2 fighters moved from Novgorod to Bessarabia
                1 tactical_bomber moved from Eastern Poland to Bessarabia
                1 armour moved from Novgorod to Eastern Poland

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 :  3/6 hits
                        Germans roll dice for 3 infantry in Bessarabia, round 2 :  3/3 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Eastern Poland
                    Russians attack with 4 armour and 3 infantry
                    Germans defend with 1 aaGun, 1 armour and 3 infantry
                        Russians roll dice for 4 armour and 3 infantry in Eastern Poland, round 2 :  2/7 hits
                        Germans roll dice for 1 aaGun, 1 armour and 3 infantry in Eastern Poland, round 2 :  2/4 hits
                        2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 4 armour and 1 infantry in Eastern Poland, round 3 :  3/5 hits
                        Germans roll dice for 1 armour and 2 infantry in Eastern Poland, round 3 :  1/3 hits
                        1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 4 armour remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun, 1 armour and 3 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                2 mech_infantrys moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 mech_infantrys moved from Northwest Persia to Iraq
                18 infantry moved from Buryatia to Amur
                2 aaGuns moved from Buryatia to Amur
                3 infantry moved from Novgorod to Belarus
                2 armour moved from Western Ukraine to Belarus
                2 fighters and 1 tactical_bomber moved from Bessarabia to Belarus
                7 armour and 1 mech_infantry moved from Ukraine to Belarus
                1 armour moved from Novgorod to Smolensk
                1 mech_infantry moved from Russia to Smolensk
                2 armour moved from Novgorod to Belarus

    Place Units - Russians
                3 artilleries placed in Ukraine
                1 armour, 4 infantry and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Smolensk: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Russians to Belarus: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 35 / 44
        Japanese : 33 / 45
        Americans : 52 / 83
        Chinese : 5 / 4
        British : 32 / 37
        UK_Pacific : 21 / 23
        Italians : 14 / 24
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_42060.0_Rus4.tsvg

  • 19 17

    Germans Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.300
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    Russians Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    Ummm……


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 destroyer moved from 41 Sea Zone to 79 Sea Zone
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                1 submarine moved from 37 Sea Zone to 56 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Szechwan to Shensi
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 fighter and 1 tactical_bomber moved from Hopei to Shensi
                2 bombers moved from Kwangsi to Shensi
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Yunnan

    triplea_42060.0_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 destroyer moved from 41 Sea Zone to 79 Sea Zone
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                1 submarine moved from 37 Sea Zone to 56 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Szechwan to Shensi
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 fighter and 1 tactical_bomber moved from Hopei to Shensi
                2 bombers moved from Kwangsi to Shensi
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Borneo
                Battle in 79 Sea Zone
                    Japanese attack with 1 destroyer
                    British defend with 1 transport
                        1 transport owned by the British lost in 79 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 56 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 56 Sea Zone
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Siberia
                Battle in 55 Sea Zone
                    Japanese attack with 2 destroyers
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 2 destroyers in 55 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 cruiser owned by the ANZAC lost in 55 Sea Zone
                    Japanese win, taking Siberia from Russians with 1 destroyer remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                        Japanese roll dice for 1 fighter in 45 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 destroyer
                Battle in 38 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in 38 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 38 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in 38 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 38 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 38 Sea Zone
                        Japanese roll dice for 1 tactical_bomber in 38 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer in 38 Sea Zone, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Japanese lost in 38 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is -17
                    Casualties for Japanese: 1 submarine and 1 tactical_bomber
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Sumatra
                    Japanese attack with 1 armour and 1 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 :  0/2 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Sumatra
                        Japanese roll dice for 1 armour in Sumatra, round 3 :  0/1 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Sumatra, round 4 :  1/1 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 4 :  0/2 hits
                        1 infantry owned by the British lost in Sumatra
                        Japanese roll dice for 1 armour in Sumatra, round 5 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 5 :  1/1 hits
                        1 armour owned by the Japanese lost in Sumatra
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  2/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 :  5/7 hits
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 2 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 :  2/9 hits
                        Chinese roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 3 :  4/8 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Japanese: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 :  3/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Hunan to Kweichow
                1 armour moved from Kiangsu to Hunan
                1 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Kwangsi to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Manchuria to Korea
                2 infantry moved from Jehol to Manchuria
                1 aaGun moved from Anhwe to Kiangsu
                2 bombers moved from Shensi to Kiangsu
                1 fighter and 1 tactical_bomber moved from Shensi to Kiangsu
                3 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
                1 fighter moved from Kwangtung to 6 Sea Zone

    Place Units - Japanese
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 18 times
                3 was rolled 11 times
                4 was rolled 15 times
                5 was rolled 16 times
                6 was rolled 16 times
            Average roll : 3.759
            Median : 4.000
            Variance : 1.061
            Standard Deviation : 1.030
            Total rolls : 83

    British Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    UK_Pacific Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    ANZAC Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 13 times
            Average roll : 3.877
            Median : 4.000
            Variance : 0.661
            Standard Deviation : 0.813
            Total rolls : 57

    triplea_42060.0_Jap4.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 destroyers, 3 fighters and 1 transport; Remaining resources: 6 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                2 bombers moved from Western United States to 6 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                5 fighters moved from 101 Sea Zone to 106 Sea Zone
                3 carriers, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone

    triplea_42060.0_Ame4.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 4 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                1 destroyer moved from 61 Sea Zone to 56 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Midway to 5 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from Western United States to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                5 fighters moved from 101 Sea Zone to 106 Sea Zone

    triplea_42060.0_Ame4.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 4 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                1 destroyer moved from 61 Sea Zone to 56 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Midway to 5 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from Western United States to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                5 fighters moved from 101 Sea Zone to 106 Sea Zone

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
                        Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                        1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 2 bombers and 2 fighters in 6 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                        Japanese roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 26
                    Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 1 transport
                Battle in 56 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 destroyer in 56 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 destroyer in 56 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Gibraltar
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 3 destroyers in 16 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 5 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 5 fighters in 106 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                5 fighters moved from 106 Sea Zone to 91 Sea Zone
                3 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 6 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from 6 Sea Zone to Amur
                1 fighter moved from 5 Sea Zone to Amur
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                3 destroyers placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 bomber placed in Eastern United States
                1 bomber and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Germans : -0.17
        Americans : -2.83
        Japanese : 0.50

    triplea_42060.0_Ame4.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Tsinghai to Kansu
                3 infantry moved from Tsinghai to Sikang
                3 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    triplea_42060.0_Chi4.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Tsinghai to Kansu
                3 infantry moved from Tsinghai to Sikang
                3 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 infantry in Kansu, round 5 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 6 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Burma

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Combat Hit Differential Summary :

    Chinese : -1.33
        Japanese : 0.00

    triplea_42060.0_Chi4.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 4

    Combat Move - British
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 bomber and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                3 infantry moved from Malaya to Shan State
                3 infantry moved from Burma to Yunnan
                1 fighter moved from India to 41 Sea Zone
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from India to Yunnan

    triplea_42060.0_Bri4.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 4

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 34 PUs;
                British buy 3 fighters and 1 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 bomber and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                3 infantry moved from Malaya to Shan State
                3 infantry moved from Burma to Yunnan
                1 fighter moved from India to 41 Sea Zone
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.67 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Shan State
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter and 3 infantry in Shan State, round 3 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Burma
                1 fighter moved from 41 Sea Zone to Burma
                1 destroyer moved from 38 Sea Zone to 37 Sea Zone
                2 aaGuns moved from India to Burma
                3 mech_infantrys moved from India to Burma
                5 infantry moved from India to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 infantry moved from India to Burma
                2 fighters moved from Egypt to Ukraine
                1 armour moved from Libya to Alexandria
                1 bomber and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                3 fighters moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                3 fighters placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,1,3
                British collect 28 PUs (5 lost to blockades); end with 29 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                5 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 5 infantry and 2 mech_infantrys

    Combat Hit Differential Summary :

    British : -1.67
        Italians : 0.67
        Japanese : -1.00

    triplea_42060.0_UK_4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to Libya
                      Italians take Libya from British
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 submarine moved from 97 Sea Zone to 92 Sea Zone

    triplea_42060.0_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to Libya
                      Italians take Libya from British
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 submarine moved from 97 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 artillery and 4 infantry moved from Yugoslavia to Romania
                2 fighters moved from Greece to Southern Italy
                1 artillery moved from Greece to Albania
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 infantry placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_42060.0_Ita4.tsvg

  • 19 17

    Test summary from TripleA, engine version: 1.9, time: 5:23:28 PM

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    triplea_42060.0_ANZ4.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42060.0_Fre4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 destroyers and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                2 infantry moved from Vyborg to Novgorod
                1 artillery and 4 infantry moved from Finland to Karelia
                4 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                2 tactical_bombers moved from Poland to Eastern Poland
                1 fighter moved from Poland to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                3 bombers and 2 fighters moved from Western Germany to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 armour moved from Tunisia to Tobruk
                      Italians take Tobruk from British
                2 infantry moved from Poland to Eastern Poland
                1 artillery moved from Slovakia Hungary to Eastern Poland

    triplea_42060.0_Ger5.tsvg

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