One hit. OOL?
Tirano (Allies +16) vs. StuckTojo (Axis) G40 2nd Ed.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Szechwan
Chinese take Szechwan from Japanese
6 mech_infantrys moved from Kazakhstan to Sikang
6 mech_infantrys moved from Sikang to Shensi
8 armour, 8 artilleries and 38 infantry moved from Tambov to Rostov
1 mech_infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Germans
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Sikang to Shensi
2 mech_infantrys moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 8 armour, 8 artilleries, 38 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 8 armour, 8 artilleries, 38 infantry and 2 mech_infantrys in Rostov, round 2 : 11/56 hits, 14.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 8 armour, 8 artilleries, 38 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shensi
Russians attack with 7 mech_infantrys
Japanese defend with 1 aaGun and 2 infantry
Russians roll dice for 7 mech_infantrys in Shensi, round 2 : 3/7 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Russians
7 infantry moved from Russia to Samara
6 aaGuns moved from Tambov to Rostov
2 fighters moved from Kazakhstan to IndiaPlace Units - Russians
4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -1.83
Japanese : 0.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 38 Sea Zone to 39 Sea Zone
2 bombers moved from Yunnan to 39 Sea Zone
1 mech_infantry moved from Burma to Szechwan
2 infantry moved from Suiyuyan to Shensi
2 mech_infantrys moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
4 fighters and 3 tactical_bombers moved from Yunnan to Shensi
1 mech_infantry moved from Burma to Szechwan
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 38 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Kweichow to Shensi -
Scramble off India?
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3 American fighters will join the fight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 38 Sea Zone to 39 Sea Zone
2 bombers moved from Yunnan to 39 Sea Zone
1 mech_infantry moved from Burma to Szechwan
2 infantry moved from Suiyuyan to Shensi
2 mech_infantrys moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
4 fighters and 3 tactical_bombers moved from Yunnan to Shensi
1 mech_infantry moved from Burma to Szechwan
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 38 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Kweichow to ShensiCombat - Japanese
British scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 cruiser and 1 transport; Americans defend with 3 fighters
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/7 hits
British roll dice for 3 fighters in 39 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 cruiser and 1 transport in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the British and 3 fighters owned by the Americans lost in 39 Sea Zone
1 transport owned by the British lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits
Japanese win, taking 39 Sea Zone from UK_Pacific with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 transport
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Borneo, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shensi
Japanese attack with 4 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 6 mech_infantrys
Japanese roll dice for 4 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Shensi, round 2 : 5/12 hits
Chinese roll dice for 6 mech_infantrys in Shensi, round 2 : 1/6 hits
1 infantry owned by the Japanese and 5 mech_infantrys owned by the Russians lost in Shensi
Japanese roll dice for 4 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Shensi, round 3 : 5/11 hits
Chinese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 6 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits
Chinese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
3 mech_infantrys moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
2 destroyers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to Japan
3 mech_infantrys moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
1 aaGun moved from Jehol to Anhwe
3 fighters and 2 tactical_bombers moved from Shensi to Yunnan
1 carrier moved from 38 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery moved from Siberia to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from 39 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
3 armour, 2 artilleries and 5 mech_infantrys moved from Burma to YunnanPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 harbour placed in Hainan
2 infantry and 1 mech_infantry placed in French Indo China
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 destroyers, 3 infantry and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 fighter moved from Algeria to 94 Sea Zone
3 fighters moved from Algeria to 97 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from India to 98 Sea Zone
6 bombers moved from Western United States to 6 Sea Zone
4 carriers and 1 fighter moved from 17 Sea Zone to 6 Sea Zone
2 cruisers moved from 17 Sea Zone to 6 Sea Zone
3 destroyers moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 artillery, 6 infantry and 3 mech_infantrys moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 6 infantry, 3 mech_infantrys and 5 transports moved from 17 Sea Zone to 6 Sea Zone
1 artillery, 6 infantry and 3 mech_infantrys moved from 6 Sea Zone to Japan
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from 6 Sea Zone to Korea -
scramble orders for 97 and 6?
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Scramble three German fighters in sz 97.
Full scramble in sz 6.
Three kamikazes each on your two cruisers.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 destroyers, 3 infantry and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 fighter moved from Algeria to 94 Sea Zone
3 fighters moved from Algeria to 97 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from India to 98 Sea Zone
6 bombers moved from Western United States to 6 Sea Zone
4 carriers and 1 fighter moved from 17 Sea Zone to 6 Sea Zone
2 cruisers moved from 17 Sea Zone to 6 Sea Zone
3 destroyers moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 artillery, 6 infantry and 3 mech_infantrys moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 6 infantry, 3 mech_infantrys and 5 transports moved from 17 Sea Zone to 6 Sea Zone
1 artillery, 6 infantry and 3 mech_infantrys moved from 6 Sea Zone to Japan
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 3 hits. Rolls: 2,1,2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,5,3
Battle in Normandy Bordeaux
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 destroyer
Americans roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 94 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 94 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in 97 Sea Zone
Americans attack with 3 fighters
Germans defend with 3 fighters and 1 submarine; Italians defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans and 1 submarine owned by the Italians Submerged
Americans roll dice for 3 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 cruiser and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
1 cruiser owned by the Italians and 2 fighters owned by the Americans lost in 97 Sea Zone
Americans roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 97 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 3 fighters
Casualties for Italians: 1 cruiser
Casualties for Germans: 1 fighter
Battle in 6 Sea Zone
Americans attack with 1 battleship, 6 bombers, 5 carriers, 1 cruiser, 3 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 7 transports; ANZAC loiter and taunt
Japanese defend with 1 battleship, 4 carriers, 11 destroyers, 7 fighters, 1 submarine, 4 tactical_bombers and 1 transport
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 6 bombers, 5 carriers, 1 cruiser, 3 destroyers, 9 fighters, 1 tactical_bomber and 7 transports in 6 Sea Zone, round 2 : 6/21 hits, 11.33 expected hits
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 4 carriers, 11 destroyers, 7 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 9/27 hits, 12.33 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
1 submarine owned by the Japanese and 3 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 6 bombers, 2 carriers, 1 cruiser, 3 destroyers, 9 fighters, 1 tactical_bomber and 7 transports in 6 Sea Zone, round 3 : 10/21 hits, 11.33 expected hits
Japanese roll dice for 1 battleship, 4 carriers, 11 destroyers, 7 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 13/27 hits, 12.33 expected hits
1 fighter owned by the ANZAC, 2 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Japanese, 11 destroyers owned by the Japanese, 2 carriers owned by the Americans and 6 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 6 bombers, 1 cruiser, 3 fighters, 1 tactical_bomber and 7 transports in 6 Sea Zone, round 4 : 7/12 hits, 7.33 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 7 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 9/15 hits, 8.33 expected hits
4 tactical_bombers owned by the Japanese, 1 cruiser owned by the Americans, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 4 bombers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 2 bombers and 7 transports in 6 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 battleship, 7 fighters and 1 transport in 6 Sea Zone, round 5 : 6/8 hits, 5.33 expected hits
2 fighters owned by the Japanese, 3 transports owned by the Americans, 2 bombers owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
1 armour owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
4 transports owned by the Americans retreated to 16 Sea Zone
Japanese win with 1 battleship, 5 fighters and 1 transport remaining. Battle score for attacker is -130
Casualties for Americans: 1 battleship, 6 bombers, 5 carriers, 1 cruiser, 3 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Casualties for Japanese: 4 carriers, 11 destroyers, 2 fighters, 1 submarine and 4 tactical_bombers
Casualties for ANZAC: 1 fighter
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
3 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 fighter moved from India to Persia
3 carriers, 1 cruiser and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
5 fighters moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from 98 Sea Zone to EgyptPlace Units - Americans
3 destroyers and 3 transports placed in 101 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Italians : -1.17
Americans : -7.33
Japanese : -1.50 -
Well I went into Sz 6 with about 45% odds and it failed :-( I think It was my only move though… I will call this game - it was well played :) The Italians taking the factories in Stalingrad and Ukraine really messed with me, I wouldn’t counter attack them for fear of Germany taking them, but it meant you always had can openers and blockers available, it was a double edged sword. Great Game though :-D :-D
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Thanks. Great game. :-)
Go ahead and post the results and let me know if you’re up for a re-match. We could re-do it, switch sides, or whatever you prefer.
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I posted the results, I will rematch soon just give me a lil time, lots of games going on currently :)
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No worries. Whenever you’re ready.
Good luck in your games.





