@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
D.A. vs S.A. in BRUTAL WAR AROUND THE WORLD!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Ukraine to Caucasus
2 armour moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
5 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Bryansk to Western UkrainePlace Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Ukraine to Caucasus
2 armour moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
5 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Bryansk to Western UkrainePlace Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser
EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 114 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Hunan to Yunnan
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 bombers moved from Kwangsi to Suiyuyan
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 armour and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Hunan to Yunnan
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 bombers moved from Kwangsi to Suiyuyan
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 armour and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Suiyuyan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
2 bombers moved from Suiyuyan to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Anhwe to Kwangsi
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Chahar
2 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 harbour placed in Hainan
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.783
Median : 4.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23Chinese Combat
3 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.737
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
1 bomber placed in Western United States
2 fighters and 1 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
7 infantry moved from Shensi to TsinghaiPlace Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Purchase Units - British
British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
2 fighters and 1 tactical_bomber moved from Malta to Alexandria
1 bomber moved from Malta to AlexandriaCombat - British
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/7 hits
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Iraq
British attack with 2 artilleries and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits
British roll dice for 2 artilleries and 2 infantry in Iraq, round 2 : 2/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 artilleries and 2 infantry in Iraq, round 3 : 3/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Burma to India
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Eire to United KingdomPlace Units - British
2 fighters placed in United Kingdom
3 infantry placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,3
British collect 29 PUs (3 lost to blockades); end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs
Some Units in India change ownership: 5 infantry -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from BritishCombat - Italians
Battle in Morocco
Italians attack with 1 armour and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 0/2 hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 3 : 1/2 hits
French roll dice for 2 infantry in Morocco, round 3 : 1/2 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Morocco
Italians roll dice for 1 armour in Morocco, round 4 : 0/1 hits
French roll dice for 1 infantry in Morocco, round 4 : 0/1 hits
Italians roll dice for 1 armour in Morocco, round 5 : 0/1 hits
French roll dice for 1 infantry in Morocco, round 5 : 0/1 hits
Italians roll dice for 1 armour in Morocco, round 6 : 0/1 hits
French roll dice for 1 infantry in Morocco, round 6 : 0/1 hits
Italians roll dice for 1 armour in Morocco, round 7 : 0/1 hits
French roll dice for 1 infantry in Morocco, round 7 : 0/1 hits
Italians roll dice for 1 armour in Morocco, round 8 : 0/1 hits
French roll dice for 1 infantry in Morocco, round 8 : 1/1 hits
1 armour owned by the Italians lost in Morocco
French win with 1 infantry remaining. Battle score for attacker is -7
Casualties for French: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Gibraltar
Italians attack with 1 armour and 1 infantry
British defend with 1 harbour and 2 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits
British roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits
1 armour owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Gibraltar
British win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour and 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
1 armour moved from Greece to Yugoslavia
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Greece to BulgariaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.261
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 23French Combat
1 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 9Italians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12British Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 4 infantry moved from Norway to Finland
1 bomber moved from Southern France to Morocco
2 bombers moved from Southern France to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
5 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
5 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
5 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 carrier and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone -
AIR RAID!!
Close the shutters, pull down the blinds, turn off the lights and head to the bomb shelter
Does Churchill want to Intercept? -
You dirty dog!
No and I’m going to shoot down both bombers!! -
My plane order is Strat. Strat. Air Base, Naval Base
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 4 infantry moved from Norway to Finland
1 bomber moved from Southern France to Morocco
2 bombers moved from Southern France to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
5 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
5 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
5 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 carrier and 1 cruiser moved from 112 Sea Zone to 91 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
AA fire in United Kingdom : 0/1 hits
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: harbour
Bombing raid in United Kingdom causes 15 damage total. Damaged units is as follows: factory_major = 9, airfield = 4, harbour = 2
Battle in Gibraltar
Battle in Morocco
Germans attack with 1 armour, 1 bomber and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the French lost in Morocco
Germans win, taking Gibraltar from British, taking Morocco from French with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Cleaning up after air battlesNon Combat Move - Germans
2 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 artillery moved from Germany to Poland
2 fighters moved from United Kingdom to Normandy Bordeaux
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
2 tactical_bombers moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 armour moved from Germany to Slovakia Hungary
4 armour moved from Germany to Poland
3 tactical_bombers moved from Western Germany to Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
2 aaGuns moved from Germany to Poland
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Morocco to Southern FrancePlace Units - Germans
2 artilleries and 6 infantry placed in Germany
2 infantry placed in Western Germany
1 infantry placed in France
1 submarine placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1French Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
4 was rolled 3 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 4 infantry moved from Norway to Finland
1 bomber moved from Southern France to Morocco
2 bombers moved from Southern France to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
5 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
5 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
5 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 carrier and 1 cruiser moved from 112 Sea Zone to 91 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
AA fire in United Kingdom : 0/1 hits
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: harbour
Bombing raid in United Kingdom causes 15 damage total. Damaged units is as follows: factory_major = 9, airfield = 4, harbour = 2
Battle in Gibraltar
Battle in Morocco
Germans attack with 1 armour, 1 bomber and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the French lost in Morocco
Germans win, taking Gibraltar from British, taking Morocco from French with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Cleaning up after air battlesNon Combat Move - Germans
2 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 artillery moved from Germany to Poland
2 fighters moved from United Kingdom to Normandy Bordeaux
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
2 tactical_bombers moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 armour moved from Germany to Slovakia Hungary
4 armour moved from Germany to Poland
3 tactical_bombers moved from Western Germany to Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
2 aaGuns moved from Germany to Poland
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Morocco to Southern FrancePlace Units - Germans
2 artilleries and 6 infantry placed in Germany
2 infantry placed in Western Germany
1 infantry placed in France
1 submarine placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
Sorry for the Edit, I forgot my Non-com
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Baltic States
1 armour moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 armour moved from Novgorod to Baltic States
2 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Baltic States
1 armour moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 armour moved from Novgorod to Baltic States
2 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Eastern PolandCombat - Russians
Battle in Baltic States
Russians attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/8 hits
Germans roll dice for 5 infantry in Baltic States, round 2 : 0/5 hits
2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/8 hits
Germans roll dice for 3 infantry in Baltic States, round 3 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 4 : 5/6 hits
Germans roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 5 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
Germans defend with 5 infantry
Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Eastern Poland, round 2 : 3/7 hits
Germans roll dice for 5 infantry in Eastern Poland, round 2 : 0/5 hits
3 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Eastern Poland, round 3 : 1/7 hits
Germans roll dice for 2 infantry in Eastern Poland, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Eastern Poland, round 4 : 2/7 hits
Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 5 infantryNon Combat Move - Russians
1 mech_infantry moved from Bryansk to Caucasus
3 infantry moved from Belarus to Novgorod
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
2 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Ukraine
2 armour moved from Bryansk to Ukraine
1 armour moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to CaucasusPlace Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
3 armour placed in Novgorod
1 armour placed in Russia
Russians undo move 1.
Russians undo move 2.
2 armour and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs





