• OOL for the sz35 attack


  • 1 hit on the battle ship and 1 hit on the destroyer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Wake Island to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 2 bombers
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
                        Americans roll dice for 2 bombers in 35 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                        1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser and 3 transports remaining. Battle score for attacker is -16
                    Casualties for Americans: 2 bombers
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 infantry moved from Brazil to 86 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 86 Sea Zone to 91 Sea Zone
                2 artilleries moved from 91 Sea Zone to Morocco
                3 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 8 Sea Zone
                2 artilleries moved from 8 Sea Zone to Aleutian Islands
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 8 Sea Zone

    Place Units - Americans
                2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States
                Americans undo move 1.
                1 carrier and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                2 bombers and 3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Americans : 0.67
        Japanese : 0.17

    triplea_41995_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Combat Hit Differential Summary :

    triplea_41995_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                2 bombers moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Scotland to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    Germans defend with 3 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
                        British roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 2.50 expected hits
                        Germans roll dice for 3 bombers and 3 mech_infantrys in Normandy Bordeaux, round 2 : 0/6 hits, 1.50 expected hits
                        2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/4 hits, 2.50 expected hits
                        Germans roll dice for 3 bombers and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/4 hits, 0.83 expected hits
                        3 bombers owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    British win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48
                    Casualties for Germans: 3 bombers and 3 mech_infantrys

    Non Combat Move - British
                2 bombers moved from Normandy Bordeaux to United Kingdom
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 infantry moved from West India to Eastern Persia
                1 infantry moved from India to West India

    Place Units - British
                2 fighters and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 infantry

    Combat Hit Differential Summary :

    Germans : -2.33
        British : 1.00

    triplea_41995_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 3 infantry moved from Iraq to Persia
                3 fighters moved from Egypt to Persia
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 mech_infantry moved from Slovakia Hungary to Belarus
                1 armour moved from Eastern Poland to Belarus
                2 armour and 1 mech_infantry moved from Slovakia Hungary to Baltic States

    Combat - Italians
                Battle in Persia
                    Italians attack with 1 armour, 3 fighters and 3 infantry
                    British defend with 2 infantry and 2 mech_infantrys
                        Italians roll dice for 1 armour, 3 fighters and 3 infantry in Persia, round 2 :  2/7 hits
                        British roll dice for 2 infantry and 2 mech_infantrys in Persia, round 2 :  3/4 hits
                        2 infantry owned by the British and 3 infantry owned by the Italians lost in Persia
                        Italians roll dice for 1 armour and 3 fighters in Persia, round 3 :  4/4 hits
                        British roll dice for 2 mech_infantrys in Persia, round 3 :  2/2 hits
                        2 mech_infantrys owned by the British, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Persia
                    Italians win with 2 fighters remaining. Battle score for attacker is -11
                    Casualties for Italians: 1 armour, 1 fighter and 3 infantry
                    Casualties for British: 2 infantry and 2 mech_infantrys
                Battle in Baltic States
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Baltic States, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Italians win, taking Baltic States from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Persia to Iraq
                1 mech_infantry moved from Northern Italy to 95 Sea Zone
                1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from 98 Sea Zone to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 submarines moved from 95 Sea Zone to 97 Sea Zone
                1 carrier moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,1,3
                Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_41995_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 transports moved from 63 Sea Zone to 62 Sea Zone
                1 tactical_bomber moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour, 1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    triplea_41995_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Morocco

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41995_Fre5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Syria to Northwest Persia
                1 bomber moved from Western Germany to Northwest Persia
                2 artilleries and 14 infantry moved from Western Ukraine to Ukraine
                3 fighters moved from Eastern Poland to Ukraine
                1 bomber moved from Western Germany to Ukraine
                10 infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Novgorod
                1 armour moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Karelia to Novgorod

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 10 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 10 infantry in Bessarabia, round 2 :  2/10 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 artilleries, 1 bomber, 3 fighters and 14 infantry
                    Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 8 infantry and 3 mech_infantrys
                        Germans roll dice for 2 artilleries, 1 bomber, 3 fighters and 14 infantry in Ukraine, round 2 :  5/20 hits
                        Russians roll dice for 1 armour, 1 artillery, 8 infantry and 3 mech_infantrys in Ukraine, round 2 :  2/13 hits
                        5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 2 artilleries, 1 bomber, 3 fighters and 12 infantry in Ukraine, round 3 :  5/18 hits
                        Russians roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Ukraine, round 3 :  1/8 hits
                        2 mech_infantrys owned by the Russians, 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 2 artilleries, 1 bomber, 3 fighters and 11 infantry in Ukraine, round 4 :  4/17 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ukraine, round 4 :  1/3 hits
                        1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 artilleries, 1 bomber, 3 fighters and 10 infantry remaining. Battle score for attacker is 34
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 armour, 1 artillery, 8 infantry and 3 mech_infantrys
                Battle in Northwest Persia
                    Germans attack with 2 armour and 1 bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour and 1 bomber in Northwest Persia, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Northwest Persia, round 2 :  0/2 hits
                        Germans roll dice for 2 armour and 1 bomber in Northwest Persia, round 3 :  2/3 hits
                        Russians roll dice for 2 infantry in Northwest Persia, round 3 :  1/2 hits
                        2 infantry owned by the Russians and 1 armour owned by the Germans lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Northwest Persia to Iraq
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to Northern Italy
                5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                10 infantry moved from Poland to Eastern Poland
                1 tactical_bomber moved from Finland to Novgorod
                3 fighters moved from Ukraine to Eastern Poland
                1 bomber moved from Ukraine to Eastern Poland

    Place Units - Germans
                3 infantry placed in Novgorod
                5 armour, 2 infantry and 1 mech_infantry placed in Western Germany
                5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3,3
                Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_41995_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 artilleries moved from Bryansk to Belarus
                3 infantry moved from Bryansk to Belarus
                1 infantry moved from Smolensk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 artilleries and 4 infantry
                    Italians defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 2 artilleries and 4 infantry in Belarus, round 2 : 2/6 hits, 1.67 expected hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                14 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Russia to Samara
                1 aaGun moved from Bryansk to Tambov
                1 infantry moved from Volgograd to Caucasus
                8 infantry moved from Bryansk to Russia
                1 mech_infantry moved from Archangel to Vologda
                1 armour moved from Archangel to Urals
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk

    Place Units - Russians
                3 infantry placed in Volgograd
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    Italians : 0.17
        Russians : 0.33

    triplea_41995_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 9 armour, 1 factory_minor and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 units repaired.
                4 infantry moved from Manchuria to Amur
                1 infantry moved from Kazakhstan to Caucasus
                1 armour and 1 mech_infantry moved from Sikang to Caucasus
                1 fighter and 1 tactical_bomber moved from Shensi to Caucasus
                2 armour moved from Siam to Burma
                3 armour moved from French Indo China to Burma
                1 artillery moved from Yunnan to Burma
                5 infantry moved from Yunnan to Burma
                2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone
                2 artilleries and 1 infantry moved from 79 Sea Zone to West India
                2 armour moved from Shan State to Burma
                1 infantry moved from Novosibirsk to Timguska
                      Japanese take Timguska from Russians
                1 bomber moved from French Indo China to Amur

    Combat - Japanese
                Battle in West India
                    Japanese attack with 2 artilleries and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 1 infantry in West India, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 2 :  0/1 hits
                        1 infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Amur
                    Japanese attack with 1 bomber and 4 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 4 infantry in Amur, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 7 armour, 1 artillery and 5 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 7 armour, 1 artillery and 5 infantry in Burma, round 2 :  6/13 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 7 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 :  4/5 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Japanese win, taking Caucasus from Russians with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
                1 artillery moved from Sikang to Kazakhstan
                1 artillery and 2 infantry moved from Szechwan to Sikang
                1 aaGun moved from Yunnan to Burma
                2 armour moved from Hunan to Burma
                1 infantry moved from Kwangsi to Yunnan
                3 armour moved from Kiangsu to Jehol
                4 fighters and 1 tactical_bomber moved from Shensi to Kansu
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 79 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 bomber moved from Amur to Manchuria
                3 fighters and 3 tactical_bombers moved from French Indo China to Szechwan
                1 armour and 1 artillery moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 35 Sea Zone to 6 Sea Zone
                1 armour and 1 artillery moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 factory_minor placed in Malaya
                3 armour placed in French Indo China
                3 armour placed in Kiangsu
                3 armour placed in Manchuria
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_41995_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                2 bombers moved from Western United States to 7 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 8 Sea Zone to 16 Sea Zone
                3 artilleries moved from Aleutian Islands to 8 Sea Zone
                3 infantry moved from Aleutian Islands to 8 Sea Zone
                3 artilleries, 1 battleship, 2 carriers, 4 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 8 Sea Zone to 5 Sea Zone
                2 tactical_bombers moved from 5 Sea Zone to Amur
                2 fighters moved from 5 Sea Zone to Amur
                3 infantry moved from 5 Sea Zone to Amur
                3 artilleries moved from 5 Sea Zone to Amur
                1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 91 Sea Zone to 96 Sea Zone
                3 infantry moved from 96 Sea Zone to Tobruk
                2 artilleries moved from 96 Sea Zone to Tobruk
                1 armour moved from 96 Sea Zone to Tobruk
                1 bomber moved from United Kingdom to 99 Sea Zone

    Combat - Americans
                Battle in Tobruk
                Battle in 99 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 99 Sea Zone
                    Americans win, taking Tobruk from Italians with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 3 transports
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 6 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser and 3 transports remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 7 Sea Zone
                    Americans attack with 2 bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 bombers in 7 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 7 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 destroyer
                Battle in Amur
                    Americans attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                    Japanese defend with 3 infantry
                        Americans roll dice for 1 battleship and 4 cruisers in Amur, round 2 : 3/5 hits, 2.67 expected hits
                        Japanese roll dice for 3 infantry in Amur, round 2 : 2/3 hits, 1.00 expected hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Amur
                    Americans win, taking Amur from Japanese with 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Americans
                2 tactical_bombers moved from Amur to 5 Sea Zone
                2 fighters moved from Amur to 5 Sea Zone
                1 bomber moved from 7 Sea Zone to Midway
                1 bomber moved from 99 Sea Zone to Cyprus

    Place Units - Americans
                1 battleship, 2 cruisers, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                Americans undo move 2.
                1 transport placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Western United States: 1 artillery
                EDIT: Removing units owned by Americans from Central United States: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Americans : 0.67
        Japanese : 2.17

    triplea_41995_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Combat Hit Differential Summary :

    triplea_41995_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 bombers moved from United Kingdom to Northern Italy
                2 infantry moved from India to West India
                1 artillery moved from India to West India
                1 infantry moved from India to West India

    Combat - British
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy : 0/2 hits, 0.33 expected hits
                    Bombing raid in Northern Italy rolls: 3,3 and causes: 6 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 6 damage total.
                Battle in West India
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                        British roll dice for 1 artillery and 3 infantry in West India, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 2 artilleries and 1 infantry in West India, round 2 : 3/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the British lost in West India
                        British roll dice for 1 artillery in West India, round 3 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 artilleries in West India, round 3 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Japanese and 1 artillery owned by the British lost in West India
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Eastern Persia
                1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 75 Sea Zone
                2 bombers moved from Northern Italy to Libya
                1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer moved from 125 Sea Zone to 119 Sea Zone

    Place Units - British
                2 destroyers and 1 transport placed in 109 Sea Zone
                1 artillery placed in Union of South Africa

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 3 PUs; end with 3 PUs
                Some Units in India change ownership: 1 infantry

    Combat Hit Differential Summary :

    British : 0.67
        AA fire in Northern Italy : : -0.33
        Japanese : 2.33

    triplea_41995_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians repair damage of 2x factory_major; Remaining resources: 29 PUs;
                Italians buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 artillery moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British
                1 fighter moved from Iraq to 80 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                2 armour and 1 mech_infantry moved from Baltic States to Western Ukraine

    Combat - Italians
                Battle in 80 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Western Ukraine
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from 80 Sea Zone to Iraq
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                EDIT: 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Syria

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_41995_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 62 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in 55 Sea Zone
                    ANZAC attack with 1 cruiser, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win, taking Java from Japanese with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 55 Sea Zone to Dutch New Guinea
                1 tactical_bomber moved from 55 Sea Zone to Dutch New Guinea
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from 45 Sea Zone to Dutch New Guinea

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.17
        Japanese : -0.33

    triplea_41995_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from Libya to Tunisia

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41995_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                10 infantry moved from Ukraine to Rostov
                2 artilleries moved from Ukraine to Rostov
                3 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Archangel
                10 infantry moved from Eastern Poland to Belarus
                3 armour moved from Eastern Poland to Belarus
                1 carrier moved from 98 Sea Zone to 81 Sea Zone
                1 bomber moved from Iraq to 81 Sea Zone
                1 armour moved from Northwest Persia to Persia
                      Germans take Persia from British
                2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
                1 bomber moved from Eastern Poland to Russia
                3 fighters moved from Eastern Poland to Archangel

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Russia causes 0 damage total.
                Battle in Rostov
                    Germans attack with 2 artilleries and 10 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 10 infantry in Rostov, round 2 :  3/12 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 3 armour, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry and 4 mech_infantrys
                        Germans roll dice for 3 armour, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  5/12 hits
                        Russians roll dice for 1 infantry and 4 mech_infantrys in Archangel, round 2 :  2/5 hits
                        4 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 3 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry and 4 mech_infantrys
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber and 1 carrier
                    French defend with 1 destroyer
                        Germans roll dice for 1 bomber and 1 carrier in 81 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 81 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 81 Sea Zone
                    Germans win with 1 bomber and 1 carrier remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Belarus
                    Germans attack with 5 armour, 10 infantry and 2 mech_infantrys
                    Russians defend with 2 artilleries and 3 infantry
                        Germans roll dice for 5 armour, 10 infantry and 2 mech_infantrys in Belarus, round 2 :  2/17 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 2 :  3/5 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 5 armour, 7 infantry and 2 mech_infantrys in Belarus, round 3 :  5/14 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 3 :  2/3 hits
                        1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 5 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 2 artilleries and 3 infantry

    Non Combat Move - Germans
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                8 infantry moved from Bessarabia to Ukraine
                5 infantry moved from Germany to Poland
                5 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 tactical_bomber moved from Archangel to Novgorod
                3 fighters moved from Archangel to Novgorod
                2 infantry moved from Syria to Iraq
                1 bomber moved from 81 Sea Zone to Iraq
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan

    Place Units - Germans
                2 bombers and 2 infantry placed in Western Germany
                2 infantry placed in Western Germany
                3 armour placed in Ukraine
                2 infantry and 1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Germans collect 53 PUs (2 lost to blockades); end with 54 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_41995_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                14 infantry moved from Yenisey to Timguska
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese

    Combat - Russians
                Battle in Timguska
                    Russians attack with 14 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 14 infantry in Timguska, round 2 : 3/14 hits, 2.33 expected hits
                        Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Timguska
                    Russians win, taking Timguska from Japanese with 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 aaGun moved from Tambov to Volgograd
                4 infantry moved from Russia to Tambov
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Vologda to Nenetsia
                1 mech_infantry moved from Vologda to Russia
                1 armour moved from Urals to Russia
                2 infantry moved from Russia to Vologda
                2 infantry moved from Buryatia to Amur
                1 infantry moved from Sakha to Amur
                2 aaGuns moved from Buryatia to Amur
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Dzavhan to Tsagaan Olom

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Russians : 0.67
        Japanese : -0.33

    triplea_41995_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 12 armour and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                3 armour moved from Jehol to Amur
                3 armour moved from Manchuria to Amur
                1 armour and 1 artillery moved from Korea to Amur
                9 armour, 1 artillery and 5 infantry moved from Burma to India
                1 artillery moved from Kazakhstan to Samara
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Samara
                1 armour and 1 mech_infantry moved from Caucasus to Samara
                1 bomber moved from Manchuria to 45 Sea Zone
                1 artillery moved from West India to 79 Sea Zone
                1 artillery and 1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to Tanganyika Territory
                3 fighters and 3 tactical_bombers moved from Szechwan to India
                2 fighters and 1 tactical_bomber moved from Japan to Amur
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Aleutian Islands from Americans with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Tanganyika Territory
                Battle in Amur
                    Japanese attack with 7 armour, 1 artillery, 2 fighters and 1 tactical_bomber
                    Americans defend with 3 artilleries and 1 infantry; Russians defend with 2 aaGuns and 3 infantry
                        AA fire in Amur :  0/3 hits
                        Japanese roll dice for 7 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Amur, round 2 :  5/11 hits
                        Russians roll dice for 2 aaGuns, 3 artilleries and 4 infantry in Amur, round 2 :  4/7 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Japanese, 3 armour owned by the Japanese, 2 aaGuns owned by the Russians and 1 infantry owned by the Americans lost in Amur
                        Japanese roll dice for 4 armour, 2 fighters and 1 tactical_bomber in Amur, round 3 :  4/7 hits
                        Russians roll dice for 3 artilleries and 1 infantry in Amur, round 3 :  2/4 hits
                        1 infantry owned by the Russians, 2 armour owned by the Japanese and 3 artilleries owned by the Americans lost in Amur
                    Japanese win, taking Tanganyika Territory from British, taking Amur from Russians with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 3 artilleries and 1 infantry
                    Casualties for Russians: 2 aaGuns and 3 infantry
                    Casualties for Japanese: 5 armour and 1 artillery
                Battle in Samara
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 :  3/5 hits
                        Russians roll dice for 2 infantry in Samara, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Samara
                    Japanese win, taking Samara from Russians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in India
                    Japanese attack with 9 armour, 1 artillery, 3 fighters, 5 infantry and 3 tactical_bombers
                    British defend with 3 aaGuns, 1 armour and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India :  2/6 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 9 armour, 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in India, round 2 :  8/19 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 armour and 7 infantry in India, round 2 :  3/8 hits
                        3 infantry owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the British lost in India
                        Japanese roll dice for 9 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 3 :  7/16 hits
                        UK_Pacific roll dice for 1 armour and 2 infantry in India, round 3 :  2/3 hits
                        2 infantry owned by the Japanese, 2 infantry owned by the British and 1 armour owned by the British lost in India
                    Japanese captures 3PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 9 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 3 aaGuns, 1 armour and 7 infantry
                    Casualties for Japanese: 1 fighter, 5 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                2 tactical_bombers moved from India to Burma
                2 fighters moved from India to Burma
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 armour moved from French Indo China to Burma
                1 infantry moved from Yunnan to Burma
                2 armour moved from French Indo China to Szechwan
                1 artillery and 2 infantry moved from Sikang to Tsinghai
                4 fighters and 1 tactical_bomber moved from Kansu to Tsinghai
                2 fighters and 1 tactical_bomber moved from Amur to Manchuria
                3 armour moved from Kiangsu to Jehol
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from 45 Sea Zone to 35 Sea Zone
                1 bomber moved from 35 Sea Zone to Philippines
                1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 79 Sea Zone to 72 Sea Zone
                1 fighter and 1 tactical_bomber moved from Samara to Caucasus

    Place Units - Japanese
                3 armour placed in Malaya
                3 armour placed in French Indo China
                3 armour placed in Kiangsu
                3 armour placed in Manchuria
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 75 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 1 submarine
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 1 submarine
                EDIT: Turning off Edit Mode

    triplea_41995_Jap7.tsvg

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