Don’t worry about the Americans. If they split up their IPC’s between Japan and Germany, the Allies will end up loosing the fight. The Brits, if aggressive, can normaly only attack one of both Axispowers. Even if they sink your tranny and your sub, there’s nothing to be affraid of. You can destroy a lot with few efforts when the UK-fleet strikes at the Japanese in turn one, using your fighters.
The only problem is that if and when the UK strikes at the Japanese in UK1, you can probably expect a KJF. Then it’s up to the Germans to Panzer their way to Moscow.
If UK strikes the Japs on UK1, but then divert their offensive actions towards Germany, you shouldn’t have any trouble wiping them out of the Pacific and start nibbling on their income. Especially if USA splits its income between Germany and Japan.
Anyway, that’s what I’ve experienced in the games that I’ve played. An Allied player who tries to assault both Germany and Japans digs his own grave…
Japan invading Brazil - An option?
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I like to have 6 transports with Japan, maybe 7 depending. I’ve even gone up to 8 so I can do a double shuck from Japan down.
Anyway, it’s an end game move, Switch. Object is to pull Americans away for a round so you can get that last round unimpeded and increase your already winning odds to account for a bad throw of the dice.
It doesn’t take 50 rounds, it takes about 10-12. Yea, America might have a fleet in SZ 12, but to be honest, most times i see the American fleet up in SZ 5 or 4 with a smaller fleet in SZ 8.
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while u have 2 more trns, aviable than what i like. so thats double the number so takes me twice as slow. but moscow falls quicker when u don’t buy a bazillion trns.
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4 to get off Japan, 4 to land in Africa if I need to0. Generally how it ends up. Sometimes I only have 2 to land in Africa. Sometimes I have 6 extra. Kinda depends on teh game, ya know?
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A Japanese move towards Brazil and beyond is even nastier if Germany has a lot of airpower (say 8ftr 2bmb). That forces UK+US to spread defenses to keep fleet(s) alive and troop flow to Europe - so little naval offensive/deterrence remains against Japan.
Japan also adds a threat ‘inside’ the turn cycle (Germany-UK-Japan-US-Russia) so it gets very hard for Allies to always end with a ‘neat’ position, not exploitable by (one of) the next Axis power.
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@Cmdr:
Some interesting, but not personally attempted, strategies include a US IC on Brazil on Round 1 pumping out at least 2 units a round for America to send into Africa.
its my standard USA play :)





