4d6<=2: 3, 1, 1, 4; Hits: 2
Stucktojo(A+20) v. Mallery29(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from French Indo China to India
1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 infantry moved from Buryatia to Yakut S.S.R.
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
1 submarine moved from 6 Sea Zone to 3 Sea ZoneCombat - Japanese
Strategic bombing raid in India
AA fire in India : 1/2 hits
1 bomber killed by AA
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
UK_Pacific defend with 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 2/8 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 6 submarines moved from 20 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
4 fighters and 2 tactical_bombers moved from Malaya to French Indo China
1 fighter moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 destroyer moved from 20 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to French Indo China
3 destroyers moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from Kwangtung to Kwangsi
1 artillery and 3 infantry moved from French Indo China to Yunnan
3 fighters moved from Tsinghai to French Indo China
1 bomber moved from India to French Indo China
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Yunnan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Yunnan
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to JeholPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 infantry placed in Shantung
3 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
Japanese collect 61 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 54 Sea Zone to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
1 bomber moved from India to Caucasus
2 fighters moved from Persia to Caucasus
1 mech_infantry moved from Northwest Persia to CaucasusCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 2/4 hits
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 41 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 41 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 38 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 38 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in Caucasus
Americans attack with 1 bomber, 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 fighters moved from Caucasus to Eastern Persia
1 bomber moved from Caucasus to Eastern Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
2 carriers moved from 39 Sea Zone to 41 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
3 transports moved from 39 Sea Zone to 41 Sea Zone
3 fighters moved from 38 Sea Zone to 41 Sea Zone
3 fighters moved from 37 Sea Zone to 41 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 submarines moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 58 Sea Zone to 42 Sea Zone
1 bomber moved from Wake Island to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 carrier, 3 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 4 fighters, 3 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 54 Sea Zone to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
1 bomber moved from India to Caucasus
2 fighters moved from Persia to Caucasus
1 mech_infantry moved from Northwest Persia to CaucasusCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 2/4 hits
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 41 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 41 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 38 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 38 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in Caucasus
Americans attack with 1 bomber, 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 fighters moved from Caucasus to Eastern Persia
1 bomber moved from Caucasus to Eastern Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
2 carriers moved from 39 Sea Zone to 41 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
3 transports moved from 39 Sea Zone to 41 Sea Zone
3 fighters moved from 38 Sea Zone to 41 Sea Zone
3 fighters moved from 37 Sea Zone to 41 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 submarines moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 58 Sea Zone to 42 Sea Zone
1 bomber moved from Wake Island to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 carrier, 3 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 4 fighters, 3 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from GermansCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUsPurchase Units - British
British buy 1 armour, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 mech_infantrys moved from Northwest Persia to Volgograd
2 fighters moved from Northwest Persia to Volgograd
1 mech_infantry moved from Kazakhstan to Tambov
Russians take Tambov from Germans
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Northwest Persia to Volgograd
1 infantry moved from India to Burma
3 fighters moved from Northwest Persia to VolgogradCombat - British
Battle in Volgograd
British attack with 6 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 6 fighters and 2 mech_infantrys in Volgograd, round 2 : 2/8 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
6 fighters moved from Volgograd to Kazakhstan
1 armour and 5 mech_infantrys moved from Eastern Persia to Kazakhstan
1 tactical_bomber moved from Eastern Persia to Kazakhstan
4 fighters and 1 tactical_bomber moved from Eastern Persia to India
1 mech_infantry moved from Northwest Persia to Kazakhstan
2 infantry moved from Northwest Persia to Caucasus
6 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Persia to Turkmenistan
1 mech_infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from India to Eastern Persia
1 battleship moved from 39 Sea Zone to 41 Sea Zone
2 aaGuns moved from United Kingdom to Scotland
1 fighter moved from Urals to Yenisey
4 armour moved from Urals to KazakhstanPlace Units - British
1 armour placed in Iraq
2 fighters placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
Test summary from TripleA, engine version: 1.9, time: 9:46:10 AM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
12 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to FrancePlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 4 aaGuns
EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to France: 2 aaGuns
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 fighter moved from Queensland to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 fighter moved from Queensland to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 16 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
10 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
1 artillery, 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Archangel
2 infantry moved from Novgorod to Archangel
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Rostov to Bryansk
20 infantry moved from Belarus to Bryansk
15 armour moved from Rostov to Bryansk
1 infantry moved from Smolensk to Bryansk
3 mech_infantrys moved from Novgorod to BryanskCombat - Germans
Air Battle in United Kingdom -
UK Intercept?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 16 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
10 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
1 artillery, 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Archangel
2 infantry moved from Novgorod to Archangel
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Rostov to Bryansk
20 infantry moved from Belarus to Bryansk
15 armour moved from Rostov to Bryansk
1 infantry moved from Smolensk to Bryansk
3 mech_infantrys moved from Novgorod to BryanskCombat - Germans
Air Battle in United Kingdom
Germans attacks with 14 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/5 hits
AA fire in United Kingdom : 0/3 hits
AA fire in United Kingdom : 0/4 hits
Bombing raid in United Kingdom rolls: 3,7,6,6,4 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4,3,3 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom rolls: 3,7,4,2 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom causes 32 damage total. Damaged units is as follows: factory_major = 20, airfield = 6, harbour = 6
Battle in Bryansk
Germans attack with 15 armour, 1 artillery, 23 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 15 armour, 1 artillery, 23 infantry and 3 mech_infantrys in Bryansk, round 2 : 8/42 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 15 armour, 1 artillery, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor; British defend with 2 mech_infantrys
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Caucasus
Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry; Americans defend with 1 mech_infantry
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 0/3 hits
2 infantry owned by the British lost in Caucasus
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 3/5 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
7 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
4 infantry moved from Eastern Poland to Belarus
2 infantry moved from Poland to Eastern Poland
2 aaGuns moved from Rostov to Bryansk
10 bombers moved from United Kingdom to Western Germany
2 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium
1 aaGun, 3 artilleries and 3 infantry moved from France to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 submarine moved from 125 Sea Zone to 113 Sea Zone
5 transports moved from 115 Sea Zone to 114 Sea Zone
10 infantry moved from Germany to 114 Sea Zone
10 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
10 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Denmark to Western Germany
5 mech_infantrys moved from Western Germany to Poland
4 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Caucasus to Belarus
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Volgograd to BelarusPlace Units - Germans
1 bomber placed in Western Germany
10 infantry placed in Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
2 mech_infantrys moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Archangel
3 fighters moved from Russia to Volgograd
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Timguska to YeniseyCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters and 2 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 3 fighters and 2 mech_infantrys in Volgograd, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 2/2 hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Volgograd
Russians win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Archangel
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
3 fighters moved from Volgograd to Russia
2 infantry moved from Vologda to RussiaPlace Units - Russians
3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
1 bomber moved from French Indo China to Shensi
1 infantry moved from Kweichow to Shensi
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
7 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to 37 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 submarine; Americans defend with 1 destroyer
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 7 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 7 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 5/10 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 7 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Shensi to French Indo China
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
7 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 fighters moved from French Indo China to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 cruiser, 3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from Shantung to Manchuria
2 infantry moved from Jehol to Manchuria
4 infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Shantung to Anhwe
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
3 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Japanese collect 49 PUs (8 lost to blockades); end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from Queensland to Java
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
9 fighters moved from 41 Sea Zone to Java
1 bomber moved from Eastern Persia to Caucasus
1 artillery and 2 infantry moved from Northwest Persia to CaucasusCombat - Americans
Battle in 42 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
Americans attack with 2 bombers, 9 fighters and 2 infantry
Japanese defend with 2 infantry and 1 mech_infantry
Americans roll dice for 2 bombers, 9 fighters and 2 infantry in Java, round 2 : 7/13 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Java, round 2 : 1/3 hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 2 bombers, 9 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry and 1 mech_infantry
Battle in Caucasus
Americans attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 2 artilleries
Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Caucasus, round 2 : 0/4 hits
Germans roll dice for 2 artilleries in Caucasus, round 2 : 0/2 hits
Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Caucasus, round 3 : 1/4 hits
Germans roll dice for 2 artilleries in Caucasus, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Caucasus
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 4 : 1/3 hits
Germans roll dice for 1 artillery in Caucasus, round 4 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 fighters moved from Eastern Persia to Russia
1 bomber moved from Caucasus to India
2 destroyers moved from 54 Sea Zone to 41 Sea Zone
2 bombers moved from Java to Western Australia
1 carrier moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 26 Sea Zone to Queensland
1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Western United States to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
9 fighters moved from Java to 41 Sea Zone
2 artilleries and 4 infantry moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Scotland to Gibraltar
3 transports moved from 109 Sea Zone to 91 Sea Zone
2 carriers, 2 destroyers and 4 fighters moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
2 fighters placed in Eastern United States
1 bomber and 2 fighters placed in Western United States
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from GermansCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from Queensland to Java
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
9 fighters moved from 41 Sea Zone to Java
1 bomber moved from Eastern Persia to Caucasus
1 artillery and 2 infantry moved from Northwest Persia to CaucasusCombat - Americans
Battle in 42 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
Americans attack with 2 bombers, 9 fighters and 2 infantry
Japanese defend with 2 infantry and 1 mech_infantry
Americans roll dice for 2 bombers, 9 fighters and 2 infantry in Java, round 2 : 7/13 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Java, round 2 : 1/3 hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 2 bombers, 9 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry and 1 mech_infantry
Battle in Caucasus
Americans attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 2 artilleries
Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Caucasus, round 2 : 0/4 hits
Germans roll dice for 2 artilleries in Caucasus, round 2 : 0/2 hits
Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Caucasus, round 3 : 1/4 hits
Germans roll dice for 2 artilleries in Caucasus, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Caucasus
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 4 : 1/3 hits
Germans roll dice for 1 artillery in Caucasus, round 4 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 fighters moved from Eastern Persia to Russia
1 bomber moved from Caucasus to India
2 destroyers moved from 54 Sea Zone to 41 Sea Zone
2 bombers moved from Java to Western Australia
1 carrier moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 26 Sea Zone to Queensland
1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Western United States to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
9 fighters moved from Java to 41 Sea Zone
2 artilleries and 4 infantry moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Scotland to Gibraltar
3 transports moved from 109 Sea Zone to 91 Sea Zone
2 carriers, 2 destroyers and 4 fighters moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
2 fighters placed in Eastern United States
1 bomber and 2 fighters placed in Western United States
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from GermansCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsPurchase Units - British
British buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Northwest Persia to Rostov
Russians take Rostov from Italians
1 mech_infantry moved from Northwest Persia to Volgograd
Russians take Volgograd from Germans
2 mech_infantrys moved from Kazakhstan to Shensi
1 fighter moved from Yenisey to Shensi
1 infantry moved from Burma to Shan State
4 fighters and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/6 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 mech_infantrys in Shensi, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 mech_infantry owned by the British lost in Shensi
British roll dice for 1 fighter and 1 mech_infantry in Shensi, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
British roll dice for 1 fighter and 1 mech_infantry in Shensi, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shensi to Sikang
1 armour and 1 mech_infantry moved from Turkmenistan to Sikang
5 armour and 4 mech_infantrys moved from Kazakhstan to Russia
1 armour moved from Iraq to Egypt
2 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Eastern Persia to Kazakhstan
6 artilleries moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Northwest Persia to Caucasus
1 infantry moved from India to Burma
4 fighters and 1 tactical_bomber moved from Shan State to India
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 battleship moved from 39 Sea Zone to 79 Sea Zone
5 fighters moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
2 aaGuns and 1 fighter moved from Scotland to United Kingdom
2 fighters moved from United Kingdom to Gibraltar
2 destroyers moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
2 mech_infantrys placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in IraqTurn Complete - British
British collect 34 PUs; end with 34 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
2 destroyers placed in 97 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 harbour and 2 infantry
ANZAC roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Malaya, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
ANZAC roll dice for 1 fighter and 1 mech_infantry in Malaya, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 fighter moved from Malaya to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 56 Sea Zone
1 submarine moved from 42 Sea Zone to 56 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
ANZAC undo move 2.
ANZAC undo move 1.
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 harbour and 2 infantry
ANZAC roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Malaya, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
ANZAC roll dice for 1 fighter and 1 mech_infantry in Malaya, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 fighter moved from Malaya to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 56 Sea Zone
1 submarine moved from 42 Sea Zone to 56 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
ANZAC undo move 2.
ANZAC undo move 1.
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Move - French
Turn Complete - French