• @Ender:

    The difference between an 8 and 7 bid is not that significant if you do the standard Libya bid. It’s just an Inf/Arm instead of an Inf/Art. Both add the same punch and count to the attack on Egypt, but the tank just adds more skew, and the ability to blitz African territories. However, any surviving tanks in Egypt may be killed by UK anyway.

    In terms of units into AES, yes, I agree

    In terms of Med fleet strength, I disagree.

    You have two transports now, and they’re both protected by a capital ship.  If you bought one G1, you’d have to protect it.  That’s a big difference in my book.


  • It’s hard to believe that the German trans bid in baltic is discussed again!!!
    With even players, axis need 8-9 to win. This is a fact.
    If Germany tries the sealion G1 it’s gonna fail 70%.
    And it’s no problem whatsoever to agree to atleast the first rnd attack on capitals is forbidden, with or
    withouth LHTR.
    If some of you really belived this crap then go to the triplea lobby, take 8 bid and place trans in baltic….
    You’re gonna lose bigtime.
    This is a really bad bid place (sz5) for Germany. At least if Germany is gonna try sealion G1.
    Another issue is only one unit place pr. TT.
    I personally wouldn’t allow any more.
    All you have to do is to place 3 inf in ukr…with 9 bid then axis will have much bigger advantage.

    As for bid placements I think art+tank Afr. is the better alternative, or 1 inf in Belo, EE, Balkans, or Norway,
    to put maximum pressure on Russia from rnd 1.
    With reg dice it can be fun to try the sub place bid in sz8.
    Could kill all UK navy G1.
    That would really hurt the allies if it succeds.


  • @Lucifer:

    It’s hard to believe that the German trans bid in baltic is discussed again!!!
    With even players, axis need 8-9 to win. This is a fact.
    If Germany tries the sealion G1 it’s gonna fail 70%.
    And it’s no problem whatsoever to agree to atleast the first rnd attack on capitals is forbidden, with or
    withouth LHTR.
    If some of you really belived this crap then go to the triplea lobby, take 8 bid and place trans in baltic….
    You’re gonna lose bigtime.
    This is a really bad bid place (sz5) for Germany. At least if Germany is gonna try sealion G1.
    Another issue is only one unit place pr. TT.
    I personally wouldn’t allow any more.
    All you have to do is to place 3 inf in ukr…with 9 bid then axis will have much bigger advantage.

    As for bid placements I think art+tank Afr. is the better alternative, or 1 inf in Belo, EE, Balkans, or Norway,
    to put maximum pressure on Russia from rnd 1.
    With reg dice it can be fun to try the sub place bid in sz8.
    Could kill all UK navy G1.
    That would really hurt the allies if it succeds.

    With all due respect, I think an LHTR and Triple A bid are too different to discuss as ‘the same’ when it comes to bidding.

    Two reasons:
    The Triple A bid is $9, which is three units… all in different territories

    The LHTR bid is 6-8 (two units), and can be placed in same territory.

    kinda likes apples and oranges.


  • Strange that im the only one that think 1 trn SZ37 for japan and 1 ipc to japan is a killer bid.

    Why do you create the strawman of you being so special? (“strange that I’m the only one”)

    If we were used to having such a high bid, maybe we could come up with that as well.

    With all due respect, I think an LHTR and Triple A bid are too different to discuss as ‘the same’ when it comes to bidding.

    Two reasons:
    The Triple A bid is $9, which is three units… all in different territories

    The LHTR bid is 6-8 (two units), and can be placed in same territory.

    kinda likes apples and oranges.

    I agree with this. LHTR bids are lower because you can stick 2 units in the same territory, which greatly changes the odds of that battle.

    I think they come close when the bid is 8 because then either way in Anglo you would have an extra inf/arm to attack, but otherwise they are different. 8 IPCs would be the minimum I would try if I used the Triple A/Caspian sub method. 6 seems to be ok in the style of this forum. I remain unsure because I have heard from who I consider to be better players than me that the bid is about 9-11 for Triple A…

  • 2007 AAR League

    Just to be clear, people keep saying “Triple A” but what you really mean is the triple a war club ladder, where they have a standard bid of 9.

    Using the triple a program itself though you can use any bid you want.

    Anybody know what the Axis win % is at the triple a war club?


  • Buying two units (or three) in Libia is for short term. Can slow a bit the allies, but in the long race, western allies will beat Germany in Africa if Germany only add two units by turn.
    But buying the trannie in Mediterranen sea, you’ll add four units to Africa each turn, so your odds of taking it are greater. It’s a long term strategy. Think those units not only will conquer Africa, they can attack Middle East or even India/Caucasus by land OR make anfibious assault on Caucasus (a powerfull move, many times USSR player won’t notice it, i suffer too much with only two units, but four  :-o )
    The East Indies trannie bid it’s too powerfull too. Negates KGF menacing any indian IC, can conquer Australia on J1  :-o …
    A sub in SZ8 could mean destroing the very two BB England has.
    Even the 3 inf in Ukrania is too powerfull, can put Caucasus in severe danger in the very G1  :-o


  • A tran in the med appears to me at least to be overrated. It’s 4 units away from Europe each turn - and considering you’re using up 2-3 inf in 2-3 territories to trade with Russia, and also have to defend W. Europe, it’s quite expensive to try to make use of 4 units down there, even if it’s 4 inf. If the Allies really think you’re being annoying, they’ll send 2-3 rounds of troops down Africa and chase you out, it just seems to me like you can spend a lot of effort with 2 trans and still come up with next to nothing, certainly not enough to make up for the effort you spent.


  • My bid is usually 8 IPC and almost always goes to Germany. The possibilities then usually are:

    • tank + inf in Lybia
    • tank + inf in UKR

    Regarding the TRN in MED I believe that Germany have to minimize the effort in Africa aiming at maximize the gain.
    Is better to leave Africa than to send there 4 units each turn. Germany can not afford that drain of land units.
    So what I do usually is to take Egypt, then blitzing in and out of the surrounding terriories to get control of the Suez canal and stack the units in Egypt, strafing Allied when they enter Lybia (using also the BB shot). I never send more than two inf per turn in Africa (beside the first when I send 1 Tank+1 inf).
    So the TRN in MED may be seen as an added defense for the fleet.

    A thing that may be interesting is to bid a TRN in sz5 adn then buying 1 TRN + 9 inf + 1 Tank in G1. I could impose a more defending posture to UK, gaining time for Germany but leaves Africa and Eastern fronte weak. I would like to test it.

    IMHO bid to Germany is good for countering KGF and is also useful to give Germany more aggressivity against UK and Russia in KJF, so it seems to me “safer” to give money to Germany.


  • @Nix:

    Strange that im the only one that think 1 trn SZ37 for japan and 1 ipc to japan is a killer bid.

    No, not rly.  I’ve been doing Japan bids for a while.


  • I never played ladder games, although I usually play in the lobby.
    With 9 bid for axis (1 unit pr. TT) the axis victory % is 50.9%.
    So a bid of 8 is imo acceptable.

    I once tried shipping 4 units a turn from SE to Afr.
    Got killed in Europe…
    US can land 6-8 units by rnd 3 so Afr. is lost anyway, same as with German navy.


  • :roll:
    As much a I’ve played the 9 bid, I feel that against the better Allied players, I’m not sure that even 12 will be enough for the Axis with the Ladder restrictions in play. I would play someone I consider to be a weak Allied player with 7 or 8 though. So the amount of the bid really depends on how you rate your opponents capabilities. And that is why we have the bid, and why it should be flexable and not fixed.  :-)
    The other reason for the bid buy is to keep the game from becoming boring with the same starting play every time, so experiment often, you never know just what new tangent the game will go :-D  :-o  :x  :-P  :cry:  :roll:  :wink:  :|
        :roll:


  • 12 bid?  :-o destroyer to z8, G1: sub, des z8, fig kar, bomb ger, all of them to Z1 … kaboooom! or fighter in Norway, 1 IPc for Ger, IPC for Japan for the same effect


  • please explian ladder bidding .


  • Ladder bidding is when you can’t place more than one bid unit in a territory.

    For example, you can’t bid 2 inf to Ukraine or Libya using ladder bidding. So if you want to get 2 extra units to help in the Anglo attack, you need a bid of 8 for 1 inf in Libya and 1 arm in Algeria. Anything less means only one unit in Africa that can help attack Anglo.


  • With a Jap trans bid in sz60 Jap can do both pearl and take Hawaii, killing a an extra US fighter.
    Never seen this move often though.
    What if Jap places 1 inf each in Kwang, Manc. and Fic,
    Jap may get 9 inf in China J1….


  • 1 like teh 1 fighter bid to NOrway. Then germany builds 4 figs rd. 1.  :-o. thats alot of planes.


  • @cyan:

    1 like teh 1 fighter bid to NOrway. Then germany builds 4 figs rd. 1.  :-o. thats alot of planes.

    :-P rofl


  • @cyan:

    1 like teh 1 fighter bid to NOrway. Then germany builds 4 figs rd. 1.  :-o. thats alot of planes.

    I would not give u 10 bid for axis.


  • If I am not mistaken, the Ladder uses the FIDA bid system as well, which means you can place a maximum of HALF of the value of the bid as units prior to R1, with the remainder being IPC’s available for G1 and/or J1 purchases.

    Thus a 12 bid is only a maximum 2 INF placed at the start of the, with $6 IPC left over.

    Sorry, no DST’s or FIGs  :wink:

    A&A.org has the least restrictive bid placements that I currently know of, and thus our bids tend to be lower than elsewhere (around $7).

  • 2007 AAR League

    I don’t suppose people would go for setting a standard bid amount here, at least for tournament / league play? I guess it takes out some of the flexibility, not saying I would necessarily argue for it, just a thought.

    Having read that with the Ladder bid the Axis win 50.9% of games, that has a certain attraction.

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