No scramble
17L Amon-Sul (Axis) vs Simon (Allies) - BM 3.0 (3.3.)
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Bummer. Can’t defend Bryansk and moved too many men there.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 16
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
1 fighter moved from 46 Sea Zone to 17 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Manchuria to Korea
1 bomber moved from Kweichow to Korea
1 battleship moved from 46 Sea Zone to 33 Sea Zone
1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall IslandsPurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 infantry, 1 marine and 7 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Marshall Islands
Japanese attack with 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Marshall Islands from ANZAC with 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 destroyers and 2 submarines
Americans defend with 1 destroyer, 1 fighter and 1 submarine
1 destroyer owned by the Japanese retreated to 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in Korea
Japanese attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
Russians defend with 2 artilleries and 4 infantry; Americans defend with 1 armour
Japanese win, taking Korea from Americans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 13
Casualties for Russians: 2 artilleries and 4 infantry
Casualties for Americans: 1 armour
Casualties for Japanese: 1 artillery and 3 infantry
Moving scrambled unit from 25 Sea Zone back to originating territory: MidwayNon Combat Move - Japanese
1 bomber moved from Korea to Japan
1 fighter moved from Kweichow to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Malaya to Shan State
3 mech_infantrys moved from French Indo China to Kwangsi
3 mech_infantrys moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangsi to Hunan
1 armour moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
2 mech_infantrys moved from Malaya to French Indo China
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 32 Sea Zone
3 carriers moved from 46 Sea Zone to 32 Sea Zone
2 transports moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to SiamPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 artillery, 1 infantry and 1 marine placed in Malaya
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 16
Combat Move - Americans
1 bomber moved from Northern Territory to 35 Sea Zone
1 bomber moved from Northern Territory to Shan State
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from Iceland to 125 Sea Zone
1 destroyer and 1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from Western United States to 89 Sea ZonePurchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 89 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shan State
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Shan State to India
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 125 Sea Zone to Norway
1 armour, 2 artilleries and 3 infantry moved from Iceland to 123 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 125 Sea Zone to Norway
2 fighters moved from 89 Sea Zone to Eastern United States
2 bombers moved from Western United States to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from 35 Sea Zone to JavaPlace Units - Americans
2 destroyers placed in 101 Sea Zone
1 fighter placed in Eastern United States
4 submarines placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsCombat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 infantry moved from Szechwan to Shensi
4 infantry moved from Sikang to ShensiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hopei
Battle in Shensi
Chinese attack with 5 infantry
Germans defend with 2 armour
Chinese roll dice for 5 infantry in Shensi, round 2 : 1/5 hits
Germans roll dice for 2 armour in Shensi, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 armour owned by the Germans lost in Shensi
Chinese roll dice for 4 infantry in Shensi, round 3 : 0/4 hits
Germans roll dice for 1 armour in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 3 infantry in Shensi, round 4 : 1/3 hits
Germans roll dice for 1 armour in Shensi, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 armour owned by the Germans lost in Shensi
Chinese win, taking Suiyuyan from Germans, taking Hopei from Germans, taking Shensi from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUsCombat Move - British
3 armour and 2 mech_infantrys moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria
1 armour and 1 mech_infantry moved from Northwest Persia to Syria
1 armour, 1 fighter and 4 mech_infantrys moved from Egypt to Syria
1 artillery and 2 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Egypt to AlexandriaPurchase Units - British
British buy 1 airfield, 2 artilleries, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;Combat - British
Battle in Syria
British attack with 2 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 3 fighters; Italians defend with 2 aaGuns, 3 infantry and 1 marine
AA fire in Syria : 1/3 hits
1 fighter owned by the British lost in Syria
British roll dice for 2 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 1/9 hits
Italians roll dice for 2 aaGuns, 3 fighters, 3 infantry and 1 marine in Syria, round 2 : 2/7 hits
2 mech_infantrys owned by the British and 1 aaGun owned by the Italians lost in Syria
British roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Syria, round 3 : 2/7 hits
Italians roll dice for 1 aaGun, 3 fighters, 3 infantry and 1 marine in Syria, round 3 : 4/7 hits
3 mech_infantrys owned by the British, 1 aaGun owned by the Italians, 1 armour owned by the British and 1 infantry owned by the Italians lost in Syria
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Syria, round 4 : 1/3 hits
Italians roll dice for 3 fighters, 2 infantry and 1 marine in Syria, round 4 : 5/6 hits
1 tactical_bomber owned by the British, 1 fighter owned by the British, 1 armour owned by the British and 1 infantry owned by the Italians lost in Syria
Italians win with 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is -47
Casualties for British: 2 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 2 aaGuns and 2 infantry
Battle in Alexandria
British attack with 1 artillery and 2 infantry
Italians defend with 1 airfield and 1 armour
British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 2/3 hits
Italians roll dice for 1 armour in Alexandria, round 2 : 0/1 hits
1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour
Battle in Malaya
British attack with 3 armour and 2 mech_infantrys
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
British roll dice for 3 armour and 2 mech_infantrys in Malaya, round 2 : 2/5 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Malaya, round 2 : 2/3 hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 artillery owned by the Japanese lost in Malaya
British roll dice for 3 armour in Malaya, round 3 : 1/3 hits
Japanese roll dice for 1 marine in Malaya, round 3 : 0/1 hits
1 marine owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 3 armour remaining. Battle score for attacker is 4
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 artillery, 1 infantry and 1 marineNon Combat Move - British
1 infantry moved from Burma to Shan State
1 artillery, 1 infantry and 2 mech_infantrys moved from India to Burma
1 fighter moved from West India to India
1 artillery and 1 infantry moved from West India to India
1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Rhodesia
1 artillery, 1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Northwest Persia
2 fighters moved from Scotland to Norway
2 infantry moved from Scotland to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
3 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - British
1 airfield placed in Norway
1 destroyer placed in 80 Sea Zone
1 artillery and 1 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 34 PUs (8 lost to blockades); end with 36 PUsTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 16
Combat Move - Italians
1 fighter moved from Greece to Northwest Persia
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 cruiser and 3 transports moved from 99 Sea Zone to 97 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from Northern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to EgyptPurchase Units - Italians
Italians buy 3 artilleries, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 infantry and 1 marine
French defend with 1 infantry; British defend with 1 harbour; ANZAC defend with 1 infantry
Italians win, taking Egypt from British with 1 artillery and 1 marine remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Alexandria
Italians attack with 2 artilleries and 2 infantry
British defend with 1 airfield, 1 artillery and 2 infantry
Italians win, taking Alexandria from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 fighter
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 marine moved from Syria to Trans-Jordan
1 fighter moved from Northwest Persia to Syria
1 aaGun moved from Rostov to CaucasusPlace Units - Italians
3 artilleries, 3 infantry and 1 marine placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 16
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 aaGuns, 1 artillery, 2 fighters and 10 infantry moved from Northern Territory to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,3,4,1
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 17
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Tambov to Samara
Germans take Samara from Russians
1 armour moved from Volgograd to Tsinghai
Germans take Kazakhstan from Russians
Germans take Tsinghai from Chinese
1 armour moved from Volgograd to Sikang
Germans take Sikang from Chinese
2 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
3 armour and 3 mech_infantrys moved from Caucasus to Persia
Germans take Northwest Persia from Russians
3 armour and 3 mech_infantrys moved from Caucasus to Iraq
1 submarine moved from 119 Sea Zone to 125 Sea Zone
Germans take 119 Sea Zone from British
1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
2 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
1 fighter moved from Finland to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea ZonePurchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 80 PUs;
Germans buy 3 artilleries and 17 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer, 1 submarine and 3 transports
Germans win, taking 125 Sea Zone from Americans with 2 bombers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Americans: 1 destroyer, 1 submarine and 3 transports
Battle in Persia
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Persia from British with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans win, taking Iraq from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Eastern Poland from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 aaGun, 13 artilleries and 9 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Rostov to Ukraine
1 mech_infantry moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Rostov
1 armour moved from Karelia to Finland
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 bombers, 3 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 bomber moved from Western Germany to Greece
1 fighter and 1 tactical_bomber moved from Greece to Egypt
3 submarines moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 2 infantry moved from Western Germany to Germany
18 mech_infantrys moved from Caucasus to Turkmenistan
3 fighters moved from Syria to Greece
1 mech_infantry moved from Volgograd to Tsinghai
7 mech_infantrys moved from Volgograd to UkrainePlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
10 mech_infantrys placed in Romania
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Germans collect 63 PUs (3 lost to blockades); end with 63 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 17
Combat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 artillery and 2 infantry moved from Vologda to Samara
1 artillery and 2 infantry moved from Russia to Tambov
1 artillery and 2 infantry moved from Bryansk to Rostov
3 infantry moved from Russia to TambovPurchase Units - Russians
Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 5 infantry in Tambov, round 2 : 0/6 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 5 infantry in Tambov, round 3 : 1/6 hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery moved from Urals to Vologda
2 artilleries and 1 infantry moved from Nenetsia to Vologda
1 infantry moved from Archangel to Vologda
1 artillery and 1 infantry moved from Smolensk to Bryansk
3 infantry moved from Russia to Vologda
1 aaGun and 1 infantry moved from Belarus to Bryansk
5 artilleries and 5 infantry moved from Novgorod to Belarus
3 infantry moved from Russia to Vologda
1 aaGun, 6 artilleries and 38 infantry moved from Russia to BryanskPlace Units - Russians
1 armour, 2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 17
Combat Move - Japanese
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Korea to Siberia
Japanese take Siberia from Russians
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters and 1 tactical_bomber moved from 32 Sea Zone to Iwo Jima
2 fighters moved from 6 Sea Zone to Iwo Jima
1 artillery and 1 mech_infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
2 mech_infantrys moved from Kwangsi to Yunnan
1 bomber moved from Japan to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kwangsi to HopeiPurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Iwo Jima
Japanese attack with 4 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Iwo Jima from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter
Battle in Yunnan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
1 carrier moved from 32 Sea Zone to 17 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Korea to Amur
2 mech_infantrys moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Anhwe
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangsi to Hunan
2 mech_infantrys moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from French Indo China to Kwangsi
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 32 Sea Zone to 17 Sea Zone
2 fighters moved from Iwo Jima to 17 Sea Zone
2 carriers moved from 32 Sea Zone to 17 Sea Zone
1 bomber moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo ChinaPlace Units - Japanese
3 artilleries placed in French Indo China
1 carrier, 1 destroyer and 1 transport placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
Japanese undo move 3.
Japanese undo move 1.
Japanese undo move 1.
1 destroyer placed in 6 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 20 Sea Zone
3 artilleries placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 17
Combat Move - Americans
1 armour, 2 artilleries, 2 fighters and 3 infantry moved from Norway to Finland
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Queensland to 54 Sea Zone
1 bomber moved from India to Persia
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 54 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 bomber moved from Western United States to 54 Sea ZonePurchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat - Americans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 54 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 bombers in 54 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Germans defend with 1 airfield, 1 armour and 3 mech_infantrys
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Finland, round 2 : 3/8 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Finland, round 2 : 0/4 hits
3 mech_infantrys owned by the Germans lost in Finland
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Finland, round 3 : 4/8 hits
Germans roll dice for 1 armour in Finland, round 3 : 0/1 hits
1 armour owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 armour and 3 mech_infantrysNon Combat Move - Americans
2 fighters moved from Finland to Norway
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 4 submarines moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
2 destroyers moved from 101 Sea Zone to 123 Sea Zone
3 fighters moved from Eastern United States to Iceland
1 bomber moved from Persia to India
1 bomber moved from 54 Sea Zone to Queensland
1 bomber moved from Java to Malaya
2 bombers moved from 54 Sea Zone to MalayaPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsCombat Move - Chinese
3 infantry moved from Shensi to SuiyuyanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsCombat Move - British
2 fighters moved from Norway to 125 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
1 fighter moved from India to 37 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Burma to YunnanPurchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat - British
Battle in Sumatra
Battle in 125 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer and 2 submarines
2 submarines owned by the Germans Submerged
British roll dice for 2 fighters in 125 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 37 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 mech_infantrys moved from Burma to Malaya
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from 125 Sea Zone to United Kingdom
1 fighter moved from 125 Sea Zone to United KingdomPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6,6,6
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,3,4,2,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5,4,5,6,4
British collect 25 PUs (10 lost to blockades); end with 25 PUsPlace Units - UK_Pacific
1 infantry placed in Malaya
1 destroyer and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Units Change Ownership
Some Units in Malaya change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 17
Combat Move - Americans
1 armour, 2 artilleries, 2 fighters and 3 infantry moved from Norway to Finland
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Queensland to 54 Sea Zone
1 bomber moved from India to Persia
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 54 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 bomber moved from Western United States to 54 Sea ZonePurchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat - Americans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 54 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 bombers in 54 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Germans defend with 1 airfield, 1 armour and 3 mech_infantrys
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Finland, round 2 : 3/8 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Finland, round 2 : 0/4 hits
3 mech_infantrys owned by the Germans lost in Finland
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Finland, round 3 : 4/8 hits
Germans roll dice for 1 armour in Finland, round 3 : 0/1 hits
1 armour owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 armour and 3 mech_infantrysNon Combat Move - Americans
2 fighters moved from Finland to Norway
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 4 submarines moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
2 destroyers moved from 101 Sea Zone to 123 Sea Zone
3 fighters moved from Eastern United States to Iceland
1 bomber moved from Persia to India
1 bomber moved from 54 Sea Zone to Queensland
1 bomber moved from Java to Malaya
2 bombers moved from 54 Sea Zone to MalayaPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsCombat Move - Chinese
3 infantry moved from Shensi to SuiyuyanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsCombat Move - British
2 fighters moved from Norway to 125 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
1 fighter moved from India to 37 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Burma to YunnanPurchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat - British
Battle in Sumatra
Battle in 125 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer and 2 submarines
2 submarines owned by the Germans Submerged
British roll dice for 2 fighters in 125 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 37 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 mech_infantrys moved from Burma to Malaya
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from 125 Sea Zone to United Kingdom
1 fighter moved from 125 Sea Zone to United KingdomPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6,6,6
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,3,4,2,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5,4,5,6,4
British collect 25 PUs (10 lost to blockades); end with 25 PUsPlace Units - UK_Pacific
1 infantry placed in Malaya
1 destroyer and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Units Change Ownership
Some Units in Malaya change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport
Turning on Edit Mode
EDIT: Removing units owned by British from Malaya: 3 armour and 1 mech_infantry
EDIT: Adding units owned by British to Burma: 3 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 17
Combat Move - Italians
2 artilleries and 1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 marine moved from Trans-Jordan to 98 Sea Zone
1 marine moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Syria to Anglo Egyptian Sudan
2 artilleries, 1 cruiser, 2 infantry, 2 marines and 3 transports moved from 98 Sea Zone to 81 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 81 Sea Zone to Anglo Egyptian SudanPurchase Units - Italians
Italians buy 1 airfield, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 artilleries, 1 fighter, 2 infantry and 2 marines
British defend with 1 artillery, 4 infantry and 1 mech_infantry
British win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Italians: 3 artilleries, 2 infantry and 2 marines
Casualties for British: 4 infantry and 1 mech_infantry
1 fighter owned by the Italians retreatedNon Combat Move - Italians
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 95 Sea Zone to 81 Sea Zone
1 aaGun moved from Caucasus to Volgograd
3 artilleries, 3 infantry and 1 marine moved from Northern Italy to Yugoslavia
1 fighter moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 airfield and 1 factory_minor placed in Egypt
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
bad luck for Italians in Sudan :-(
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 17
Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaPurchase Units - ANZAC
ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;Combat - ANZAC
Battle in New Guinea
Battle in New BritainNon Combat Move - ANZAC
3 fighters moved from Queensland to Malaya
1 fighter moved from India to 41 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 18
Research Technology - Germans
Combat Move - Germans
1 armour and 1 mech_infantry moved from Tsinghai to Suiyuyan
Germans take Kansu from Chinese
1 armour moved from Sikang to Suiyuyan
Germans take Shensi from Chinese
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Suiyuyan
1 bomber moved from Greece to Suiyuyan
1 armour moved from Persia to West India
Germans take Eastern Persia from British
Germans take West India from UK_Pacific
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
2 artilleries and 2 infantry moved from Ukraine to Rostov
1 bomber moved from Western Germany to Rostov
1 infantry moved from Germany to Poland
2 artilleries moved from Eastern Poland to Belarus
10 mech_infantrys moved from Romania to Belarus
1 artillery moved from Germany to Poland
4 mech_infantrys moved from Germany to Poland
1 infantry moved from Germany to Poland
3 fighters and 1 tactical_bomber moved from Western Germany to BelarusPurchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Germans buy 1 carrier, 11 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in Belarus
Germans attack with 2 artilleries, 3 fighters, 10 mech_infantrys and 1 tactical_bomber
Russians defend with 5 artilleries and 5 infantry
Germans win, taking Belarus from Russians with 2 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 8 mech_infantrys
Casualties for Russians: 5 artilleries and 5 infantry
Battle in Suiyuyan
Germans attack with 3 armour, 1 bomber and 2 mech_infantrys
Chinese defend with 6 infantry
Germans win, taking Suiyuyan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Chinese: 6 infantry
Battle in Rostov
Germans attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Rostov from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Poland
Germans attack with 1 artillery, 2 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Turkmenistan to Novosibirsk
1 mech_infantry moved from Turkmenistan to Tsinghai
1 mech_infantry moved from Turkmenistan to Sikang
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 submarine moved from 82 Sea Zone to 70 Sea Zone
1 submarine moved from 85 Sea Zone to 83 Sea Zone
1 submarine moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Ukraine to Western Ukraine
3 fighters moved from Greece to Western Germany
1 fighter and 1 tactical_bomber moved from Egypt to Western Germany
3 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
3 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
1 bomber moved from Rostov to Greece
3 armour and 3 mech_infantrys moved from Iraq to Egypt
2 armour and 2 mech_infantrys moved from Persia to West India
5 mech_infantrys moved from Turkmenistan to West India
1 mech_infantry moved from Turkmenistan to West India
1 armour and 8 mech_infantrys moved from Turkmenistan to Volgograd
1 aaGun moved from Ukraine to Rostov
18 artilleries, 6 infantry and 7 mech_infantrys moved from Ukraine to Bessarabia
7 mech_infantrys moved from Bessarabia to Eastern Poland
1 bomber moved from Suiyuyan to HopeiPlace Units - Germans
1 carrier placed in 112 Sea Zone
3 submarines placed in 93 Sea Zone
3 infantry placed in Volgograd
1 infantry and 2 mech_infantrys placed in Persia
7 infantry placed in RomaniaTurn Complete - Germans
Germans collect 72 PUs; end with 72 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 18
Combat Move - Russians
2 artilleries and 3 infantry moved from Bryansk to Belarus
1 artillery and 5 infantry moved from Tambov to Rostov
4 artilleries and 9 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Vologda to Urals
2 artilleries and 6 infantry moved from Vologda to Novosibirsk
1 artillery and 1 infantry moved from Samara to Kazakhstan
1 artillery and 6 infantry moved from Bryansk to Rostov
1 armour moved from Russia to Rostov
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 artillery and 32 infantry moved from Bryansk to RostovPurchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Belarus
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 artilleries and 2 mech_infantrys
Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 2/5 hits
Germans roll dice for 2 artilleries and 2 mech_infantrys in Belarus, round 2 : 0/4 hits
2 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 3 : 2/5 hits
Germans roll dice for 2 artilleries in Belarus, round 3 : 0/2 hits
2 artilleries owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 2 artilleries and 2 mech_infantrys
Battle in Kazakhstan
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 2 artilleries and 6 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 6 infantry in Novosibirsk, round 2 : 4/8 hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Urals, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 armour, 7 artilleries and 52 infantry
Germans defend with 1 aaGun, 2 artilleries and 2 infantry
Russians roll dice for 1 armour, 7 artilleries and 52 infantry in Rostov, round 2 : 10/60 hits
Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Rostov, round 2 : 0/4 hits
1 aaGun owned by the Germans, 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 7 artilleries and 52 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to RostovPlace Units - Russians
6 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs -
total disaster with german defence
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 18
Combat Move - Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 mech_infantry moved from Amur to Sakha
1 mech_infantry moved from Szechwan to Kazakhstan
1 bomber moved from Anhwe to Kazakhstan
1 artillery moved from French Indo China to Yunnan
2 artilleries moved from French Indo China to Shan State
2 mech_infantrys moved from Kwangsi to Shan State
1 mech_infantry moved from Kwangsi to Yunnan
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 17 Sea Zone to 46 Sea Zone
1 fighter moved from 17 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea ZonePurchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 47 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Sakha
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shan State
Japanese attack with 2 artilleries and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Japanese
1 infantry moved from Iwo Jima to 17 Sea Zone
1 battleship, 3 carriers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 47 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from Soviet Far East to Siberia
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kwangsi to Anhwe
1 mech_infantry moved from Kwangsi to Hunan
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 mech_infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Kwangsi to French Indo China
2 armour moved from Kwangsi to French Indo China
2 carriers and 1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 bomber moved from Kazakhstan to ShensiPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 artillery and 1 infantry placed in Japan
2 destroyers and 1 submarine placed in 19 Sea Zone
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 18
Combat Move - Americans
1 bomber moved from India to Szechwan
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 123 Sea Zone to 119 Sea Zone
1 fighter moved from Iceland to 119 Sea Zone
2 fighters moved from Norway to 125 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Iceland to 109 Sea Zone
1 fighter moved from Iceland to 125 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
3 bombers moved from Malaya to YunnanPurchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Morocco
Battle in Gibraltar
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 2 submarines
Americans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 3 : 3/4 hits
Germans roll dice for 2 submarines in 125 Sea Zone, round 3 : 0/2 hits
2 submarines owned by the Germans lost in 125 Sea Zone
Americans win, taking Morocco from Italians, taking Gibraltar from Italians, taking 125 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits
1 bomber owned by the Americans lost in Szechwan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
Americans attack with 3 bombers
Japanese defend with 1 artillery and 1 mech_infantry
Americans roll dice for 3 bombers in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Japanese lost in Yunnan
Americans roll dice for 2 bombers in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Americans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Americans
2 bombers moved from Yunnan to India
2 submarines moved from 41 Sea Zone to 54 Sea Zone
1 destroyer and 4 submarines moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from 119 Sea Zone to Scotland
1 fighter moved from Scotland to United Kingdom
3 fighters moved from 125 Sea Zone to ScotlandPlace Units - Americans
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 bomber, 2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsCombat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in YunnanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat - Chinese
Chinese creates battle in territory YunnanNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 4 PUsCombat Move - British
1 fighter moved from 41 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 artillery moved from Burma to Shan State
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesPurchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Borneo
Battle in Celebes
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 1 fighter in Shan State, round 3 : 0/2 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 1/2 hits
1 artillery owned by the British lost in Shan State
retreated to Shan State
Japanese win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
3 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Burma to India
1 carrier and 1 fighter moved from 41 Sea Zone to 54 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Belgian Congo to Rhodesia
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Rhodesia
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Norway to FinlandPlace Units - British
1 destroyer placed in 110 Sea Zone
1 transport placed in 109 Sea Zone
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2
British collect 29 PUs (6 lost to blockades); end with 29 PUsPlace Units - UK_Pacific
3 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Some Units in India change ownership: 3 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 18
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Non Combat Move - Italians
1 cruiser, 2 submarines and 3 transports moved from 81 Sea Zone to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Yugoslavia to Romania
3 artilleries, 2 infantry and 1 marine moved from Yugoslavia to Northern Italy
1 aaGun moved from Volgograd to KazakhstanPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 fighter placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 18
Combat Move - ANZAC
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from JapanesePurchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 fighters moved from Malaya to 54 Sea Zone
1 fighter moved from Malaya to IndiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Turn Complete - French





