DA (Axis) vs Simon33 (Allies)

  • '19 '17

    Suicide attacks?

  • '19 '17 '16

    No scramble.

    One kami on each CV.

  • '19 '17 '16

    CV = Aircraft Carrier if you aren’t clear.

  • '19 '17

    @simon33:

    CV = Aircraft Carrier if you aren’t clear.

    Gotcha, I was in the Navy :)

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 2 bombers, 1 destroyer, 1 factory_minor and 1 harbour; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Amur to Manchuria
                1 tactical_bomber moved from Amur to Manchuria
                2 fighters moved from Amur to Manchuria
                1 fighter moved from 5 Sea Zone to Manchuria
                1 bomber moved from Amur to 6 Sea Zone
                1 battleship moved from 5 Sea Zone to 6 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                4 carriers moved from 5 Sea Zone to 6 Sea Zone
                7 fighters moved from 5 Sea Zone to 6 Sea Zone
                2 destroyers moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                3 transports moved from 5 Sea Zone to 6 Sea Zone
                2 cruisers moved from 5 Sea Zone to 6 Sea Zone
                2 fighters moved from 2 Sea Zone to 6 Sea Zone
                2 carriers moved from 2 Sea Zone to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 6 carriers, 2 cruisers, 2 destroyers, 9 fighters, 1 submarine and 4 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 2 cruisers, 2 destroyers, 9 fighters and 4 transports in 6 Sea Zone, round 2 :  9/15 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 6 carriers, 2 cruisers, 2 destroyers, 9 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Manchuria
                    Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 :  4/6 hits
                        Japanese roll dice for 2 infantry in Manchuria, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                1 mech_infantry moved from Amur to Korea
                1 artillery moved from Amur to Korea
                1 tactical_bomber moved from Manchuria to Korea
                5 fighters moved from 6 Sea Zone to Korea
                1 bomber moved from 6 Sea Zone to Korea
                2 bombers moved from Western United States to Korea
                3 fighters moved from Manchuria to Korea
                1 fighter moved from 125 Sea Zone to Vologda
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone

    Place Units - Americans
                1 destroyer placed in 2 Sea Zone
                2 bombers placed in Alaska
                1 airfield, 1 factory_minor and 1 harbour placed in Korea

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 airfield, 1 armour, 2 artilleries, 3 bombers, 1 factory_minor, 8 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Manchuria : 1 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 2 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        2 Sea Zone : 1 destroyer
        6 Sea Zone : 1 flag, 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 4 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Vologda : 1 fighter
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 66
        Russians : 30 / 30
        Japanese : 50 / 63
        Americans : 53 / 73
        Chinese : 11 / 13
        British : 28 / 32
        UK_Pacific : 6 / 0
        Italians : 21 / 36
        ANZAC : 10 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.161
            Median : 2.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 31

    Americans Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.227
            Median : 2.500
            Variance : 1.524
            Standard Deviation : 1.234
            Total rolls : 22

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    triplea_40561.0_Ame5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                4 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Hopei
                1 infantry placed in Chahar
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 15 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Shensi : 4 infantry
        Yunnan : 1 infantry
        Hunan : 1 infantry
        Kansu : 1 fighter
        Hopei : 2 infantry
        Chahar : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 66
        Russians : 30 / 30
        Japanese : 47 / 63
        Americans : 53 / 73
        Chinese : 14 / 15
        British : 28 / 32
        UK_Pacific : 6 / 0
        Italians : 21 / 36
        ANZAC : 10 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.161
            Median : 2.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 31

    Americans Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.227
            Median : 2.500
            Variance : 1.524
            Standard Deviation : 1.234
            Total rolls : 22

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    triplea_40561.0_Chi5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 2 bombers, 1 destroyer, 1 factory_minor and 1 harbour; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Amur to Manchuria
                1 tactical_bomber moved from Amur to Manchuria
                2 fighters moved from Amur to Manchuria
                1 fighter moved from 5 Sea Zone to Manchuria
                1 bomber moved from Amur to 6 Sea Zone
                1 battleship moved from 5 Sea Zone to 6 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                4 carriers moved from 5 Sea Zone to 6 Sea Zone
                7 fighters moved from 5 Sea Zone to 6 Sea Zone
                2 destroyers moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                3 transports moved from 5 Sea Zone to 6 Sea Zone
                2 cruisers moved from 5 Sea Zone to 6 Sea Zone
                2 fighters moved from 2 Sea Zone to 6 Sea Zone
                2 carriers moved from 2 Sea Zone to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 6 carriers, 2 cruisers, 2 destroyers, 9 fighters, 1 submarine and 4 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 2 cruisers, 2 destroyers, 9 fighters and 4 transports in 6 Sea Zone, round 2 :  9/15 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 6 carriers, 2 cruisers, 2 destroyers, 9 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Manchuria
                    Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 :  4/6 hits
                        Japanese roll dice for 2 infantry in Manchuria, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                1 mech_infantry moved from Amur to Korea
                1 artillery moved from Amur to Korea
                1 tactical_bomber moved from Manchuria to Korea
                5 fighters moved from 6 Sea Zone to Korea
                1 bomber moved from 6 Sea Zone to Korea
                2 bombers moved from Western United States to Korea
                3 fighters moved from Manchuria to Korea
                1 fighter moved from 125 Sea Zone to Vologda
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone

    Place Units - Americans
                1 destroyer placed in 2 Sea Zone
                2 bombers placed in Alaska
                1 airfield, 1 factory_minor and 1 harbour placed in Korea

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                4 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Hopei
                1 infantry placed in Chahar
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 15 PUs total

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 30 PUs;
                British buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Persia to Iraq
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway

    Combat - British
                Battle in Iraq
                    British attack with 5 infantry
                    Italians defend with 1 armour and 3 infantry
                        British roll dice for 2 cruisers in Iraq, round 2 :  1/2 hits
                        British roll dice for 5 infantry in Iraq, round 2 :  1/5 hits
                        Italians roll dice for 1 armour and 3 infantry in Iraq, round 2 :  3/4 hits
                        3 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
                        British roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        Italians roll dice for 1 armour and 1 infantry in Iraq, round 3 :  2/2 hits
                        2 infantry owned by the British lost in Iraq
                    Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for British: 5 infantry
                    Casualties for Italians: 2 infantry
                Battle in Norway

    Non Combat Move - British
                3 fighters moved from Vologda to Russia
                1 bomber moved from Vologda to Russia
                1 carrier moved from 125 Sea Zone to 126 Sea Zone
                1 destroyer moved from 125 Sea Zone to 126 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 carrier moved from 126 Sea Zone to 127 Sea Zone
                1 destroyer moved from 126 Sea Zone to 127 Sea Zone
                2 fighters moved from 125 Sea Zone to 127 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                1 transport placed in 109 Sea Zone
                2 fighters and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Kwangsi : 1 infantry
        Korea : 1 flag, 1 airfield, 1 armour, 2 artilleries, 3 bombers, 1 factory_minor, 8 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Manchuria : 1 infantry
        Shensi : 4 infantry
        Yunnan : 1 infantry
        Hunan : 1 infantry
        Kansu : 1 fighter
        Hopei : 2 infantry
        Chahar : 2 infantry
        Malaya : 1 harbour and 2 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 2 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        2 Sea Zone : 1 destroyer
        6 Sea Zone : 1 flag, 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 4 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Norway : 1 flag, 2 infantry
        Ethiopia : 1 flag
        Russia : 1 bomber and 3 fighters
        Vologda : 1 fighter
        125 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        80 Sea Zone : 2 cruisers and 1 transport
        106 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 destroyer and 1 transport
        Eastern Persia : 1 flag
        81 Sea Zone : 1 carrier and 1 destroyer
        127 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 66
        Russians : 30 / 30
        Japanese : 47 / 63
        Americans : 53 / 73
        Chinese : 14 / 15
        British : 31 / 31
        UK_Pacific : 6 / 0
        Italians : 21 / 36
        ANZAC : 10 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.196
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 46

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
            Average roll : 2.167
            Median : 2.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Americans Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.227
            Median : 2.500
            Variance : 1.524
            Standard Deviation : 1.234
            Total rolls : 22

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    triplea_40561.0_UK_5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Caucasus
                      Italians take Northwest Persia from Neutral_Allies
                      Italians take Caucasus from Russians
                1 infantry moved from Iraq to Persia
                      Italians take Persia from British
                1 bomber moved from Southern Italy to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                1 infantry moved from British Somaliland to Ethiopia
                      Italians take Ethiopia from British
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from Egypt to 81 Sea Zone

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 81 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 fighter and 1 transport
                    British defend with 1 carrier and 1 destroyer
                        Italians roll dice for 1 battleship, 2 cruisers, 1 fighter and 1 transport in 81 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 carrier and 1 destroyer in 81 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 carrier owned by the British and 1 destroyer owned by the British lost in 81 Sea Zone
                    Italians win with 1 battleship, 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is 24
                    Casualties for British: 1 carrier and 1 destroyer
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 81 Sea Zone to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 armour and 3 mech_infantrys moved from Northern Italy to Romania
                1 bomber moved from Bryansk to Novgorod
                2 fighters moved from Algeria to Egypt
                1 aaGun moved from Northern Italy to Southern Italy
                1 submarine moved from 92 Sea Zone to 98 Sea Zone

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Egypt
                1 fighter placed in Southern Italy
                1 artillery and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,1
                Italians collect 24 PUs (4 lost to blockades); end with 24 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 45 PUs

    triplea_40561.0_Ita5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Caucasus
                      Italians take Northwest Persia from Neutral_Allies
                      Italians take Caucasus from Russians
                1 infantry moved from Iraq to Persia
                      Italians take Persia from British
                1 bomber moved from Southern Italy to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                1 infantry moved from British Somaliland to Ethiopia
                      Italians take Ethiopia from British
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from Egypt to 81 Sea Zone

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 81 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 fighter and 1 transport
                    British defend with 1 carrier and 1 destroyer
                        Italians roll dice for 1 battleship, 2 cruisers, 1 fighter and 1 transport in 81 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 carrier and 1 destroyer in 81 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 carrier owned by the British and 1 destroyer owned by the British lost in 81 Sea Zone
                    Italians win with 1 battleship, 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is 24
                    Casualties for British: 1 carrier and 1 destroyer
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 81 Sea Zone to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 armour and 3 mech_infantrys moved from Northern Italy to Romania
                1 bomber moved from Bryansk to Novgorod
                2 fighters moved from Algeria to Egypt
                1 aaGun moved from Northern Italy to Southern Italy
                1 submarine moved from 92 Sea Zone to 98 Sea Zone

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Egypt
                1 fighter placed in Southern Italy
                1 artillery and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,1
                Italians collect 24 PUs (4 lost to blockades); end with 24 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 45 PUs

    Production/PUs Summary :

    Germans : 45 / 66
        Russians : 27 / 30
        Japanese : 47 / 63
        Americans : 53 / 73
        Chinese : 14 / 15
        British : 27 / 31
        UK_Pacific : 6 / 0
        Italians : 28 / 45
        ANZAC : 10 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40561.0_Ita5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Dutch New Guinea to 45 Sea Zone
                2 fighters moved from Dutch New Guinea to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                        ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 45 Sea Zone to Queensland
                2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                3 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 3 fighters and 1 harbour
        Dutch New Guinea : 1 flag, 2 infantry
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 45 / 66
        Russians : 27 / 30
        Japanese : 47 / 63
        Americans : 53 / 73
        Chinese : 14 / 15
        British : 27 / 31
        UK_Pacific : 6 / 0
        Italians : 28 / 45
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40561.0_ANZ5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Dutch New Guinea to 45 Sea Zone
                2 fighters moved from Dutch New Guinea to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                        ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 45 Sea Zone to Queensland
                2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                3 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 3 fighters and 1 harbour
        Dutch New Guinea : 1 flag, 2 infantry
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport
        United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 66
        Russians : 27 / 30
        Japanese : 47 / 63
        Americans : 53 / 73
        Chinese : 14 / 15
        British : 27 / 31
        UK_Pacific : 6 / 0
        Italians : 28 / 45
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40561.0_Fre5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Eastern Poland to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Western Ukraine to Rostov
                1 tactical_bomber moved from Eastern Poland to Rostov
                2 armour and 2 mech_infantrys moved from Western Ukraine to Smolensk
                1 tactical_bomber moved from Eastern Poland to Smolensk
                3 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 armour moved from Western Ukraine to Ukraine

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 4 infantry
                        Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 :  2/5 hits
                        Russians roll dice for 4 infantry in Smolensk, round 2 :  2/4 hits
                        2 mech_infantrys owned by the Germans and 2 infantry owned by the Russians lost in Smolensk
                    2 armour owned by the Germans retreated to Bryansk
                    Russians win with 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Rostov to Bryansk
                3 aaGuns, 6 armour, 20 artilleries, 16 infantry and 14 mech_infantrys moved from Western Ukraine to Bryansk
                1 artillery moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Smolensk to Bryansk
                1 mech_infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                7 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries moved from Western Germany to France
                2 mech_infantrys moved from France to Western Germany

    Place Units - Germans
                3 armour placed in Novgorod
                1 factory_minor placed in Western Ukraine
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 21 / 30
        Japanese : 47 / 63
        Americans : 53 / 73
        Chinese : 14 / 15
        British : 27 / 31
        UK_Pacific : 6 / 0
        Italians : 28 / 45
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40561.0_Ger6.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                3 fighters moved from Dutch New Guinea to 45 Sea Zone

    Combat - ANZAC

    triplea_40561.0_ANZ5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                3 fighters moved from Dutch New Guinea to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                        ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 45 Sea Zone to Queensland
                1 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                3 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 3 fighters and 1 harbour
        Dutch New Guinea : 1 flag, 2 infantry
        44 Sea Zone : 1 flag
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 45 / 66
        Russians : 27 / 30
        Japanese : 47 / 63
        Americans : 53 / 73
        Chinese : 14 / 15
        British : 27 / 31
        UK_Pacific : 6 / 0
        Italians : 28 / 45
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    triplea_40561.0_ANZ5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                3 fighters moved from Dutch New Guinea to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                        ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 45 Sea Zone to Queensland
                1 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                3 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 3 fighters and 1 harbour
        Dutch New Guinea : 1 flag, 2 infantry
        44 Sea Zone : 1 flag
        62 Sea Zone : 1 transport
        United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 66
        Russians : 27 / 30
        Japanese : 47 / 63
        Americans : 53 / 73
        Chinese : 14 / 15
        British : 27 / 31
        UK_Pacific : 6 / 0
        Italians : 28 / 45
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    triplea_40561.0_Fre5.tsvg

  • '19 '17 '16

    You’ve already had that turn. You need to do Rus6.

  • '19 '17

    @simon33:

    You’ve already had that turn. You need to do Rus6.

    Sorry, just woke up and thought that I forgot to post the turns.  Thanks.

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Archangel
                1 mech_infantry moved from Russia to Archangel
                2 infantry moved from Smolensk to Belarus
                1 fighter moved from Russia to Belarus
                1 tactical_bomber moved from Russia to Belarus
                2 mech_infantrys moved from Russia to Rostov
                1 fighter moved from Russia to Rostov

    Combat - Russians

    triplea_40561.0_Rus6.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Archangel
                1 mech_infantry moved from Russia to Archangel
                2 infantry moved from Smolensk to Belarus
                1 fighter moved from Russia to Belarus
                1 tactical_bomber moved from Russia to Belarus
                2 mech_infantrys moved from Russia to Rostov
                1 fighter moved from Russia to Rostov

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Belarus to Russia
                2 aaGuns moved from Amur to Korea
                7 infantry moved from Amur to Manchuria
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 fighter moved from Rostov to Russia
                1 infantry moved from Russia to Samara
                1 submarine moved from 109 Sea Zone to 105 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

    Territory Summary for Russians :

    Korea : 2 aaGuns and 9 infantry
        Manchuria : 7 infantry
        Belarus : 1 infantry
        Rostov : 1 mech_infantry
        Archangel : 1 armour and 1 mech_infantry
        Bessarabia : 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 13 armour, 18 artilleries, 1 factory_major, 2 fighters, 24 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        Samara : 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 25 / 25
        Japanese : 47 / 63
        Americans : 53 / 73
        Chinese : 14 / 15
        British : 27 / 31
        UK_Pacific : 6 / 0
        Italians : 28 / 45
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.529
            Median : 4.000
            Variance : 0.438
            Standard Deviation : 0.661
            Total rolls : 17

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    triplea_40561.0_Rus6.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 carriers, 5 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                2 bombers, 6 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
                1 bomber moved from Philippines to 6 Sea Zone
                1 artillery moved from Jehol to Chahar
                1 artillery moved from Anhwe to Hunan
                1 infantry moved from Kweichow to Hunan
                1 armour and 1 mech_infantry moved from French Indo China to Malaya
                1 artillery moved from Borneo to 43 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Shan State to Malaya
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 artillery and 1 infantry moved from India to Burma
                      Japanese take Burma from UK_Pacific
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 45 Sea Zone to Dutch New Guinea
                1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 mech_infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Chahar

    Combat - Japanese

    triplea_40561.0_Jap6.tsvg

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