No intercept
L17 G40 BM3 wheatbeer (Axis) vs GeneralSvend-Sved (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to SamaraCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
retreated to Samara
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Tambov to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangtung to 37 Sea Zone
1 submarine moved from 22 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiserNon Combat Move - Japanese
1 battleship, 2 carriers, 2 destroyers and 3 submarines moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 45 Sea Zone to 42 Sea Zone
4 artilleries and 4 infantry moved from Kwangtung to 20 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 20 Sea Zone to 42 Sea Zone
4 artilleries and 4 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
4 fighters moved from Japan to Philippines
1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 20 Sea Zone to 42 Sea Zone
1 aaGun moved from Amur to Buryatia
2 fighters moved from Amur to 6 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 46 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUsProduction/PUs Summary :
Germans : 55 / 76
Russians : 14 / 15
Japanese : 43 / 54
Americans : 53 / 78
Chinese : 19 / 23
British : 34 / 40
UK_Pacific : 13 / 11
Italians : 20 / 32
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from New Guinea to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 battleship, 1 carrier, 2 infantry, 2 mech_infantrys, 5 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 bomber moved from Hawaiian Islands to Caroline Islands
1 infantry moved from Morocco to Algeria
6 fighters moved from 91 Sea Zone to Algeria
1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Algeria
Americans attack with 6 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans win with 6 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
6 fighters moved from Algeria to 91 Sea Zone
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 bomber moved from 45 Sea Zone to Caroline IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries and 6 infantry moved from Kwangsi to Kwangtung
5 artilleries and 3 infantry moved from Hunan to Kiangsi
2 artilleries and 2 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Shantung to KiangsuCombat - Chinese
Battle in Kwangtung
Chinese attack with 4 artilleries and 6 infantry
Japanese defend with 3 aaGuns, 1 harbour and 4 infantry
Chinese win, taking Kwangtung from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 18
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 aaGuns and 4 infantry
Battle in Kiangsi
Chinese attack with 7 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 7 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Manchuria
3 artilleries placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from New Guinea to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 battleship, 1 carrier, 2 infantry, 2 mech_infantrys, 5 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 bomber moved from Hawaiian Islands to Caroline Islands
1 infantry moved from Morocco to Algeria
6 fighters moved from 91 Sea Zone to Algeria
1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Algeria
Americans attack with 6 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans win with 6 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
6 fighters moved from Algeria to 91 Sea Zone
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 bomber moved from 45 Sea Zone to Caroline IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries and 6 infantry moved from Kwangsi to Kwangtung
5 artilleries and 3 infantry moved from Hunan to Kiangsi
2 artilleries and 2 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Shantung to KiangsuCombat - Chinese
Battle in Kwangtung
Chinese attack with 4 artilleries and 6 infantry
Japanese defend with 3 aaGuns, 1 harbour and 4 infantry
Chinese win, taking Kwangtung from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 18
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 aaGuns and 4 infantry
Battle in Kiangsi
Chinese attack with 7 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 7 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Manchuria
3 artilleries placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsPurchase Units - British
British buy 4 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 infantry moved from Burma to India
1 fighter moved from Shan State to India
2 fighters moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to India
1 bomber moved from Kwangsi to Caucasus
1 fighter moved from Northwest Persia to India
2 fighters moved from Northwest Persia to India
1 tactical_bomber moved from Northwest Persia to India
3 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Malaya to Burma
5 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
4 armour and 7 mech_infantrys moved from Kwangsi to Szechwan
1 mech_infantry moved from Kwangsi to Szechwan
1 tactical_bomber moved from Northwest Persia to Caucasus
1 fighter moved from Malta to Egypt
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
3 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 fighter moved from Russia to CaucasusCombat - British
Battle in Caucasus
British attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 bomber moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 aaGun moved from Kwangsi to Yunnan
1 aaGun moved from Yunnan to SzechwanPlace Units - British
2 artilleries and 1 infantry placed in Persia
2 artilleries and 1 infantry placed in Iraq
1 fighter and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 aaGun and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 aaGun and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 1 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Belarus to Bryansk
1 bomber moved from Ukraine to Bryansk
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
2 infantry moved from Tunisia to Algeria
7 fighters moved from Gibraltar to Algeria
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from Southern Italy to AlgeriaCombat - Italians
Battle in Bryansk
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Cyprus
Battle in Caucasus
Italians attack with 2 armour, 1 artillery and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Caucasus, round 2 : 4/4 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Caucasus
Italians win, taking Cyprus from British, taking Caucasus from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Algeria
Italians attack with 9 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 9 fighters and 2 infantry in Algeria, round 2 : 3/11 hits
British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the British lost in Algeria
Italians win, taking Algeria from British with 9 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
9 fighters moved from Algeria to Gibraltar
1 artillery moved from Tobruk to Libya
1 aaGun moved from Rostov to Caucasus
1 bomber moved from Bryansk to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 infantry and 1 marine placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 53 / 76
Russians : 13 / 15
Japanese : 36 / 54
Americans : 53 / 74
Chinese : 23 / 26
British : 34 / 41
UK_Pacific : 16 / 14
Italians : 23 / 33
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to India
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to New South WalesCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 infantry placed in New South Wales
1 cruiser placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to India
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to New South WalesCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 infantry placed in New South Wales
1 cruiser placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Tambov
12 armour and 8 mech_infantrys moved from Rostov to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
2 fighters and 2 tactical_bombers moved from Ukraine to Northwest Persia
1 bomber moved from Italian Somaliland to Northwest Persia
2 bombers moved from Greece to Northwest Persia
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 artillery moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Rostov to Tambov
1 fighter moved from Novgorod to Tambov
1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Belarus to SmolenskCombat - Germans
Battle in Crete
Battle in Smolensk
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Crete from Neutral_Allies, taking Smolensk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 12 armour, 3 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers
British defend with 5 armour, 4 artilleries, 1 bomber, 2 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber -
OOL Northwest Persia?
Germans rolled 9 hits.
(asking mostly because I don’t know if you want to keep the strategic bomber)
-
Just take the bomber, 1 inf, and 7 mech inf, thanks
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Tambov
12 armour and 8 mech_infantrys moved from Rostov to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
2 fighters and 2 tactical_bombers moved from Ukraine to Northwest Persia
1 bomber moved from Italian Somaliland to Northwest Persia
2 bombers moved from Greece to Northwest Persia
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 artillery moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Rostov to Tambov
1 fighter moved from Novgorod to Tambov
1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Belarus to SmolenskCombat - Germans
Battle in Crete
Battle in Smolensk
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Smolensk
Germans win, taking Crete from Neutral_Allies, taking Smolensk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 12 armour, 3 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers
British defend with 5 armour, 4 artilleries, 1 bomber, 2 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber
Germans roll dice for 12 armour, 3 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 9/28 hits
British roll dice for 5 armour, 4 artilleries, 1 bomber, 2 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 9/21 hits
9 mech_infantrys owned by the Germans, 7 mech_infantrys owned by the British, 1 bomber owned by the British and 1 infantry owned by the British lost in Northwest Persia
12 armour owned by the Germans retreated to Caucasus
British win with 5 armour, 4 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 9 mech_infantrys
Casualties for British: 1 bomber, 1 infantry and 7 mech_infantrysNon Combat Move - Germans
14 artilleries and 17 infantry moved from Rostov to Caucasus
2 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
1 fighter moved from Tambov to Caucasus
1 tactical_bomber moved from Smolensk to Caucasus
6 mech_infantrys moved from Ukraine to Caucasus
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
7 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Northwest Persia to Caucasus
1 infantry moved from Southern France to France
1 mech_infantry moved from France to Western Germany
2 mech_infantrys moved from Novgorod to Belarus
2 bombers moved from Northwest Persia to Caucasus
1 infantry moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
3 artilleries and 7 infantry placed in Germany
2 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUsProduction/PUs Summary :
Germans : 56 / 78
Russians : 10 / 15
Japanese : 36 / 54
Americans : 53 / 74
Chinese : 23 / 26
British : 34 / 41
UK_Pacific : 16 / 14
Italians : 23 / 33
ANZAC : 10 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries moved from Russia to Smolensk
12 infantry moved from Russia to Smolensk
4 armour moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
2 armour moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
2 artilleries moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 6 armour, 6 artilleries, 12 infantry and 3 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 6 armour, 6 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Tambov to RussiaPlace Units - Russians
1 mech_infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
4 fighters moved from 42 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
4 fighters moved from Philippines to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians -
Scramble SZ33?
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Yes please
And, can my men on the transport survive? I obviously forgot to unload at the end of my last turn :-)
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I’ll fix that in editing at the end of the turn.
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Japan’s subs rolled 1 hit (damaged BB since that’s usually a safe assumption)
Japan’s surface ships and air rolled 7 hits … OOL?
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Japan’s subs rolled 1 hit (damaged BB since that’s usually a safe assumption)
Japan’s surface ships and air rolled 7 hits … OOL?
Take out both carriers and then 3 subs, thanks
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
4 fighters moved from 42 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
4 fighters moved from Philippines to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from RussiansCombat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 12 fighters and 2 submarines
Americans defend with 1 battleship, 2 carriers, 5 fighters, 2 infantry, 2 mech_infantrys, 5 submarines and 2 transports
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 carrier, 2 destroyers and 12 fighters in 33 Sea Zone, round 2 : 7/14 hits
Americans roll dice for 5 submarines in 33 Sea Zone, round 2 : 0/5 hits
Americans roll dice for 5 fighters in 33 Sea Zone, round 2 : 0/5 hits
Americans roll dice for 1 battleship, 2 carriers and 2 transports in 33 Sea Zone, round 2 : 0/3 hits
3 submarines owned by the Americans and 2 carriers owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 carrier, 2 destroyers and 12 fighters in 33 Sea Zone, round 3 : 7/14 hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 5 fighters in 33 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 1 battleship and 2 transports in 33 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 1 battleship owned by the Americans, 2 submarines owned by the Japanese, 1 carrier owned by the Japanese and 5 fighters owned by the Americans lost in 33 Sea Zone
2 mech_infantrys owned by the Americans, 2 infantry owned by the Americans and 2 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 destroyer and 12 fighters remaining. Battle score for attacker is 124
Casualties for Americans: 1 battleship, 2 carriers, 5 fighters, 2 infantry, 2 mech_infantrys, 5 submarines and 2 transports
Casualties for Japanese: 1 carrier, 1 destroyer and 2 submarines
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 fighters moved from 33 Sea Zone to Paulau Island
2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 42 Sea Zone to 54 Sea Zone
4 carriers moved from 42 Sea Zone to 46 Sea Zone
8 fighters moved from 33 Sea Zone to 46 Sea Zone
2 destroyers moved from 42 Sea Zone to 54 Sea Zone
2 submarines moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Korea to Amur
1 aaGun moved from Buryatia to Yakut S.S.R.
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 54 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
4 artilleries and 4 infantry moved from Java to 42 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 46 Sea ZonePlace Units - Japanese
3 destroyers placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Caroline Islands: 2 infantry and 2 mech_infantrys
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 52 / 78
Russians : 14 / 18
Japanese : 37 / 45
Americans : 53 / 74
Chinese : 23 / 26
British : 34 / 41
UK_Pacific : 16 / 14
Italians : 22 / 33
ANZAC : 10 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





