I moved the sub. I will be playing a little slower now. Hopefully I can make US/UK move after work today.
L17 BM Ferrousgryphon(Axis) vs. Talleyrand19 (Allies)
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
3 armour and 3 mech_infantrys moved from Iraq to Greece
1 fighter moved from 98 Sea Zone to Greece
2 infantry moved from Northwest Persia to Caucasus
3 artilleries moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Rostov
1 bomber moved from Egypt to Rostov
1 bomber moved from Spain to GreeceCombat - British
Battle in Greece
British attack with 3 armour, 1 bomber, 1 fighter and 3 mech_infantrys
Italians defend with 2 artilleries and 2 infantry
British win, taking Greece from Italians with 3 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 3 mech_infantrys
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Caucasus
British attack with 3 artilleries, 2 infantry and 3 mech_infantrys
Germans defend with 3 mech_infantrys
British win, taking Caucasus from Germans with 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Rostov
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Rostov from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 76 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Greece to Egypt
1 bomber moved from Rostov to Iraq
1 carrier moved from 98 Sea Zone to 97 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
4 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Libya to Tobruk
1 fighter and 1 tactical_bomber moved from Eastern Persia to Russia
3 aaGuns, 14 artilleries, 18 infantry and 5 mech_infantrys moved from India to West India
2 mech_infantrys moved from Eastern Persia to IraqPlace Units - British
1 transport placed in 81 Sea Zone
2 armour and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 infantry
EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 100 Sea Zone
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 100 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 100 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,3,6,2,5,5,4,1,2,3,6,6,2,2,2,1
Italians collect 3 PUs (8 lost to blockades); end with 5 PUs total -
something wrong with dice, will try later
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Rostov
7 fighters and 4 tactical_bombers moved from Bryansk to RostovCombat - Germans
Battle in Rostov
Germans attack with 7 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 artillery
Germans win, taking Rostov from Russians with 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Germans
2 fighters moved from Rostov to Volgograd
5 fighters and 4 tactical_bombers moved from Rostov to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
13 infantry moved from Western Germany to Northern Italy
2 infantry moved from Holland Belgium to Western Germany
4 infantry moved from Germany to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
10 infantry placed in Western Germany
2 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,4,5,1,2,6,3,6,5,5,1,2,3,5,4,4
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
I’m going away on vacation for a week. I most likely will not have access to TripleA. Probably won’t be posting again until after next weekend.
Have a good week!
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Combat - Russians
Place Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 6 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 8 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs -
I’m going away on vacation for a week. I most likely will not have access to TripleA. Probably won’t be posting again until after next weekend.
Have a good week!
enjoy your vacation!
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 5 infantry, 5 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
3 armour, 10 artilleries, 1 infantry and 21 mech_infantrys moved from Burma to India
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 infantry moved from 44 Sea Zone to Celebes
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 2 artilleries and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 artilleries and 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 3 armour, 11 artilleries, 2 bombers, 4 infantry and 22 mech_infantrys
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 11 artilleries, 2 bombers, 4 infantry and 22 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 aaGun moved from Burma to India
2 bombers moved from India to Yunnan
2 transports moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Samara to Volgograd
1 mech_infantry moved from Tsinghai to Volgograd
1 mech_infantry moved from Sikang to Volgograd
1 fighter and 2 tactical_bombers moved from Yunnan to Volgograd
1 mech_infantry moved from Kansu to Samara
1 mech_infantry moved from Shensi to Kazakhstan
1 artillery moved from Suiyuyan to Kansu
1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Shantung to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
4 infantry placed in Japan
1 factory_minor placed in KoreaTurn Complete - Japanese
Japanese collect 81 PUs; end with 89 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 17 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 81 Sea Zone to 100 Sea Zone
2 infantry moved from Turkey to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Bessarabia
1 bomber moved from Iraq to 39 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from GermansCombat - Americans
Battle in Bessarabia
Battle in 39 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win, taking Bessarabia from Italians with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Spain to Southern France
6 infantry moved from Spain to Southern France
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Tobruk to Turkey
1 bomber moved from 39 Sea Zone to IraqPlace Units - Americans
3 infantry placed in Southern France
1 factory_minor placed in Turkey
3 infantry placed in Normandy Bordeaux
3 infantry placed in Spain
6 infantry placed in Eastern United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - British
British buy 3 armour and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Caucasus to Rostov
1 bomber moved from Iraq to Rostov
1 bomber moved from Egypt to Rostov
1 armour moved from Greece to Romania
British take Bulgaria from Germans
British take Romania from Germans
1 armour moved from Greece to Yugoslavia
British take Albania from Italians
British take Yugoslavia from Germans
1 armour moved from Greece to BulgariaCombat - British
Battle in Rostov
British attack with 2 bombers and 2 infantry
Germans defend with 1 infantry
British win, taking Rostov from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 bombers moved from Rostov to Turkey
3 aaGuns, 14 artilleries, 17 infantry and 5 mech_infantrys moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
5 mech_infantrys moved from Eastern Persia to Persia
2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 battleship, 1 carrier, 1 fighter and 2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
3 mech_infantrys moved from Persia to Turkey
2 mech_infantrys moved from Caucasus to Turkey
2 artilleries moved from Caucasus to Turkey
1 artillery moved from Caucasus to Turkey
1 mech_infantry moved from Caucasus to Turkey
2 armour and 7 mech_infantrys moved from Iraq to Greece
3 mech_infantrys moved from Turkey to GreecePlace Units - British
3 armour placed in Iraq
3 mech_infantrys placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 47 PUs; end with 48 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
4 fighters moved from Southern Italy to Yugoslavia
1 bomber moved from Southern Italy to 100 Sea ZoneCombat - Italians
Battle in 100 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yugoslavia
Italians attack with 4 fighters and 2 infantry
British defend with 1 armour
Italians win, taking Yugoslavia from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
4 fighters moved from Yugoslavia to Southern Italy
1 bomber moved from 100 Sea Zone to Southern ItalyPlace Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total -
away for a few days, sorry for delayed notice
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No problem have a good extended weekend
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
2 artilleries and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Ukraine to Bessarabia
2 mech_infantrys moved from Northern Italy to Bulgaria
1 mech_infantry moved from Northern Italy to Albania
Italians take Albania from British
1 bomber moved from Western Germany to Bulgaria
2 bombers moved from Western Germany to Romania
1 fighter moved from Northern Italy to Bulgaria
1 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Volgograd to Caucasus
Germans take Caucasus from Russians
2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
3 fighters and 2 tactical_bombers moved from Bryansk to Bessarabia
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bessarabia
Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 2 infantry
Germans win, taking Bessarabia from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Rostov
Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Germans win, taking Rostov from Russians with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Bulgaria
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 armour
Germans win, taking Bulgaria from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Romania
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 armour
Germans win, taking Romania from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
1 fighter moved from Bulgaria to Northern Italy
3 mech_infantrys moved from Southern Italy to Northern Italy
1 bomber moved from Bulgaria to Western Germany
2 bombers moved from Romania to Western Germany
3 fighters and 2 tactical_bombers moved from Bessarabia to Bryansk
2 fighters and 2 tactical_bombers moved from Rostov to Bryansk
2 fighters moved from Volgograd to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
14 infantry moved from Western Germany to Northern Italy
2 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Germany to Western Germany
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
10 infantry placed in Western Germany
1 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 4 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 6 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 bombers, 2 destroyers, 5 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from Philippines to 44 Sea Zone
4 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Kazakhstan to Northwest Persia
Japanese take Northwest Persia from BritishCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine; ANZAC defend with 2 transports
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine
Casualties for ANZAC: 2 transports
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Guam from Americans to Japanese
EDIT: Turning off Edit Mode
2 fighters moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
4 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
4 mech_infantrys moved from Volgograd to Ukraine
1 mech_infantry moved from Sikang to Volgograd
1 mech_infantry moved from Tsinghai to Volgograd
2 bombers moved from Yunnan to Volgograd
2 mech_infantrys moved from Burma to India
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Hopei to Tsinghai
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Kweichow to Sikang
1 armour moved from Kweichow to Tsinghai
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to KweichowPlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
4 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
3 bombers placed in IndiaTurn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs





