the file opens fine so i will roll tomorrow. thanks for the fix
17L Bal - Mill Creek(Axis) vs Talleyrand(Allies)
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier moved from 104 Sea Zone to 112 Sea Zone
1 cruiser moved from 104 Sea Zone to 112 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Spain to 112 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone -
scram near Germ?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier moved from 104 Sea Zone to 112 Sea Zone
1 cruiser moved from 104 Sea Zone to 112 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Spain to 112 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea ZoneCombat - Americans
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Germans defend with 1 destroyer
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in DenmarkNon Combat Move - Americans
2 fighters moved from 112 Sea Zone to United Kingdom
1 carrier moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
11 transports moved from 104 Sea Zone to 91 Sea Zone
4 fighters moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery and 2 infantry placed in Spain
1 carrier placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
7 infantry placed in Eastern United States
Americans undo move 2.
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Research Technology - Italians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun, 6 artilleries and 19 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Bulgaria
1 armour moved from Yugoslavia to Bulgaria
1 bomber and 2 fighters moved from Western Germany to Southern Italy
5 artilleries and 11 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 artillery and 4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,4,5,2,1,2
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Bessarabia to Ukraine
3 bombers moved from Novgorod to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 fighter, 2 infantry and 1 tactical_bomber moved from Western Germany to Denmark
2 infantry moved from Sweden to Norway
3 armour, 11 artilleries, 27 infantry and 1 mech_infantry moved from Archangel to VologdaCombat - Germans
Battle in Denmark
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Norway from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Ukraine from Russians with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Vologda
Germans attack with 3 armour, 11 artilleries, 27 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 2 infantry and 1 mech_infantry
Germans win, taking Vologda from Russians with 3 armour, 11 artilleries, 25 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 2 infantry and 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Archangel to Vologda
2 armour moved from Eastern Poland to Archangel
1 artillery and 2 infantry moved from Novgorod to 115 Sea Zone
1 artillery and 2 infantry moved from 115 Sea Zone to Finland
1 aaGun, 2 artilleries and 12 infantry moved from Sweden to Finland
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Denmark to Novgorod
2 bombers moved from Ukraine to Novgorod
1 bomber moved from Ukraine to Southern Italy
5 artilleries and 12 infantry moved from Belarus to Archangel
1 aaGun moved from Belarus to Archangel
4 artilleries and 10 infantry moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 aaGun moved from France to Western Germany
2 artilleries and 5 infantry moved from Western Germany to France
3 armour moved from Western Germany to France
1 submarine moved from 120 Sea Zone to 116 Sea Zone
1 armour moved from Szechwan to ShensiPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 artilleries placed in Normandy Bordeaux
2 artilleries, 1 fighter and 7 infantry placed in Western Germany
1 artillery and 1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,3,1,5,4,1
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
Please post for all countries, not just your final game post. Example: USA and China, not just UK; and ANZAC, not just France. Thanks. :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
3 armour and 9 mech_infantrys moved from Rostov to Ukraine
3 mech_infantrys moved from Volgograd to Ukraine
4 mech_infantrys moved from Russia to Ukraine
1 armour and 4 mech_infantrys moved from Bryansk to Ukraine
2 infantry moved from Smolensk to Belarus
4 fighters and 1 tactical_bomber moved from Russia to Belarus
1 armour moved from Western Ukraine to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 5 armour and 20 mech_infantrys
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians win, taking Ukraine from Germans with 5 armour and 20 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Belarus
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 aaGun moved from Smolensk to Russia
1 infantry moved from Bryansk to Western Ukraine
3 aaGuns, 17 artilleries and 57 infantry moved from Bryansk to Russia
1 mech_infantry moved from Kazakhstan to Samara
1 infantry moved from Urals to Novosibirsk
1 mech_infantry moved from Yenisey to Timguska
1 mech_infantry moved from Evenkiyskiy to UralsPlace Units - Russians
1 armour and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 artilleries and 4 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
2 bombers moved from Malaya to Borneo
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZACCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 artillery and 1 infantry moved from Szechwan to Shensi
1 artillery moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Kweichow
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
2 bombers moved from Borneo to Malaya
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 fighter moved from 43 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 3 destroyers and 6 submarines moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 5 submarines and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
2 destroyers, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
hey, I’m away for a few days, won’t be able to go until early next week, thanks…enjoy your weekend!
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Thanks for the heads up! Have a good weekend. :-D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 16 infantry and 4 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
3 fighters moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New Guinea
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking New Guinea from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Wake IslandNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
12 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 2 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 104 Sea Zone to Spain
5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
3 infantry placed in Spain
10 infantry placed in Eastern United States
3 infantry placed in Central United States
1 destroyer and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - British
British buy 9 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
3 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
8 mech_infantrys moved from Turkey to Kazakhstan
1 armour moved from Turkey to KazakhstanCombat - British
Battle in Kazakhstan
British attack with 1 armour and 8 mech_infantrys
Japanese defend with 1 infantry
British win, taking Kazakhstan from Japanese with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
3 mech_infantrys moved from West India to India
3 mech_infantrys moved from Eastern Persia to Kazakhstan
2 infantry moved from Turkey to Caucasus
1 fighter moved from Egypt to Persia
4 mech_infantrys moved from Iraq to PersiaPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 2 cruisers
EDIT: Removing units owned by British from 112 Sea Zone: 2 destroyers
EDIT: Adding units owned by British to 104 Sea Zone: 2 cruisers and 2 destroyers
EDIT: Removing units owned by British from 112 Sea Zone: 1 battleship, 1 carrier and 2 fighters
EDIT: Adding units owned by British to 104 Sea Zone: 1 battleship, 1 carrier and 2 fighters
EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
EDIT: Adding units owned by British to 104 Sea Zone: 1 transport
EDIT: Removing units owned by British from 91 Sea Zone: 2 transports
EDIT: Adding units owned by British to 104 Sea Zone: 2 transports
EDIT: Removing units owned by British from 104 Sea Zone: 2 fighters
EDIT: Adding units owned by British to Spain: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 34 PUs (4 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Iraq
6 artilleries and 20 infantry moved from Greece to Turkey
Italians take Turkey from Russians
2 armour moved from Bulgaria to TurkeyCombat - Italians
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.Non Combat Move - Italians
1 aaGun moved from Greece to Turkey
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 artillery and 3 infantry moved from Northern Italy to France
5 artilleries and 16 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Iraq to Greece
1 fighter moved from Southern Italy to GreecePlace Units - Italians
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,1,5,6,1,2
Italians collect 9 PUs (7 lost to blockades); end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs -
As much fun as it’d be to take out 12 transports with 1 sub, it wouldn’t seem sporting. :wink:
Feel free to edit some Atlantic fleet changes. :lol:
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oh jeez, much appreciated, I thought that thing was still all the way in by Canada…thanks
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from JapaneseCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Combat Move - French
Turn Complete - French





