@simon33 First blood goes to the Japanese…they destroyed the Chinese in Yunnan.
17L Talleyrand19(X) vs AldoRaine(L) - BM2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 armour moved from Western Ukraine to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 2 armour
Russians defend with 1 factory_minor and 2 infantry
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Italians: 2 armour
Casualties for Russians: 2 infantryNon Combat Move - Italians
4 artilleries and 6 infantry moved from Yugoslavia to Northern Italy
1 fighter moved from Libya to Southern Italy
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_AxisPlace Units - Italians
2 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
Italians collect 16 PUs (1 lost to blockades); end with 18 PUs total -
the dice the Italians have gotten all game make me want to break things
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
3 fighters moved from India to Yunnan
2 infantry moved from Anglo Egyptian Sudan to French Equatorial AfricaCombat - ANZAC
Battle in Yunnan
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC win with 3 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
3 fighters moved from Yunnan to IndiaPlace Units - ANZAC
1 factory_minor placed in Queensland
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery, 2 fighters and 4 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery, 2 fighters and 4 infantry
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
EDIT: Removing units owned by ANZAC from Caroline Islands: 1 aaGun and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
1 artillery placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - French
Battle in 37 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
French win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 bomber, 4 fighters and 2 tactical_bombers moved from Syria to 98 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 98 Sea Zone
Germans attack with 2 bombers, 4 fighters and 2 tactical_bombers
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
2 aaGuns, 6 armour, 11 artilleries, 25 infantry and 10 mech_infantrys moved from Western Ukraine to Bessarabia
1 infantry moved from Novgorod to Belarus
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Neutral_Axis
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 artillery moved from Northern Italy to Southern France
2 bombers moved from 98 Sea Zone to Southern Italy
2 tactical_bombers moved from 98 Sea Zone to Southern Italy
4 fighters moved from 98 Sea Zone to Southern Italy
2 fighters moved from 125 Sea Zone to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 artilleries and 1 infantry
EDIT: Adding units owned by Germans to Southern France: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 bomber, 4 fighters and 2 tactical_bombers moved from Syria to 98 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 98 Sea Zone
Germans attack with 2 bombers, 4 fighters and 2 tactical_bombers
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
2 aaGuns, 6 armour, 11 artilleries, 25 infantry and 10 mech_infantrys moved from Western Ukraine to Bessarabia
1 infantry moved from Novgorod to Belarus
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Neutral_Axis
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 artillery moved from Northern Italy to Southern France
2 bombers moved from 98 Sea Zone to Southern Italy
2 tactical_bombers moved from 98 Sea Zone to Southern Italy
4 fighters moved from 98 Sea Zone to Southern Italy
2 fighters moved from 125 Sea Zone to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 artilleries and 1 infantry
EDIT: Adding units owned by Germans to Southern France: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 6 armour and 10 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 6 armour and 10 mech_infantrys
EDIT: Turning off Edit Mode -
assumed no scramble for your Egypt transport cause I sent all my planes there…let me know if you want to roll it though
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Vologda
1 infantry moved from Novosibirsk to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
5 artilleries and 6 infantry moved from Russia to Bryansk
1 fighter moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
5 infantry moved from Novosibirsk to Samara
1 infantry moved from Volgograd to Tambov
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to UlaanbaatarPlace Units - Russians
1 armour, 5 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 factory_minor and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 mech_infantrys moved from Kweichow to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Kansu
2 bombers moved from Kiangsu to Kansu
4 fighters moved from Kweichow to Tsinghai
4 tactical_bombers moved from Kweichow to Tsinghai
2 fighters moved from Kweichow to Kansu
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 destroyer moved from 22 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 4 infantry
retreated to Kansu
Chinese win with 4 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 4 fighters, 2 mech_infantrys and 4 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Chinese: 1 fighter and 5 infantry
Casualties for Japanese: 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 3 tactical_bombers moved from Tsinghai to Kweichow
2 fighters moved from Kansu to Kweichow
2 bombers moved from Kansu to Kweichow
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Anhwe to Shensi
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Hopei
1 mech_infantry moved from Shantung to Anhwe
2 infantry moved from Manchuria to Amur
1 mech_infantry moved from Shantung to Jehol
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Hunan to Kweichow
3 mech_infantrys moved from Kiangsu to Hopei
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 battleship, 2 cruisers and 1 transport moved from 44 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
1 carrier and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 aaGun moved from Hunan to Yunnan
2 fighters and 1 tactical_bomber moved from Philippines to Kweichow
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 23 Sea Zone to 46 Sea Zone
1 battleship and 2 carriers moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 factory_minor placed in French Indo China
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 3 infantry, 4 submarines and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to Tunisia
1 bomber moved from Gibraltar to Tunisia
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
1 bomber moved from Tunisia to Gibraltar
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
2 infantry moved from Morocco to Algeria
2 mech_infantrys moved from Morocco to Algeria
1 aaGun moved from Central United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 tactical_bomber moved from 64 Sea Zone to 52 Sea ZonePlace Units - Americans
3 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 bomber placed in Western United States
1 destroyer and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
2 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 infantry and 1 transport moved from 74 Sea Zone to 77 Sea Zone
1 destroyer moved from 106 Sea Zone to 124 Sea ZoneCombat - British
Battle in 124 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to India
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Persia to India
1 artillery and 1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Ethiopia to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from British Somaliland to Anglo Egyptian Sudan
1 aaGun moved from Trans-Jordan to Egypt
1 submarine moved from 99 Sea Zone to 97 Sea ZonePlace Units - British
1 submarine placed in 98 Sea Zone
1 fighter placed in Persia
1 infantry and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 artillery placed in Persia
British undo move 3.
1 mech_infantry placed in Egypt
1 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Cyprus: 1 fighter
EDIT: Adding units owned by British to Trans-Jordan: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 infantry and 1 mech_infantry moved from Libya to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking Tunisia from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Southern Italy to FrancePlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,1,1,4
Italians collect 10 PUs (6 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
3 fighters moved from India to 41 Sea Zone
1 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Neutral_Axis
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 transport
Japanese defend with 1 submarine
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in SumatraNon Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to India
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 41 Sea Zone to IndiaPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 bombers and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 tactical_bomber moved from Southern Italy to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
3 mech_infantrys moved from Novgorod to Eastern Poland
1 infantry moved from Archangel to Vologda
1 infantry moved from Novgorod to Archangel
1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Western Germany to Southern France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to France
3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 bombers and 4 mech_infantrys placed in Western Germany
Germans undo move 2.
1 mech_infantry placed in France
3 bombers and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
assumed no French moves, but if you did want to move something from France, let me know and we can go from there…thanks
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
2 infantry moved from Timguska to UralsCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 2 infantry
Germans defend with 1 infantry
1 infantry owned by the Russians retreated to Timguska
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
5 infantry moved from Samara to Russia
1 armour, 5 artilleries and 3 infantry moved from Russia to Bryansk
2 fighters moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
5 infantry moved from Bryansk to Russia
1 infantry moved from Tambov to RussiaPlace Units - Russians
1 artillery, 1 fighter and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yenisey: 1 infantry
EDIT: Adding units owned by Russians to Timguska: 1 infantry
EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry
EDIT: Adding units owned by Russians to Yenisey: 1 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 2 infantry
EDIT: Adding units owned by Russians to Dzavhan: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 harbour, 8 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
2 mech_infantrys moved from Hopei to Suiyuyan
2 bombers moved from Kweichow to SuiyuyanCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers moved from Suiyuyan to Yunnan
7 fighters and 4 tactical_bombers moved from Kweichow to Yunnan
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Jehol to Hunan
1 mech_infantry moved from Anhwe to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Hunan to Anhwe
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
4 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 destroyers and 1 submarine placed in 36 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Japanese undo move 1.
2 mech_infantrys placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
1 harbour placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Americans
2 mech_infantrys moved from Morocco to Tunisia
1 armour and 2 mech_infantrys moved from Algeria to Tunisia
2 bombers moved from Gibraltar to Tunisia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 52 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Tunisia
Americans attack with 1 armour, 2 bombers and 4 mech_infantrys
Italians defend with 1 armour, 1 infantry and 1 mech_infantry
Americans win, taking Tunisia from Italians with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 carrier moved from 52 Sea Zone to 54 Sea Zone
1 bomber moved from Western United States to Queensland
3 transports moved from 91 Sea Zone to 89 Sea Zone
3 aaGuns and 3 infantry moved from Central United States to 101 Sea Zone
3 aaGuns, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 aaGuns moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Tunisia to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
3 transports moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from Algeria to Morocco
1 transport moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
2 artilleries placed in Eastern United States
1 bomber and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
1 destroyer moved from 124 Sea Zone to 117 Sea ZoneCombat - British