c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
ACGTO 270 BC redrum (Roman alliance) v Bacala (Anti-Roman alliance)
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Seleucid
9 hoplites, 13 legionaires and 5 peltastss moved from Pharan to Memphis
3 cataphracts moved from Pharan to Memphis
4 cataphracts moved from Jerusalem to Memphis
4 cavalrys moved from Pharan to Memphis
4 cavalrys moved from Jerusalem to Memphis
10 cavalrys moved from Jerusalem to Pharan
1 cataphract and 2 cavalrys moved from Sidon to Pharan
1 peltasts moved from Jerusalem to Damascus
2 hoplites and 2 peltastss moved from Sidon to Antioch
2 legionaires and 6 peltastss moved from Tarsus to AntiochPurchase Units - Seleucid
Seleucid buy 6 hoplites, 1 legionaire and 12 peltastss; Remaining resources: 0 PUs;Combat - Seleucid
Battle in Memphis
Seleucid attack with 7 cataphracts, 8 cavalrys, 9 hoplites, 13 legionaires and 5 peltastss
Egypt defend with 1 city and 1 spearman
Seleucid win, taking Memphis from Egypt with 7 cataphracts, 8 cavalrys, 9 hoplites, 13 legionaires and 5 peltastss remaining. Battle score for attacker is 3
Casualties for Egypt: 1 spearmanNon Combat Move - Seleucid
Place Units - Seleucid
6 hoplites, 1 legionaire and 4 peltastss placed in Antioch
3 peltastss placed in Jerusalem
5 peltastss placed in TarsusTurn Complete - Seleucid
Seleucid collect 57 PUs; end with 57 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Parthia
1 cavalry and 2 spearmen moved from Emesa to Damascus
10 archers, 3 cataphracts, 18 cavalrys, 5 horsearchers and 4 spearmen moved from Edessa to Emesa
5 cavalrys and 6 spearmen moved from Hatra to Emesa
10 cavalrys moved from Seleucia to Emesa
2 cavalrys moved from Ctesiphon to HatraPurchase Units - Parthia
Parthia buy 6 cavalrys and 7 horsearchers; Remaining resources: 1 PUs;Combat - Parthia
Battle in Damascus
Parthia attack with 1 cavalry and 2 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Damascus from Seleucid with 1 cavalry and 1 spearman remaining. Battle score for attacker is -1
Casualties for Parthia: 1 spearman
Casualties for Seleucid: 1 peltastsNon Combat Move - Parthia
Place Units - Parthia
5 cavalrys placed in Hatra
1 cavalry and 7 horsearchers placed in SeleuciaTurn Complete - Parthia
Parthia collect 72 PUs; end with 73 PUs totalProduction/PUs Summary :
Carthage : 69 / 75
RomanRepublic : 71 / 71
GreekCityStates : 51 / 73
Macedonia : 12 / 0
Egypt : 21 / 29
Seleucid : 52 / 57
Parthia : 72 / 73
Numidia : 21 / 35Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.812
Median : 4.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16Parthia Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.727
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Seleucid Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Numidia
10 cavalrys and 2 swordmen moved from Paliurus to Paraetonium
1 bireme moved from SZ 32 to SZ 36
1 bireme moved from SZ 30 to SZ 31Purchase Units - Numidia
Numidia buy 4 cavalrys; Remaining resources: 19 PUs;Combat - Numidia
Battle in Paraetonium
Numidia attack with 10 cavalrys and 2 swordmen
Egypt defend with 3 archers, 5 axemen, 6 chariots and 5 spearmen
Egypt win with 3 archers, 1 axeman, 6 chariots and 5 spearmen remaining. Battle score for attacker is -36
Casualties for Numidia: 10 cavalrys and 2 swordmen
Casualties for Egypt: 4 axemenNon Combat Move - Numidia
1 cavalry moved from Leptis Magna to Paliurus
1 cavalry moved from Leptis Magna to Siwa
2 cavalrys moved from Leptis Magna to Berenice
1 archer and 3 spearmen moved from Oea to Leptis Magna
2 archers, 9 spearmen and 3 swordmen moved from Sabrata to OeaPlace Units - Numidia
4 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 21 PUs; end with 40 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Carthage
2 units repaired.
4 biremes and 5 triremes moved from SZ 33 to SZ 36
1 hoplite, 6 spearmen, 1 swordman and 1 warelephant moved from Carthago to SZ 36
1 hoplite, 6 spearmen, 1 swordman and 1 warelephant moved from SZ 36 to Lilybaeum
1 trireme moved from SZ 32 to SZ 36
2 biremes moved from SZ 31 to SZ 32
8 swordmen moved from Tolosa to Narbo
2 cavalrys moved from Cesaraugusta to Narbo
8 cavalrys, 3 spearmen, 2 swordmen and 2 warelephants moved from Tarraco to Barcino
1 spearman moved from Valentia to Tarraco
4 cavalrys moved from Carthago Nova to TarracoPurchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 1 city, 7 spearmen, 1 swordman and 1 trireme; Remaining resources: 0 PUs;Combat - Carthage
Battle in Narbo
Carthage attack with 2 cavalrys and 8 swordmen
Neutral defend with 1 cavalry and 2 swordmen
Carthage loses 0 PUs for violating Narbos neutrality.
Carthage win, taking Narbo from Neutral with 2 cavalrys and 8 swordmen remaining. Battle score for attacker is 12
Casualties for Neutral: 1 cavalry and 2 swordmen
Battle in Barcino
Carthage attack with 8 cavalrys, 3 spearmen, 2 swordmen and 2 warelephants
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Units damaged: 2 warelephants owned by the Carthage
Carthage loses 0 PUs for violating Barcinos neutrality.
Carthage win, taking Barcino from Neutral with 8 cavalrys, 3 spearmen, 2 swordmen and 2 warelephants remaining. Battle score for attacker is 19
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmenNon Combat Move - Carthage
Place Units - Carthage
1 bireme and 1 trireme placed in SZ 32
7 spearmen and 1 swordman placed in Carthago
4 cavalrys placed in Carthago Nova
1 city placed in TarracoTurn Complete - Carthage
Carthage collect 76 PUs; end with 76 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - RomanRepublic
1 cavalry moved from Salonae to Philippopolis
RomanRepublic take Pella from Macedonia
RomanRepublic take Philippopolis from Macedonia
2 ballistas, 2 cavalrys and 1 velites moved from Salonae to Sirmium
13 velitess moved from Capua to SZ 34
1 legionaire moved from Roma to SZ 28
1 bireme and 1 legionaire moved from SZ 28 to SZ 34
1 legionaire and 13 velitess moved from SZ 34 to Messana
1 bireme moved from SZ 34 to SZ 28
1 legionaire and 10 velitess moved from Roma to Capua
2 velitess moved from Salapia to Capua
1 ballista, 12 legionaires and 7 velitess moved from Patavium to VeronaPurchase Units - RomanRepublic
RomanRepublic buy 4 ballistas and 17 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Sirmium
RomanRepublic attack with 2 ballistas, 2 cavalrys and 1 velites
Neutral defend with 1 cavalry and 2 swordmen
RomanRepublic loses 0 PUs for violating Sirmiums neutrality.
RomanRepublic win, taking Sirmium from Neutral with 2 ballistas and 2 cavalrys remaining. Battle score for attacker is 9
Casualties for Neutral: 1 cavalry and 2 swordmen
Casualties for RomanRepublic: 1 velitesNon Combat Move - RomanRepublic
Place Units - RomanRepublic
4 ballistas placed in Messana
5 velitess placed in Ariminum
7 velitess placed in Capua
5 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 79 PUs; end with 79 PUs totalProduction/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 79 / 79
GreekCityStates : 51 / 73
Macedonia : 6 / 0
Egypt : 21 / 29
Seleucid : 52 / 57
Parthia : 72 / 73
Numidia : 21 / 40Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.933
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Neutral Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5RomanRepublic Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - GreekCityStates
2 biremes moved from SZ 69 to SZ 70
1 cavalry and 1 hoplite moved from Thessalonica to SZ 70
1 cavalry and 1 hoplite moved from SZ 70 to Pergamum
8 hoplites moved from Thessalonica to SZ 69
1 hoplite moved from Athens to SZ 69
1 hoplite moved from Athens to SZ 68
2 slingerss moved from Athens to SZ 68
9 hoplites and 3 triremes moved from SZ 69 to SZ 68
10 hoplites and 2 slingerss moved from SZ 68 to Sardis
2 cavalrys and 1 slingers moved from Syracuse to Messana
1 hoplite moved from Messana to Syracuse
1 hoplite moved from Dodona to LarissaPurchase Units - GreekCityStates
GreekCityStates buy 12 slingerss and 4 triremes; Remaining resources: 1 PUs;Combat - GreekCityStates
Battle in Sardis
GreekCityStates attack with 10 hoplites and 2 slingerss
Macedonia defend with 1 peltasts
GreekCityStates win, taking Sardis from Seleucid with 10 hoplites and 2 slingerss remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltasts
Battle in Pergamum
GreekCityStates attack with 1 cavalry and 1 hoplite
Macedonia defend with 1 peltasts
GreekCityStates win, taking Pergamum from Macedonia with 1 cavalry and 1 hoplite remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltastsNon Combat Move - GreekCityStates
Place Units - GreekCityStates
1 trireme placed in SZ 53
3 slingerss placed in Sparta
3 triremes placed in SZ 67
4 slingerss placed in Athens
2 slingerss placed in Sparta
GreekCityStates undo move 5.
GreekCityStates undo move 3.
GreekCityStates undo move 3.
7 slingerss placed in Athens
3 triremes placed in SZ 67
2 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 64 PUs; end with 65 PUs totalProduction/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 79 / 79
GreekCityStates : 64 / 65
Macedonia : 0 / 0
Egypt : 21 / 29
Seleucid : 45 / 57
Parthia : 72 / 73
Numidia : 21 / 40Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.419
Median : 4.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 31Neutral Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5RomanRepublic Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Macedonia Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Seleucid Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1GreekCityStates Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.643
Median : 2.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Egypt
3 archers, 1 axeman, 6 chariots and 5 spearmen moved from Paraetonium to Alexandria
1 spearman moved from Salamis to SZ 60
1 spearman moved from SZ 60 to Sidon
Egypt take Sidon from SeleucidPurchase Units - Egypt
Egypt buy 2 archers and 7 spearmen; Remaining resources: 0 PUs;Combat - Egypt
Non Combat Move - Egypt
Place Units - Egypt
2 archers and 7 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 30 PUs; end with 30 PUs totalProduction/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 79 / 79
GreekCityStates : 64 / 65
Macedonia : 0 / 0
Egypt : 30 / 30
Seleucid : 36 / 57
Parthia : 72 / 73
Numidia : 21 / 40Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.419
Median : 4.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 31Neutral Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5RomanRepublic Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Macedonia Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Seleucid Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1GreekCityStates Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.643
Median : 2.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14 -
Im giving up, good game.
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GG. Glad I finally won a game :-D





