Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 factory_minor, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Russia to Kazakhstan
2 armour and 2 mech_infantrys moved from Turkey to Syria
Germans take Syria from French
2 armour and 2 mech_infantrys moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Turkey to Northwest Persia
6 armour moved from Volgograd to Northwest Persia
1 armour moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
1 armour moved from Eastern Persia to West India
3 armour and 1 mech_infantry moved from Western Germany to Southern Italy
4 armour moved from France to Southern Italy
2 fighters moved from 113 Sea Zone to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
2 bombers moved from Western Germany to United Kingdom
2 carriers, 3 cruisers, 4 destroyers, 4 fighters and 6 transports moved from 119 Sea Zone to 112 Sea Zone
5 artilleries moved from Tambov to Volgograd
Combat - Germans
Battle in West India
Germans attack with 1 armour
Americans defend with 1 fighter
UK_Pacific win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Northwest Persia
Germans attack with 7 armour
British defend with 1 artillery
Germans win, taking Northwest Persia from British with 6 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 artillery
Battle in 112 Sea Zone
Germans attack with 2 carriers, 3 cruisers, 4 destroyers, 4 fighters and 6 transports
Americans defend with 1 destroyer
Units damaged: 1 carrier owned by the Germans
Germans win with 2 carriers, 3 cruisers, 4 destroyers, 4 fighters and 6 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Battle in Southern Italy
Germans attack with 7 armour, 1 bomber, 4 fighters and 1 mech_infantry
British defend with 2 fighters; Americans defend with 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Germans win, taking Southern Italy from Americans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -11
Casualties for Germans: 6 armour, 3 fighters and 1 mech_infantry
Casualties for British: 2 fighters
Casualties for Americans: 2 armour, 3 artilleries and 5 infantry
Non Combat Move - Germans
1 bomber and 1 fighter moved from Southern Italy to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
Place Units - Germans
1 factory_minor placed in Greece
3 infantry placed in France
1 armour and 2 mech_infantrys placed in Western Germany
3 armour placed in Volgograd
3 armour and 4 infantry placed in Western Germany
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry and 4 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
2 artilleries moved from French Indo China to Siam
1 artillery moved from India to West India
1 fighter moved from India to West India
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from Americans
Japanese take 42 Sea Zone from ANZAC
1 infantry moved from India to West India
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
Combat - Japanese
Japanese creates battle in territory 41 Sea Zone
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Java from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 fighter
Battle in West India
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 fighter
Japanese win, taking West India from UK_Pacific with 1 artillery remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 fighter and 1 infantry
Non Combat Move - Japanese
1 armour moved from India to Afghanistan
Japanese take Afghanistan from Neutral_True
1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
Place Units - Japanese
1 fighter placed in India
1 artillery and 1 infantry placed in Kiangsu
1 transport placed in 19 Sea Zone
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
2 transports placed in 39 Sea Zone
1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 11 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Sumatra to India
1 bomber moved from Sumatra to India
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Spain to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Spain to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 armour and 1 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Spain to Southern Italy
Intercept in India?
no intercept good sir
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 11 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Sumatra to India
1 bomber moved from Sumatra to India
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Spain to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Spain to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 armour and 1 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Spain to Southern Italy
Combat - Americans
Air Battle in India
Americans attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 8,4 and causes: 6 damage to unit: airfield
Bombing raid in India causes 6 damage total.
Battle in Southern Italy
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 armour; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
Americans captures 0PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in Northern Italy
Battle in Normandy Bordeaux
Americans attack with 1 armour, 4 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Northern Italy from Italians, taking Normandy Bordeaux from Italians with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
4 transports moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 bombers moved from India to Sumatra
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Egypt
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
Place Units - Americans
1 destroyer and 4 transports placed in 101 Sea Zone
1 fighter and 9 infantry placed in Eastern United States
1 fighter and 2 infantry placed in Central United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Germans
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 3 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 30 PUs;
British buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Turkey
British take Turkey from Germans
1 mech_infantry moved from Persia to Northwest Persia
3 fighters and 2 tactical_bombers moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 2 artilleries, 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 6 armour
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 6 armour
Casualties for British: 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
1 artillery, 11 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 fighter moved from Spain to Southern Italy
1 fighter moved from Spain to Southern Italy
1 cruiser, 1 destroyer and 1 transport moved from 95 Sea Zone to 91 Sea Zone
1 cruiser moved from 95 Sea Zone to 91 Sea Zone
Place Units - British
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
2 artilleries and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Italians
1 mech_infantry moved from Caucasus to Iraq
Italians take Iraq from British
2 mech_infantrys moved from Caucasus to Turkey
Combat - Italians
Battle in Turkey
Italians attack with 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Turkey from British with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 bomber and 4 fighters moved from Sumatra to 39 Sea Zone
Combat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 4 transports
Units damaged: 1 carrier owned by the Japanese
ANZAC win with 3 fighters remaining. Battle score for attacker is 44
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 4 transports
Casualties for ANZAC: 1 bomber, 1 fighter and 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 39 Sea Zone to Sumatra
1 artillery moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to South Australia
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
1 infantry moved from Persia to Eastern Persia
French take Eastern Persia from Germans
1 infantry moved from Persia to Northwest Persia
French take Northwest Persia from Germans
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 armour moved from Kazakhstan to Eastern Persia
2 armour moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
5 artilleries moved from Volgograd to Caucasus
1 armour moved from Kazakhstan to Eastern Persia
2 infantry moved from France to Northern Italy
2 infantry moved from France to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Southern France
2 infantry moved from France to Southern France
1 armour moved from Western Germany to Northern Italy
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to Spain
5 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 armour and 2 mech_infantrys moved from Western Germany to 112 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
3 infantry moved from Germany to Western Germany
1 fighter moved from Western Germany to Normandy Bordeaux
1 armour, 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 6 infantry, 2 mech_infantrys and 6 transports moved from 112 Sea Zone to 105 Sea Zone
1 armour, 6 infantry and 2 mech_infantrys moved from 105 Sea Zone to Spain
1 carrier, 2 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Spain
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 3 carriers, 3 cruisers, 4 destroyers, 2 fighters and 7 transports
Americans defend with 1 submarine
Germans win, taking 105 Sea Zone from Neutral with 3 carriers, 3 cruisers, 4 destroyers, 2 fighters and 7 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 fighter and 2 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Southern France
Germans attack with 1 armour and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Germans attack with 1 armour and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Germans win, taking Northern Italy from Americans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
British launches 4 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in Northwest Persia
Germans attack with 3 armour
French defend with 1 infantry
Germans win, taking Northwest Persia from French with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for French: 1 infantry
Battle in Eastern Persia
Germans attack with 3 armour
French defend with 1 infantry
Germans win, taking Eastern Persia from French with 3 armour remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Spain
Germans attack with 1 armour, 2 fighters, 8 infantry and 2 mech_infantrys
Americans defend with 1 aaGun, 1 armour, 1 factory_minor and 2 infantry
Germans win, taking Spain from Americans with 1 armour, 2 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Americans: 1 aaGun, 1 armour and 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from Spain to 105 Sea Zone
1 fighter moved from Normandy Bordeaux to France
1 bomber moved from United Kingdom to Western Germany
1 mech_infantry moved from Trans-Jordan to Saudi Arabia
Germans take Saudi Arabia from Neutral_True
Place Units - Germans
2 fighters placed in Western Germany
3 infantry placed in France
3 armour placed in Greece
3 armour placed in Volgograd
4 armour and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Germans collect 79 PUs (1 lost to blockades); end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 6x airfield; Remaining resources: 0 SuicideAttackTokens; 69 PUs;
Japanese buy 3 armour, 1 battleship, 1 carrier and 2 transports; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
4 infantry moved from Afghanistan to Eastern Persia
1 armour moved from Afghanistan to Eastern Persia
1 artillery moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Java to 42 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 artillery, 1 infantry and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
2 fighters moved from 36 Sea Zone to Sumatra
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from India to Sumatra
1 artillery and 2 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
Combat - Japanese
Battle in Sumatra
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun, 1 artillery, 3 fighters and 1 infantry; Americans defend with 2 bombers
Japanese win, taking Sumatra from ANZAC with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for ANZAC: 1 aaGun, 1 artillery, 3 fighters and 1 infantry
Casualties for Americans: 2 bombers
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Japanese
3 fighters moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
Place Units - Japanese
3 armour placed in India
1 battleship, 1 carrier and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
Japanese collect 74 PUs (1 lost to blockades); end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Wow. I can’t believe I stared right at sz 105 1000 times and completely forgot to block it.
Nice move. Good game.
I’ll post the result.
I’m done for a while. Maybe I’ll give you a PM in a couple weeks when I’m ready for a re-match.
Enjoy the rest of your Sunday.
:-D