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    Topics created by captainwalker

    • captainwalkerC

      G40 OOB captain walker (allies +40) vs Mike64

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      captainwalkerC

      @mike64 I didn’t think you would want to scramble in 97 so I went ahead with the sea battle

    • captainwalkerC

      World at War captain walker (axis) vs dawgoneit

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      captainwalkerC

      TripleA Turn Summary: Germans round 11

      TripleA Turn Summary for game: World At War

      Game History

      Round: 11 Combat Move - Germans 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from Hamburg to 23 Sea Zone 3 Elites moved from Hamburg to 23 Sea Zone 2 Artillerys, 3 Elites, 3 Infantrys and 1 Tank moved from 23 Sea Zone to Oslo 2 Fighters moved from 23 Sea Zone to Oslo 2 Adv.Fighters moved from 23 Sea Zone to Oslo 1 Stuka moved from Hamburg to Oslo 2 Stukas moved from Danzig to Oslo 1 Bomber moved from Brest to Oslo 1 Artillery and 1 Tank moved from Hamburg to Denmark 1 Infantry moved from Hamburg to Denmark 2 Infantrys moved from Danzig to 23 Sea Zone 1 Infantry moved from Danzig to 23 Sea Zone 3 Infantrys moved from 23 Sea Zone to Oslo 1 Artillery and 1 Elite moved from Kiev to Kursk 2 Infantrys moved from Kiev to Kursk 1 Artillery and 3 Infantrys moved from Kufra to Darfur 1 Stuka moved from El Agheila to Darfur Purchase Units - Germans Germans buy 2 Artillerys, 2 Elites, 35 Infantrys, 2 S.Submarines and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Darfur Germans attack with 1 Artillery, 3 Infantrys and 1 Stuka British defend with 2 Infantrys Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Darfur, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Darfur Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Darfur, round 3 : 0/5 hits, 1.67 expected hits British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Darfur, round 4 : 2/5 hits, 1.67 expected hits British roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Germans win, taking Darfur from British with 1 Artillery, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Denmark Germans attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Denmark, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Denmark, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Denmark, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Denmark, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Denmark 2 Infantrys owned by the Russians lost in Denmark Germans win, taking Denmark from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Kursk Germans attack with 1 Artillery, 1 Elite and 2 Infantrys Russians defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Kursk, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Kursk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kursk Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Kursk, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Kursk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kursk 1 Artillery owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Germans: 1 Infantry Battle in Oslo Germans attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 3 Elites, 2 Fighters, 6 Infantrys, 3 Stukas and 1 Tank British defend with 1 Artillery, 1 Elite, 5 Infantrys and 3 Tanks; Russians defend with 2 Infantrys Germans roll dice for 1 Battleship and 2 Cruisers in Oslo, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the British lost in Oslo Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 3 Elites, 2 Fighters, 6 Infantrys, 3 Stukas and 1 Tank in Oslo, round 2 : 6/20 hits, 7.83 expected hits Russians roll dice for 1 Artillery, 1 Elite, 5 Infantrys and 3 Tanks in Oslo, round 2 : 6/10 hits, 3.83 expected hits 6 Infantrys owned by the Germans lost in Oslo 1 Elite owned by the British, 2 Infantrys owned by the Russians and 3 Infantrys owned by the British lost in Oslo Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 3 Elites, 2 Fighters, 3 Stukas and 1 Tank in Oslo, round 3 : 7/14 hits, 6.50 expected hits Russians roll dice for 1 Artillery and 3 Tanks in Oslo, round 3 : 2/4 hits, 1.83 expected hits 1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Oslo 3 Tanks owned by the British and 1 Artillery owned by the British lost in Oslo Germans win, taking Oslo from Russians with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites, 2 Fighters, 3 Stukas and 1 Tank remaining. Battle score for attacker is 17 Casualties for British: 1 Artillery, 1 Elite, 5 Infantrys and 3 Tanks Casualties for Germans: 1 Artillery, 1 Elite and 6 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Germans 2 Stukas moved from Oslo to Danzig 2 Fighters moved from Oslo to 23 Sea Zone 2 Adv.Fighters moved from Oslo to 23 Sea Zone 1 Stuka moved from Oslo to Hamburg 1 Bomber moved from Oslo to Danzig 2 ArmoredCars and 1 Tank moved from Bavaria to Tuscany 1 Mech.Inf moved from Rhine to Tuscany 1 Artillery, 1 Elite and 1 Infantry moved from Rhine to Hamburg 2 Infantrys moved from Netherlands to Hamburg 3 Infantrys moved from N.Karelia to S.Karelia 2 ArmoredCars, 4 Infantrys and 3 Tanks moved from Vinnytsia to Kiev 1 Artillery and 3 Infantrys moved from Brest to Kiev 4 Infantrys moved from Warsaw to Brest 1 Artillery, 1 Elite and 2 Infantrys moved from Minsk to Novgorod 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 2 Infantrys moved from Paris to Orleanais 1 Artillery moved from Normandy to Orleanais 1 Stuka moved from Darfur to El Agheila Place Units - Germans 1 Elite and 1 Infantry placed in El Agheila 4 Infantrys placed in Leningrad 1 Elite and 2 Infantrys placed in Kiev 4 Infantrys placed in Vinnytsia 4 Infantrys placed in Warsaw 3 Infantrys placed in Danzig 5 Tanks placed in Bohemia 2 S.Submarines placed in 23 Sea Zone 4 Infantrys placed in Hamburg 1 Artillery and 3 Infantrys placed in Rhine 1 Artillery and 5 Infantrys placed in Paris 3 Infantrys placed in Berlin 2 Infantrys placed in Normandy Germans undo move 9. Germans undo move 3. 3 Infantrys placed in Kiev 1 Elite and 3 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 128 PUs; end with 128 PUs

      Combat Hit Differential Summary :

      Russians regular : 2.00 Germans regular : -3.67 British regular : -1.33

      Savegame

    • captainwalkerC

      G40 OOB Mike64 (axis) vs captain walker (allies +40)

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      captainwalkerC

      @mike64 It will be tomorrow sometime…recuperating from a colonoscopy today lol

    • captainwalkerC

      World at War game 22

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      • • • captainwalker
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      ElroodE

      @captainwalker did a NCM edit of a france AA in my S.Tunesia stack as I plan to vacate that territory next go.

      please take the latest france post

    • captainwalkerC

      G40 captain walker (axis) vs Mike 64 (allies +40)

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      • • • captainwalker
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      M

      ok. set it up and place your bid.

    • captainwalkerC

      G40 OOB captain walker (axis) vs Mike64 (allies +40)

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      • • • captainwalker
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      captainwalkerC

      @mike64 it will probably be tomorrow before I get it started. I’ll let you know

    • captainwalkerC

      G40 OOB captain walker (axis) vs Mike64(allies +40)

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      • • • captainwalker
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      captainwalkerC

      @mike64 I’ll start the game in play by forum mode. Open the file in play by forum mode and put your password in and it should work.

    • captainwalkerC

      World at War captain walker (axis) vs dawgoneit

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      • • • captainwalker
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      captainwalkerC

      TripleA Turn Summary: Yamamoto round 4

      TripleA Turn Summary for game: World At War

      Game History

      Round: 4 Combat Move - Yamamoto 1 Artillery moved from Ponape to Truk 1 Infantry moved from Woleai to Truk 2 Adv.Fighters and 2 Fighters moved from 102 Sea Zone to Truk 2 Infantrys moved from N.French Indochina to Yunnan 1 Bomber moved from Kwangtung to Yunnan Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Factory, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Truk Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry Americans defend with 1 Artillery Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry in Truk, round 2 : 3/6 hits, 2.33 expected hits Americans roll dice for 1 Artillery in Truk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Truk Yamamoto win, taking Truk from Americans with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery Battle in Yunnan Yamamoto attack with 1 Bomber and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 2 Infantrys in Yunnan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 Infantry moved from Hunan to N.French Indochina 1 Artillery, 4 Infantrys and 2 Tanks moved from Kwangtung to Hunan 2 Tanks moved from Kwangsi to Hunan 1 Artillery and 5 Infantrys moved from Hong Kong to Kwangtung 1 Bomber moved from Yunnan to Kwangtung 1 Transport moved from 92 Sea Zone to 85 Sea Zone 1 Artillery moved from Manila to 92 Sea Zone 1 Artillery and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Elite moved from Tokyo to 84 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Elite moved from 92 Sea Zone to N.French Indochina 1 Transport moved from 110 Sea Zone to 106 Sea Zone 1 Infantry moved from British Borneo to 106 Sea Zone 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Malaya 1 Transport moved from 85 Sea Zone to 75 Sea Zone 1 Infantry moved from Paramushir to 75 Sea Zone 1 Artillery moved from Kunashir to 75 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai 1 Battleship, 2 Carriers, 2 Destroyers, 2 Submarines and 1 Transport moved from 102 Sea Zone to 107 Sea Zone 2 Adv.Fighters and 2 Fighters moved from Truk to 107 Sea Zone 1 Bomber moved from Saipan to Malaya 1 Transport moved from 110 Sea Zone to 92 Sea Zone Place Units - Yamamoto 1 Factory placed in Chubu 2 Adv.Fighters, 1 Carrier and 1 Destroyer placed in 85 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank placed in Hong Kong 3 Infantrys placed in Malaya 1 Artillery placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUs

      Combat Hit Differential Summary :

      Chinese regular : -0.33 Yamamoto regular : 0.67 Americans regular : -0.33

      Savegame

    • captainwalkerC

      World at War Captain Walker (axis) vs Entek

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      • • • captainwalker
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      EntekE

      @captainwalker sure. I can get it set up tomorrow

    • captainwalkerC

      anyone interested in World at War?

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      captainwalkerC

      Let me know if you’re interested in playing through this forum…even if you’re not familiar with the game.

    • captainwalkerC

      W@W captain walker (axis)vs dawgoneit

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      • • • captainwalker
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      captainwalkerC

      @dawgoneit I’ll take allies this time

    • captainwalkerC

      W@W captain walker (axis) vs dawgoneit

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      captainwalkerC

      @dawgoneit ok…I’ll start a game later today

    • captainwalkerC

      W@W captain walker (axis) vs dawgoneit

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      • • • captainwalker
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      captainwalkerC

      @dawgoneit I’d like to play allies next game…haven’t played them in a while

    • captainwalkerC

      World at War game 19

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      • • • captainwalker
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      ElroodE

      UK being the only real world warrior! What a faction in this game sweating

    • captainwalkerC

      World At War captain walker (axis) vs Victory First

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      captainwalkerC

      @VictoryFirst I’ll do another…let me know when you’re ready!

    • captainwalkerC

      World At War captain walker (axis) vs Victory First

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      captainwalkerC

      Good luck! I’ll kind of guide you through the first few rounds until you get a feel for the game.

    • captainwalkerC

      W@W captain walker (axis) vs dawgoneit

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      • • • captainwalker
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      D

      @captainwalker I am sorry but I wont be on for a while.
      I have had a very tragic death in my family and its going to change my life. I am calling all my games.

    • captainwalkerC

      W@W captain walker (axis) vs dawgoneit

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      D

      @captainwalker yes

    • captainwalkerC

      NML 1914 game 13

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      W

      @Colt45554 thanks young man!

    • captainwalkerC

      North Africa pre-release

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      vodotV

      @Nuts I’m proud that they went with a D10 right in the face of releasing their “battle dice” accessory product.

      It should go without saying- but it definitely doesn’t- great design should trump a marginal increase in sales. I don’t expect companies to sacrifice significant financial incentives for the sake of minor improvements, but in the world I work in (consumer electronics) it’s often the case that they’re willing to sacrifice significant design improvements for even the potential of a minor financial gain. Good on you, Renegade.

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