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    Topics created by captainwalker

    • captainwalkerC

      World at War Captain Walker vs cds

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      captainwalkerC

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World At War

      Game History

      Round: 3 Combat Move - Chinese 1 Artillery moved from Chahar to Shantung 1 Infantry moved from Shansi to Shantung 1 Infantry moved from Anhwei to Shantung 1 Fighter moved from Hupeh to Shantung 1 Artillery moved from Anhwei to Shantung Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shantung Chinese attack with 2 Artillerys, 1 Fighter and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Shantung, round 2 : 2/1 hits, 1.67 expected hits Hisaichi roll dice for 2 Infantrys in Shantung, round 2 : 0/1 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Non Combat Move - Chinese 1 Fighter moved from Shantung to Hupeh 1 Infantry moved from Hupeh to Shansi 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Szechwan to Hupeh 2 Tanks moved from Shensi to Hupeh 1 AAGun moved from Lanchow to Shensi 1 Artillery and 1 Infantry moved from Lanchow to Szechwan 1 Infantry moved from Lanchow to Shensi 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Shensi 3 Infantrys moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 2 Infantrys moved from Gobi Altai to Ningsia 2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine moved from Hsining to E.Qinghai 1 AAGun moved from W.Qinghai to E.Qinghai 3 Tanks moved from Urumqi to Gobi Altai 1 Adv.Fighter moved from Urumqi to Shensi Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 1 Adv.Fighter and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 40 PUs; end with 40 PUs

      Combat Hit Differential Summary :

      Chinese regular : 0.33 Hisaichi regular : -0.67

      Savegame

    • captainwalkerC

      World at War captain walker(axis) vs dawgoneit

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      captainwalkerC

      TripleA Turn Summary: Italians round 10

      TripleA Turn Summary for game: World At War

      Game History

      Round: 10 Combat Move - Italians 1 Artillery and 1 Elite moved from E.Morocco to W.Morocco 1 Infantry moved from E.Morocco to W.Morocco 1 Infantry moved from Greece to 48 Sea Zone 1 Cruiser and 1 Infantry moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Crete Italians take Crete from British 1 Infantry moved from Corsica to 46 Sea Zone 1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Artillery and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Greece to 48 Sea Zone 1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 51 Sea Zone to Mersa Matruh 2 Infantrys moved from Tobruk to Mersa Matruh 1 Adv.Fighter and 1 Fighter moved from 48 Sea Zone to Mersa Matruh 1 Infantry moved from Kufra to New Valley 5 Artillerys, 14 Infantrys and 4 Tanks moved from Darfur to New Valley Purchase Units - Italians Italians buy 2 ArmoredCars, 1 Destroyer, 1 Factory, 11 Infantrys, 1 Mot.Inf, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank British defend with 1 Infantry Italians roll dice for 2 Cruisers in Mersa Matruh, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank in Mersa Matruh, round 2 : 2/11 hits, 3.50 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in New Valley Italians attack with 5 Artillerys, 15 Infantrys and 4 Tanks British defend with 1 Infantry Italians roll dice for 5 Artillerys, 15 Infantrys and 4 Tanks in New Valley, round 2 : 8/24 hits, 7.00 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in New Valley Italians win, taking New Valley from British with 5 Artillerys, 15 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in W.Morocco Italians attack with 1 Artillery, 1 Elite and 1 Infantry French defend with 1 Infantry Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in W.Morocco, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in W.Morocco, round 3 : 1/3 hits, 1.00 expected hits French roll dice for 1 Infantry in W.Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in W.Morocco Italians win, taking W.Morocco from French with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 2 Infantrys moved from N.Algeria to E.Morocco 1 Infantry moved from S.Algeria to E.Morocco 1 Mot.Inf moved from Tunis to E.Morocco 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Artillery and 1 Infantry moved from 47 Sea Zone to Tripoli 1 Tank moved from Tunis to Tripoli 2 Infantrys moved from Tunis to S.Tunisia 2 ArmoredCars moved from Ghadames to Kufra 1 Infantry moved from Kufra to New Valley 1 AAGun moved from Darfur to New Valley 1 Adv.Fighter and 1 Fighter moved from Mersa Matruh to 51 Sea Zone 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 5 Submarines and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 46 Sea Zone to 51 Sea Zone 1 Infantry moved from Rome to Campania 1 Fighter moved from Campania to Greece Place Units - Italians 1 Factory placed in Greece 1 Destroyer and 1 Transport placed in 44 Sea Zone 4 Infantrys placed in E.Morocco 2 ArmoredCars, 1 Mot.Inf and 1 Tank placed in Tunis 2 Infantrys placed in Lombardy 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 70 PUs; end with 70 PUs

      Combat Hit Differential Summary :

      French regular : -0.67 Italians regular : -2.50 British regular : -0.67

      Savegame

    • captainwalkerC

      World at War captain walker (axis) vs Entek

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      captainwalkerC

      TripleA Turn Summary: Yamamoto round 4

      TripleA Turn Summary for game: World At War

      Game History

      Round: 4 Combat Move - Yamamoto 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Destroyer and 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from Hainan to 92 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 92 Sea Zone to S.French Indochina 1 Bomber moved from Hong Kong to S.French Indochina 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry and 1 T.Boat moved from 85 Sea Zone to 94 Sea Zone 1 Infantry moved from 94 Sea Zone to Guam 1 Bomber moved from Saipan to Guam Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer, 1 Elite, 1 Factory, 7 Infantrys and 1 Submarine; Remaining resources: 2 PUs; Combat - Yamamoto Battle in Guam Yamamoto attack with 1 Bomber and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 1 Infantry in Guam, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Guam Yamamoto win, taking Guam from Americans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in S.French Indochina Yamamoto attack with 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys French defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys in S.French Indochina, round 2 : 3/5 hits, 1.83 expected hits French roll dice for 1 Artillery and 2 Infantrys in S.French Indochina, round 2 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the French and 2 Infantrys owned by the French lost in S.French Indochina Yamamoto win, taking S.French Indochina from French with 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for French: 1 Artillery and 2 Infantrys Non Combat Move - Yamamoto 1 Bomber moved from S.French Indochina to Hong Kong 1 Transport moved from 110 Sea Zone to 92 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to N.French Indochina 3 Infantrys moved from Kwangtung to Hunan 1 Tank moved from Hong Kong to Kwangtung 1 Transport moved from 85 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Kiangsi 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 107 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 107 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 110 Sea Zone 1 Destroyer moved from 85 Sea Zone to 92 Sea Zone 1 Bomber moved from Guam to Tokyo Place Units - Yamamoto 1 Factory placed in Chubu 1 Artillery, 1 Elite and 4 Infantrys placed in Hong Kong 2 Adv.Fighters, 1 Destroyer and 1 Submarine placed in 85 Sea Zone 1 Artillery and 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 66 PUs; end with 68 PUs

      Combat Hit Differential Summary :

      Yamamoto regular : 1.33 Americans regular : -0.33 French regular : -1.00

      Savegame

    • captainwalkerC

      Global 39 Blackychan (axis) vs captain walker

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      captainwalkerC

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: Oztea 1939 Global

      Game History

      Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 aaGun and 1 infantry moved from New Zealand to 63 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Egypt to Trans-Jordan Turn Complete - French

      Combat Hit Differential Summary :

      Savegame

    • captainwalkerC

      World at War game 23

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      EntekE

      Sorry I’ve been a bit busy at work and haven’t had a chance to do my go yet. Will do it tomorrow

    • captainwalkerC

      Global 1939 captain walker ( axis) vs Mike 64 ( allies)

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      captainwalkerC

      @mike64 I’m giving up on this one… there’s no way that the axis are going to do anything worthwhile. Well played!

    • captainwalkerC

      World at War Dawgoneit ( axis) vs captain walker

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      captainwalkerC

      @dawgoneit I can start another game later today or tomorrow

    • captainwalkerC

      G40 OOB captain walker (allies +45) vs Mike 64 ke

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      captainwalkerC

      @mike64
      https://www.axisandallies.org/forums/topic/42200/global-1939-captain-walker-axis-vs-mike-64-allies/2

    • captainwalkerC

      G40 OOB captain walker (allies +40) vs Mike64

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      M

      ok with 45

    • captainwalkerC

      World at War captain walker (axis) vs dawgoneit

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      • • • captainwalker
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      captainwalkerC

      @dawgoneit I’ll set it up later today… you can play axis this time.

    • captainwalkerC

      G40 OOB Mike64 (axis) vs captain walker (allies +40)

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      captainwalkerC

      @mike64 It will be tomorrow sometime…recuperating from a colonoscopy today lol

    • captainwalkerC

      World at War game 22

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      • • • captainwalker
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      EntekE

      @Witt Fine with me

    • captainwalkerC

      G40 captain walker (axis) vs Mike 64 (allies +40)

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      M

      ok. set it up and place your bid.

    • captainwalkerC

      G40 OOB captain walker (axis) vs Mike64 (allies +40)

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      captainwalkerC

      @mike64 it will probably be tomorrow before I get it started. I’ll let you know

    • captainwalkerC

      G40 OOB captain walker (axis) vs Mike64(allies +40)

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      captainwalkerC

      @mike64 I’ll start the game in play by forum mode. Open the file in play by forum mode and put your password in and it should work.

    • captainwalkerC

      World at War captain walker (axis) vs dawgoneit

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      captainwalkerC

      TripleA Turn Summary: Yamamoto round 4

      TripleA Turn Summary for game: World At War

      Game History

      Round: 4 Combat Move - Yamamoto 1 Artillery moved from Ponape to Truk 1 Infantry moved from Woleai to Truk 2 Adv.Fighters and 2 Fighters moved from 102 Sea Zone to Truk 2 Infantrys moved from N.French Indochina to Yunnan 1 Bomber moved from Kwangtung to Yunnan Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Factory, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Truk Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry Americans defend with 1 Artillery Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry in Truk, round 2 : 3/6 hits, 2.33 expected hits Americans roll dice for 1 Artillery in Truk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Truk Yamamoto win, taking Truk from Americans with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery Battle in Yunnan Yamamoto attack with 1 Bomber and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 2 Infantrys in Yunnan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 Infantry moved from Hunan to N.French Indochina 1 Artillery, 4 Infantrys and 2 Tanks moved from Kwangtung to Hunan 2 Tanks moved from Kwangsi to Hunan 1 Artillery and 5 Infantrys moved from Hong Kong to Kwangtung 1 Bomber moved from Yunnan to Kwangtung 1 Transport moved from 92 Sea Zone to 85 Sea Zone 1 Artillery moved from Manila to 92 Sea Zone 1 Artillery and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Elite moved from Tokyo to 84 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Elite moved from 92 Sea Zone to N.French Indochina 1 Transport moved from 110 Sea Zone to 106 Sea Zone 1 Infantry moved from British Borneo to 106 Sea Zone 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Malaya 1 Transport moved from 85 Sea Zone to 75 Sea Zone 1 Infantry moved from Paramushir to 75 Sea Zone 1 Artillery moved from Kunashir to 75 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai 1 Battleship, 2 Carriers, 2 Destroyers, 2 Submarines and 1 Transport moved from 102 Sea Zone to 107 Sea Zone 2 Adv.Fighters and 2 Fighters moved from Truk to 107 Sea Zone 1 Bomber moved from Saipan to Malaya 1 Transport moved from 110 Sea Zone to 92 Sea Zone Place Units - Yamamoto 1 Factory placed in Chubu 2 Adv.Fighters, 1 Carrier and 1 Destroyer placed in 85 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank placed in Hong Kong 3 Infantrys placed in Malaya 1 Artillery placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUs

      Combat Hit Differential Summary :

      Chinese regular : -0.33 Yamamoto regular : 0.67 Americans regular : -0.33

      Savegame

    • captainwalkerC

      World at War Captain Walker (axis) vs Entek

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      • • • captainwalker
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      EntekE

      @captainwalker sure. I can get it set up tomorrow

    • captainwalkerC

      anyone interested in World at War?

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      • • • captainwalker
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      captainwalkerC

      Let me know if you’re interested in playing through this forum…even if you’re not familiar with the game.

    • captainwalkerC

      W@W captain walker (axis)vs dawgoneit

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      • • • captainwalker
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      captainwalkerC

      @dawgoneit I’ll take allies this time

    • captainwalkerC

      W@W captain walker (axis) vs dawgoneit

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      • • • captainwalker
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      captainwalkerC

      @dawgoneit ok…I’ll start a game later today

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