Take your time - I wonāt be able to do my next turn before Friday. Itās work and a few drinks after š»š
Mikawa vs Daaras G42 Practice
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 2 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Belarus 1 artillery moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 2 artilleries moved from Baltic States to Eastern Poland 3 armour and 3 mech_infantrys moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 infantry moved from Norway to 112 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 bomber moved from Western Germany to Ukraine Combat - Germans Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans killed by AA in Ukraine Bombing raid in Ukraine causes 0 damage total. Battle in Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 1 aaGun and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Romania to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 aaGun, 3 artilleries and 3 infantry moved from Poland to Eastern Poland 3 armour and 9 mech_infantrys moved from Germany to Eastern Poland 2 armour and 1 infantry moved from Yugoslavia to Slovakia Hungary 2 armour moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Bulgaria to Romania 2 armour moved from Western Germany to Poland 2 fighters moved from Eastern Poland to Western Germany Place Units - Germans 6 mech_infantrys placed in Germany 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 bomber and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 51 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 0.50 Russians AA : 0.83 -
TripleA Manual Gamesave Post: UK_Pacific round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - British British buy 1 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from India to 42 Sea Zone 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in 42 Sea Zone British attack with 1 fighter and 1 submarine Japanese defend with 1 battleship British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 battleship in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the British lost in 42 Sea Zone 1 battleship owned by the Japanese lost in 42 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 1 submarine Casualties for Japanese: 1 battleship Non Combat Move - British 1 fighter moved from 42 Sea Zone to Java 1 infantry moved from Eastern Persia to West India 1 cruiser moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Trans-Jordan to Egypt 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar 1 destroyer moved from 119 Sea Zone to 109 Sea Zone 1 bomber moved from France to United Kingdom Place Units - British 1 armour placed in Union of South Africa 2 fighters and 1 tactical_bomber placed in Persia Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Japanese regular : 0.33 Germans AA : -0.17 British regular : 0.17 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery moved from Algeria to 94 Sea Zone 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from Bulgaria to Yugoslavia 1 mech_infantry moved from 95 Sea Zone to Northern Italy 1 artillery moved from 95 Sea Zone to Northern Italy 2 infantry moved from Northern Italy to Southern Italy 2 fighters moved from Southern Italy to 95 Sea Zone Place Units - Italians 1 carrier placed in 95 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Ukraine to Bessarabia 2 fighters moved from Northwest Persia to Bessarabia 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 infantry moved from Archangel to Belarus 1 artillery moved from Smolensk to Belarus Combat - Russians Battle in Bessarabia Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Germans lost in Bessarabia Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 aaGun and 2 infantry moved from Archangel to Smolensk 2 artilleries and 7 infantry moved from Russia to Smolensk 2 infantry moved from Kansu to Suiyuyan 2 infantry moved from Shensi to Suiyuyan 5 infantry moved from Sakha to Buryatia 2 fighters moved from Bessarabia to Ukraine 1 armour moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Belarus to Russia Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Ukraine 1 armour placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 2.17 -
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Malaya to Shan State 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 4 artilleries and 8 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hopei to Shensi 1 artillery and 2 infantry moved from Manchuria to Jehol 2 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 armour, 1 artillery and 4 infantry moved from Korea to Amur 1 armour moved from Amur to Siberia Japanese take Siberia from Russians 1 submarine moved from 33 Sea Zone to 35 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Philippines Combat - Japanese Battle in Celebes Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 1 artillery and 3 infantry EDIT: Adding units owned by Japanese to Yunnan: 1 artillery and 3 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
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@mikawagunichi LOL





