@nikola1975 Scramble?
L25 PTV Peirce (X+15) vs Surfer (L)
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 11 transports; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 3 submarines moved from 115 Sea Zone to 126 Sea Zone 1 submarine moved from 109 Sea Zone to 126 Sea Zone 2 infantry moved from Norway to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Scotland 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to United Kingdom 2 fighters moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 7 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits 1 tactical_bomber owned by the Germans killed by AA in United Kingdom Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in United Kingdom causes 11 damage total. Damaged units is as follows: factory_major = 6, airfield = 5 Battle in Scotland Battle in 126 Sea Zone Germans attack with 4 submarines British defend with 1 battleship and 1 transport Germans roll dice for 4 submarines in 126 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits 1 transport owned by the British and 1 battleship owned by the British lost in 126 Sea Zone Germans win, taking Scotland from British with 4 submarines remaining. Battle score for attacker is 24 Casualties for British: 1 battleship and 1 transport Cleaning up after air battles Non Combat Move - Germans 2 fighters moved from United Kingdom to 114 Sea Zone 1 fighter moved from Southern Italy to Western Germany 2 bombers moved from United Kingdom to Western Germany 1 armour moved from Normandy Bordeaux to Western Germany 2 artilleries and 1 infantry moved from France to Western Germany 5 armour and 5 mech_infantrys moved from France to Germany 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Western Germany to Germany 2 artilleries moved from Poland to Germany 1 armour moved from Yugoslavia to Germany 1 armour moved from Yugoslavia to Poland 4 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary 6 infantry moved from Poland to Germany 2 aaGuns moved from Germany to Poland 1 aaGun moved from Western Germany to Germany Place Units - Germans 10 transports placed in 116 Sea Zone 1 transport placed in 116 Sea Zone 1 artillery placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
British AA : 0.33 Germans regular : 1.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour, 2 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 5 infantry moved from Sakha to Siberia 7 infantry moved from Sakha to Buryatia 2 infantry moved from Buyant-Uhaa to Buryatia 1 infantry moved from Ulaanbaatar to Buryatia 3 infantry moved from Yakut S.S.R. to Buryatia Combat - Russians Battle in Buryatia Russians attack with 13 infantry Japanese defend with 1 infantry Russians roll dice for 13 infantry in Buryatia, round 2 : 4/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Siberia Russians attack with 5 infantry Japanese defend with 2 infantry Russians roll dice for 5 infantry in Siberia, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Siberia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 5 infantry in Siberia, round 3 : 2/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Siberia, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 2 aaGuns moved from Sakha to Buryatia 1 infantry moved from Tsagaan Olom to Kansu 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Tsagaan Olom 1 infantry moved from Central Mongolia to Tsagaan Olom 1 artillery and 9 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Kursk to Bessarabia 2 infantry moved from Northern Caucasus to Rostov 3 infantry moved from Stalingrad to Rostov 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Southern Belarus 2 infantry moved from Northern Belarus to Southern Belarus 1 aaGun and 7 infantry moved from Leningrad to Vyborg 2 infantry moved from Archangel to Karelia 1 fighter moved from Russia to Yakut S.S.R. 1 tactical_bomber moved from Russia to Leningrad 3 infantry moved from Russia to Bryansk 1 submarine moved from 128 Sea Zone to 113 Sea Zone Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Leningrad 1 armour, 1 artillery and 1 mech_infantry placed in Ukraine 1 armour and 1 fighter placed in Russia Turn Complete - Russians Russians collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : -1.67 Russians regular : 2.17
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Kyushu to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Kyushu to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Siberia 1 fighter and 1 tactical_bomber moved from Japan to Siberia 1 transport moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from Siam to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Inner Mongolia 2 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 2 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Jehol to Chahar Combat - Japanese Battle in Siberia Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 5 infantry Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Siberia, round 2 : 4/8 hits, 3.67 expected hits Russians roll dice for 5 infantry in Siberia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Siberia 4 infantry owned by the Russians lost in Siberia Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Siberia, round 3 : 3/7 hits, 3.50 expected hits Russians roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Russians: 5 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 aaGun moved from Kyushu to 7 Sea Zone 1 aaGun and 1 transport moved from 7 Sea Zone to 23 Sea Zone 1 infantry moved from Marianas to 23 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 23 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 marine moved from Caroline Islands to 34 Sea Zone 1 carrier moved from 34 Sea Zone to 44 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 34 Sea Zone to 44 Sea Zone 2 fighters moved from Kwangsi to 44 Sea Zone 4 infantry moved from Kyushu to 7 Sea Zone 4 infantry and 2 transports moved from 7 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Caroline Islands 1 carrier moved from 26 Sea Zone to 7 Sea Zone 1 cruiser moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 7 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery moved from Kiangsi to Hunan 1 aaGun, 1 artillery and 4 infantry moved from Northern Manchuria to Amur 1 mech_infantry moved from Southern Manchuria to Amur 2 fighters and 2 tactical_bombers moved from Siberia to Amur 1 destroyer moved from 7 Sea Zone to 35 Sea Zone 1 submarine moved from 7 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to Caroline Islands Place Units - Japanese 1 carrier and 1 transport placed in 7 Sea Zone 2 artilleries and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.00 Russians regular : 0.00
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 13 infantry moved from Tsinghai to Szechwan 1 fighter and 2 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Szechwan Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Szechwan, round 2 : 1/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei 2 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 carrier moved from 104 Sea Zone to 105 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 105 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 bomber moved from Hawaiian Islands to Eastern United States 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 submarine moved from 11 Sea Zone to 28 Sea Zone 1 fighter moved from Wake Island to 28 Sea Zone 1 fighter moved from Hawaiian Islands to Western United States 1 destroyer and 1 submarine moved from 57 Sea Zone to 55 Sea Zone 1 infantry moved from Davao to Manilla Place Units - Americans 3 submarines placed in 104 Sea Zone 1 carrier and 1 submarine placed in 104 Sea Zone 1 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 13 infantry moved from Tsinghai to Szechwan 1 fighter and 2 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Szechwan Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Szechwan, round 2 : 1/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei 2 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British repair damage of 6x factory_major; Remaining resources: 30 PUs; British buy 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 3 infantry moved from Southern Persia to Iraq 1 mech_infantry moved from Syria to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Baluchistan to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Iraq 1 cruiser moved from 83 Sea Zone to 82 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Iraq Combat - British Battle in Iraq British attack with 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 4/11 hits, 3.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Eastern India to 83 Sea Zone 3 infantry moved from Shan State to Burma 2 infantry moved from Burma to Eastern India 1 aaGun moved from Burma to Eastern India 1 infantry moved from Burma to Eastern India 1 bomber and 2 fighters moved from Iceland to United Kingdom 1 battleship, 1 cruiser and 1 destroyer moved from 57 Sea Zone to 55 Sea Zone 1 fighter moved from New Brunswick Nova Scotia to Iceland 2 infantry moved from Rhodesia to Tanganyika Territory Place Units - British 10 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 fighter and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in Eastern India change ownership: 1 fighter and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.00 Neutral_Axis regular : 1.00 British regular : 0.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Yugoslavia to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British Combat - Italians Battle in Gibraltar Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 armour moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from Greece to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Tobruk to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 battleship, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 94 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 aaGun and 1 artillery moved from Yugoslavia to Romania 1 bomber moved from Western Germany to Southern Italy 1 armour moved from Germany to Northern Italy Place Units - Italians 1 transport placed in 99 Sea Zone 1 infantry placed in Northern Italy 1 marine placed in Southern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Java to 59 Sea Zone 2 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 57 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 64 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1,6,1,4,1,4 ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Java to 59 Sea Zone 2 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 57 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 64 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1,6,1,4,1,4 ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Iceland to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Scotland to United Kingdom 4 submarines moved from 126 Sea Zone to 112 Sea Zone 2 fighters moved from 114 Sea Zone to United Kingdom 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 6 armour moved from Germany to 116 Sea Zone 1 armour moved from Western Germany to 116 Sea Zone 4 artilleries moved from Germany to 116 Sea Zone 5 infantry moved from Norway to 116 Sea Zone 1 infantry moved from Western Germany to 116 Sea Zone 5 infantry moved from Germany to 116 Sea Zone 7 armour, 4 artilleries, 11 infantry and 11 transports moved from 116 Sea Zone to 113 Sea Zone 7 armour, 4 artilleries and 11 infantry moved from 113 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 2 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to United Kingdom 1 submarine moved from 96 Sea Zone to 99 Sea Zone Combat - Germans Battle in United Kingdom Germans attack with 7 armour, 5 artilleries, 2 bombers, 4 fighters, 14 infantry and 4 tactical_bombers British defend with 5 aaGuns, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 16 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry British roll AA dice in United Kingdom : 1/10 hits, 1.67 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 7 armour, 5 artilleries, 2 bombers, 3 fighters, 14 infantry and 4 tactical_bombers in United Kingdom, round 2 : 13/35 hits, 13.50 expected hits British roll dice for 5 aaGuns, 1 bomber, 6 fighters, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 9/26 hits, 10.50 expected hits 9 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British, 1 bomber owned by the British and 8 infantry owned by the British lost in United Kingdom Germans roll dice for 7 armour, 5 artilleries, 2 bombers, 3 fighters, 5 infantry and 4 tactical_bombers in United Kingdom, round 3 : 10/26 hits, 12.00 expected hits British roll dice for 6 fighters, 10 infantry and 1 mech_infantry in United Kingdom, round 3 : 5/17 hits, 7.67 expected hits 5 infantry owned by the Germans lost in United Kingdom 2 infantry owned by the French and 8 infantry owned by the British lost in United Kingdom Germans roll dice for 7 armour, 5 artilleries, 2 bombers, 3 fighters and 4 tactical_bombers in United Kingdom, round 4 : 8/21 hits, 10.33 expected hits British roll dice for 6 fighters and 1 mech_infantry in United Kingdom, round 4 : 4/7 hits, 4.33 expected hits 4 artilleries owned by the Germans lost in United Kingdom 1 mech_infantry owned by the British, 1 fighter owned by the French and 5 fighters owned by the British lost in United Kingdom Germans captures 31PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 7 armour, 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 88 Casualties for Germans: 4 artilleries, 1 fighter and 14 infantry Casualties for British: 5 aaGuns, 1 bomber, 5 fighters, 16 infantry and 1 mech_infantry Casualties for French: 1 fighter and 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone 2 fighters and 3 tactical_bombers moved from United Kingdom to Scotland 2 artilleries and 7 infantry moved from Slovakia Hungary to Romania 5 mech_infantrys moved from Germany to Romania 1 infantry moved from Germany to Poland 1 aaGun moved from Germany to Poland 2 aaGuns moved from Poland to Slovakia Hungary 2 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Romania to Slovakia Hungary 3 infantry moved from Poland to Slovakia Hungary 1 armour moved from Poland to Romania 2 bombers moved from United Kingdom to Western Germany 2 infantry moved from Finland to Norway 2 artilleries moved from Western Germany to Germany EDIT: 1 submarine moved from 112 Sea Zone to 128 Sea Zone 1 aaGun moved from Normandy Bordeaux to Holland Belgium Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 armour, 4 artilleries and 5 infantry placed in Germany 1 armour and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 80 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 83 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
British AA : -0.67 Germans regular : -5.00 British regular : -4.50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 submarine moved from 113 Sea Zone to 93 Sea Zone 2 infantry moved from Karelia to Finland Russians take Finland from Germans 13 infantry moved from Buryatia to Northern Manchuria 1 fighter moved from Yakut S.S.R. to Inner Mongolia 2 infantry moved from Tsagaan Olom to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia Combat - Russians Battle in Inner Mongolia Russians attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Inner Mongolia Russians win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Northern Manchuria Russians attack with 13 infantry Japanese defend with 1 infantry Russians roll dice for 13 infantry in Northern Manchuria, round 2 : 5/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Buryatia to Northern Manchuria 1 fighter moved from Inner Mongolia to Tsagaan Olom 1 armour moved from Russia to Urals 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland 1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland 2 aaGuns, 1 artillery and 3 infantry moved from Southern Belarus to Eastern Poland 1 aaGun, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Northern Belarus to Eastern Poland 1 armour and 1 mech_infantry moved from Leningrad to Eastern Poland 2 infantry moved from Vyborg to Finland 1 aaGun moved from Vyborg to Finland 1 artillery moved from Leningrad to Vyborg 1 cruiser moved from 117 Sea Zone to 118 Sea Zone 3 infantry moved from Bryansk to Southern Belarus 5 infantry moved from Rostov to Ukraine 1 tactical_bomber moved from Leningrad to Yenisey 1 fighter moved from Russia to Leningrad Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Leningrad 1 artillery placed in Ukraine 1 mech_infantry placed in Urals 1 armour and 1 infantry placed in Ukraine 1 infantry placed in Stalingrad 1 fighter placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 Russians regular : 3.83
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 1 transport moved from 43 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Burma 1 cruiser moved from 43 Sea Zone to 39 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 38 Sea Zone 2 bombers, 2 fighters and 5 tactical_bombers moved from Kwangsi to Burma 2 fighters moved from 43 Sea Zone to Burma 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry moved from Paulau to 35 Sea Zone 1 fighter moved from 44 Sea Zone to Burma 1 destroyer moved from 35 Sea Zone to 56 Sea Zone 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 artillery moved from Hunan to Kwangtung 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Caroline Islands to Kwangtung 1 cruiser moved from 36 Sea Zone to 132 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Burma 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 2 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Siam 1 artillery moved from Yunnan to Burma 2 infantry moved from 132 Sea Zone to Shan State 1 marine moved from 38 Sea Zone to Malaya 1 fighter moved from Caroline Islands to 56 Sea Zone 1 tactical_bomber moved from Caroline Islands to Kwangtung 1 fighter moved from 44 Sea Zone to Siam 1 submarine moved from 38 Sea Zone to 56 Sea Zone 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians Combat - Japanese Battle in Java Battle in Shan State Battle in Malaya Battle in 56 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 56 Sea Zone 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win, taking Java from ANZAC, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Kwangtung Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 5/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Siam Japanese attack with 1 fighter and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 cruiser in Siam, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter and 2 infantry in Siam, round 2 : 0/3 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Siam, round 3 : 0/3 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siam Japanese roll dice for 1 fighter and 1 infantry in Siam, round 4 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Siam, round 5 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Siam, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Siam Japanese win, taking Siam from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers British defend with 2 aaGuns and 7 infantry British roll AA dice in Burma : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers in Burma, round 2 : 7/17 hits, 8.00 expected hits UK_Pacific roll dice for 2 aaGuns and 7 infantry in Burma, round 2 : 2/7 hits, 2.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Burma 2 aaGuns owned by the British and 5 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 3 infantry and 5 tactical_bombers in Burma, round 3 : 8/15 hits, 7.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 fighter and 2 infantry Casualties for British: 2 aaGuns and 7 infantry Non Combat Move - Japanese 1 carrier moved from 43 Sea Zone to 39 Sea Zone 2 bombers, 2 fighters and 5 tactical_bombers moved from Burma to Kwangsi 2 fighters moved from Burma to 39 Sea Zone 1 fighter moved from 56 Sea Zone to 43 Sea Zone 1 fighter moved from Siam to 43 Sea Zone 1 carrier moved from 44 Sea Zone to 43 Sea Zone 1 battleship and 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 infantry moved from Anhwe to Kiangsi 1 artillery moved from Anhwe to Kiangsi 1 infantry moved from Honan to Anhwe 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Kyushu to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from 20 Sea Zone to Southern Manchuria 1 artillery moved from Siberia to Sakha 1 aaGun, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Amur to Korea 1 carrier moved from 7 Sea Zone to 6 Sea Zone 1 fighter moved from Korea to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 1 carrier moved from 7 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Amur to 21 Sea Zone 3 infantry moved from Japan to Kyushu Place Units - Japanese 1 airfield placed in Kwangsi 1 submarine and 2 transports placed in 7 Sea Zone Japanese undo move 2. 1 submarine placed in 7 Sea Zone 2 transports placed in 6 Sea Zone 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 British AA : -1.00 UK_Pacific regular : -0.67 ANZAC regular : -0.67
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TripleA Manual Gamesave Post: Chinese round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Kansu to Szechwan 4 infantry moved from Szechwan to Kweichow 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Hunan
Combat Hit Differential Summary :
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@peirce Here’s an unusual scramble option x2…
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@surfer Haha, yes, very interesting one. Scramble 3x fighters to Kweichow, please.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 marine moved from Eastern United States to 104 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 marine moved from 93 Sea Zone to Gibraltar 1 marine moved from West Indies to 91 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 91 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar 2 infantry owned by the Italians lost in Gibraltar Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 artillery and 1 marine Casualties for Italians: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Gibraltar from Italians to Americans EDIT: Removing units owned by Americans from 93 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Americans to 93 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Gibraltar: 1 marine EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 carrier moved from 105 Sea Zone to 93 Sea Zone 1 carrier, 1 destroyer and 6 submarines moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 destroyer and 1 submarine moved from 55 Sea Zone to 64 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 fighter and 1 infantry placed in Eastern United States 3 submarines and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,6,2,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2 Americans collect 52 PUs (3 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Kansu to Szechwan 4 infantry moved from Szechwan to Kweichow 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Hunan Japanese scrambles 3 units out of Kwangsi to defend against the attack in Kweichow Battle in Kweichow Chinese attack with 6 infantry Japanese defend with 3 fighters and 1 infantry Chinese roll dice for 6 infantry in Kweichow, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 3 fighters and 1 infantry in Kweichow, round 2 : 3/4 hits, 2.33 expected hits 3 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 3 fighters and 1 infantry in Kweichow, round 3 : 2/4 hits, 2.33 expected hits 2 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese retreated to Szechwan Japanese win, taking Hunan from Japanese with 3 fighters remaining. Battle score for attacker is -12 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 0/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Moving scrambled unit from Kweichow back to originating territory: Kwangsi Moving scrambled unit from Kweichow back to originating territory: Kwangsi Moving scrambled unit from Kweichow back to originating territory: Kwangsi Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Hopei to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 1 artillery, 1 fighter and 6 infantry moved from Eastern India to Central India 1 mech_infantry moved from Iraq to Baluchistan 2 infantry moved from Tanganyika Territory to Rhodesia 1 armour moved from Egypt to 83 Sea Zone 1 armour and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 infantry moved from Iraq to 82 Sea Zone 1 armour and 1 infantry moved from 82 Sea Zone to Baluchistan 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Baluchistan 1 carrier and 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 1 battleship, 1 cruiser and 1 destroyer moved from 55 Sea Zone to 64 Sea Zone 1 fighter moved from Iceland to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 fighter and 1 tactical_bomber moved from Egypt to 82 Sea Zone Place Units - UK_Pacific 6 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : -1.00 Japanese regular : -0.33 Italians regular : 1.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Southern Italy to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 101 Sea Zone 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta 1 artillery and 1 infantry moved from Algeria to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 1 marine moved from 101 Sea Zone to Crete 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Tobruk to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 infantry moved from Belgian Congo to Tanganyika Territory Italians take Tanganyika Territory from British 1 artillery and 1 infantry moved from Ethiopia to Kenya Combat - Italians Battle in Crete Battle in Malta Battle in Gibraltar Italians attack with 2 artilleries, 1 bomber and 2 infantry Americans defend with 1 harbour and 1 marine Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 marine in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Gibraltar Italians win, taking Crete from Neutral_Allies, taking Malta from British, taking Gibraltar from Americans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Non Combat Move - Italians 1 armour moved from Tunisia to Morocco Italians take Morocco from Neutral_Axis 3 fighters moved from Southern Italy to Greece 1 armour moved from Northern Italy to Slovakia Hungary 1 armour moved from Romania to Slovakia Hungary 1 aaGun and 1 artillery moved from Romania to Slovakia Hungary 2 infantry moved from Greece to Bulgaria 1 infantry moved from Northern Italy to Yugoslavia 1 submarine moved from 99 Sea Zone to 101 Sea Zone 1 bomber moved from Gibraltar to Southern France 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 airfield placed in Greece 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.17
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@surfer Let me know the Order of Losses for sz93 - I’m definitely going to hit with Germ. I assume carrier knocks then subs then maximal defensive value, but let me know if different than that.
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TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 56 Sea Zone 3 fighters moved from Queensland to 56 Sea Zone 1 infantry moved from Egypt to Anglo-Egyptian Sudan ANZAC take Anglo-Egyptian Sudan from Italians Combat - ANZAC
Combat Hit Differential Summary :
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@peirce Scramble + submerge options.
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@surfer No scramble, sub submerges.