L23/24 mikawagunichi (Axis+0) vs Daaras PTV Game 2
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Setting up.
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 2 bombers moved from Germany to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 3 armour, 2 artilleries and 5 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Austria to Yugoslavia
Combat Hit Differential Summary :
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@Daaras Scramble decisions?
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@mikawagunichi no scrambles
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 2 bombers moved from Germany to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 3 armour, 2 artilleries and 5 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Austria to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 8 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 3 artilleries, 8 infantry and 5 mech_infantrys in France, round 2 : 10/22 hits, 7.50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 4 infantry owned by the Germans lost in France 1 aaGun owned by the French, 1 armour owned by the French, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 4 infantry and 5 mech_infantrys in France, round 3 : 7/18 hits, 6.83 expected hits French roll dice for 1 armour and 1 fighter in France, round 3 : 2/2 hits, 1.17 expected hits 2 infantry owned by the Germans lost in France 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Battle in 113 Sea Zone Germans attack with 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 3 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 7/7 hits, 4.00 expected hits British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 2 submarines owned by the Germans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 6 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 : 5/12 hits, 4.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Yugoslavia 5 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 114 Sea Zone Germans win with 1 battleship, 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12 Casualties for Germans: 2 submarines Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Northern Italy 2 bombers, 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 aaGun moved from Holland Belgium to France 1 fighter moved from Yugoslavia to Southern Italy 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 2 infantry moved from Slovakia Hungary to Poland 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 117 Sea Zone to 116 Sea Zone Place Units - Germans 2 bombers placed in Western Germany 1 submarine placed in 115 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 0.50 Neutral_Allies regular : -0.67 Germans regular : 5.83 British regular : 2.17
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TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Russians Russians buy 9 artilleries; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus 2 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Southern Belarus to Northern Belarus 3 infantry moved from Baltic States to Leningrad 3 infantry moved from Vyborg to Leningrad 2 infantry moved from Karelia to Archangel 1 infantry moved from Archangel to Leningrad 1 armour and 1 mech_infantry moved from Russia to Stalingrad 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 2 aaGuns and 6 infantry moved from Sakha to Siberia 3 infantry moved from Buryatia to Sakha 3 infantry moved from Amur to Siberia Place Units - Russians 3 artilleries placed in Ukraine 3 artilleries placed in Leningrad 3 artilleries placed in Siberia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Japanese Japanese buy 4 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 27 Sea Zone 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 destroyer moved from 7 Sea Zone to 27 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands 1 artillery moved from Fukien to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to Davao 1 fighter moved from Formosa to 132 Sea Zone 2 bombers moved from Japan to 132 Sea Zone 1 tactical_bomber moved from Kwangsi to 132 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 3 infantry moved from Fukien to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 artillery and 3 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 artillery and 2 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 mech_infantry moved from Southern Manchuria to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Chahar 1 tactical_bomber moved from Southern Manchuria to Shansi 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese
Combat Hit Differential Summary :
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@Daaras Scramble?
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@mikawagunichi none
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Japanese Japanese buy 4 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 27 Sea Zone 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 destroyer moved from 7 Sea Zone to 27 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands 1 artillery moved from Fukien to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to Davao 1 fighter moved from Formosa to 132 Sea Zone 2 bombers moved from Japan to 132 Sea Zone 1 tactical_bomber moved from Kwangsi to 132 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 3 infantry moved from Fukien to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 artillery and 3 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 artillery and 2 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 mech_infantry moved from Southern Manchuria to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Chahar 1 tactical_bomber moved from Southern Manchuria to Shansi 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese Combat - Japanese Battle in Gilbert Islands Battle in 36 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 2 submarines and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win, taking Gilbert Islands from UK_Pacific with 2 battleships, 1 cruiser, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 132 Sea Zone Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber British defend with 1 battleship Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship in 132 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 132 Sea Zone Japanese roll dice for 2 bombers and 1 tactical_bomber in 132 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits British roll dice for 1 battleship in 132 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Japanese lost in 132 Sea Zone 1 battleship owned by the British lost in 132 Sea Zone Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 bomber and 1 fighter Casualties for British: 1 battleship Battle in 27 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 27 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 27 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Japanese lost in 27 Sea Zone 1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 27 Sea Zone 1 transport owned by the Americans lost in 27 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Davao Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Davao, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 fighter and 1 infantry in Davao, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Davao 1 infantry owned by the Americans lost in Davao Japanese roll dice for 2 artilleries in Davao, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 fighter in Davao, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 2 artilleries remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in Borneo Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Shansi Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Shansi to Shantung 3 fighters and 3 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone 1 carrier moved from 34 Sea Zone to 32 Sea Zone 2 carriers and 1 destroyer moved from 7 Sea Zone to 32 Sea Zone 1 destroyer moved from 34 Sea Zone to 32 Sea Zone 1 bomber and 1 tactical_bomber moved from 132 Sea Zone to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 infantry moved from Siam to French Indo China 1 tactical_bomber moved from Kwangtung to Kwangsi 1 infantry moved from Hokkaido to Japan 1 artillery moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 2 tactical_bombers moved from Japan to Fukien 1 fighter moved from Korea to Japan 1 fighter moved from Southern Manchuria to Kwangsi 3 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria Place Units - Japanese 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.83 Japanese regular : 0.50 UK_Pacific regular : 1.00 British regular : 0.67
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TripleA Manual Gamesave Post: UK_Pacific round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 1 marine and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 91 Sea Zone 1 bomber moved from Central United States to Eastern United States 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States 1 fighter moved from Western United States to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone Non Combat Move - Americans Place Units - Americans 2 destroyers and 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 infantry and 1 marine placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,5,3,1,4,4,3 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Shansi 1 fighter moved from Szechwan to Shansi 4 infantry moved from Yunnan to Kweichow 6 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Kweichow, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese lost in Shansi Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Shansi to Inner Mongolia 3 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Eastern Sinkiang to Tsinghai 2 infantry moved from Hopei to Szechwan Place Units - Chinese 4 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 fighter moved from Scotland to 114 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 114 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 3 infantry moved from Malaya to Shan State 2 infantry moved from Burma to Shan State 1 infantry moved from Western India to Baluchistan 1 fighter and 1 tactical_bomber moved from Eastern India to Kweichow 1 fighter moved from Burma to Kweichow 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 100 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 tactical_bomber moved from 78 Sea Zone to Ethiopia 1 fighter moved from Malta to 98 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 40 Sea Zone to 39 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 armour moved from Alexandria to Egypt 1 destroyer moved from 73 Sea Zone to 78 Sea Zone Combat - British Battle in Ethiopia British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Ethiopia 2 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 98 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in 114 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 battleship and 1 submarine British roll dice for 1 bomber, 1 destroyer and 3 fighters in 114 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British lost in 114 Sea Zone 1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 114 Sea Zone British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 16 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship and 1 submarine Non Combat Move - British 1 bomber and 3 fighters moved from 114 Sea Zone to United Kingdom 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 90 Sea Zone 1 armour and 1 infantry moved from 90 Sea Zone to Suriname British take Suriname from Dutch 2 infantry moved from 39 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 tactical_bomber moved from Ethiopia to 78 Sea Zone 1 fighter moved from 98 Sea Zone to Egypt 3 aaGuns, 1 artillery and 4 infantry moved from Eastern India to Burma Place Units - British 1 armour and 1 mech_infantry placed in Union of South Africa 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.00 Italians regular : 0.00 Japanese regular : 0.00 Germans regular : 0.17 British regular : -0.50
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 1 bomber moved from Northern Italy to 95 Sea Zone 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 99 Sea Zone 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Malta 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in 95 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Italians lost in 95 Sea Zone 1 destroyer owned by the French and 1 cruiser owned by the French lost in 95 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 13 Casualties for Italians: 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in 98 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British defend with 1 cruiser Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Italians 1 cruiser owned by the British lost in 98 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 11 Casualties for British: 1 cruiser Battle in Malta Italians attack with 1 artillery and 3 infantry British defend with 1 aaGun, 1 airfield and 1 infantry Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British lost in Malta Italians roll dice for 1 artillery and 3 infantry in Malta, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 bomber and 2 fighters moved from 95 Sea Zone to Southern Italy 1 armour moved from Albania to Slovakia Hungary 1 artillery and 1 infantry moved from Libya to Tobruk 2 infantry moved from Albania to Yugoslavia Place Units - Italians 1 transport placed in 99 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4 Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : 0.50 Italians regular : 1.00 British regular : -0.50
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Germans Germans buy 8 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Northern Italy to Greece 1 fighter moved from Southern Italy to Greece 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 4 infantry moved from Bulgaria to Greece 4 bombers moved from Western Germany to Greece Combat - Germans Battle in Greece Germans attack with 4 bombers, 4 fighters, 4 infantry and 3 tactical_bombers Neutral_Allies defend with 4 infantry Germans roll dice for 4 bombers, 4 fighters, 4 infantry and 3 tactical_bombers in Greece, round 2 : 9/15 hits, 6.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Germans lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 4 bombers, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Germans 4 bombers, 4 fighters and 3 tactical_bombers moved from Greece to Southern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 aaGun moved from France to Holland Belgium 3 armour moved from Yugoslavia to Slovakia Hungary 2 artilleries and 5 infantry moved from Yugoslavia to Romania 1 infantry moved from Bulgaria to Romania 6 armour and 5 mech_infantrys moved from France to Germany 3 aaGuns and 2 infantry moved from Western Germany to Germany 3 artilleries and 1 infantry moved from France to Western Germany Place Units - Germans 8 artilleries and 2 infantry placed in Germany 4 mech_infantrys and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : 1.67 Germans regular : 2.33
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TripleA Manual Gamesave Post: Russians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Leningrad to Yenisey 3 artilleries and 12 infantry moved from Siberia to Amur 3 infantry moved from Sakha to Siberia 2 infantry moved from Archangel to Leningrad 1 infantry moved from Northern Belarus to Leningrad 2 infantry moved from Southern Belarus to Northern Belarus 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 1 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus 2 aaGuns moved from Smolensk to Novgorod Place Units - Russians 1 artillery and 2 infantry placed in Leningrad 3 infantry placed in Ukraine 3 infantry placed in Siberia 6 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield, 1 destroyer, 2 factory_minors and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 2 infantry moved from Kyushu to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 27 Sea Zone 1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from Gilbert Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Hawaiian Islands 3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 27 Sea Zone 3 fighters and 3 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands 1 armour and 3 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Manilla 2 tactical_bombers moved from Fukien to Manilla 2 artilleries moved from Davao to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 artillery and 1 infantry moved from Borneo to 37 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 artilleries, 2 battleships, 1 cruiser, 1 infantry, 2 submarines and 2 transports moved from 36 Sea Zone to 38 Sea Zone 3 artilleries and 2 infantry moved from 38 Sea Zone to Sumatra 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 bomber moved from Kwangsi to Eastern India 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.17 expected hits Bombing raid in Eastern India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Eastern India causes 6 damage total. Battle in Manilla Japanese attack with 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Manilla, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Sumatra Japanese attack with 3 artilleries and 2 infantry British defend with 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Sumatra, round 2 : 3/4 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Hawaiian Islands Japanese attack with 1 artillery, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers Americans defend with 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 marine Japanese roll dice for 1 cruiser in Hawaiian Islands, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers in Hawaiian Islands, round 2 : 5/11 hits, 4.83 expected hits Americans roll dice for 2 fighters, 2 infantry and 1 marine in Hawaiian Islands, round 2 : 3/5 hits, 2.33 expected hits 3 infantry owned by the Japanese lost in Hawaiian Islands 2 infantry owned by the Americans, 2 fighters owned by the Americans and 1 marine owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 3 infantry Casualties for Americans: 2 fighters, 2 infantry and 1 marine Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 27 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to French Indo China 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers moved from Kwangsi to French Indo China 1 tactical_bomber moved from Shantung to French Indo China 1 bomber moved from Eastern India to French Indo China 1 mech_infantry moved from Chahar to Anhwe 1 artillery moved from Shansi to Anhwe 1 infantry moved from Jehol to Shansi 1 artillery moved from Anhwe to Kiangsi 2 tactical_bombers moved from Manilla to Kwangtung Place Units - Japanese 1 airfield and 1 factory_minor placed in French Indo China 1 factory_minor placed in Kiangsu 1 destroyer and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 1.00 UK_Pacific AA : -0.17 UK_Pacific regular : 0.33
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@Daaras Assumed no scramble in 27, lmk if you want to re-roll.
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Bessarabia Italians take Bessarabia from Russians 1 artillery and 3 infantry moved from Malta to 98 Sea Zone 1 artillery moved from Northern Italy to 99 Sea Zone 1 infantry moved from Yugoslavia to 99 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 artillery moved from 100 Sea Zone to Trans-Jordan 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 artillery and 3 infantry moved from 100 Sea Zone to Egypt 1 artillery and 1 infantry moved from Tobruk to Libya 1 bomber moved from Southern Italy to Libya Combat - Italians Battle in Egypt Italians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Egypt, round 2 : 5/10 hits, 2.83 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Egypt 2 infantry owned by the ANZAC lost in Egypt Italians win, taking Egypt from British with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for ANZAC: 2 infantry Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Libya Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Libya Italians win, taking Libya from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 armour moved from Southern France to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : 2.33 British regular : 0.00
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TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 64 Sea Zone to 62 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 62 Sea Zone 1 tactical_bomber moved from New South Wales to Queensland Place Units - ANZAC 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 destroyer moved from 60 Sea Zone to 80 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :