@fasthard normally on J1 i buy a factory, forgot i tried something diffirent so my purchase was all messed up lol
StickyBomb L vs jkeller X oob +27
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 4 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria 1 battleship, 6 carriers and 2 destroyers moved from 6 Sea Zone to 5 Sea Zone 2 cruisers moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 bomber moved from Persia to Volgograd 1 bomber moved from Persia to Ukraine 1 bomber moved from Persia to Russia 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Karelia to Novgorod 1 bomber moved from Persia to Greece Combat - Americans Air Battle in Russia Americans attacks with 1 units heading to Russia Germans launches 1 interceptors out of Russia Attackers Fire, : 1/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits 1 fighter owned by the Italians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Greece Germans roll AA dice in Greece : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Greece causes 0 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Strategic bombing raid in Russia Germans roll AA dice in Russia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Battle in Aleutian Islands Battle in Korea Battle in Novgorod Americans attack with 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys in Novgorod, round 2 : 6/19 hits, 5.17 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod Americans win, taking Aleutian Islands from Japanese, taking Korea from Japanese, taking Novgorod from Germans with 4 armour, 2 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Manchuria Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 3 infantry Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 1/8 hits, 4.00 expected hits Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 3 : 4/8 hits, 4.00 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from Manchuria to 5 Sea Zone 6 fighters moved from 6 Sea Zone to 5 Sea Zone 1 bomber moved from Ukraine to Northwest Persia 1 bomber moved from Volgograd to Persia 3 fighters moved from Rostov to Bryansk 1 mech_infantry moved from Rostov to Bryansk 3 infantry moved from Finland to Karelia 3 mech_infantrys moved from Norway to Karelia 3 transports moved from 92 Sea Zone to 89 Sea Zone 2 carriers, 1 cruiser and 4 fighters moved from 92 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 destroyers, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 4 destroyers and 1 submarine placed in 10 Sea Zone 2 bombers placed in Western United States 1 armour and 2 mech_infantrys placed in Norway Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Persia: 1 bomber EDIT: Adding units owned by Americans to India: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : -1.67 Defenders Fire, : -0.17 Germans AA : 1.33 Attackers Fire, : 0.83 Germans regular : 0.00
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 4 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria 1 battleship, 6 carriers and 2 destroyers moved from 6 Sea Zone to 5 Sea Zone 2 cruisers moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 bomber moved from Persia to Volgograd 1 bomber moved from Persia to Ukraine 1 bomber moved from Persia to Russia 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Karelia to Novgorod 1 bomber moved from Persia to Greece Combat - Americans Air Battle in Russia Americans attacks with 1 units heading to Russia Germans launches 1 interceptors out of Russia Attackers Fire, : 1/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits 1 fighter owned by the Italians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Greece Germans roll AA dice in Greece : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Greece causes 0 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Strategic bombing raid in Russia Germans roll AA dice in Russia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Battle in Aleutian Islands Battle in Korea Battle in Novgorod Americans attack with 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys in Novgorod, round 2 : 6/19 hits, 5.17 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod Americans win, taking Aleutian Islands from Japanese, taking Korea from Japanese, taking Novgorod from Germans with 4 armour, 2 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Manchuria Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 3 infantry Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 1/8 hits, 4.00 expected hits Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 3 : 4/8 hits, 4.00 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from Manchuria to 5 Sea Zone 6 fighters moved from 6 Sea Zone to 5 Sea Zone 1 bomber moved from Ukraine to Northwest Persia 1 bomber moved from Volgograd to Persia 3 fighters moved from Rostov to Bryansk 1 mech_infantry moved from Rostov to Bryansk 3 infantry moved from Finland to Karelia 3 mech_infantrys moved from Norway to Karelia 3 transports moved from 92 Sea Zone to 89 Sea Zone 2 carriers, 1 cruiser and 4 fighters moved from 92 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 destroyers, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 4 destroyers and 1 submarine placed in 10 Sea Zone 2 bombers placed in Western United States 1 armour and 2 mech_infantrys placed in Norway Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Persia: 1 bomber EDIT: Adding units owned by Americans to India: 1 bomber EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 5 fighters and 1 tactical_bomber moved from Persia to Caucasus Combat - British British creates battle in territory 6 Sea Zone Battle in Caucasus British attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/8 hits, 3.50 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking 6 Sea Zone from Japanese, taking Caucasus from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 5 fighters and 1 tactical_bomber moved from Caucasus to Persia 1 artillery and 2 mech_infantrys moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 1 armour and 2 mech_infantrys moved from Egypt to Iraq 15 infantry moved from Persia to Northwest Persia 1 armour moved from Karelia to Novgorod 2 aaGuns and 2 infantry moved from Finland to Karelia 3 fighters and 1 tactical_bomber moved from Rostov to Novgorod 5 artilleries and 15 infantry moved from Rostov to Bryansk 4 fighters moved from 91 Sea Zone to Gibraltar 1 battleship moved from 6 Sea Zone to 5 Sea Zone Place Units - British 3 artilleries placed in Persia 2 armour and 1 mech_infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1 British collect 32 PUs (4 lost to blockades); end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : -1.67 Defenders Fire, : -0.17 Germans AA : 1.33 Attackers Fire, : 0.83 Germans regular : -0.33 British regular : -2.50
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Western Germany 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Bulgaria to Romania 3 infantry moved from Southern Italy to Northern Italy 2 mech_infantrys moved from Kazakhstan to Russia 2 armour moved from Kazakhstan to Russia Non Combat Move - Italians 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 armour and 2 mech_infantrys placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 3 infantry EDIT: Adding units owned by Italians to Northern Italy: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,2 Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Germans
Combat Hit Differential Summary :
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@stickybomb @jkeller no combat moves with rolled dice or edits for France or Anzac - just accidently skipped over the post phase. Should be good to go :)
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 66 PUs; Germans buy 3 armour, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Ukraine to Rostov 2 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Belarus to Baltic States 15 infantry moved from Belarus to Eastern Poland 1 infantry moved from Poland to Eastern Poland 3 infantry moved from Germany to Poland 6 fighters moved from Southern Italy to Rostov 5 tactical_bombers moved from Southern Italy to Rostov 33 artilleries and 31 infantry moved from Volgograd to Caucasus 7 mech_infantrys moved from Greece to Romania 4 infantry moved from Greece to Bulgaria 1 artillery moved from Greece to Bulgaria 2 bombers moved from Southern Italy to Rostov 1 bomber moved from Southern Italy to Western Germany 1 mech_infantry moved from Western Germany to Poland 1 destroyer moved from 119 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone Combat - Germans Battle in Rostov Germans attack with 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers Russians defend with 5 infantry Germans roll dice for 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers in Rostov, round 2 : 9/16 hits, 8.17 expected hits Russians roll dice for 5 infantry in Rostov, round 2 : 2/5 hits, 1.67 expected hits 5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Russians: 5 infantry Battle in Caucasus Germans attack with 33 artilleries and 31 infantry British defend with 2 infantry Germans roll dice for 33 artilleries and 31 infantry in Caucasus, round 2 : 26/64 hits, 21.33 expected hits British roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 33 artilleries and 30 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 1 infantry moved from Tambov to Russia 3 aaGuns moved from Volgograd to Caucasus 2 bombers moved from Rostov to Eastern Poland 6 fighters and 5 tactical_bombers moved from Rostov to Volgograd 12 armour and 47 mech_infantrys moved from Volgograd to Russia Place Units - Germans 3 armour placed in Volgograd 3 infantry placed in France 2 infantry placed in Germany 3 infantry and 6 mech_infantrys placed in Western Germany Germans undo move 4. 3 infantry placed in Russia 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,5 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 5.50 British regular : 0.33
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Combat Move - Russians 3 armour, 11 artilleries and 55 infantry moved from Bryansk to Belarus Russians take Belarus from Germans Combat - Russians Non Combat Move - Russians 3 aaGuns moved from Bryansk to Belarus 5 fighters and 1 tactical_bomber moved from Persia to India Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 4 fighters and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour, 17 artilleries, 3 infantry and 25 mech_infantrys moved from Burma to India 1 submarine moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Japan to Manchuria 1 tactical_bomber moved from Japan to Manchuria 1 infantry moved from Buyant-Uhaa to Manchuria 1 artillery moved from Buyant-Uhaa to Manchuria 1 mech_infantry moved from Anhwe to Manchuria 1 fighter moved from Japan to 19 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 artilleries moved from 42 Sea Zone to Java 2 infantry moved from 42 Sea Zone to Java 3 fighters moved from Japan to Manchuria 2 fighters moved from Japan to 17 Sea Zone 2 fighters moved from Japan to 18 Sea Zone 8 fighters and 8 tactical_bombers moved from Kwangsi to India 1 destroyer moved from 33 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 4 submarines and 3 transports 4 submarines owned by the Americans submerged 3 transports owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in 17 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 17 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 18 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 18 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Manchuria Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/8 hits, 3.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 3/8 hits, 3.50 expected hits Chinese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 2 artilleries in Java, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Battle in India Japanese attack with 3 armour, 17 artilleries, 8 fighters, 3 infantry, 25 mech_infantrys and 8 tactical_bombers British defend with 3 aaGuns, 3 armour, 5 artilleries, 20 infantry and 5 mech_infantrys; ANZAC defend with 1 artillery, 3 fighters and 1 infantry; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Russians defend with 5 fighters and 1 tactical_bomber British roll AA dice in India : 2/1 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India Japanese roll dice for 3 armour, 17 artilleries, 7 fighters, 3 infantry, 25 mech_infantrys and 7 tactical_bombers in India, round 2 : 25/62 hits, 22.83 expected hits UK_Pacific roll dice for 3 aaGuns, 3 armour, 6 artilleries, 1 bomber, 8 fighters, 21 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 2 : 22/45 hits, 18.17 expected hits 3 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 14 mech_infantrys owned by the Japanese, 1 infantry owned by the ANZAC, 3 aaGuns owned by the British, 1 bomber owned by the Americans and 20 infantry owned by the British lost in India Japanese roll dice for 3 armour, 12 artilleries, 7 fighters, 11 mech_infantrys and 7 tactical_bombers in India, round 3 : 15/40 hits, 17.33 expected hits UK_Pacific roll dice for 3 armour, 6 artilleries, 8 fighters, 5 mech_infantrys and 1 tactical_bomber in India, round 3 : 13/23 hits, 11.00 expected hits 1 tactical_bomber owned by the Russians, 7 artilleries owned by the Japanese, 6 mech_infantrys owned by the Japanese, 5 mech_infantrys owned by the British, 1 artillery owned by the ANZAC, 5 artilleries owned by the British and 3 armour owned by the British lost in India Japanese roll dice for 3 armour, 5 artilleries, 7 fighters, 5 mech_infantrys and 7 tactical_bombers in India, round 4 : 12/27 hits, 13.00 expected hits UK_Pacific roll dice for 8 fighters in India, round 4 : 8/8 hits, 5.33 expected hits 5 fighters owned by the Russians, 5 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 fighters owned by the ANZAC lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 armour, 7 fighters, 2 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 53 Casualties for Japanese: 17 artilleries, 1 fighter, 3 infantry, 23 mech_infantrys and 1 tactical_bomber Casualties for ANZAC: 1 artillery, 3 fighters and 1 infantry Casualties for Americans: 1 bomber Casualties for British: 3 aaGuns, 3 armour, 5 artilleries, 20 infantry and 5 mech_infantrys Casualties for Russians: 5 fighters and 1 tactical_bomber Non Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 4 artilleries and 2 infantry moved from Shan State to Burma 2 artilleries moved from Yunnan to Burma 2 mech_infantrys moved from Shensi to Kazakhstan 3 mech_infantrys moved from Kweichow to Sikang 1 infantry moved from Yenisey to Timguska 1 artillery moved from Yenisey to Timguska 2 infantry moved from Yenisey to Yakut S.S.R. 1 fighter moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from 18 Sea Zone to 6 Sea Zone 4 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 3 mech_infantrys moved from Kiangsu to Jehol 3 artilleries moved from Kwangsi to Yunnan 2 mech_infantrys moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 2 artilleries moved from French Indo China to Yunnan 2 battleships, 10 carriers, 2 cruisers, 5 destroyers, 5 submarines and 2 transports moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from 17 Sea Zone to 6 Sea Zone 7 fighters and 7 tactical_bombers moved from India to Yunnan Place Units - Japanese 4 fighters and 4 transports placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,1,3,5,4,4,4 Japanese collect 69 PUs (4 lost to blockades); end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -2.83 British AA : 0.50 UK_Pacific regular : 8.50 ANZAC regular : 0.33
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 2 armour, 3 bombers, 1 harbour, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Bryansk to Baltic States 3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from Novgorod to Baltic States 1 armour moved from Novgorod to Baltic States 3 mech_infantrys moved from Karelia to Baltic States 1 bomber moved from Northwest Persia to Russia 1 bomber moved from Persia to India 1 armour moved from Korea to Amur Americans take Amur from Japanese 1 armour moved from Amur to Sakha Americans take Sakha from Japanese 1 artillery, 3 infantry and 1 mech_infantry moved from Korea to Manchuria Combat - Americans Americans creates battle in territory 6 Sea Zone Strategic bombing raid in Russia Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Russia causes 6 damage total. Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in India causes 5 damage total. Battle in Normandy Bordeaux Battle in Manchuria Americans attack with 1 artillery, 3 infantry and 1 mech_infantry Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Manchuria, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Manchuria Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Manchuria, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manchuria Americans roll dice for 1 artillery and 1 mech_infantry in Manchuria, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Manchuria, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Manchuria Americans win, taking Normandy Bordeaux from Germans, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is -2 Casualties for Americans: 3 infantry and 1 mech_infantry Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Turning off Edit Mode Battle in Baltic States Americans attack with 4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys Germans defend with 1 infantry Americans roll dice for 4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys in Baltic States, round 2 : 7/22 hits, 5.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Americans win, taking Baltic States from Germans with 4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 4 submarines EDIT: Turning off Edit Mode Battle in 6 Sea Zone Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 5 destroyers, 14 fighters, 5 submarines, 1 tactical_bomber and 6 transports Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 8 Sea Zone: 4 submarines EDIT: Turning off Edit Mode 1 bomber moved from Russia to Belarus 3 fighters moved from Bryansk to Belarus 1 bomber moved from India to Persia 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 4 fighters moved from Gibraltar to 110 Sea Zone 3 infantry moved from Karelia to Novgorod 1 armour and 2 mech_infantrys moved from Norway to Vyborg 3 transports moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 5 Sea Zone to 16 Sea Zone 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 10 fighters and 2 tactical_bombers moved from 5 Sea Zone to 8 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 bomber moved from Persia to Iraq Place Units - Americans 2 armour and 1 mech_infantry placed in Novgorod 3 infantry placed in Norway Americans undo move 2. Americans undo move 1. 3 bombers placed in Novgorod 2 armour and 1 mech_infantry placed in Norway 6 infantry placed in Central United States 1 harbour placed in Aleutian Islands Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 8 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,6,2,1,2,2,5,3,3,4,6,2,6,1,4,6,6,5,2,3,2,3,2,4,2,4,3,2,2,1,5,3,3,6,6,1,4,4,1,1,1,1,6,5,2,2,5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5 Americans collect 67 PUs (3 lost to blockades); end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 1.33 Japanese AA : -0.17 Germans AA : -0.17 Germans regular : -0.33
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 2 armour, 3 bombers, 1 harbour, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Bryansk to Baltic States 3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from Novgorod to Baltic States 1 armour moved from Novgorod to Baltic States 3 mech_infantrys moved from Karelia to Baltic States 1 bomber moved from Northwest Persia to Russia 1 bomber moved from Persia to India 1 armour moved from Korea to Amur Americans take Amur from Japanese 1 armour moved from Amur to Sakha Americans take Sakha from Japanese 1 artillery, 3 infantry and 1 mech_infantry moved from Korea to Manchuria Combat - Americans Americans creates battle in territory 6 Sea Zone Strategic bombing raid in Russia Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Russia causes 6 damage total. Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in India causes 5 damage total. Battle in Normandy Bordeaux Battle in Manchuria Americans attack with 1 artillery, 3 infantry and 1 mech_infantry Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Manchuria, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Manchuria Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Manchuria, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manchuria Americans roll dice for 1 artillery and 1 mech_infantry in Manchuria, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Manchuria, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Manchuria Americans win, taking Normandy Bordeaux from Germans, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is -2 Casualties for Americans: 3 infantry and 1 mech_infantry Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Turning off Edit Mode Battle in Baltic States Americans attack with 4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys Germans defend with 1 infantry Americans roll dice for 4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys in Baltic States, round 2 : 7/22 hits, 5.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Americans win, taking Baltic States from Germans with 4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 4 submarines EDIT: Turning off Edit Mode Battle in 6 Sea Zone Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 5 destroyers, 14 fighters, 5 submarines, 1 tactical_bomber and 6 transports Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 8 Sea Zone: 4 submarines EDIT: Turning off Edit Mode 1 bomber moved from Russia to Belarus 3 fighters moved from Bryansk to Belarus 1 bomber moved from India to Persia 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 4 fighters moved from Gibraltar to 110 Sea Zone 3 infantry moved from Karelia to Novgorod 1 armour and 2 mech_infantrys moved from Norway to Vyborg 3 transports moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 5 Sea Zone to 16 Sea Zone 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 10 fighters and 2 tactical_bombers moved from 5 Sea Zone to 8 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 bomber moved from Persia to Iraq Place Units - Americans 2 armour and 1 mech_infantry placed in Novgorod 3 infantry placed in Norway Americans undo move 2. Americans undo move 1. 3 bombers placed in Novgorod 2 armour and 1 mech_infantry placed in Norway 6 infantry placed in Central United States 1 harbour placed in Aleutian Islands Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 8 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,6,2,1,2,2,5,3,3,4,6,2,6,1,4,6,6,5,2,3,2,3,2,4,2,4,3,2,2,1,5,3,3,6,6,1,4,4,1,1,1,1,6,5,2,2,5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5 Americans collect 67 PUs (3 lost to blockades); end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 5 artilleries and 15 infantry moved from Bryansk to Belarus 1 armour, 3 fighters and 1 tactical_bomber moved from Novgorod to Baltic States 2 aaGuns and 2 infantry moved from Karelia to Novgorod 1 artillery, 26 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq 5 fighters and 1 tactical_bomber moved from Persia to Belarus 3 artilleries and 1 infantry moved from Persia to Iraq 1 battleship moved from 5 Sea Zone to 8 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 3 infantry moved from Egypt to Trans-Jordan 4 fighters moved from Gibraltar to Normandy Bordeaux Place Units - British 3 transports placed in 110 Sea Zone 3 infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1 British collect 32 PUs (2 lost to blockades); end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 4 fighters EDIT: Adding units owned by British to United Kingdom: 4 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 1.33 Japanese AA : -0.17 Germans AA : -0.17 Germans regular : -0.33
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Russia to Bryansk 3 infantry moved from Romania to Slovakia Hungary 2 infantry moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Western Germany to France 2 mech_infantrys moved from Southern Italy to Western Germany 1 armour moved from Southern Italy to Western Germany 6 infantry moved from Northern Italy to Greater Southern Germany 7 infantry moved from Southern Italy to Northern Italy 2 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Eastern Poland to Germany Combat - Italians Battle in Bryansk Italians attack with 1 bomber and 2 mech_infantrys French defend with 2 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Bryansk Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Bryansk Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Bryansk Italians win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 2 mech_infantrys Casualties for French: 2 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Western Germany 2 mech_infantrys moved from Russia to Archangel 2 armour moved from Russia to Archangel 4 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,4,1,5 Italians collect 10 PUs (8 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : 0.33
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Siberia to Soviet Far East ANZAC take Soviet Far East from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 artillery moved from Siberia to 5 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 5 Sea Zone to 8 Sea Zone 1 artillery moved from 8 Sea Zone to Aleutian Islands 2 infantry moved from New South Wales to South Australia 2 aaGuns, 1 armour, 1 artillery, 4 fighters, 1 infantry and 2 mech_infantrys moved from New South Wales to Queensland 2 mech_infantrys moved from Queensland to South Australia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 14 PUs Combat Move - French 1 fighter moved from Novgorod to Baltic States Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 factory_upgrade and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 8 mech_infantrys moved from Eastern Poland to Poland 2 bombers moved from Eastern Poland to Normandy Bordeaux 2 bombers moved from Western Germany to Normandy Bordeaux 3 infantry moved from France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 mech_infantrys moved from Western Germany to France 4 infantry moved from Yugoslavia to Slovakia Hungary 4 infantry moved from Bulgaria to Yugoslavia 1 artillery moved from Bulgaria to Yugoslavia 1 infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 infantry moved from Rostov to Ukraine 1 infantry moved from Russia to Bryansk Germans take Bryansk from Russians 1 infantry moved from Russia to Smolensk 12 armour and 47 mech_infantrys moved from Russia to Archangel 30 artilleries and 29 infantry moved from Caucasus to Northwest Persia 6 fighters moved from Volgograd to Yugoslavia 5 tactical_bombers moved from Volgograd to Yugoslavia 3 infantry moved from Poland to Germany 16 infantry moved from Eastern Poland to Slovakia Hungary 7 mech_infantrys moved from Romania to Slovakia Hungary 3 artilleries moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 1 armour moved from Volgograd to Northwest Persia 2 armour moved from Volgograd to Ukraine 4 mech_infantrys moved from Volgograd to Ukraine 1 mech_infantry moved from Poland to Western Germany 8 mech_infantrys moved from Poland to Germany 7 mech_infantrys moved from Slovakia Hungary to Germany 2 infantry moved from Germany to Slovakia Hungary 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 2 infantry moved from Bessarabia to Ukraine Combat - Germans Battle in Normandy Bordeaux Germans attack with 4 bombers, 3 infantry and 3 mech_infantrys Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 4 bombers, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/10 hits, 3.67 expected hits Americans roll dice for 1 armour, 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.17 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 4 bombers and 3 mech_infantrys in Normandy Bordeaux, round 3 : 2/7 hits, 3.17 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.50 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 4 bombers and 3 mech_infantrys in Normandy Bordeaux, round 4 : 5/7 hits, 3.17 expected hits Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 1/2 hits, 0.83 expected hits 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry and 1 mech_infantry Casualties for Americans: 1 armour, 1 artillery and 4 infantry Non Combat Move - Germans 2 bombers moved from Normandy Bordeaux to Western Germany 2 bombers moved from Normandy Bordeaux to France 3 aaGuns moved from Caucasus to Rostov 3 aaGuns moved from Southern Italy to Northern Italy Place Units - Germans Units in Germany being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Germany Germans undo move 1. 3 infantry placed in Germany Units in Germany being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Germany 10 infantry placed in Western Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,3,3,5 Germans collect 50 PUs (4 lost to blockades); end with 50 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Germans regular : -1.00
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Combat Move - Russians 3 armour, 11 artilleries and 55 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans Combat - Russians Non Combat Move - Russians 3 aaGuns moved from Belarus to Eastern Poland 1 aaGun moved from Persia to Iraq Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 78 PUs; 6 SuicideAttackTokens; Japanese buy 1 fighter, 4 infantry, 3 mech_infantrys and 4 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Jehol to Manchuria 2 infantry moved from Yakut S.S.R. to Buryatia 2 mech_infantrys moved from India to West India Japanese take West India from UK_Pacific 3 armour moved from India to West India 6 artilleries and 2 infantry moved from Burma to India 2 mech_infantrys moved from Kazakhstan to Rostov 3 mech_infantrys moved from Sikang to Turkmenistan 2 mech_infantrys moved from Yunnan to Sikang 1 armour moved from Yunnan to Sikang 5 artilleries moved from Yunnan to Burma 7 fighters and 7 tactical_bombers moved from Yunnan to Caucasus 2 artilleries moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 9 infantry moved from Japan to 6 Sea Zone 2 artilleries moved from Java to 42 Sea Zone 2 artilleries, 3 destroyers and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone Japanese take 6 Sea Zone from UK_Pacific 1 submarine moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from 6 Sea Zone to 7 Sea Zone 3 fighters moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to Manchuria Combat - Japanese Battle in Manchuria Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Americans defend with 1 artillery; Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 artillery Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters in 16 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 7 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters in 7 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 7 Sea Zone Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 artilleries, 2 battleships, 10 carriers, 2 cruisers, 5 destroyers, 5 fighters, 9 infantry, 1 mech_infantry, 3 submarines and 6 transports moved from 6 Sea Zone to 33 Sea Zone 2 artilleries, 9 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 4 fighters moved from 7 Sea Zone to Japan 4 fighters moved from 16 Sea Zone to Japan 1 fighter moved from Manchuria to Jehol 1 tactical_bomber moved from Manchuria to Jehol 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 submarine moved from 18 Sea Zone to 33 Sea Zone 2 artilleries moved from 35 Sea Zone to Philippines Place Units - Japanese 3 mech_infantrys placed in India 1 fighter, 4 infantry and 4 tactical_bombers placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.33 Japanese regular : -1.33
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 7 bombers and 1 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Belarus to Germany 3 bombers moved from Novgorod to Germany 1 armour moved from Baltic States to Poland Americans take Poland from Germans 1 armour moved from Poland to Eastern Poland Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 6,6,5 and causes: 17 damage to unit: factory_upgrade Bombing raid in Germany causes 17 damage total. Non Combat Move - Americans 3 bombers moved from Germany to Eastern Poland 3 armour, 2 artilleries, 9 infantry and 7 mech_infantrys moved from Baltic States to Eastern Poland 1 armour and 2 mech_infantrys moved from Vyborg to Baltic States 3 fighters moved from Belarus to Eastern Poland 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports moved from 110 Sea Zone to 91 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 infantry, 5 submarines, 2 tactical_bombers and 1 transport moved from 8 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Western United States to Hawaiian Islands 3 infantry moved from Novgorod to Belarus 2 armour and 1 mech_infantry moved from Norway to Vyborg 1 bomber moved from Iraq to Eastern Poland 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 99 Sea Zone Place Units - Americans 1 infantry placed in Novgorod 7 bombers placed in Western United States Turn Complete - Americans Americans collect 70 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 bombers and 4 infantry; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 3 fighters and 1 tactical_bomber moved from Baltic States to Eastern Poland 5 artilleries, 5 fighters, 15 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland 1 aaGun moved from Novgorod to Belarus 3 armour, 4 artilleries, 30 infantry and 5 mech_infantrys moved from Iraq to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 battleship moved from 8 Sea Zone to 26 Sea Zone Place Units - British 1 infantry placed in Iraq 3 infantry placed in Egypt 2 bombers placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6 British collect 32 PUs (2 lost to blockades); end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans AA : 0.33
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Slovakia Hungary to Poland Germans take Poland from Americans 2 infantry moved from Slovakia Hungary to Germany 1 infantry moved from Slovakia Hungary to Germany 3 infantry moved from Northern Italy to Western Germany 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 infantry moved from Northern Italy to France 1 mech_infantry moved from Germany to Greater Southern Germany Combat - Italians Non Combat Move - Italians 2 aaGuns and 7 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Western Germany Place Units - Italians 2 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,5,5,2,5,1 Italians collect 7 PUs (11 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Slovakia Hungary to Poland Germans take Poland from Americans 2 infantry moved from Slovakia Hungary to Germany 1 infantry moved from Slovakia Hungary to Germany 3 infantry moved from Northern Italy to Western Germany 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 infantry moved from Northern Italy to France 1 mech_infantry moved from Germany to Greater Southern Germany Combat - Italians Non Combat Move - Italians 2 aaGuns and 7 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Western Germany Place Units - Italians 2 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,5,5,2,5,1 Italians collect 7 PUs (11 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 8 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry and 2 mech_infantrys moved from South Australia to New South Wales 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 2 aaGuns, 1 armour, 1 artillery, 4 fighters and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Baltic States to Eastern Poland Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 17x factory_upgrade; Remaining resources: 50 PUs; Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 tactical_bombers moved from Yugoslavia to 99 Sea Zone 3 fighters moved from Yugoslavia to 99 Sea Zone 2 bombers moved from Western Germany to Baltic States 2 bombers moved from France to Baltic States 2 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Bryansk to Belarus 1 infantry moved from Smolensk to Belarus 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from British 1 armour, 33 artilleries, 30 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq 1 armour moved from Archangel to Belarus 1 mech_infantry moved from Archangel to Belarus 2 mech_infantrys moved from Archangel to Belarus 11 armour and 44 mech_infantrys moved from Archangel to Novgorod 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine Combat - Germans Battle in Novgorod Germans attack with 11 armour and 44 mech_infantrys British defend with 1 aaGun and 2 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 11 armour and 44 mech_infantrys in Novgorod, round 2 : 11/55 hits, 12.83 expected hits Americans roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the British, 1 infantry owned by the Americans and 2 infantry owned by the British lost in Novgorod Germans win, taking Novgorod from Americans with 11 armour and 44 mech_infantrys remaining. Battle score for attacker is 14 Casualties for British: 1 aaGun and 2 infantry Casualties for Americans: 1 infantry Battle in 99 Sea Zone Germans attack with 3 fighters and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 99 Sea Zone Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Baltic States Germans attack with 4 bombers and 2 mech_infantrys Americans defend with 1 armour and 2 mech_infantrys Germans roll dice for 4 bombers and 2 mech_infantrys in Baltic States, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 2 : 1/3 hits, 1.17 expected hits 1 armour owned by the Americans, 1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Baltic States Germans win, taking Baltic States from Americans with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 armour and 2 mech_infantrys Battle in Iraq Germans attack with 1 armour, 33 artilleries, 30 infantry and 2 mech_infantrys British defend with 1 factory_minor and 1 infantry; Russians defend with 1 aaGun Germans roll dice for 1 armour, 33 artilleries, 30 infantry and 2 mech_infantrys in Iraq, round 2 : 19/66 hits, 22.17 expected hits British roll dice for 1 aaGun and 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Russians and 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 armour, 33 artilleries, 30 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun Casualties for British: 1 infantry Battle in Belarus Germans attack with 1 armour, 2 infantry and 3 mech_infantrys British defend with 1 aaGun; Americans defend with 3 infantry Germans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Belarus, round 2 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits 1 aaGun owned by the British and 2 infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour and 3 mech_infantrys in Belarus, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 3 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 4 : 2/3 hits, 0.83 expected hits Russians roll dice for 3 infantry in Belarus, round 4 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Belarus Germans win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry and 2 mech_infantrys Casualties for British: 1 aaGun Casualties for Americans: 3 infantry Non Combat Move - Germans 5 infantry moved from Russia to Bryansk 3 artilleries moved from Russia to Bryansk 3 aaGuns moved from Rostov to Ukraine 3 fighters moved from 99 Sea Zone to Southern Italy 2 tactical_bombers moved from 99 Sea Zone to Southern Italy 3 fighters moved from Yugoslavia to Western Germany 3 tactical_bombers moved from Yugoslavia to Western Germany 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 3 mech_infantrys moved from France to Western Germany 5 mech_infantrys moved from Germany to Greater Southern Germany 22 infantry moved from Slovakia Hungary to Germany 4 infantry moved from Yugoslavia to Greater Southern Germany 1 artillery moved from Yugoslavia to Greater Southern Germany 5 mech_infantrys moved from Germany to Greater Southern Germany 3 mech_infantrys moved from Germany to Greater Southern Germany 3 aaGuns moved from Northern Italy to Western Germany 10 infantry moved from Western Germany to Germany 4 bombers moved from Baltic States to Western Germany 3 mech_infantrys moved from Greater Southern Germany to Western Germany 2 mech_infantrys moved from Greater Southern Germany to Western Germany 1 destroyer moved from 113 Sea Zone to 125 Sea Zone Place Units - Germans 1 artillery placed in France 1 artillery placed in Germany 9 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,4,4,6,1,5 Germans collect 60 PUs (1 lost to blockades); end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Russians regular : 0.67 Germans regular : -5.67 British regular : -0.33