StickyBomb L vs jkeller X oob +27


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
            1 mech_infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 submarine moved from 39 Sea Zone to 36 Sea Zone
            1 bomber moved from Gibraltar to Western Germany
            1 bomber moved from Gibraltar to Western Germany
            1 destroyer moved from 112 Sea Zone to 123 Sea Zone
            1 fighter moved from 112 Sea Zone to 123 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 1/1 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Western Germany causes 5 damage total. 
            Battle in New Guinea
            Battle in Soviet Far East
            Battle in 36 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                Japanese win, taking New Guinea from Japanese, taking Soviet Far East from Japanese with 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 123 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 123 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 123 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
            Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
            Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
    
        Non Combat Move - Americans
            1 fighter moved from 123 Sea Zone to Iceland
            1 bomber moved from Western Germany to Norway
            1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 artilleries moved from 112 Sea Zone to Norway
            2 infantry moved from 112 Sea Zone to Norway
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns moved from Eastern United States to Central United States
    
        Place Units - Americans
            3 armour placed in Norway
            1 armour, 1 artillery, 1 fighter and 2 infantry placed in Western United States
            1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : -1.17
    Germans AA : 0.67
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @jkeller battle in Syria, the Brits have 7 planes sitting in Persia which are meant to attack but I forgot to move them. I have already moved into the combat stage, but have not yet started this battle. I will roll the dice here on the forum for those planes if the land units do not kill on first round - let me know if any issue.


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
            1 mech_infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 submarine moved from 39 Sea Zone to 36 Sea Zone
            1 bomber moved from Gibraltar to Western Germany
            1 bomber moved from Gibraltar to Western Germany
            1 destroyer moved from 112 Sea Zone to 123 Sea Zone
            1 fighter moved from 112 Sea Zone to 123 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 1/1 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Western Germany causes 5 damage total. 
            Battle in New Guinea
            Battle in Soviet Far East
            Battle in 36 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                Japanese win, taking New Guinea from Japanese, taking Soviet Far East from Japanese with 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 123 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 123 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 123 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
            Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
            Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
    
        Non Combat Move - Americans
            1 fighter moved from 123 Sea Zone to Iceland
            1 bomber moved from Western Germany to Norway
            1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 artilleries moved from 112 Sea Zone to Norway
            2 infantry moved from 112 Sea Zone to Norway
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns moved from Eastern United States to Central United States
    
        Place Units - Americans
            3 armour placed in Norway
            1 armour, 1 artillery, 1 fighter and 2 infantry placed in Western United States
            1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 2 artilleries, 1 carrier, 3 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Trans-Jordan to Syria
            1 mech_infantry moved from Iraq to Caucasus
                  Russians take Caucasus from Germans
            1 bomber moved from Norway to Western Germany
            1 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
    
        Combat - British
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany causes 0 damage total. 
            Battle in Syria
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to Burma
            2 artilleries moved from India to Burma
            1 mech_infantry moved from West India to Burma
            2 infantry moved from West India to Eastern Persia
            3 infantry moved from Persia to Northwest Persia
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Trans-Jordan to Egypt
            1 artillery, 4 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            3 armour moved from Persia to Northwest Persia
            1 artillery moved from Trans-Jordan to Iraq
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Norway to 112 Sea Zone
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from Persia to Egypt
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 airfield placed in Persia
            1 artillery and 1 fighter placed in United Kingdom
            1 destroyer and 1 transport placed in 106 Sea Zone
            1 carrier and 2 destroyers placed in 71 Sea Zone
            1 artillery and 2 infantry placed in Iraq
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,3,4,2,2
            British collect 35 PUs (1 lost to blockades); end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Italians regular : -0.33
    Japanese regular : -1.50
    Germans AA : 1.50
    Germans regular : -0.17
    British regular : 1.50
    

    Savegame

  • '22

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 armour moved from Tobruk to Libya
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from 94 Sea Zone to Tunisia
            2 infantry moved from 94 Sea Zone to Tunisia
            1 artillery moved from 94 Sea Zone to Tunisia
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 99 Sea Zone to 94 Sea Zone
            1 fighter moved from Southern Italy to Tunisia
            1 bomber moved from Southern Italy to Tunisia
            1 fighter moved from 94 Sea Zone to Tunisia
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 armour
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 mech_infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Libya
                Americans win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
            Battle in Tunisia
                Italians attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                British defend with 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 armour, 1 artillery and 2 mech_infantrys
                    Italians roll dice for 1 battleship and 2 cruisers in Tunisia, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/7 hits, 2.67 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Tunisia, round 2 : 3/7 hits, 2.50 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the French, 2 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Tunisia
                    Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Tunisia, round 3 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Tunisia
                1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
                Americans win with 1 armour remaining. Battle score for attacker is 8
                Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
                Casualties for Americans: 1 artillery and 2 mech_infantrys
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Tunisia to 94 Sea Zone
            1 bomber moved from Tunisia to Southern Italy
            1 mech_infantry moved from Northern Italy to Southern France
            1 mech_infantry moved from Southern Italy to Western Germany
            1 mech_infantry moved from Southern Italy to Western Germany
            4 aaGuns, 1 artillery, 1 bomber and 3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern France
            1 infantry placed in Northern Italy
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
            Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -1.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                    ANZAC roll dice for 1 armour in Dutch New Guinea, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 armour in Dutch New Guinea, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame

  • '22

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_major; Remaining resources: 67 PUs; 
            Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Finland
            1 fighter moved from Novgorod to Karelia
            1 tactical_bomber moved from Novgorod to Karelia
            1 infantry moved from Vologda to Samara
            1 armour moved from Urals to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Urals
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Bryansk to Smolensk
            2 mech_infantrys moved from Archangel to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            1 armour moved from Volgograd to Bryansk
            2 mech_infantrys moved from Bryansk to Caucasus
            1 tactical_bomber moved from Bryansk to Caucasus
            1 fighter moved from Archangel to Samara
            1 tactical_bomber moved from Archangel to Samara
            2 infantry moved from Bryansk to Tambov
            1 bomber moved from Western Germany to Caucasus
            1 tactical_bomber moved from Novgorod to Tambov
            1 tactical_bomber moved from Novgorod to Tambov
            1 mech_infantry moved from Novgorod to Bryansk
            1 mech_infantry moved from Novgorod to Karelia
            1 infantry moved from Denmark to Western Germany
            4 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Denmark to Germany
            1 artillery moved from Germany to Western Germany
            10 mech_infantrys moved from Western Germany to Germany
            1 mech_infantry moved from Western Germany to Germany
            1 mech_infantry moved from Urals to Samara
    
        Combat - Germans
            Battle in Finland
            Battle in Karelia
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Karelia
                Germans win, taking Finland from British, taking Karelia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tambov
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 3 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
            EDIT: Removing units owned by Germans from Germany: 5 mech_infantrys
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Caucasus to Bryansk
            1 bomber moved from Caucasus to Bryansk
            2 tactical_bombers moved from Tambov to Bryansk
            1 fighter moved from Samara to Bryansk
            1 tactical_bomber moved from Samara to Bryansk
            1 tactical_bomber moved from Karelia to Western Germany
            1 fighter moved from Karelia to Western Germany
            1 mech_infantry moved from Urals to Nenetsia
            1 mech_infantry moved from Western Germany to Poland
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Poland: 6 mech_infantrys
            EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
            EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
            EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Germany
            10 infantry placed in Western Germany
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Volgograd
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kansu to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Kansu to Olgiy
                  Russians take Olgiy from Japanese
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Samara to Russia
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Vologda to Russia
            1 aaGun moved from Kansu to Olgiy
            1 aaGun and 4 infantry moved from Kansu to Olgiy
    
        Place Units - Russians
            2 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 0.17
    

    Savegame

  • '22

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters moved from 6 Sea Zone to Soviet Far East
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
            1 fighter moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to India
            2 fighters moved from Kwangsi to India
            1 tactical_bomber moved from Kwangsi to India
            1 artillery moved from Yunnan to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Sikang to Tsinghai
            3 mech_infantrys moved from Shensi to Tsinghai
            4 infantry moved from Shensi to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 artillery moved from Suiyuyan to Kansu
            1 infantry moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 fighter moved from 6 Sea Zone to Soviet Far East
            1 tactical_bomber moved from 6 Sea Zone to 4 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to Soviet Far East
            1 fighter moved from 42 Sea Zone to Dutch New Guinea
            1 fighter moved from Philippines to 46 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 carrier moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from Evenkiyskiy to Urals
            1 infantry moved from Korea to Amur
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 4 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 4 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Soviet Far East
                Japanese attack with 4 fighters and 3 tactical_bombers
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in Soviet Far East, round 2 : 5/7 hits, 4.00 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Kansu
                Japanese attack with 1 artillery and 5 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery and 5 infantry in Kansu, round 2 : 0/6 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 1 artillery and 4 infantry in Kansu, round 3 : 0/5 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in Kansu, round 4 : 1/5 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 artillery and 4 infantry in Kansu, round 5 : 1/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Tsinghai
                Japanese attack with 1 infantry and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 3 mech_infantrys in Tsinghai, round 2 : 0/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 3 mech_infantrys in Tsinghai, round 3 : 1/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 armour
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 armour in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 armour
            Battle in Shan State
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in India
                Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 4/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
                Japanese captures 7PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from India to Yunnan
            2 fighters moved from India to Yunnan
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from Soviet Far East to 6 Sea Zone
            1 fighter moved from 46 Sea Zone to 34 Sea Zone
            1 fighter moved from 34 Sea Zone to Paulau Island
            1 fighter moved from Dutch New Guinea to 45 Sea Zone
            1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Kwangsi to Yunnan
            3 mech_infantrys moved from Kweichow to Yunnan
            3 mech_infantrys moved from Kiangsu to Kweichow
            3 artilleries moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            3 infantry moved from 36 Sea Zone to French Indo China
            3 artilleries moved from 36 Sea Zone to French Indo China
            1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 aaGun moved from Yunnan to French Indo China
            2 mech_infantrys moved from Yunnan to French Indo China
    
        Place Units - Japanese
            1 carrier, 2 fighters, 1 submarine and 1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Americans regular : 0.67
    Japanese regular : -2.17
    UK_Pacific regular : 2.33
    ANZAC regular : 0.50
    Russians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 bombers, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 bomber moved from Norway to Germany
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Germany causes 5 damage total. 
            Battle in Dutch New Guinea
                Americans attack with 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 7 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 8 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 8 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 9 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 9 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 10 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 10 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Dutch New Guinea
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Germany to United Kingdom
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from Tunisia to Morocco
            1 infantry moved from Norway to 112 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 3 submarines and 4 transports moved from 112 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Iceland to 91 Sea Zone
            1 destroyer moved from 123 Sea Zone to 106 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 infantry placed in Norway
            3 transports placed in 10 Sea Zone
            1 armour, 2 artilleries, 1 bomber and 3 infantry placed in Western United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Japanese regular : -2.00
    Germans AA : -0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 bombers, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 bomber moved from Norway to Germany
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Germany causes 5 damage total. 
            Battle in Dutch New Guinea
                Americans attack with 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 7 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 8 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 8 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 9 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 9 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 10 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 10 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Dutch New Guinea
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Germany to United Kingdom
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from Tunisia to Morocco
            1 infantry moved from Norway to 112 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 3 submarines and 4 transports moved from 112 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Iceland to 91 Sea Zone
            1 destroyer moved from 123 Sea Zone to 106 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 infantry placed in Norway
            3 transports placed in 10 Sea Zone
            1 armour, 2 artilleries, 1 bomber and 3 infantry placed in Western United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Norway to 127 Sea Zone
            1 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from Persia to Caucasus
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Burma to 39 Sea Zone
            1 fighter moved from Persia to Caucasus
    
        Combat - British
            Battle in 127 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 127 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 39 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caucasus
                British attack with 3 fighters and 3 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 3 fighters and 3 infantry in Caucasus, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            2 artilleries and 2 infantry moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Syria to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            1 tactical_bomber moved from Persia to 81 Sea Zone
            1 fighter moved from Persia to 81 Sea Zone
            1 fighter moved from Persia to Egypt
            1 fighter moved from Caucasus to Persia
            1 fighter moved from 127 Sea Zone to Norway
            1 fighter moved from Caucasus to Russia
            1 fighter moved from Caucasus to Persia
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
            3 infantry moved from Persia to Northwest Persia
            2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from 39 Sea Zone to Burma
            1 infantry moved from Shan State to Burma
            1 carrier and 2 destroyers moved from 71 Sea Zone to 81 Sea Zone
            1 submarine moved from 81 Sea Zone to 99 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 destroyer and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from Algeria to Morocco
    
        Place Units - British
            3 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
            1 mech_infantry placed in Egypt
            2 submarines placed in 81 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Japanese regular : -2.00
    Germans AA : -0.17
    Germans regular : 0.33
    British regular : 0.00
    

    Savegame

  • '22

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to Smolensk
            1 infantry moved from Bryansk to Smolensk
            2 fighters moved from 94 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from British with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Smolensk
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Smolensk to Bryansk
            4 aaGuns, 1 artillery and 4 infantry moved from Northern Italy to Southern Italy
            3 infantry moved from Southern France to Northern Italy
            1 mech_infantry moved from Southern France to Yugoslavia
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 94 Sea Zone to 97 Sea Zone
            2 infantry moved from Albania to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from 93 Sea Zone to Southern Italy
    
        Place Units - Italians
            2 destroyers placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : -0.67
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Burma to India
            3 fighters moved from Burma to India
    
        Combat - ANZAC
            Battle in India
                ANZAC attack with 3 fighters and 1 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC roll dice for 3 fighters and 1 infantry in India, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                ANZAC win, taking India from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from India to Burma
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            2 aaGuns, 2 artilleries and 4 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry
            EDIT: Adding units owned by ANZAC to Iraq: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.67
    

    Savegame

  • '22

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 68 PUs; 
            Germans buy 3 artilleries, 1 destroyer, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Samara
            1 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Karelia to Archangel
            1 infantry moved from Finland to Karelia
            4 mech_infantrys moved from Eastern Poland to Bryansk
            2 infantry moved from Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            2 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Samara
            1 fighter moved from Bryansk to Caucasus
            1 tactical_bomber moved from Bryansk to Caucasus
            2 infantry moved from Bryansk to Tambov
            1 tactical_bomber moved from Bryansk to Caucasus
            1 bomber moved from Western Germany to Tambov
            1 bomber moved from Bryansk to Caucasus
            2 tactical_bombers moved from Bryansk to Samara
            1 mech_infantry moved from Urals to Novosibirsk
            1 armour moved from Urals to Novosibirsk
            1 mech_infantry moved from Nenetsia to Novosibirsk
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            3 mech_infantrys moved from Poland to Belarus
            1 fighter moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            3 mech_infantrys moved from Poland to Belarus
            3 infantry moved from Germany to Western Germany
            1 artillery moved from Western Germany to France
    
        Combat - Germans
            Battle in Novosibirsk
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 3/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Samara, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Tambov to Bryansk
            1 fighter moved from Caucasus to Bryansk
            2 tactical_bombers moved from Caucasus to Bryansk
            2 tactical_bombers moved from Samara to Bryansk
            1 bomber moved from Caucasus to Southern Italy
            1 mech_infantry moved from Bryansk to Vologda
            7 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            1 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            1 fighter and 2 mech_infantrys placed in Western Germany
            3 artilleries placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
            Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.67
    Germans regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            5 infantry moved from Olgiy to Dzavhan
                  Russians take Dzavhan from Japanese
            4 fighters moved from Russia to Tambov
            3 armour, 11 artilleries and 64 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 4 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 4 fighters and 2 infantry in Tambov, round 2 : 3/6 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Samara
                Russians attack with 3 armour, 11 artilleries and 64 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 3 armour, 11 artilleries and 64 infantry in Samara, round 2 : 22/78 hits, 17.67 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 3 armour, 11 artilleries and 64 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Russia to Samara
            2 aaGuns moved from Olgiy to Dzavhan
            1 fighter and 1 tactical_bomber moved from Vologda to Persia
            4 fighters moved from Tambov to Persia
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 4.67
    

    Savegame

  • '22

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Kansu to Olgiy
                  Japanese take Olgiy from Russians
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            2 fighters moved from Yunnan to India
            2 tactical_bombers moved from Yunnan to India
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Amur to Siberia
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in India
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in India
                Japanese captures 0PUs while taking UK_Pacific capital
                Japanese win, taking Caroline Islands from Americans, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 5 fighters, 5 submarines and 5 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 5 fighters, 5 submarines and 5 tactical_bombers moved from 23 Sea Zone to 33 Sea Zone
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from Paulau Island to 33 Sea Zone
            1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from India to Yunnan
            3 mech_infantrys moved from Kweichow to Yunnan
            3 mech_infantrys moved from Kiangsu to Kweichow
            3 infantry moved from Kansu to Olgiy
            1 artillery moved from Kansu to Olgiy
            1 infantry moved from Timguska to Olgiy
            1 infantry moved from Urals to Evenkiyskiy
            3 mech_infantrys moved from Tsinghai to Olgiy
            1 infantry moved from Tsinghai to Shensi
            2 mech_infantrys moved from French Indo China to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 aaGun moved from French Indo China to Yunnan
            2 infantry moved from Yunnan to French Indo China
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
            2 artilleries, 2 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.50
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 armour, 2 artilleries and 7 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 fighters moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
    
        Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 93 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Tobruk to Egypt
            4 fighters moved from 93 Sea Zone to 92 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 bomber moved from Western United States to Queensland
            1 armour and 2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 5 submarines, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 bomber moved from United Kingdom to Gibraltar
            1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 infantry and 2 mech_infantrys placed in Norway
            2 infantry placed in Central United States
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 armour, 2 artilleries and 7 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 fighters moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
    
        Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 93 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Tobruk to Egypt
            4 fighters moved from 93 Sea Zone to 92 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 bomber moved from Western United States to Queensland
            1 armour and 2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 5 submarines, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 bomber moved from United Kingdom to Gibraltar
            1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 infantry and 2 mech_infantrys placed in Norway
            2 infantry placed in Central United States
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 airfield, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            1 artillery moved from Burma to India
            1 infantry moved from Burma to Shan State
            2 infantry moved from Burma to India
            1 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 tactical_bomber moved from Burma to India
            1 fighter moved from Burma to 39 Sea Zone
    
        Combat - British
            Battle in Cyprus
            Battle in 39 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                British win, taking Cyprus from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in India
                British attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 6 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Burma
            1 tactical_bomber moved from India to Burma
            1 fighter moved from 39 Sea Zone to Burma
            2 fighters moved from Persia to Egypt
            2 infantry moved from Eastern Persia to West India
            3 infantry moved from Persia to Northwest Persia
            2 artilleries and 3 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Egypt to Iraq
            1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Russia to Persia
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 fighter moved from Norway to United Kingdom
    
        Place Units - British
            3 infantry placed in Iraq
            2 infantry and 1 mech_infantry placed in Persia
            1 airfield placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -1.33
    Italians regular : -0.33
    British regular : -1.67
    

    Savegame

  • '22

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Smolensk to Vologda
            1 bomber moved from Bryansk to Vologda
            1 fighter moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 submarine and 1 transport
                1 submarine owned by the British submerged
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Vologda
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Italians win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Vologda to Rostov
            1 infantry moved from Bryansk to Rostov
            2 armour moved from Bryansk to Rostov
            2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            3 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Yugoslavia to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
            Italians collect 16 PUs (2 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 infantry moved from Iraq to Northwest Persia
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to South Australia
            1 artillery moved from South Australia to New South Wales
            1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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