VampyreLayer (al) vs Enigma (ax)
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PUCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 2 PUs; Combat Move - Americans 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone 4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany 2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 1 infantry moved from 112 Sea Zone to Western Germany 3 armour moved from Southern France to Western Germany 1 mech_infantry moved from Southern France to Western Germany 1 bomber moved from United Kingdom to Western Germany Combat - Americans Battle in Western Germany Americans attack with 3 armour, 6 artilleries, 1 bomber, 5 infantry and 1 mech_infantry Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 2 battleships and 1 cruiser in Western Germany, round 2 : 2/3 hits, 1,83 expected hits Americans roll dice for 3 armour, 6 artilleries, 1 bomber, 5 infantry and 1 mech_infantry in Western Germany, round 2 : 8/16 hits, 6,17 expected hits Germans roll dice for 2 armour and 6 infantry in Western Germany, round 2 : 2/8 hits, 3,00 expected hits 6 infantry owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the Americans lost in Western Germany Americans win, taking Western Germany from Germans with 3 armour, 6 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 24 Casualties for Americans: 2 infantry Casualties for Germans: 2 armour and 6 infantry Non Combat Move - Americans 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from Western Germany to United Kingdom 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 4 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 carriers moved from 54 Sea Zone to 62 Sea Zone 2 cruisers moved from 54 Sea Zone to 62 Sea Zone 1 battleship moved from 54 Sea Zone to 62 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone 3 fighters moved from 54 Sea Zone to 62 Sea Zone 1 transport moved from 54 Sea Zone to 51 Sea Zone Place Units - Americans 3 armour placed in Holland Belgium 1 carrier and 3 destroyers placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British Non Combat Move - British 5 transports moved from 112 Sea Zone to 110 Sea Zone 5 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 5 infantry moved from 112 Sea Zone to Western Germany 5 artilleries moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 3 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 battleship and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 92 Sea Zone to 109 Sea Zone Place Units - British 2 mech_infantrys placed in Union of South Africa 5 artilleries and 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6 British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : 2,00 Germans regular : -1,00 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 91 Sea Zone Italians take 93 Sea Zone from British 1 artillery moved from Northern Italy to Southern France Italians take Southern France from French Combat - Italians Battle in 91 Sea Zone Italians attack with 1 submarine Americans defend with 3 transports 3 transports owned by the Americans lost in 91 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Non Combat Move - Italians 1 infantry moved from Algeria to Tunisia 1 artillery moved from Greater Southern Germany to Germany 1 armour moved from Southern Italy to Greater Southern Germany 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Germany 2 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to Northern Territory 3 fighters moved from Queensland to Northern Territory Combat - ANZAC Battle in Northern Territory ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Territory, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Northern Territory, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 3 fighters moved from Northern Territory to 62 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,83 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to Northern Territory 3 fighters moved from Queensland to Northern Territory Combat - ANZAC Battle in Northern Territory ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Territory, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Northern Territory, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 3 fighters moved from Northern Territory to 62 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Purchase Units - French French buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - French 5 infantry moved from France to Southern France Combat - French Battle in Southern France French attack with 5 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour French roll dice for 5 infantry in Southern France, round 2 : 0/5 hits, 0,83 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 5 infantry in Southern France, round 3 : 2/5 hits, 0,83 expected hits Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Southern France French win, taking Southern France from Italians with 5 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - French 1 infantry moved from Egypt to Alexandria Place Units - French 1 fighter and 2 infantry placed in France Turn Complete - French Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2 French collect 15 PUs (1 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
Italians regular : -0,67 French regular : 0,33 Japanese regular : -0,67 ANZAC regular : 0,83 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 5 infantry moved from Finland to Karelia 1 armour moved from Archangel to Karelia 3 infantry moved from Novgorod to Karelia 4 bombers, 1 fighter and 4 tactical_bombers moved from Germany to Holland Belgium 1 armour moved from Rostov to Northwest Persia Germans take Caucasus from Russians Germans take Northwest Persia from Neutral_Allies 1 armour moved from Samara to Volgograd 2 armour moved from Tambov to Volgograd 1 infantry moved from Rostov to Volgograd Combat - Germans Battle in Karelia Germans attack with 1 armour, 1 artillery and 8 infantry Russians defend with 2 aaGuns and 5 infantry Germans roll dice for 1 armour, 1 artillery and 8 infantry in Karelia, round 2 : 4/10 hits, 2,33 expected hits Russians roll dice for 2 aaGuns and 5 infantry in Karelia, round 2 : 4/5 hits, 1,67 expected hits 2 infantry owned by the Russians, 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Karelia Germans roll dice for 1 armour, 1 artillery and 4 infantry in Karelia, round 3 : 2/6 hits, 1,67 expected hits Russians roll dice for 3 infantry in Karelia, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Karelia Germans roll dice for 1 armour, 1 artillery and 4 infantry in Karelia, round 4 : 4/6 hits, 1,67 expected hits Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 4 infantry Casualties for Russians: 2 aaGuns and 5 infantry Battle in Holland Belgium Germans attack with 4 bombers, 1 fighter and 4 tactical_bombers Americans defend with 3 armour and 1 factory_minor Germans roll dice for 4 bombers, 1 fighter and 4 tactical_bombers in Holland Belgium, round 2 : 4/9 hits, 5,33 expected hits Americans roll dice for 3 armour in Holland Belgium, round 2 : 2/3 hits, 1,50 expected hits 2 bombers owned by the Germans and 3 armour owned by the Americans lost in Holland Belgium Germans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Germans: 2 bombers Casualties for Americans: 3 armour Battle in Volgograd Germans attack with 3 armour and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour and 1 infantry in Volgograd, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers, 1 fighter and 4 tactical_bombers moved from Holland Belgium to Germany 2 aaGuns moved from Western Ukraine to Eastern Poland 6 armour moved from Western Ukraine to Slovakia Hungary 1 armour moved from Rostov to Western Ukraine 1 mech_infantry moved from Tambov to Western Ukraine 1 fighter moved from Novgorod to Germany Place Units - Germans 10 armour placed in Germany 3 infantry placed in Slovakia Hungary Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : 0,50 Russians regular : 0,67 Germans regular : 3,33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Novosibirsk to Vologda Russians take Vologda from Germans 2 infantry moved from Novosibirsk to Samara Russians take Samara from Germans Combat - Russians Non Combat Move - Russians 8 infantry moved from Timguska to Novosibirsk 2 aaGuns moved from Timguska to Novosibirsk Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 7 armour, 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone 2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Dutch New Guinea to New Guinea 1 artillery moved from Dutch New Guinea to New Guinea 2 tactical_bombers moved from 45 Sea Zone to New Guinea 2 fighters moved from 45 Sea Zone to New Guinea 1 armour moved from Turkmenistan to West India Japanese take Eastern Persia from British Japanese take West India from UK_Pacific 1 bomber moved from Germany to Holland Belgium 1 bomber moved from Germany to Holland Belgium 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 armour moved from Olgiy to Timguska Japanese take Timguska from Russians 2 artilleries and 4 infantry moved from Yenisey to Timguska Combat - Japanese Strategic bombing raid in Holland Belgium Americans roll AA dice in Holland Belgium : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Holland Belgium rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Holland Belgium causes 6 damage total. Battle in New Guinea Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in New Guinea, round 2 : 2/6 hits, 3,00 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Hawaiian Islands Japanese attack with 2 artilleries and 4 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Hawaiian Islands, round 2 : 1/6 hits, 1,67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 2 infantry moved from Kwangsi to Yunnan 2 armour and 1 mech_infantry moved from French Indo China to Burma 2 armour and 1 mech_infantry moved from Hunan to Burma 4 armour and 1 mech_infantry moved from Kweichow to Burma 2 armour and 1 mech_infantry moved from Malaya to Burma 1 artillery moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq Japanese take Iraq from Neutral_Axis 2 fighters moved from Persia to 80 Sea Zone 1 artillery moved from Amur to Korea 1 infantry moved from Amur to Korea 1 aaGun moved from Yenisey to Timguska 2 mech_infantrys moved from Kansu to Kweichow 2 fighters and 1 tactical_bomber moved from Russia to Germany 1 destroyer moved from 45 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from New Guinea to 33 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone 1 transport moved from 2 Sea Zone to 4 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 45 Sea Zone to 33 Sea Zone 3 carriers moved from 55 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 3 fighters moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 fighter moved from Malaya to Burma 1 bomber moved from Holland Belgium to Germany Place Units - Japanese 1 carrier and 1 destroyer placed in 80 Sea Zone 1 armour placed in Persia 1 fighter placed in Japan 3 armour placed in Malaya 3 armour placed in French Indo China 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 86 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : -1,67 Americans AA : 0,67 ANZAC regular : 0,67 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 69 PUs; Americans buy 4 artilleries, 1 destroyer, 11 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Western United States to British Columbia 1 fighter moved from 10 Sea Zone to British Columbia 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 bomber moved from United Kingdom to Denmark 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 46 Sea Zone 1 fighter moved from 62 Sea Zone to 55 Sea Zone 4 infantry moved from Morocco to Algeria French take Algeria from Italians 2 artilleries moved from Morocco to Algeria Combat - Americans Battle in Norway Battle in 26 Sea Zone Americans attack with 1 fighter Japanese defend with 3 transports 3 transports owned by the Japanese lost in 26 Sea Zone Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in 46 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 55 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 55 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Denmark Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 2 battleships in Denmark, round 2 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Denmark, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Denmark Americans win, taking Denmark from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in British Columbia Americans attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 mech_infantrys in British Columbia, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from British Columbia to 10 Sea Zone 1 fighter moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from 46 Sea Zone to 54 Sea Zone 2 carriers moved from 62 Sea Zone to 54 Sea Zone 2 cruisers moved from 62 Sea Zone to 54 Sea Zone 1 battleship moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 bomber moved from Denmark to Western Germany 4 transports moved from 109 Sea Zone to 106 Sea Zone 5 transports moved from 101 Sea Zone to 64 Sea Zone 5 transports moved from 64 Sea Zone to 11 Sea Zone 1 transport moved from 51 Sea Zone to 11 Sea Zone Place Units - Americans 3 infantry placed in Western Germany 3 infantry placed in Holland Belgium 3 artilleries and 4 infantry placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,00 Germans regular : -0,67 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PUCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 69 PUs; Americans buy 4 artilleries, 1 destroyer, 11 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Western United States to British Columbia 1 fighter moved from 10 Sea Zone to British Columbia 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 bomber moved from United Kingdom to Denmark 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 46 Sea Zone 1 fighter moved from 62 Sea Zone to 55 Sea Zone 4 infantry moved from Morocco to Algeria French take Algeria from Italians 2 artilleries moved from Morocco to Algeria Combat - Americans Battle in Norway Battle in 26 Sea Zone Americans attack with 1 fighter Japanese defend with 3 transports 3 transports owned by the Japanese lost in 26 Sea Zone Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in 46 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 55 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 55 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Denmark Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 2 battleships in Denmark, round 2 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Denmark, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Denmark Americans win, taking Denmark from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in British Columbia Americans attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 mech_infantrys in British Columbia, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from British Columbia to 10 Sea Zone 1 fighter moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from 46 Sea Zone to 54 Sea Zone 2 carriers moved from 62 Sea Zone to 54 Sea Zone 2 cruisers moved from 62 Sea Zone to 54 Sea Zone 1 battleship moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 bomber moved from Denmark to Western Germany 4 transports moved from 109 Sea Zone to 106 Sea Zone 5 transports moved from 101 Sea Zone to 64 Sea Zone 5 transports moved from 64 Sea Zone to 11 Sea Zone 1 transport moved from 51 Sea Zone to 11 Sea Zone Place Units - Americans 3 infantry placed in Western Germany 3 infantry placed in Holland Belgium 3 artilleries and 4 infantry placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany 1 artillery and 1 infantry moved from Western Germany to Northern Italy 4 fighters and 1 tactical_bomber moved from Western Germany to Northern Italy 2 fighters moved from 112 Sea Zone to Greater Southern Germany 2 fighters moved from 112 Sea Zone to Northern Italy 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory British take Tanganyika Territory from Japanese Combat - British British creates battle in territory 98 Sea Zone Battle in Northern Italy British attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor and 3 infantry British roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/9 hits, 4,33 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British win, taking 98 Sea Zone from Italians with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in Greater Southern Germany British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 armour British roll dice for 1 artillery, 2 fighters and 1 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Greater Southern Germany British win, taking Greater Southern Germany from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Non Combat Move - British 2 fighters moved from Greater Southern Germany to Western Germany 6 fighters moved from Northern Italy to Western Germany 1 tactical_bomber moved from Northern Italy to Western Germany 1 aaGun moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Western Germany 5 transports moved from 112 Sea Zone to 110 Sea Zone 2 aaGuns, 3 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 3 artilleries, 4 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns, 3 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany Place Units - British 1 artillery and 8 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 3 PUs; end with 4 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 0,67 Japanese regular : 0,00 Germans regular : -0,17 British regular : 3,00 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Germany to Greater Southern Germany 1 mech_infantry moved from Germany to Greater Southern Germany 1 fighter moved from Germany to Greater Southern Germany Combat - Italians Battle in Greater Southern Germany Italians attack with 1 artillery, 1 fighter and 1 mech_infantry British defend with 1 artillery Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Greater Southern Germany, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 artillery in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Greater Southern Germany Italians win, taking Greater Southern Germany from British with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 fighter moved from Greater Southern Germany to Southern Italy 1 submarine moved from 91 Sea Zone to 89 Sea Zone 1 armour and 1 mech_infantry moved from Germany to Yugoslavia Place Units - Italians 2 infantry placed in Northern Italy 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Italians regular : -0,17 British regular : -0,33 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 2 carriers moved from 62 Sea Zone to 54 Sea Zone 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland 1 infantry moved from Northern Territory to Queensland 1 artillery moved from Northern Territory to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 2 carriers moved from 62 Sea Zone to 54 Sea Zone 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland 1 infantry moved from Northern Territory to Queensland 1 artillery moved from Northern Territory to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Purchase Units - French French buy 5 infantry; Remaining resources: 0 PUs; Combat Move - French 2 infantry moved from France to Northern Italy 5 infantry moved from Southern France to Northern Italy 1 fighter moved from France to Northern Italy Combat - French Battle in Northern Italy French attack with 1 fighter and 7 infantry Italians defend with 1 factory_minor and 2 infantry French roll dice for 1 fighter and 7 infantry in Northern Italy, round 2 : 1/8 hits, 1,67 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Northern Italy French roll dice for 1 fighter and 7 infantry in Northern Italy, round 3 : 0/8 hits, 1,67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits French roll dice for 1 fighter and 7 infantry in Northern Italy, round 4 : 2/8 hits, 1,67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northern Italy French win, taking Northern Italy from Italians with 1 fighter and 7 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - French 1 fighter moved from Northern Italy to Western Germany Place Units - French 3 infantry placed in France 2 infantry placed in Southern France Turn Complete - French French collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : -1,33 French regular : -2,00 -
TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 23 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to 115 Sea Zone 1 armour moved from Karelia to Norway 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 2 bombers moved from Germany to Norway 2 fighters and 4 tactical_bombers moved from Germany to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 armour moved from Northwest Persia to Syria Germans take Syria from French 1 infantry moved from Volgograd to Samara 3 armour moved from Volgograd to Samara Combat - GermansCombat Hit Differential Summary :
-
@enigma Scramble?
-
@Enigma nope
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 23 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to 115 Sea Zone 1 armour moved from Karelia to Norway 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 2 bombers moved from Germany to Norway 2 fighters and 4 tactical_bombers moved from Germany to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 armour moved from Northwest Persia to Syria Germans take Syria from French 1 infantry moved from Volgograd to Samara 3 armour moved from Volgograd to Samara Combat - Germans Battle in Norway Germans attack with 1 armour, 2 bombers and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour, 2 bombers and 1 infantry in Norway, round 2 : 3/4 hits, 2,00 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Samara Germans attack with 3 armour and 1 infantry Russians defend with 2 infantry Germans roll dice for 3 armour and 1 infantry in Samara, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 3 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Novgorod to Archangel 4 infantry moved from Karelia to Finland 1 artillery moved from Karelia to Finland 2 bombers moved from Norway to Germany 2 fighters and 4 tactical_bombers moved from 113 Sea Zone to Germany 6 armour and 3 infantry moved from Slovakia Hungary to Germany 1 armour and 1 mech_infantry moved from Western Ukraine to Slovakia Hungary Place Units - Germans 1 bomber and 9 infantry placed in Germany 10 infantry placed in Slovakia Hungary Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 2 aaGuns EDIT: Adding units owned by Germans to Slovakia Hungary: 2 aaGuns EDIT: Turning off Edit Mode 3 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,2 Germans collect 51 PUs (1 lost to blockades); end with 51 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Russians regular : 0,33 Germans regular : 0,83 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - Russians 8 infantry moved from Novosibirsk to Samara 1 infantry moved from Vologda to Samara Combat - Russians Battle in Samara Russians attack with 9 infantry Germans defend with 3 armour Russians roll dice for 9 infantry in Samara, round 2 : 1/9 hits, 1,50 expected hits Germans roll dice for 3 armour in Samara, round 2 : 1/3 hits, 1,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara Russians roll dice for 8 infantry in Samara, round 3 : 1/8 hits, 1,33 expected hits Germans roll dice for 2 armour in Samara, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara Russians roll dice for 7 infantry in Samara, round 4 : 1/7 hits, 1,17 expected hits Germans roll dice for 1 armour in Samara, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 7 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Germans: 3 armour Non Combat Move - Russians 2 aaGuns moved from Novosibirsk to Samara Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : -1,00 Russians regular : -1,00 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 9 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Iraq to Trans-Jordan Japanese take Trans-Jordan from British 1 armour moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Vologda Japanese take Vologda from Russians 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 bomber moved from Germany to Holland Belgium Combat - Japanese Strategic bombing raid in Holland Belgium Americans roll AA dice in Holland Belgium : 0/1 hits, 0,17 expected hits Bombing raid in Holland Belgium rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Holland Belgium causes 5 damage total. Battle in Midway Battle in 55 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Midway from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 carriers moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone 1 carrier moved from 42 Sea Zone to 45 Sea Zone 1 artillery moved from New Guinea to Dutch New Guinea 2 infantry moved from Yunnan to Burma 3 armour moved from French Indo China to Burma 3 armour moved from Malaya to Burma 1 armour moved from Persia to West India 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 aaGun, 2 artilleries and 4 infantry moved from Timguska to Novosibirsk 1 transport moved from 4 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Hawaiian Islands 1 fighter moved from 6 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 bomber moved from Holland Belgium to Germany 2 mech_infantrys moved from Kweichow to Burma 1 fighter moved from Burma to Malaya 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands Place Units - Japanese 1 submarine placed in 6 Sea Zone 9 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,4 Japanese collect 88 PUs; end with 88 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Japanese regular : -0,83 Americans AA : -0,17 ANZAC regular : -0,33





