@barnee
Thank you - looks like that did the trick!
VampyreLayer (al) vs Enigma (ax)
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 69 PUs; Americans buy 4 artilleries, 1 destroyer, 11 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Western United States to British Columbia 1 fighter moved from 10 Sea Zone to British Columbia 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 bomber moved from United Kingdom to Denmark 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 46 Sea Zone 1 fighter moved from 62 Sea Zone to 55 Sea Zone 4 infantry moved from Morocco to Algeria French take Algeria from Italians 2 artilleries moved from Morocco to Algeria Combat - Americans Battle in Norway Battle in 26 Sea Zone Americans attack with 1 fighter Japanese defend with 3 transports 3 transports owned by the Japanese lost in 26 Sea Zone Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in 46 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 55 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 55 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Denmark Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 2 battleships in Denmark, round 2 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Denmark, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Denmark Americans win, taking Denmark from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in British Columbia Americans attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 mech_infantrys in British Columbia, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from British Columbia to 10 Sea Zone 1 fighter moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from 46 Sea Zone to 54 Sea Zone 2 carriers moved from 62 Sea Zone to 54 Sea Zone 2 cruisers moved from 62 Sea Zone to 54 Sea Zone 1 battleship moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 bomber moved from Denmark to Western Germany 4 transports moved from 109 Sea Zone to 106 Sea Zone 5 transports moved from 101 Sea Zone to 64 Sea Zone 5 transports moved from 64 Sea Zone to 11 Sea Zone 1 transport moved from 51 Sea Zone to 11 Sea Zone Place Units - Americans 3 infantry placed in Western Germany 3 infantry placed in Holland Belgium 3 artilleries and 4 infantry placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany 1 artillery and 1 infantry moved from Western Germany to Northern Italy 4 fighters and 1 tactical_bomber moved from Western Germany to Northern Italy 2 fighters moved from 112 Sea Zone to Greater Southern Germany 2 fighters moved from 112 Sea Zone to Northern Italy 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory British take Tanganyika Territory from Japanese Combat - British British creates battle in territory 98 Sea Zone Battle in Northern Italy British attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor and 3 infantry British roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/9 hits, 4,33 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British win, taking 98 Sea Zone from Italians with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in Greater Southern Germany British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 armour British roll dice for 1 artillery, 2 fighters and 1 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Greater Southern Germany British win, taking Greater Southern Germany from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Non Combat Move - British 2 fighters moved from Greater Southern Germany to Western Germany 6 fighters moved from Northern Italy to Western Germany 1 tactical_bomber moved from Northern Italy to Western Germany 1 aaGun moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Western Germany 5 transports moved from 112 Sea Zone to 110 Sea Zone 2 aaGuns, 3 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 3 artilleries, 4 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns, 3 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany Place Units - British 1 artillery and 8 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 3 PUs; end with 4 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 0,67 Japanese regular : 0,00 Germans regular : -0,17 British regular : 3,00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Germany to Greater Southern Germany 1 mech_infantry moved from Germany to Greater Southern Germany 1 fighter moved from Germany to Greater Southern Germany Combat - Italians Battle in Greater Southern Germany Italians attack with 1 artillery, 1 fighter and 1 mech_infantry British defend with 1 artillery Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Greater Southern Germany, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 artillery in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Greater Southern Germany Italians win, taking Greater Southern Germany from British with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 fighter moved from Greater Southern Germany to Southern Italy 1 submarine moved from 91 Sea Zone to 89 Sea Zone 1 armour and 1 mech_infantry moved from Germany to Yugoslavia Place Units - Italians 2 infantry placed in Northern Italy 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -0,17 British regular : -0,33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 2 carriers moved from 62 Sea Zone to 54 Sea Zone 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland 1 infantry moved from Northern Territory to Queensland 1 artillery moved from Northern Territory to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 2 carriers moved from 62 Sea Zone to 54 Sea Zone 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland 1 infantry moved from Northern Territory to Queensland 1 artillery moved from Northern Territory to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Purchase Units - French French buy 5 infantry; Remaining resources: 0 PUs; Combat Move - French 2 infantry moved from France to Northern Italy 5 infantry moved from Southern France to Northern Italy 1 fighter moved from France to Northern Italy Combat - French Battle in Northern Italy French attack with 1 fighter and 7 infantry Italians defend with 1 factory_minor and 2 infantry French roll dice for 1 fighter and 7 infantry in Northern Italy, round 2 : 1/8 hits, 1,67 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Northern Italy French roll dice for 1 fighter and 7 infantry in Northern Italy, round 3 : 0/8 hits, 1,67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits French roll dice for 1 fighter and 7 infantry in Northern Italy, round 4 : 2/8 hits, 1,67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northern Italy French win, taking Northern Italy from Italians with 1 fighter and 7 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - French 1 fighter moved from Northern Italy to Western Germany Place Units - French 3 infantry placed in France 2 infantry placed in Southern France Turn Complete - French French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -1,33 French regular : -2,00
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 23 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to 115 Sea Zone 1 armour moved from Karelia to Norway 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 2 bombers moved from Germany to Norway 2 fighters and 4 tactical_bombers moved from Germany to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 armour moved from Northwest Persia to Syria Germans take Syria from French 1 infantry moved from Volgograd to Samara 3 armour moved from Volgograd to Samara Combat - Germans
Combat Hit Differential Summary :
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@enigma Scramble?
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@Enigma nope
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 23 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to 115 Sea Zone 1 armour moved from Karelia to Norway 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 2 bombers moved from Germany to Norway 2 fighters and 4 tactical_bombers moved from Germany to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 armour moved from Northwest Persia to Syria Germans take Syria from French 1 infantry moved from Volgograd to Samara 3 armour moved from Volgograd to Samara Combat - Germans Battle in Norway Germans attack with 1 armour, 2 bombers and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour, 2 bombers and 1 infantry in Norway, round 2 : 3/4 hits, 2,00 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Samara Germans attack with 3 armour and 1 infantry Russians defend with 2 infantry Germans roll dice for 3 armour and 1 infantry in Samara, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 3 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Novgorod to Archangel 4 infantry moved from Karelia to Finland 1 artillery moved from Karelia to Finland 2 bombers moved from Norway to Germany 2 fighters and 4 tactical_bombers moved from 113 Sea Zone to Germany 6 armour and 3 infantry moved from Slovakia Hungary to Germany 1 armour and 1 mech_infantry moved from Western Ukraine to Slovakia Hungary Place Units - Germans 1 bomber and 9 infantry placed in Germany 10 infantry placed in Slovakia Hungary Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 2 aaGuns EDIT: Adding units owned by Germans to Slovakia Hungary: 2 aaGuns EDIT: Turning off Edit Mode 3 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,2 Germans collect 51 PUs (1 lost to blockades); end with 51 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : 0,33 Germans regular : 0,83
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - Russians 8 infantry moved from Novosibirsk to Samara 1 infantry moved from Vologda to Samara Combat - Russians Battle in Samara Russians attack with 9 infantry Germans defend with 3 armour Russians roll dice for 9 infantry in Samara, round 2 : 1/9 hits, 1,50 expected hits Germans roll dice for 3 armour in Samara, round 2 : 1/3 hits, 1,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara Russians roll dice for 8 infantry in Samara, round 3 : 1/8 hits, 1,33 expected hits Germans roll dice for 2 armour in Samara, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara Russians roll dice for 7 infantry in Samara, round 4 : 1/7 hits, 1,17 expected hits Germans roll dice for 1 armour in Samara, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 7 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Germans: 3 armour Non Combat Move - Russians 2 aaGuns moved from Novosibirsk to Samara Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -1,00 Russians regular : -1,00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 9 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Iraq to Trans-Jordan Japanese take Trans-Jordan from British 1 armour moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Vologda Japanese take Vologda from Russians 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 bomber moved from Germany to Holland Belgium Combat - Japanese Strategic bombing raid in Holland Belgium Americans roll AA dice in Holland Belgium : 0/1 hits, 0,17 expected hits Bombing raid in Holland Belgium rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Holland Belgium causes 5 damage total. Battle in Midway Battle in 55 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Midway from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 carriers moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone 1 carrier moved from 42 Sea Zone to 45 Sea Zone 1 artillery moved from New Guinea to Dutch New Guinea 2 infantry moved from Yunnan to Burma 3 armour moved from French Indo China to Burma 3 armour moved from Malaya to Burma 1 armour moved from Persia to West India 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 aaGun, 2 artilleries and 4 infantry moved from Timguska to Novosibirsk 1 transport moved from 4 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Hawaiian Islands 1 fighter moved from 6 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 bomber moved from Holland Belgium to Germany 2 mech_infantrys moved from Kweichow to Burma 1 fighter moved from Burma to Malaya 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands Place Units - Japanese 1 submarine placed in 6 Sea Zone 9 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,4 Japanese collect 88 PUs; end with 88 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Japanese regular : -0,83 Americans AA : -0,17 ANZAC regular : -0,33
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@enigma Vent lige, glemte en vigtig ting - poster igen.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 9 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Iraq to Trans-Jordan Japanese take Trans-Jordan from British 1 armour moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Vologda Japanese take Vologda from Russians 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 bomber moved from Germany to Holland Belgium Combat - Japanese Strategic bombing raid in Holland Belgium Americans roll AA dice in Holland Belgium : 0/1 hits, 0,17 expected hits Bombing raid in Holland Belgium rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Holland Belgium causes 5 damage total. Battle in Midway Battle in 55 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Midway from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 carriers moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone 1 carrier moved from 42 Sea Zone to 45 Sea Zone 1 artillery moved from New Guinea to Dutch New Guinea 2 infantry moved from Yunnan to Burma 3 armour moved from French Indo China to Burma 3 armour moved from Malaya to Burma 1 armour moved from Persia to West India 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 aaGun, 2 artilleries and 4 infantry moved from Timguska to Novosibirsk 1 transport moved from 4 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Hawaiian Islands 1 fighter moved from 6 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 bomber moved from Holland Belgium to Germany 2 mech_infantrys moved from Kweichow to Burma 1 fighter moved from Burma to Malaya 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands Place Units - Japanese 1 submarine placed in 6 Sea Zone 9 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,4 Japanese collect 88 PUs; end with 88 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 fighter EDIT: Adding units owned by Japanese to Philippines: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,83 Americans AA : -0,17 ANZAC regular : -0,33
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 72 PUs; Americans buy 3 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from British Columbia to Alaska 2 fighters moved from 10 Sea Zone to Alaska 1 infantry moved from Denmark to 112 Sea Zone 1 artillery moved from Denmark to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 2 artilleries and 4 infantry moved from Algeria to Tunisia 1 battleship, 2 carriers, 2 cruisers and 2 fighters moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in Norway Americans attack with 1 infantry Germans defend with 1 armour and 1 infantry Americans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Germans win with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Alaska Americans attack with 2 fighters and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 mech_infantrys in Alaska, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 2 mech_infantrys in Alaska, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Americans win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tunisia Americans attack with 2 artilleries and 4 infantry Italians defend with 1 infantry Americans roll dice for 2 artilleries and 4 infantry in Tunisia, round 2 : 2/6 hits, 1,67 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 45 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers and 2 fighters Japanese defend with 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 fighters in 45 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Combat Hit Differential Summary :
Americans regular : -1,50 Italians regular : -0,33 Japanese regular : -0,67 Germans regular : -0,17
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@Enigma hvordan skal dine casualties vælges i denne kamp?
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@vampyrelayer 1 på carrier og 1 på destroyer. Dernæst 2. hit på carrier og så 2 tacs. Næste gang 2 hits på carrier og 2 fly - gem fightere til sidst.
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@Enigma suk ingen hits i anden runde til min skibe. Du havde ellers ikke et godt slag i 1 runde, men når mit 2 slag så er uden hits, så hjælper det jo ikke :-) . Øv
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 72 PUs; Americans buy 3 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from British Columbia to Alaska 2 fighters moved from 10 Sea Zone to Alaska 1 infantry moved from Denmark to 112 Sea Zone 1 artillery moved from Denmark to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 2 artilleries and 4 infantry moved from Algeria to Tunisia 1 battleship, 2 carriers, 2 cruisers and 2 fighters moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in Norway Americans attack with 1 infantry Germans defend with 1 armour and 1 infantry Americans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Germans win with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Alaska Americans attack with 2 fighters and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 mech_infantrys in Alaska, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 2 mech_infantrys in Alaska, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Americans win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tunisia Americans attack with 2 artilleries and 4 infantry Italians defend with 1 infantry Americans roll dice for 2 artilleries and 4 infantry in Tunisia, round 2 : 2/6 hits, 1,67 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 45 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers and 2 fighters Japanese defend with 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 fighters in 45 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 2/10 hits, 4,83 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 fighters in 45 Sea Zone, round 3 : 0/5 hits, 2,67 expected hits Japanese roll dice for 3 carriers, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 3 : 5/9 hits, 4,50 expected hits 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 45 Sea Zone Americans roll dice for 1 battleship and 2 cruisers in 45 Sea Zone, round 4 : 3/3 hits, 1,67 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 3 carriers, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 4 : 5/9 hits, 4,50 expected hits 1 tactical_bomber owned by the Japanese, 2 cruisers owned by the Americans and 1 battleship owned by the Americans lost in 45 Sea Zone Japanese win with 3 carriers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -77 Casualties for Japanese: 1 destroyer and 1 tactical_bomber Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers and 2 fighters 2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in Dutch New Guinea Non Combat Move - Americans 4 transports moved from 106 Sea Zone to 107 Sea Zone 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Quebec 2 fighters moved from Alaska to 10 Sea Zone 6 transports moved from 11 Sea Zone to 10 Sea Zone 2 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to France Place Units - Americans 3 infantry placed in Western Germany 3 infantry placed in Holland Belgium 3 fighters and 2 infantry placed in Western United States 3 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,6 Americans collect 62 PUs; end with 62 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -2,83 Italians regular : -0,33 Japanese regular : -2,50 Germans regular : -0,17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 72 PUs; Americans buy 3 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from British Columbia to Alaska 2 fighters moved from 10 Sea Zone to Alaska 1 infantry moved from Denmark to 112 Sea Zone 1 artillery moved from Denmark to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 2 artilleries and 4 infantry moved from Algeria to Tunisia 1 battleship, 2 carriers, 2 cruisers and 2 fighters moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in Norway Americans attack with 1 infantry Germans defend with 1 armour and 1 infantry Americans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Germans win with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Alaska Americans attack with 2 fighters and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 mech_infantrys in Alaska, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 2 mech_infantrys in Alaska, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Americans win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tunisia Americans attack with 2 artilleries and 4 infantry Italians defend with 1 infantry Americans roll dice for 2 artilleries and 4 infantry in Tunisia, round 2 : 2/6 hits, 1,67 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 45 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers and 2 fighters Japanese defend with 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 fighters in 45 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 2/10 hits, 4,83 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 fighters in 45 Sea Zone, round 3 : 0/5 hits, 2,67 expected hits Japanese roll dice for 3 carriers, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 3 : 5/9 hits, 4,50 expected hits 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 45 Sea Zone Americans roll dice for 1 battleship and 2 cruisers in 45 Sea Zone, round 4 : 3/3 hits, 1,67 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 3 carriers, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 4 : 5/9 hits, 4,50 expected hits 1 tactical_bomber owned by the Japanese, 2 cruisers owned by the Americans and 1 battleship owned by the Americans lost in 45 Sea Zone Japanese win with 3 carriers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -77 Casualties for Japanese: 1 destroyer and 1 tactical_bomber Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers and 2 fighters 2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in Dutch New Guinea Non Combat Move - Americans 4 transports moved from 106 Sea Zone to 107 Sea Zone 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Quebec 2 fighters moved from Alaska to 10 Sea Zone 6 transports moved from 11 Sea Zone to 10 Sea Zone 2 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to France Place Units - Americans 3 infantry placed in Western Germany 3 infantry placed in Holland Belgium 3 fighters and 2 infantry placed in Western United States 3 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,6 Americans collect 62 PUs; end with 62 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 fighter and 9 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 5 fighters moved from Western Germany to Greater Southern Germany 1 infantry moved from Western Germany to Greater Southern Germany 1 infantry moved from Western Germany to Greater Southern Germany 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Novgorod Combat - British Battle in Novgorod Battle in 113 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 cruiser and 1 transport British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone British win, taking Novgorod from Germans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Battle in Greater Southern Germany British attack with 5 fighters and 2 infantry Italians defend with 1 artillery and 1 mech_infantry British roll dice for 5 fighters and 2 infantry in Greater Southern Germany, round 2 : 0/7 hits, 2,83 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 5 fighters and 2 infantry in Greater Southern Germany, round 3 : 3/7 hits, 2,83 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Greater Southern Germany, round 3 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Greater Southern Germany British win with 5 fighters remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 1 mech_infantry Non Combat Move - British 5 fighters moved from Greater Southern Germany to Western Germany 3 fighters moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 113 Sea Zone to Western Germany 5 transports moved from 112 Sea Zone to 111 Sea Zone 1 aaGun moved from Scotland to 111 Sea Zone 1 aaGun and 5 transports moved from 111 Sea Zone to 110 Sea Zone 3 artilleries moved from United Kingdom to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 artilleries, 6 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 3 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Tanganyika Territory to Kenya 1 tactical_bomber moved from India to Kenya Place Units - British 8 infantry placed in United Kingdom 1 fighter and 1 infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 31 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 3 PUs; end with 3 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -2,83 Italians regular : -0,33 Japanese regular : -2,50 Germans regular : 0,00 British regular : -2,17