VampyreLayer (al) vs Enigma (ax)


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
            2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 1 infantry moved from 112 Sea Zone to Western Germany
            3 armour moved from Southern France to Western Germany
            1 mech_infantry moved from Southern France to Western Germany
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Battle in Western Germany
                Americans attack with 3 armour, 6 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 6 infantry
                    Americans roll dice for 2 battleships and 1 cruiser in Western Germany, round 2 : 2/3 hits, 1,83 expected hits
                    Americans roll dice for 3 armour, 6 artilleries, 1 bomber, 5 infantry and 1 mech_infantry in Western Germany, round 2 : 8/16 hits, 6,17 expected hits
                    Germans roll dice for 2 armour and 6 infantry in Western Germany, round 2 : 2/8 hits, 3,00 expected hits
                    6 infantry owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
                Americans win, taking Western Germany from Germans with 3 armour, 6 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 24
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 armour and 6 infantry
    
        Non Combat Move - Americans
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries moved from 91 Sea Zone to Morocco
            4 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 carriers moved from 54 Sea Zone to 62 Sea Zone
            2 cruisers moved from 54 Sea Zone to 62 Sea Zone
            1 battleship moved from 54 Sea Zone to 62 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
            3 fighters moved from 54 Sea Zone to 62 Sea Zone
            1 transport moved from 54 Sea Zone to 51 Sea Zone
    
        Place Units - Americans
            3 armour placed in Holland Belgium
            1 carrier and 3 destroyers placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            5 transports moved from 112 Sea Zone to 110 Sea Zone
            5 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
            5 infantry moved from 112 Sea Zone to Western Germany
            5 artilleries moved from 112 Sea Zone to Western Germany
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 fighter moved from Normandy Bordeaux to 112 Sea Zone
            3 fighters moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 battleship and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 transport moved from 92 Sea Zone to 109 Sea Zone
    
        Place Units - British
            2 mech_infantrys placed in Union of South Africa
            5 artilleries and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6
            British collect 28 PUs; end with 28 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 2,00
    Germans regular : -1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
                  Italians take 93 Sea Zone from British
            1 artillery moved from Northern Italy to Southern France
                  Italians take Southern France from French
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 91 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
    
        Non Combat Move - Italians
            1 infantry moved from Algeria to Tunisia
            1 artillery moved from Greater Southern Germany to Germany
            1 armour moved from Southern Italy to Greater Southern Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Germany
            2 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to Northern Territory
            3 fighters moved from Queensland to Northern Territory
    
        Combat - ANZAC
            Battle in Northern Territory
                ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Territory, round 2 : 3/5 hits, 2,17 expected hits
                    Japanese roll dice for 2 infantry in Northern Territory, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 aaGun moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            3 fighters moved from Northern Territory to 62 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : 0,83
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to Northern Territory
            3 fighters moved from Queensland to Northern Territory
    
        Combat - ANZAC
            Battle in Northern Territory
                ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Territory, round 2 : 3/5 hits, 2,17 expected hits
                    Japanese roll dice for 2 infantry in Northern Territory, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 aaGun moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            3 fighters moved from Northern Territory to 62 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Purchase Units - French
            French buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            5 infantry moved from France to Southern France
    
        Combat - French
            Battle in Southern France
                French attack with 5 infantry
                Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    French roll dice for 5 infantry in Southern France, round 2 : 0/5 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 5 infantry in Southern France, round 3 : 2/5 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Southern France
                French win, taking Southern France from Italians with 5 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - French
            1 infantry moved from Egypt to Alexandria
    
        Place Units - French
            1 fighter and 2 infantry placed in France
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2
            French collect 15 PUs (1 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,67
    French regular : 0,33
    Japanese regular : -0,67
    ANZAC regular : 0,83
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 5 infantry moved from Finland to Karelia
            1 armour moved from Archangel to Karelia
            3 infantry moved from Novgorod to Karelia
            4 bombers, 1 fighter and 4 tactical_bombers moved from Germany to Holland Belgium
            1 armour moved from Rostov to Northwest Persia
                  Germans take Caucasus from Russians
                  Germans take Northwest Persia from Neutral_Allies
            1 armour moved from Samara to Volgograd
            2 armour moved from Tambov to Volgograd
            1 infantry moved from Rostov to Volgograd
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 1 armour, 1 artillery and 8 infantry
                Russians defend with 2 aaGuns and 5 infantry
                    Germans roll dice for 1 armour, 1 artillery and 8 infantry in Karelia, round 2 : 4/10 hits, 2,33 expected hits
                    Russians roll dice for 2 aaGuns and 5 infantry in Karelia, round 2 : 4/5 hits, 1,67 expected hits
                    2 infantry owned by the Russians, 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Karelia
                    Germans roll dice for 1 armour, 1 artillery and 4 infantry in Karelia, round 3 : 2/6 hits, 1,67 expected hits
                    Russians roll dice for 3 infantry in Karelia, round 3 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians lost in Karelia
                    Germans roll dice for 1 armour, 1 artillery and 4 infantry in Karelia, round 4 : 4/6 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 13
                Casualties for Germans: 4 infantry
                Casualties for Russians: 2 aaGuns and 5 infantry
            Battle in Holland Belgium
                Germans attack with 4 bombers, 1 fighter and 4 tactical_bombers
                Americans defend with 3 armour and 1 factory_minor
                    Germans roll dice for 4 bombers, 1 fighter and 4 tactical_bombers in Holland Belgium, round 2 : 4/9 hits, 5,33 expected hits
                    Americans roll dice for 3 armour in Holland Belgium, round 2 : 2/3 hits, 1,50 expected hits
                    2 bombers owned by the Germans and 3 armour owned by the Americans lost in Holland Belgium
                Germans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -6
                Casualties for Germans: 2 bombers
                Casualties for Americans: 3 armour
            Battle in Volgograd
                Germans attack with 3 armour and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 3 armour and 1 infantry in Volgograd, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers, 1 fighter and 4 tactical_bombers moved from Holland Belgium to Germany
            2 aaGuns moved from Western Ukraine to Eastern Poland
            6 armour moved from Western Ukraine to Slovakia Hungary
            1 armour moved from Rostov to Western Ukraine
            1 mech_infantry moved from Tambov to Western Ukraine
            1 fighter moved from Novgorod to Germany
    
        Place Units - Germans
            10 armour placed in Germany
            3 infantry placed in Slovakia Hungary
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Russians regular : 0,67
    Germans regular : 3,33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Vologda
                  Russians take Vologda from Germans
            2 infantry moved from Novosibirsk to Samara
                  Russians take Samara from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            8 infantry moved from Timguska to Novosibirsk
            2 aaGuns moved from Timguska to Novosibirsk
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 7 armour, 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
            2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Dutch New Guinea to New Guinea
            1 artillery moved from Dutch New Guinea to New Guinea
            2 tactical_bombers moved from 45 Sea Zone to New Guinea
            2 fighters moved from 45 Sea Zone to New Guinea
            1 armour moved from Turkmenistan to West India
                  Japanese take Eastern Persia from British
                  Japanese take West India from UK_Pacific
            1 bomber moved from Germany to Holland Belgium
            1 bomber moved from Germany to Holland Belgium
            1 infantry moved from Alaska to British Columbia
                  Japanese take British Columbia from British
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            1 armour moved from Olgiy to Timguska
                  Japanese take Timguska from Russians
            2 artilleries and 4 infantry moved from Yenisey to Timguska
    
        Combat - Japanese
            Strategic bombing raid in Holland Belgium
                    Americans roll AA dice in Holland Belgium : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Holland Belgium rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Holland Belgium causes 6 damage total. 
            Battle in New Guinea
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in New Guinea, round 2 : 2/6 hits, 3,00 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Hawaiian Islands
                Japanese attack with 2 artilleries and 4 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 2 artilleries and 4 infantry in Hawaiian Islands, round 2 : 1/6 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    
        Non Combat Move - Japanese
            2 infantry moved from Kwangsi to Yunnan
            2 armour and 1 mech_infantry moved from French Indo China to Burma
            2 armour and 1 mech_infantry moved from Hunan to Burma
            4 armour and 1 mech_infantry moved from Kweichow to Burma
            2 armour and 1 mech_infantry moved from Malaya to Burma
            1 artillery moved from Tanganyika Territory to 72 Sea Zone
            1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Iraq
                  Japanese take Iraq from Neutral_Axis
            2 fighters moved from Persia to 80 Sea Zone
            1 artillery moved from Amur to Korea
            1 infantry moved from Amur to Korea
            1 aaGun moved from Yenisey to Timguska
            2 mech_infantrys moved from Kansu to Kweichow
            2 fighters and 1 tactical_bomber moved from Russia to Germany
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from New Guinea to 33 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
            1 transport moved from 2 Sea Zone to 4 Sea Zone
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 45 Sea Zone to 33 Sea Zone
            3 carriers moved from 55 Sea Zone to 42 Sea Zone
            3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
            3 fighters moved from 55 Sea Zone to 42 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 transport moved from 55 Sea Zone to 43 Sea Zone
            1 fighter moved from Malaya to Burma
            1 bomber moved from Holland Belgium to Germany
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 80 Sea Zone
            1 armour placed in Persia
            1 fighter placed in Japan
            3 armour placed in Malaya
            3 armour placed in French Indo China
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 86 PUs; end with 86 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : -1,67
    Americans AA : 0,67
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 69 PUs; 
            Americans buy 4 artilleries, 1 destroyer, 11 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Western United States to British Columbia
            1 fighter moved from 10 Sea Zone to British Columbia
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            1 bomber moved from United Kingdom to Denmark
            1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 46 Sea Zone
            1 fighter moved from 62 Sea Zone to 55 Sea Zone
            4 infantry moved from Morocco to Algeria
                  French take Algeria from Italians
            2 artilleries moved from Morocco to Algeria
    
        Combat - Americans
            Battle in Norway
            Battle in 26 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 26 Sea Zone
                Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
            Battle in 46 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 55 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 55 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Denmark
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 battleships in Denmark, round 2 : 1/2 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Denmark, round 2 : 3/3 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Denmark
                Americans win, taking Denmark from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in British Columbia
                Americans attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 mech_infantrys in British Columbia, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                Americans win, taking British Columbia from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from British Columbia to 10 Sea Zone
            1 fighter moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            2 carriers moved from 62 Sea Zone to 54 Sea Zone
            2 cruisers moved from 62 Sea Zone to 54 Sea Zone
            1 battleship moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from 62 Sea Zone to 54 Sea Zone
            1 bomber moved from Denmark to Western Germany
            4 transports moved from 109 Sea Zone to 106 Sea Zone
            5 transports moved from 101 Sea Zone to 64 Sea Zone
            5 transports moved from 64 Sea Zone to 11 Sea Zone
            1 transport moved from 51 Sea Zone to 11 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Western Germany
            3 infantry placed in Holland Belgium
            3 artilleries and 4 infantry placed in Western United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : 0,00
    Germans regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 69 PUs; 
            Americans buy 4 artilleries, 1 destroyer, 11 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Western United States to British Columbia
            1 fighter moved from 10 Sea Zone to British Columbia
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            1 bomber moved from United Kingdom to Denmark
            1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 46 Sea Zone
            1 fighter moved from 62 Sea Zone to 55 Sea Zone
            4 infantry moved from Morocco to Algeria
                  French take Algeria from Italians
            2 artilleries moved from Morocco to Algeria
    
        Combat - Americans
            Battle in Norway
            Battle in 26 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 26 Sea Zone
                Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
            Battle in 46 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 55 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 55 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Denmark
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 battleships in Denmark, round 2 : 1/2 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Denmark, round 2 : 3/3 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Denmark
                Americans win, taking Denmark from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in British Columbia
                Americans attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 mech_infantrys in British Columbia, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                Americans win, taking British Columbia from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from British Columbia to 10 Sea Zone
            1 fighter moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            2 carriers moved from 62 Sea Zone to 54 Sea Zone
            2 cruisers moved from 62 Sea Zone to 54 Sea Zone
            1 battleship moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from 62 Sea Zone to 54 Sea Zone
            1 bomber moved from Denmark to Western Germany
            4 transports moved from 109 Sea Zone to 106 Sea Zone
            5 transports moved from 101 Sea Zone to 64 Sea Zone
            5 transports moved from 64 Sea Zone to 11 Sea Zone
            1 transport moved from 51 Sea Zone to 11 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Western Germany
            3 infantry placed in Holland Belgium
            3 artilleries and 4 infantry placed in Western United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
            4 fighters and 1 tactical_bomber moved from Western Germany to Northern Italy
            2 fighters moved from 112 Sea Zone to Greater Southern Germany
            2 fighters moved from 112 Sea Zone to Northern Italy
            2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
                  British take Tanganyika Territory from Japanese
    
        Combat - British
            British creates battle in territory 98 Sea Zone
            Battle in Northern Italy
                British attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery, 1 factory_minor and 3 infantry
                    British roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/9 hits, 4,33 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits
                    1 artillery owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
                British win, taking 98 Sea Zone from Italians with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in Greater Southern Germany
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 armour
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Greater Southern Germany
                British win, taking Greater Southern Germany from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            2 fighters moved from Greater Southern Germany to Western Germany
            6 fighters moved from Northern Italy to Western Germany
            1 tactical_bomber moved from Northern Italy to Western Germany
            1 aaGun moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Western Germany
            5 transports moved from 112 Sea Zone to 110 Sea Zone
            2 aaGuns, 3 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 3 artilleries, 4 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
            2 aaGuns, 3 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
    
        Place Units - British
            1 artillery and 8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 3 PUs; end with 4 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : 0,67
    Japanese regular : 0,00
    Germans regular : -0,17
    British regular : 3,00
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Germany to Greater Southern Germany
            1 mech_infantry moved from Germany to Greater Southern Germany
            1 fighter moved from Germany to Greater Southern Germany
    
        Combat - Italians
            Battle in Greater Southern Germany
                Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
                British defend with 1 artillery
                    Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Greater Southern Germany, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 artillery in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Greater Southern Germany
                Italians win, taking Greater Southern Germany from British with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from Greater Southern Germany to Southern Italy
            1 submarine moved from 91 Sea Zone to 89 Sea Zone
            1 armour and 1 mech_infantry moved from Germany to Yugoslavia
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,17
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            2 carriers moved from 62 Sea Zone to 54 Sea Zone
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            2 infantry moved from New South Wales to Queensland
            1 infantry moved from Northern Territory to Queensland
            1 artillery moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            2 carriers moved from 62 Sea Zone to 54 Sea Zone
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            2 infantry moved from New South Wales to Queensland
            1 infantry moved from Northern Territory to Queensland
            1 artillery moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Purchase Units - French
            French buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            2 infantry moved from France to Northern Italy
            5 infantry moved from Southern France to Northern Italy
            1 fighter moved from France to Northern Italy
    
        Combat - French
            Battle in Northern Italy
                French attack with 1 fighter and 7 infantry
                Italians defend with 1 factory_minor and 2 infantry
                    French roll dice for 1 fighter and 7 infantry in Northern Italy, round 2 : 1/8 hits, 1,67 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    French roll dice for 1 fighter and 7 infantry in Northern Italy, round 3 : 0/8 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 fighter and 7 infantry in Northern Italy, round 4 : 2/8 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                French win, taking Northern Italy from Italians with 1 fighter and 7 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - French
            1 fighter moved from Northern Italy to Western Germany
    
        Place Units - French
            3 infantry placed in France
            2 infantry placed in Southern France
    
        Turn Complete - French
            French collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,33
    French regular : -2,00
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 23 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to 115 Sea Zone
            1 armour moved from Karelia to Norway
            1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            2 bombers moved from Germany to Norway
            2 fighters and 4 tactical_bombers moved from Germany to 113 Sea Zone
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            1 armour moved from Northwest Persia to Syria
                  Germans take Syria from French
            1 infantry moved from Volgograd to Samara
            3 armour moved from Volgograd to Samara
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @enigma Scramble?


  • @Enigma nope


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 23 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to 115 Sea Zone
            1 armour moved from Karelia to Norway
            1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            2 bombers moved from Germany to Norway
            2 fighters and 4 tactical_bombers moved from Germany to 113 Sea Zone
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            1 armour moved from Northwest Persia to Syria
                  Germans take Syria from French
            1 infantry moved from Volgograd to Samara
            3 armour moved from Volgograd to Samara
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 armour, 2 bombers and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour, 2 bombers and 1 infantry in Norway, round 2 : 3/4 hits, 2,00 expected hits
                    Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Samara
                Germans attack with 3 armour and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour and 1 infantry in Samara, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 3 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            4 infantry moved from Karelia to Finland
            1 artillery moved from Karelia to Finland
            2 bombers moved from Norway to Germany
            2 fighters and 4 tactical_bombers moved from 113 Sea Zone to Germany
            6 armour and 3 infantry moved from Slovakia Hungary to Germany
            1 armour and 1 mech_infantry moved from Western Ukraine to Slovakia Hungary
    
        Place Units - Germans
            1 bomber and 9 infantry placed in Germany
            10 infantry placed in Slovakia Hungary
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 2 aaGuns
            EDIT: Adding units owned by Germans to Slovakia Hungary: 2 aaGuns
            EDIT: Turning off Edit Mode
            3 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,2
            Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Russians regular : 0,33
    Germans regular : 0,83
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - Russians
            8 infantry moved from Novosibirsk to Samara
            1 infantry moved from Vologda to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 9 infantry
                Germans defend with 3 armour
                    Russians roll dice for 9 infantry in Samara, round 2 : 1/9 hits, 1,50 expected hits
                    Germans roll dice for 3 armour in Samara, round 2 : 1/3 hits, 1,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                    Russians roll dice for 8 infantry in Samara, round 3 : 1/8 hits, 1,33 expected hits
                    Germans roll dice for 2 armour in Samara, round 3 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                    Russians roll dice for 7 infantry in Samara, round 4 : 1/7 hits, 1,17 expected hits
                    Germans roll dice for 1 armour in Samara, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 7 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 armour
    
        Non Combat Move - Russians
            2 aaGuns moved from Novosibirsk to Samara
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    Russians regular : -1,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 9 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Iraq to Trans-Jordan
                  Japanese take Trans-Jordan from British
            1 armour moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Vologda
                  Japanese take Vologda from Russians
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 bomber moved from Germany to Holland Belgium
    
        Combat - Japanese
            Strategic bombing raid in Holland Belgium
                    Americans roll AA dice in Holland Belgium : 0/1 hits, 0,17 expected hits
                Bombing raid in Holland Belgium rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Holland Belgium causes 5 damage total. 
            Battle in Midway
            Battle in 55 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking Midway from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 carriers moved from 42 Sea Zone to 45 Sea Zone
            1 destroyer moved from 56 Sea Zone to 45 Sea Zone
            3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
            1 carrier moved from 42 Sea Zone to 45 Sea Zone
            1 artillery moved from New Guinea to Dutch New Guinea
            2 infantry moved from Yunnan to Burma
            3 armour moved from French Indo China to Burma
            3 armour moved from Malaya to Burma
            1 armour moved from Persia to West India
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            1 aaGun, 2 artilleries and 4 infantry moved from Timguska to Novosibirsk
            1 transport moved from 4 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to Hawaiian Islands
            1 fighter moved from 6 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            1 bomber moved from Holland Belgium to Germany
            2 mech_infantrys moved from Kweichow to Burma
            1 fighter moved from Burma to Malaya
            1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            9 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,4
            Japanese collect 88 PUs; end with 88 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,83
    Americans AA : -0,17
    ANZAC regular : -0,33
    

    Savegame


  • @enigma Vent lige, glemte en vigtig ting - poster igen.

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