Ghostglider (Allies) vs Simon33 (Axis+12) PtV

  • '19 '17 '16

    4 hits. Lose the CV? And which ftrs?


  • Kill UK AC + 2 UK FTRs. 3 US FTRs surviving round 1

  • '19 '17 '16

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 fighters and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Belarus: 1 aaGun
            EDIT: Adding units owned by Italians to Northern Belarus: 1 aaGun
            EDIT: Turning off Edit Mode
            1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
            2 fighters and 1 tactical_bomber moved from Northern Italy to 99 Sea Zone
            1 bomber moved from Leningrad to 99 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 115 Sea Zone
            2 transports moved from 118 Sea Zone to 117 Sea Zone
            1 artillery and 3 infantry moved from Germany to 117 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            1 artillery and 3 infantry moved from 118 Sea Zone to Baltic States
    
        Combat - Germans
            British scrambles 3 units out of 97 Sea Zone to defend against the attack in 99 Sea Zone
            Battle in Baltic States
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 4 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 5 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                Americans defend with 1 carrier
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 carrier in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 115 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 115 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 carrier in 115 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 carrier owned by the Americans lost in 115 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 16
                Casualties for Americans: 1 carrier
            Battle in 99 Sea Zone
                Germans attack with 2 bombers, 4 fighters and 2 tactical_bombers
                British defend with 1 carrier, 2 fighters and 1 transport; French defend with 1 submarine; Americans defend with 3 fighters
                1 submarine owned by the French submerged
                    Germans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
                    British roll dice for 1 carrier, 5 fighters and 1 transport in 99 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
                    3 fighters owned by the Germans, 1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    British roll dice for 3 fighters and 1 transport in 99 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                    1 fighter owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 99 Sea Zone
                British win with 2 fighters and 1 transport remaining. Battle score for attacker is -38
                Casualties for Germans: 2 bombers, 4 fighters and 2 tactical_bombers
                Casualties for British: 1 carrier and 2 fighters
                Casualties for Americans: 1 fighter
            Moving scrambled unit from 99 Sea Zone to 97 Sea Zone
            Moving scrambled unit from 99 Sea Zone to 97 Sea Zone
    
        Non Combat Move - Germans
            2 transports moved from 118 Sea Zone to 117 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
            1 armour, 13 artilleries and 23 infantry moved from Leningrad to Northern Belarus
            6 artilleries and 6 infantry moved from Western Germany to 116 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 116 Sea Zone to 118 Sea Zone
            1 infantry moved from 118 Sea Zone to Vyborg
            5 artilleries and 5 infantry moved from 118 Sea Zone to Leningrad
            1 artillery moved from 118 Sea Zone to Vyborg
            2 artilleries moved from Western Germany to Germany
            24 infantry moved from France to Holland Belgium
            2 artilleries moved from France to Western Germany
            5 artilleries and 5 infantry moved from Southern Belarus to Northern Belarus
    
        Place Units - Germans
            1 artillery and 7 infantry placed in Germany
            3 fighters and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Russians regular : -0.33
    Germans regular : -5.50
    British regular : 2.50
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Southern Belarus
                  Russians take Southern Belarus from Italians
            1 submarine moved from 126 Sea Zone to 112 Sea Zone
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Ukraine to Kursk
            9 infantry moved from Northern Caucasus to Rostov
            3 infantry moved from Stalingrad to Rostov
            1 infantry moved from Timguska to Evenkiyskiy
            1 aaGun, 1 artillery and 7 infantry moved from Timguska to Komi
            2 infantry moved from Gorky to Komi
            10 infantry moved from Russia to Smolensk
            9 infantry moved from Bryansk to Smolensk
            3 armour moved from Bryansk to Gorky
            3 armour moved from Bryansk to Kursk
            5 infantry moved from Kursk to Rostov
            2 infantry moved from Kursk to Rostov
            4 infantry moved from Kursk to Bryansk
            1 armour moved from Bryansk to Gorky
            1 armour moved from Rostov to Kursk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Stalingrad
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 37 Sea Zone to 22 Sea Zone
            1 infantry moved from Kiangsi to Anhwe
            2 artilleries and 2 infantry moved from French Indo China to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 destroyer moved from 37 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Manilla
            1 artillery moved from 21 Sea Zone to Manilla
            1 artillery, 3 fighters and 2 tactical_bombers moved from 37 Sea Zone to Borneo
            1 infantry moved from 37 Sea Zone to Borneo
            1 artillery and 2 infantry moved from Hunan to Hopei
            3 artilleries moved from Szechwan to Hopei
            2 fighters moved from Japan to Anhwe
            1 fighter moved from 37 Sea Zone to Borneo
            2 fighters moved from 37 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Szechwan to Tsinghai
            2 battleships moved from 37 Sea Zone to 21 Sea Zone
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            3 fighters and 2 tactical_bombers moved from 37 Sea Zone to Manilla
            1 carrier, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 21 Sea Zone
            8 carriers moved from 37 Sea Zone to 21 Sea Zone
            3 submarines moved from 37 Sea Zone to 21 Sea Zone
            1 armour and 1 mech_infantry moved from Kiangsi to Hopei
            1 bomber moved from Japan to Anhwe
            1 fighter moved from Japan to Anhwe
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 4/10 hits, 5.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in 21 Sea Zone
                Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 3 submarines and 1 transport
                ANZAC defend with 1 submarine
                    Japanese roll dice for 3 submarines in 21 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 3 destroyers and 1 transport in 21 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 21 Sea Zone
                Japanese win, taking 21 Sea Zone from ANZAC with 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Manilla
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Manilla, round 2 : 3/7 hits, 3.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Manilla, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Hopei
                Japanese attack with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry in Hopei, round 2 : 3/8 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC submerged
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Anhwe
                Japanese attack with 1 bomber, 3 fighters and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in Anhwe, round 2 : 1/5 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                3 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Kwangtung to Kiangsi
            2 fighters moved from Anhwe to Kiangsi
            1 fighter moved from Anhwe to Kiangsi
            1 fighter moved from 22 Sea Zone to 21 Sea Zone
            1 fighter moved from 44 Sea Zone to Malaya
            6 fighters and 2 tactical_bombers moved from Borneo to 21 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Shan State to Yunnan
            1 bomber moved from Hunan to Kweichow
            3 fighters and 2 tactical_bombers moved from Manilla to 21 Sea Zone
            2 artilleries and 5 infantry moved from Japan to Kyushu
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in French Indo China
            3 infantry placed in Malaya
            1 destroyer placed in 6 Sea Zone
            1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,3,4,5,1,5,2,2,4,4,1,6,1,5,5,3,6,1,3,6,4,3,4,2,1,1,4,5,2,5,2,6,5,3,2,5,3,6,6,6,5,5,5,4,4,4,4,5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,6
            Japanese collect 45 PUs (9 lost to blockades); end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.67
    Japanese regular : -3.50
    ANZAC regular : -0.17
    UK_Pacific regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 carrier, 2 destroyers, 4 fighters, 7 infantry and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 artilleries and 6 infantry moved from Morocco to 93 Sea Zone
            4 artilleries, 6 infantry and 5 transports moved from 93 Sea Zone to 96 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Algeria to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Sardinia
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Tobruk to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Syria
            6 fighters and 1 tactical_bomber moved from 36 Sea Zone to Manilla
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            3 fighters moved from 36 Sea Zone to Manilla
            1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
    
        Combat - Americans
            Battle in Sardinia
            Battle in Syria
            Battle in 37 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Sardinia from Italians, taking Syria from Italians with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Manilla
                Americans attack with 9 fighters and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 9 fighters and 1 tactical_bomber in Manilla, round 2 : 4/10 hits, 5.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Manilla, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manilla
                Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            9 fighters and 1 tactical_bomber moved from Manilla to 36 Sea Zone
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            3 fighters moved from 36 Sea Zone to Davao
            2 transports moved from 36 Sea Zone to 55 Sea Zone
            1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to Wake Island
            6 infantry moved from Eastern United States to 104 Sea Zone
            6 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France
            2 carriers moved from 97 Sea Zone to 99 Sea Zone
            4 fighters moved from 97 Sea Zone to 99 Sea Zone
            1 carrier moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from 97 Sea Zone to Malta
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 carrier, 6 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            6 infantry moved from 93 Sea Zone to Morocco
            4 artilleries and 6 infantry moved from 96 Sea Zone to Malta
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 11 Sea Zone
            1 artillery and 2 infantry placed in Western United States
            2 destroyers and 4 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 fighters placed in Eastern United States
            2 fighters placed in Western United States
            1 infantry placed in Western United States
            4 artilleries and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            4 infantry moved from Honan to Tsinghai
            1 fighter moved from Shansi to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Shansi
            1 infantry moved from Jehol to Southern Manchuria
    
        Place Units - Chinese
            1 infantry placed in Honan
            1 infantry placed in Anhwe
            1 infantry placed in Inner Mongolia
            1 infantry placed in Shansi
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 carrier, 2 destroyers, 4 fighters, 7 infantry and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 artilleries and 6 infantry moved from Morocco to 93 Sea Zone
            4 artilleries, 6 infantry and 5 transports moved from 93 Sea Zone to 96 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Algeria to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Sardinia
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Tobruk to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Syria
            6 fighters and 1 tactical_bomber moved from 36 Sea Zone to Manilla
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            3 fighters moved from 36 Sea Zone to Manilla
            1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
    
        Combat - Americans
            Battle in Sardinia
            Battle in Syria
            Battle in 37 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Sardinia from Italians, taking Syria from Italians with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Manilla
                Americans attack with 9 fighters and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 9 fighters and 1 tactical_bomber in Manilla, round 2 : 4/10 hits, 5.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Manilla, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manilla
                Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            9 fighters and 1 tactical_bomber moved from Manilla to 36 Sea Zone
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            3 fighters moved from 36 Sea Zone to Davao
            2 transports moved from 36 Sea Zone to 55 Sea Zone
            1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to Wake Island
            6 infantry moved from Eastern United States to 104 Sea Zone
            6 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France
            2 carriers moved from 97 Sea Zone to 99 Sea Zone
            4 fighters moved from 97 Sea Zone to 99 Sea Zone
            1 carrier moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from 97 Sea Zone to Malta
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 carrier, 6 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            6 infantry moved from 93 Sea Zone to Morocco
            4 artilleries and 6 infantry moved from 96 Sea Zone to Malta
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 11 Sea Zone
            1 artillery and 2 infantry placed in Western United States
            2 destroyers and 4 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 fighters placed in Eastern United States
            2 fighters placed in Western United States
            1 infantry placed in Western United States
            4 artilleries and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            4 infantry moved from Honan to Tsinghai
            1 fighter moved from Shansi to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Shansi
            1 infantry moved from Jehol to Southern Manchuria
    
        Place Units - Chinese
            1 infantry placed in Honan
            1 infantry placed in Anhwe
            1 infantry placed in Inner Mongolia
            1 infantry placed in Shansi
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Northern Italy
            1 transport moved from 100 Sea Zone to 98 Sea Zone
            2 infantry moved from Malta to 98 Sea Zone
            2 infantry and 2 transports moved from 98 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Cyprus
            1 infantry moved from 101 Sea Zone to Crete
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
                  British take Anglo-Egyptian Sudan from Italians
            1 infantry moved from Belgian Congo to French Equatorial Africa
                  French take French Equatorial Africa from Italians
            2 artilleries and 3 infantry moved from Baluchistan to Southern Persia
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 artillery and 2 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Crete
            Battle in Cyprus
            Battle in Northern Italy
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 factory_major and 2 infantry
                    British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northern Italy, round 5 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Northern Italy
                    British roll dice for 1 artillery in Northern Italy, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 6 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British lost in Northern Italy
                Italians win, taking Crete from Italians, taking Cyprus from Italians with 2 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Southern Persia
                British attack with 2 artilleries and 3 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 artilleries and 3 infantry in Southern Persia, round 2 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Southern Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Southern Persia
                    British roll dice for 2 artilleries and 3 infantry in Southern Persia, round 3 : 0/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Southern Persia, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 artilleries and 3 infantry in Southern Persia, round 4 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Southern Persia, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Southern Persia
                British win, taking Southern Persia from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 submarine moved from 38 Sea Zone to 37 Sea Zone
            1 submarine moved from 40 Sea Zone to 82 Sea Zone
            2 infantry moved from Eastern India to Burma
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            2 artilleries and 4 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            5 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            2 infantry and 1 mech_infantry placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 4,5,5
            British collect 27 PUs; end with 27 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Some Units in Eastern India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : -1.17
    Italians regular : -1.67
    Japanese regular : -0.33
    British regular : -6.17
    

    Savegame

  • '19 '17 '16

    I suspect you may have me here. I’ll have a think about it. What do you think?

    It isn’t just the Italian plunder, also losing the Med fleet is a big setback.


  • It looks really difficult for you.
    Japan is having a hard time expanding and Italy will be facing the same problem with no fleet.

  • '19 '17 '16

    Result posted. Thanks for the game. Learnt a few things here.


  • Thank you for a good game

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