TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - JapaneseCombat Hit Differential Summary :
@majikforce good luck and may the axis powers rule the world!
oops… sorry forgot to check the box to post turn summary on combat phase so you wont be seeing Germanys combat move summary- but im assuming no scramble … your only opportunity for scramble is to SZ 110 and I’m coming in with 2 sub, 3 fighter, 3 tac, 2 bomber
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Germany to France
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Slovakia Hungary to France
1 tactical_bomber moved from Poland to France
1 fighter moved from Norway to France
2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 infantry moved from Romania to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
Combat - Germans
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 11 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 11 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 12 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 12 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 13 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 13 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in Yugoslavia
Germans attack with 2 artilleries and 7 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 artilleries and 7 infantry in Yugoslavia, round 2 : 3/9 hits, 2.17 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
2 artilleries owned by the Germans and 6 infantry owned by the Germans retreated to Romania
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.17 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in France
Germans attack with 5 armour, 2 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
French roll AA dice in France : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in France
Germans roll dice for 5 armour, 2 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 2 tactical_bombers in France, round 2 : 6/19 hits, 6.83 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
1 aaGun owned by the French, 4 infantry owned by the Germans and 5 infantry owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in France, round 3 : 4/15 hits, 6.17 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 4/6 hits, 2.67 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in France, round 4 : 3/11 hits, 4.83 expected hits
French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1.17 expected hits
1 armour owned by the French, 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 fighter moved from France to Western Germany
1 tactical_bomber moved from France to Western Germany
1 tactical_bomber moved from France to Western Germany
2 bombers, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 artillery moved from Germany to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Norway to Finland
1 armour moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Romania
3 aaGuns, 2 artilleries and 10 infantry moved from Germany to Poland
Place Units - Germans
3 armour and 1 mech_infantry placed in Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 1.83
Neutral_Allies regular : -0.67
Germans regular : -10.67
British regular : -2.67
French AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 6 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
1 fighter moved from Belarus to Novgorod
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Belarus
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
Place Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
@bretters said in L21 Bretters (axis) VS majikforce (allies +12) BM3:
oops… sorry forgot to check the box to post turn summary on combat phase so you wont be seeing Germanys combat move summary- but im assuming no scramble … your only opportunity for scramble is to SZ 110 and I’m coming in with 2 sub, 3 fighter, 3 tac, 2 bomber
GL HF! Just a friendly piece of advice. You should never assume scrambles for round 1 no matter what the odds say. Its too many important decisions that you don’t want to assume for your opponent. I say this help you in future league games. It would really rankle some guys to no end. In our game it was the right decision. But depending on your purchase and CM’s some guys would of scrambled. It just saves a future headache for you to have to possibly re-roll battles. Also I should inform you of my edit policy. I am okay with most edits unless it involves dice outcomes (obviously). I do however not allow edits after a turn has posted and an opposing powers turn has posted as well. I also will not ask for these kinds of edits as well. (just lost a game due to that) Happy gaming and have fun!
@majikforce
Got it and I’m cool with those rules.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
1 bomber moved from Japan to 37 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 fighter moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Okinawa to Kwangtung
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 fighter moved from 6 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 43 Sea Zone
1 fighter moved from 33 Sea Zone to Philippines
1 tactical_bomber moved from 33 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Manchuria to Kwangtung
1 tactical_bomber moved from Manchuria to Kwangtung
1 tactical_bomber moved from Manchuria to Kwangtung
1 fighter moved from Manchuria to Kwangtung
1 bomber moved from Japan to Yunnan
1 fighter moved from Japan to Kwangtung
1 tactical_bomber moved from Japan to Kwangtung
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Korea to Japan
1 tactical_bomber moved from Japan to Kwangtung
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
@majikforce well i really wanted to assume no scramble from the phillipines but with what you said about round 1… here i am posting about the scramble option. 2 inf, arty, tank, fighter, tac are attacking the Philippines and the SZ battle im attacking with 2 sub, 2 DD, cruiser, 2 carrier, bship, fighter, tac (you have sub, DD)
@majikforce if you respond soon i can finish my turn quickly.
@bretters said in L21 Bretters (axis) VS majikforce (allies +12) BM3:
@majikforce if you respond soon i can finish my turn quickly.
Thanks. No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
1 bomber moved from Japan to 37 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 fighter moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Okinawa to Kwangtung
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 fighter moved from 6 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 43 Sea Zone
1 fighter moved from 33 Sea Zone to Philippines
1 tactical_bomber moved from 33 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Manchuria to Kwangtung
1 tactical_bomber moved from Manchuria to Kwangtung
1 tactical_bomber moved from Manchuria to Kwangtung
1 fighter moved from Manchuria to Kwangtung
1 bomber moved from Japan to Yunnan
1 fighter moved from Japan to Kwangtung
1 tactical_bomber moved from Japan to Kwangtung
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Korea to Japan
1 tactical_bomber moved from Japan to Kwangtung
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
Combat - Japanese
Battle in Borneo
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 cruiser and 1 fighter
British defend with 1 battleship
Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 bomber in 37 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
British roll dice for 1 battleship in 37 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 37 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 cruiser and 1 fighter
Casualties for British: 1 battleship
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/7 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Kwangtung, round 2 : 5/10 hits, 5.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 5/6 hits, 2.50 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Non Combat Move - Japanese
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 bomber moved from 37 Sea Zone to Hainan
1 infantry moved from Siam to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
4 fighters and 4 tactical_bombers moved from Kwangtung to Kwangsi
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 1.17
Japanese regular : -4.00
UK_Pacific regular : -0.67
British regular : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1
Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Scotland to 106 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
@bretters Scramble 97?
@majikforce
So for every scramble opportunity I have i would appreciate it if you can tell me what you are attacking me with and what I am defending with. I will get Becky o quicker this way.
I will get back to you quicker *
@bretters said in L21 Bretters (axis) VS majikforce (allies +12) BM3:
I will get back to you quicker *
DD, sub, CR,AC,fig,tac,strat vs BB,CR
@majikforce no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Central United States to United Kingdom
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
1 marine placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
4 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Scotland to 106 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
Combat - British
Battle in 106 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 carrier owned by the British
1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 submarine
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to Malta
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Alexandria to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Alexandria to Egypt
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Burma to India
1 fighter moved from Burma to India
3 infantry moved from Malaya to Shan State
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Iceland
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 battleship and 1 cruiser moved from 111 Sea Zone to 123 Sea Zone
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
1 artillery moved from Ontario to Quebec
Place Units - British
2 fighters placed in United Kingdom
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : -0.83
Japanese regular : -0.33
Germans regular : -0.17
British regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour and 2 infantry moved from Albania to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 armour and 2 infantry moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 armour, 2 fighters and 2 infantry
British defend with 2 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits
French roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the French, 1 infantry owned by the British and 1 artillery owned by the French lost in Southern France
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Southern France, round 3 : 4/5 hits, 1.83 expected hits
French roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from French with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for British: 2 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 cruiser and 1 submarine
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 96 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
Casualties for British: 1 cruiser and 1 submarine
Battle in Yugoslavia
Italians attack with 1 armour, 2 artilleries and 2 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 3/5 hits, 1.83 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 bomber moved from 96 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 12 PUs (4 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
French regular : -1.67
Italians regular : 5.00
Neutral_Allies regular : 0.33
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to New South Wales
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Morocco to Algeria
1 infantry moved from Algeria to Tunisia
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :