• TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            4 infantry moved from Southern France to Northern Italy
            1 armour moved from Southern France to Northern Italy
            1 bomber moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,1,5,6
            Italians collect 4 PUs (5 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Alexandria
            2 artilleries moved from New South Wales to 62 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer and 3 transports moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            2 fighters moved from Anhwe to Kwangsi
            3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 armour placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Alexandria
            2 artilleries moved from New South Wales to 62 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer and 3 transports moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            2 fighters moved from Anhwe to Kwangsi
            3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 armour placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
            2 infantry moved from Alexandria to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries moved from Slovakia Hungary to Romania
            5 infantry moved from Slovakia Hungary to Romania
            6 armour moved from Germany to Romania
            1 fighter moved from Germany to Romania
            1 infantry moved from Poland to Eastern Poland
            2 armour moved from Germany to Eastern Poland
            1 infantry moved from Germany to Poland
            2 infantry moved from Germany to Poland
            3 infantry moved from Germany to Poland
            1 mech_infantry moved from Germany to Romania
            1 infantry moved from Germany to Poland
            2 infantry moved from Normandy Bordeaux to Southern France
            2 infantry moved from Holland Belgium to France
            4 transports moved from 115 Sea Zone to 114 Sea Zone
            4 infantry moved from Germany to 114 Sea Zone
            4 artilleries moved from Germany to 114 Sea Zone
            2 infantry moved from Norway to Finland
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Finland
            1 artillery moved from 115 Sea Zone to Finland
            3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
            3 infantry moved from 115 Sea Zone to Finland
            3 artilleries moved from 115 Sea Zone to Finland
            2 tactical_bombers moved from 115 Sea Zone to Finland
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 destroyer moved from 112 Sea Zone to 119 Sea Zone
            2 submarines moved from 115 Sea Zone to 113 Sea Zone
            1 battleship moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from Southern France to Romania
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 2 armour and 1 infantry
                Russians defend with 4 aaGuns and 1 infantry
                    Germans roll dice for 2 armour and 1 infantry in Eastern Poland, round 2 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 4 aaGuns and 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    2 aaGuns owned by the Russians lost in Eastern Poland
                    Germans roll dice for 2 armour and 1 infantry in Eastern Poland, round 3 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 2 aaGuns and 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                    Germans roll dice for 2 armour in Eastern Poland, round 4 : 2/2 hits, 1,00 expected hits
                    Russians roll dice for 2 aaGuns and 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0,33 expected hits
                    2 aaGuns owned by the Russians lost in Eastern Poland
                    Germans roll dice for 2 armour in Eastern Poland, round 5 : 0/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 armour in Eastern Poland, round 6 : 2/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 14
                Casualties for Russians: 4 aaGuns and 1 infantry
                Casualties for Germans: 1 armour and 1 infantry
            Battle in Finland
                Germans attack with 4 artilleries, 6 infantry and 2 tactical_bombers
                Russians defend with 2 armour
                    Germans roll dice for 4 artilleries, 6 infantry and 2 tactical_bombers in Finland, round 2 : 3/12 hits, 4,00 expected hits
                    Russians roll dice for 2 armour in Finland, round 2 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Germans win, taking Finland from Russians with 4 artilleries, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 armour
            Battle in Romania
                Germans attack with 6 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
                Russians defend with 2 armour, 3 infantry and 3 mech_infantrys
                    Germans roll dice for 6 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Romania, round 2 : 8/16 hits, 6,00 expected hits
                    Russians roll dice for 2 armour, 3 infantry and 3 mech_infantrys in Romania, round 2 : 5/8 hits, 3,00 expected hits
                    3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 2 armour owned by the Russians and 5 infantry owned by the Germans lost in Romania
                Germans win, taking Romania from Russians with 6 armour, 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 18
                Casualties for Germans: 5 infantry
                Casualties for Russians: 2 armour, 3 infantry and 3 mech_infantrys
    
        Non Combat Move - Germans
            2 fighters moved from Romania to Slovakia Hungary
            2 tactical_bombers moved from Finland to 115 Sea Zone
            2 aaGuns moved from Western Germany to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
    
        Place Units - Germans
            1 fighter and 2 infantry placed in Southern France
            3 infantry placed in Normandy Bordeaux
            4 armour, 1 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,3,1,5
            Germans collect 43 PUs (4 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,67
    Russians : 2,33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            9 armour moved from Baltic States to Eastern Poland
            4 artilleries moved from Baltic States to Eastern Poland
            2 mech_infantrys moved from Baltic States to Eastern Poland
            1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
            12 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Smolensk to Eastern Poland
            2 tactical_bombers moved from Russia to Eastern Poland
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 10 armour, 4 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 3 tactical_bombers
                Germans defend with 1 armour
                    Russians roll dice for 10 armour, 4 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 2 : 12/35 hits, 12.67 expected hits
                    Germans roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 10 armour, 4 artilleries, 2 fighters, 12 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            3 tactical_bombers moved from Eastern Poland to Bryansk
            2 fighters moved from Eastern Poland to Bryansk
            5 artilleries and 5 infantry moved from Russia to Bryansk
            1 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Kazakhstan to Sikang
            1 armour moved from Volgograd to Sikang
            1 tactical_bomber moved from Ukraine to Bryansk
            4 infantry moved from Baltic States to Belarus
    
        Place Units - Russians
            3 armour placed in Ukraine
            Russians undo move 1.
            3 infantry placed in Ukraine
            3 armour, 1 bomber and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 6 armour; Remaining resources: 7 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 2 Sea Zone to 7 Sea Zone
            1 destroyer moved from 2 Sea Zone to 7 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Jehol to Chahar
            1 armour moved from Jehol to Anhwe
            1 armour moved from Jehol to Chahar
            1 armour moved from Jehol to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Shantung to Anhwe
            2 infantry moved from Kiangsu to Anhwe
            2 fighters moved from Kiangsu to 20 Sea Zone
            2 bombers moved from Philippines to 35 Sea Zone
            2 infantry moved from Kiangsu to Kiangsi
            2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            2 fighters moved from Kiangsu to 35 Sea Zone
            1 fighter moved from Kiangsu to Philippines
            2 fighters moved from Kiangsu to Philippines
            1 fighter moved from Jehol to Philippines
            1 armour moved from Kiangsu to Anhwe
            2 armour moved from Kiangsu to Kiangsi
            1 armour moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Jehol to Chahar
            1 tactical_bomber moved from Jehol to Chahar
            3 tactical_bombers moved from Jehol to Philippines
            3 tactical_bombers moved from Kiangsu to Philippines
            5 infantry moved from Manchuria to Jehol
            1 artillery moved from Manchuria to Jehol
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from Sumatra to 35 Sea Zone
    
        Combat - Japanese
            Battle in Anhwe
                Japanese attack with 3 armour, 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour, 1 artillery and 3 infantry in Anhwe, round 2 : 3/7 hits, 2,50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 3 armour and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour and 2 infantry in Kiangsi, round 2 : 1/5 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 3/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Chahar to Kiangsu
            2 bombers moved from 35 Sea Zone to Philippines
            1 fighter moved from Philippines to 35 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            3 armour placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
            Japanese collect 38 PUs (2 lost to blockades); end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    Japanese : 0,83
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 10 Sea Zone to 7 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            1 cruiser and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 7 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer and 2 submarines
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 cruiser and 1 destroyer in 7 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 7 Sea Zone
                    1 transport owned by the Japanese lost in 7 Sea Zone
                    Americans roll dice for 2 submarines in 7 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                Americans win with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 6 Sea Zone to Midway
            3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            3 armour moved from Algeria to 92 Sea Zone
            1 armour moved from Morocco to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            3 infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            2 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
            4 armour, 1 artillery, 5 infantry and 5 transports moved from 92 Sea Zone to 110 Sea Zone
            3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries moved from Eastern United States to Central United States
            3 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Hunan to Kiangsi
            3 artilleries moved from Hunan to Kiangsi
            1 fighter moved from Hunan to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 3 artilleries, 1 fighter and 6 infantry
                Japanese defend with 3 armour and 2 infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Kiangsi, round 2 : 3/10 hits, 3.00 expected hits
                    Japanese roll dice for 3 armour and 2 infantry in Kiangsi, round 2 : 2/5 hits, 2.17 expected hits
                    2 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Kiangsi, round 3 : 2/8 hits, 2.67 expected hits
                    Japanese roll dice for 2 armour in Kiangsi, round 3 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 18
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 3 armour and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Kwangtung
            5 infantry moved from Kwangsi to Kwangtung
            7 infantry moved from Hunan to Kwangsi
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            5 artilleries placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -1.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 10 Sea Zone to 7 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            1 cruiser and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 7 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer and 2 submarines
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 cruiser and 1 destroyer in 7 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 7 Sea Zone
                    1 transport owned by the Japanese lost in 7 Sea Zone
                    Americans roll dice for 2 submarines in 7 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                Americans win with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 6 Sea Zone to Midway
            3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            3 armour moved from Algeria to 92 Sea Zone
            1 armour moved from Morocco to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            3 infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            2 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
            4 armour, 1 artillery, 5 infantry and 5 transports moved from 92 Sea Zone to 110 Sea Zone
            3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries moved from Eastern United States to Central United States
            3 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Hunan to Kiangsi
            3 artilleries moved from Hunan to Kiangsi
            1 fighter moved from Hunan to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 3 artilleries, 1 fighter and 6 infantry
                Japanese defend with 3 armour and 2 infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Kiangsi, round 2 : 3/10 hits, 3.00 expected hits
                    Japanese roll dice for 3 armour and 2 infantry in Kiangsi, round 2 : 2/5 hits, 2.17 expected hits
                    2 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Kiangsi, round 3 : 2/8 hits, 2.67 expected hits
                    Japanese roll dice for 2 armour in Kiangsi, round 3 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 18
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 3 armour and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Kwangtung
            5 infantry moved from Kwangsi to Kwangtung
            7 infantry moved from Hunan to Kwangsi
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            5 artilleries placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 5 transports; Remaining resources: 5 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 factory_minor; Remaining resources: 11 PUs; 
    
        Combat Move - British
            1 armour moved from Libya to Tunisia
                  British take Tunisia from Italians
            1 armour moved from Tunisia to Libya
            1 armour moved from Yenisey to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 armour moved from Yakut S.S.R. to Yenisey
            1 bomber moved from Malta to Northern Italy
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Northern Italy causes 4 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Northern Italy to Malta
            1 artillery moved from Kenya to Anglo Egyptian Sudan
            3 armour moved from Persia to Trans-Jordan
            3 fighters moved from Gibraltar to United Kingdom
            1 fighter moved from 97 Sea Zone to Egypt
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 battleship moved from 92 Sea Zone to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            3 transports moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 battleship moved from 92 Sea Zone to 97 Sea Zone
            1 battleship moved from 92 Sea Zone to 110 Sea Zone
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Alexandria to Cyprus
            1 fighter moved from Gibraltar to Tobruk
            3 aaGuns, 2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
            3 mech_infantrys moved from Hunan to Kwangtung
            1 artillery and 3 infantry moved from Yunnan to Kwangsi
            1 artillery and 4 infantry moved from Burma to Yunnan
            4 infantry moved from Shan State to Yunnan
            1 bomber moved from India to Kwangtung
            1 infantry moved from Quebec to 106 Sea Zone
            1 mech_infantry moved from Quebec to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to British Guiana
            1 mech_infantry moved from 88 Sea Zone to British Guiana
    
        Place Units - British
            3 transports placed in 98 Sea Zone
            2 transports placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4
            British collect 35 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 factory_minor placed in Kwangtung
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 31 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Chinese : -0.67
    AA fire in Northern Italy : : -0.17
    Japanese : -1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 armour moved from Northern Italy to Southern Italy
            1 bomber moved from Northern Italy to Southern Italy
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,5,2,2
            Italians collect 0 PUs (8 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Java to 42 Sea Zone
            3 infantry moved from Java to 42 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 41 Sea Zone
            3 artilleries moved from 41 Sea Zone to Sumatra
            3 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from 42 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 3 artilleries, 2 fighters and 3 infantry
                Japanese defend with 1 artillery and 3 infantry
                    ANZAC roll dice for 3 artilleries, 2 fighters and 3 infantry in Sumatra, round 2 : 1/8 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
                    ANZAC roll dice for 3 artilleries, 2 fighters and 1 infantry in Sumatra, round 3 : 2/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Sumatra
                    ANZAC roll dice for 3 artilleries, 2 fighters and 1 infantry in Sumatra, round 4 : 2/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Sumatra to 37 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            3 infantry moved from Queensland to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from Alexandria to Egypt
            2 fighters moved from Kwangsi to Kwangtung
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -2.67
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Java to 42 Sea Zone
            3 infantry moved from Java to 42 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 41 Sea Zone
            3 artilleries moved from 41 Sea Zone to Sumatra
            3 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from 42 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 3 artilleries, 2 fighters and 3 infantry
                Japanese defend with 1 artillery and 3 infantry
                    ANZAC roll dice for 3 artilleries, 2 fighters and 3 infantry in Sumatra, round 2 : 1/8 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
                    ANZAC roll dice for 3 artilleries, 2 fighters and 1 infantry in Sumatra, round 3 : 2/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Sumatra
                    ANZAC roll dice for 3 artilleries, 2 fighters and 1 infantry in Sumatra, round 4 : 2/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Sumatra to 37 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            3 infantry moved from Queensland to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from Alexandria to Egypt
            2 fighters moved from Kwangsi to Kwangtung
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2.67
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 112 Sea Zone to 114 Sea Zone
            2 infantry moved from Poland to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 artillery moved from Finland to Vyborg
            2 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 infantry moved from Finland to 115 Sea Zone
            3 artilleries moved from Finland to 115 Sea Zone
            1 artillery moved from 115 Sea Zone to Novgorod
            1 artillery moved from 115 Sea Zone to Novgorod
            1 artillery and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 cruiser moved from 112 Sea Zone to 115 Sea Zone
            2 tactical_bombers moved from 115 Sea Zone to Western Germany
            2 fighters moved from Slovakia Hungary to Western Germany
            4 armour moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            6 armour moved from Romania to Germany
            1 mech_infantry moved from Romania to Slovakia Hungary
            1 mech_infantry moved from Slovakia Hungary to Germany
            2 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Poland to Germany
            1 fighter moved from Southern France to Western Germany
            5 armour moved from Southern France to Western Germany
            2 infantry moved from France to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Germans
            Battle in Novgorod
    
        Non Combat Move - Germans
            3 aaGuns moved from Northern Italy to Western Germany
            1 artillery moved from 113 Sea Zone to Western Germany
            2 infantry moved from 113 Sea Zone to Western Germany
    
        Place Units - Germans
            6 armour and 4 infantry placed in Western Germany
            Germans undo move 1.
            6 armour and 2 infantry placed in Western Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,1,1,5
            Germans collect 45 PUs (4 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bessarabia to Romania
            2 infantry moved from Eastern Poland to Romania
            10 armour moved from Eastern Poland to Novgorod
            3 mech_infantrys moved from Eastern Poland to Novgorod
            4 infantry moved from Belarus to Novgorod
            2 fighters moved from Bryansk to 115 Sea Zone
            4 tactical_bombers moved from Bryansk to 115 Sea Zone
            1 bomber moved from Russia to Romania
            2 infantry moved from Eastern Poland to Poland
            2 artilleries moved from Eastern Poland to Poland
            2 infantry moved from Eastern Poland to Slovakia Hungary
            2 artilleries moved from Eastern Poland to Slovakia Hungary
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 10 armour, 4 infantry and 3 mech_infantrys
                Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 10 armour, 4 infantry and 3 mech_infantrys in Novgorod, round 2 : 7/17 hits, 6.17 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 10 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
            Battle in Romania
                Russians attack with 1 bomber and 3 infantry
                Germans defend with 2 artilleries
                    Russians roll dice for 1 bomber and 3 infantry in Romania, round 2 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 2 artilleries in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 bomber and 3 infantry in Romania, round 3 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 2 artilleries in Romania, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 bomber and 3 infantry in Romania, round 4 : 2/4 hits, 1.17 expected hits
                    Germans roll dice for 2 artilleries in Romania, round 4 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 artilleries
            Battle in Slovakia Hungary
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                    Russians roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                    Russians roll dice for 2 artilleries in Slovakia Hungary, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in 115 Sea Zone
                Russians attack with 2 fighters and 4 tactical_bombers
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 3 transports
                    Russians roll dice for 2 fighters and 4 tactical_bombers in 115 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 115 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    1 destroyer owned by the Germans lost in 115 Sea Zone
                    Russians roll dice for 2 fighters and 4 tactical_bombers in 115 Sea Zone, round 3 : 3/6 hits, 3.33 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser and 3 transports in 115 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    1 carrier owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
                    2 transports owned by the Germans lost in 115 Sea Zone
                Russians win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 57
                Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 3 transports
            Battle in Poland
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Poland, round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from 115 Sea Zone to Baltic States
            4 tactical_bombers moved from 115 Sea Zone to Baltic States
            6 infantry moved from Eastern Poland to Baltic States
            6 artilleries and 6 infantry moved from Bryansk to Belarus
            3 infantry moved from Ukraine to Bessarabia
            3 armour moved from Russia to Western Ukraine
            3 infantry moved from Russia to Bryansk
            1 bomber moved from Romania to Baltic States
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.33
    Russians : -1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour moved from Manchuria to Buryatia
            1 armour moved from Anhwe to Shensi
                  Japanese take Hopei from Chinese
                  Japanese take Shensi from Chinese
            1 armour moved from Chahar to Suiyuyan
            1 armour moved from Anhwe to Shensi
            4 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
            1 armour moved from Anhwe to Suiyuyan
            1 bomber moved from Philippines to 41 Sea Zone
            3 battleships, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 bomber moved from Philippines to 37 Sea Zone
            4 fighters and 6 tactical_bombers moved from Philippines to 37 Sea Zone
            2 tactical_bombers moved from Kiangsu to 37 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 submarine; ANZAC defend with 3 transports
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                    2 transports owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for ANZAC: 3 transports
            Battle in Suiyuyan
                Japanese attack with 2 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour in Suiyuyan, round 2 : 2/2 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 3 battleships, 1 bomber, 5 carriers, 2 cruisers, 2 destroyers, 13 fighters, 8 tactical_bombers and 1 transport
                Americans defend with 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber; ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Japanese roll dice for 3 battleships, 1 bomber, 5 carriers, 2 cruisers, 2 destroyers, 13 fighters, 8 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 13/29 hits, 16,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 3 battleships, 5 carriers, 2 cruisers, 5 destroyers, 7 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 13/23 hits, 11,50 expected hits
                Units damaged: 3 battleships owned by the Japanese
                    1 carrier owned by the ANZAC, 1 submarine owned by the Americans, 5 carriers owned by the Japanese, 4 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese roll dice for 3 battleships, 1 bomber, 2 cruisers, 2 destroyers, 13 fighters, 8 tactical_bombers and 1 transport in 37 Sea Zone, round 3 : 19/29 hits, 16,17 expected hits
                    Americans roll dice for 3 battleships, 2 cruisers, 5 destroyers, 7 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 9/18 hits, 9,83 expected hits
                    8 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the ANZAC, 4 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 3 battleships owned by the Americans lost in 37 Sea Zone
                Japanese win with 3 battleships, 1 bomber, 2 cruisers, 2 destroyers, 12 fighters and 1 transport remaining. Battle score for attacker is 119
                Casualties for Japanese: 5 carriers, 1 fighter and 8 tactical_bombers
                Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                Casualties for Americans: 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
    
        Non Combat Move - Japanese
            1 bomber moved from 41 Sea Zone to Hainan
            1 bomber moved from 37 Sea Zone to Hainan
            12 fighters moved from 37 Sea Zone to Hainan
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            2 armour and 1 mech_infantry placed in Manchuria
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,33
    Chinese : -0,33
    Japanese : 1,00
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 infantry moved from British Columbia to Alaska
            1 artillery moved from 1 Sea Zone to Alaska
            1 infantry moved from 1 Sea Zone to Alaska
            2 fighters moved from 10 Sea Zone to Alaska
    
        Combat - Americans
            Battle in Alaska
                Americans attack with 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 1 armour
                    Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Alaska, round 2 : 2/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 armour in Alaska, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
            1 carrier, 1 cruiser and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
            2 fighters moved from Alaska to 8 Sea Zone
            1 cruiser moved from 7 Sea Zone to 8 Sea Zone
            1 destroyer moved from 7 Sea Zone to 8 Sea Zone
            2 submarines moved from 7 Sea Zone to 6 Sea Zone
            3 transports moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,17
    Japanese : 0,50
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 4 infantry moved from Kiangsi to Anhwe
            1 fighter moved from Kwangtung to Anhwe
            1 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 artilleries, 1 fighter and 5 infantry
                Japanese defend with 2 artilleries and 4 infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 : 4/9 hits, 2,83 expected hits
                    Japanese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 3/6 hits, 2,00 expected hits
                    4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Anhwe, round 3 : 4/6 hits, 2,17 expected hits
                    Japanese roll dice for 2 artilleries in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 2 artilleries and 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kiangsi
            5 artilleries and 7 infantry moved from Kwangsi to Kiangsi
            5 infantry moved from Kwangtung to Kiangsi
    
        Place Units - Chinese
            3 artilleries and 2 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese : 3,00
    Japanese : 1,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 infantry moved from British Columbia to Alaska
            1 artillery moved from 1 Sea Zone to Alaska
            1 infantry moved from 1 Sea Zone to Alaska
            2 fighters moved from 10 Sea Zone to Alaska
    
        Combat - Americans
            Battle in Alaska
                Americans attack with 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 1 armour
                    Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Alaska, round 2 : 2/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 armour in Alaska, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
            1 carrier, 1 cruiser and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
            2 fighters moved from Alaska to 8 Sea Zone
            1 cruiser moved from 7 Sea Zone to 8 Sea Zone
            1 destroyer moved from 7 Sea Zone to 8 Sea Zone
            2 submarines moved from 7 Sea Zone to 6 Sea Zone
            3 transports moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 4 infantry moved from Kiangsi to Anhwe
            1 fighter moved from Kwangtung to Anhwe
            1 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 artilleries, 1 fighter and 5 infantry
                Japanese defend with 2 artilleries and 4 infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 : 4/9 hits, 2,83 expected hits
                    Japanese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 3/6 hits, 2,00 expected hits
                    4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Anhwe, round 3 : 4/6 hits, 2,17 expected hits
                    Japanese roll dice for 2 artilleries in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 2 artilleries and 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kiangsi
            5 artilleries and 7 infantry moved from Kwangsi to Kiangsi
            5 infantry moved from Kwangtung to Kiangsi
    
        Place Units - Chinese
            3 artilleries and 2 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour, 1 factory_upgrade and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Cyprus to Greece
            2 fighters moved from 97 Sea Zone to Greece
            3 armour moved from Trans-Jordan to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 armour moved from Libya to 96 Sea Zone
            1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            7 infantry moved from Egypt to 98 Sea Zone
            1 fighter moved from Egypt to Greece
            1 fighter moved from Tobruk to Greece
            1 bomber moved from Malta to Southern Italy
            4 armour, 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 8 infantry and 7 transports moved from 98 Sea Zone to 99 Sea Zone
            8 infantry moved from 99 Sea Zone to Greece
            2 artilleries moved from 99 Sea Zone to Greece
            4 armour moved from 99 Sea Zone to Greece
            3 fighters moved from United Kingdom to 119 Sea Zone
            1 bomber moved from Kwangtung to Kiangsu
            1 destroyer moved from 104 Sea Zone to 119 Sea Zone
    
        Combat - British
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Kiangsu causes 0 damage total. 
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 5 damage total. 
            Battle in Greece
                British attack with 4 armour, 2 artilleries, 5 fighters and 8 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
                British win, taking Greece from Germans with 4 armour, 2 artilleries, 5 fighters and 7 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 119 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 destroyer
                    British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 119 Sea Zone
                British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            3 fighters moved from 119 Sea Zone to United Kingdom
            2 fighters moved from Greece to 97 Sea Zone
            2 fighters moved from Greece to Egypt
            1 fighter moved from Greece to Cyprus
            1 infantry moved from British Guiana to Brazil
                  British take Brazil from Neutral_Allies
            1 mech_infantry moved from British Guiana to Brazil
            1 transport moved from 88 Sea Zone to 86 Sea Zone
            1 artillery and 8 infantry moved from Yunnan to Szechwan
            1 armour moved from Yenisey to Yakut S.S.R.
            1 artillery and 3 infantry moved from Kwangsi to Kiangsi
            4 infantry moved from Kwangtung to Kiangsi
            6 mech_infantrys moved from Kwangtung to Kiangsi
            2 fighters moved from Kwangtung to Kiangsi
            1 tactical_bomber moved from Kwangtung to Kiangsi
            3 aaGuns moved from Kwangtung to Kiangsi
            1 bomber moved from Southern Italy to Cyprus
    
        Place Units - British
            3 infantry placed in Egypt
            1 armour, 2 fighters and 1 infantry placed in United Kingdom
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            Units in Kwangtung being upgraded or consumed: 1 factory_minor
            1 factory_upgrade placed in Kwangtung
            2 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6,6,5,3,4
            UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
            Some Units in India change ownership: 2 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : 1,50
    Americans : 0,17
    AA fire in Southern Italy : : -0,17
    Chinese : 3,00
    Japanese : 1,83
    AA fire in Kiangsu : : 0,83
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 92 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
    
        Non Combat Move - Italians
            1 bomber moved from 92 Sea Zone to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Northern Italy to Yugoslavia
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,4,6,4
            Italians collect 6 PUs (2 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 armour, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 22 Sea Zone
    
        Place Units - ANZAC
            2 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

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