David vs Kenneth
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 6 armour; Remaining resources: 7 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 2 Sea Zone to 7 Sea Zone 1 destroyer moved from 2 Sea Zone to 7 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Jehol to Chahar 1 armour moved from Jehol to Anhwe 1 armour moved from Jehol to Chahar 1 armour moved from Jehol to Anhwe 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 2 infantry moved from Kiangsu to Anhwe 2 fighters moved from Kiangsu to 20 Sea Zone 2 bombers moved from Philippines to 35 Sea Zone 2 infantry moved from Kiangsu to Kiangsi 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 2 fighters moved from Kiangsu to 35 Sea Zone 1 fighter moved from Kiangsu to Philippines 2 fighters moved from Kiangsu to Philippines 1 fighter moved from Jehol to Philippines 1 armour moved from Kiangsu to Anhwe 2 armour moved from Kiangsu to Kiangsi 1 armour moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Jehol to Chahar 1 tactical_bomber moved from Jehol to Chahar 3 tactical_bombers moved from Jehol to Philippines 3 tactical_bombers moved from Kiangsu to Philippines 5 infantry moved from Manchuria to Jehol 1 artillery moved from Manchuria to Jehol 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from Sumatra to 35 Sea Zone Combat - Japanese Battle in Anhwe Japanese attack with 3 armour, 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 armour, 1 artillery and 3 infantry in Anhwe, round 2 : 3/7 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 3 armour and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 3 armour and 2 infantry in Kiangsi, round 2 : 1/5 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 3 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 armour, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Chahar to Kiangsu 2 bombers moved from 35 Sea Zone to Philippines 1 fighter moved from Philippines to 35 Sea Zone Place Units - Japanese 3 armour placed in Kiangsu 3 armour placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2 Japanese collect 38 PUs (2 lost to blockades); end with 45 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : 0,83
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 10 Sea Zone to 7 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 1 cruiser and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 7 Sea Zone Americans attack with 1 cruiser, 1 destroyer and 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 7 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 7 Sea Zone 1 transport owned by the Japanese lost in 7 Sea Zone Americans roll dice for 2 submarines in 7 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans win with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Midway 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 3 armour moved from Algeria to 92 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 3 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 2 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 110 Sea Zone 4 armour, 1 artillery, 5 infantry and 5 transports moved from 92 Sea Zone to 110 Sea Zone 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries moved from Eastern United States to Central United States 3 infantry moved from Eastern United States to Central United States Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : -0.17 Japanese : -0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Hunan to Kiangsi 3 artilleries moved from Hunan to Kiangsi 1 fighter moved from Hunan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 3 artilleries, 1 fighter and 6 infantry Japanese defend with 3 armour and 2 infantry Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Kiangsi, round 2 : 3/10 hits, 3.00 expected hits Japanese roll dice for 3 armour and 2 infantry in Kiangsi, round 2 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Kiangsi, round 3 : 2/8 hits, 2.67 expected hits Japanese roll dice for 2 armour in Kiangsi, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 18 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 armour and 2 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Kwangtung 5 infantry moved from Kwangsi to Kwangtung 7 infantry moved from Hunan to Kwangsi 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 5 artilleries placed in Kwangsi Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -1.17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 10 Sea Zone to 7 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 1 cruiser and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 7 Sea Zone Americans attack with 1 cruiser, 1 destroyer and 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 7 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 7 Sea Zone 1 transport owned by the Japanese lost in 7 Sea Zone Americans roll dice for 2 submarines in 7 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans win with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Midway 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 3 armour moved from Algeria to 92 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 3 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 2 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 110 Sea Zone 4 armour, 1 artillery, 5 infantry and 5 transports moved from 92 Sea Zone to 110 Sea Zone 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries moved from Eastern United States to Central United States 3 infantry moved from Eastern United States to Central United States Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Hunan to Kiangsi 3 artilleries moved from Hunan to Kiangsi 1 fighter moved from Hunan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 3 artilleries, 1 fighter and 6 infantry Japanese defend with 3 armour and 2 infantry Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Kiangsi, round 2 : 3/10 hits, 3.00 expected hits Japanese roll dice for 3 armour and 2 infantry in Kiangsi, round 2 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Kiangsi, round 3 : 2/8 hits, 2.67 expected hits Japanese roll dice for 2 armour in Kiangsi, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 18 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 armour and 2 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Kwangtung 5 infantry moved from Kwangsi to Kwangtung 7 infantry moved from Hunan to Kwangsi 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 5 artilleries placed in Kwangsi Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 5 transports; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 factory_minor; Remaining resources: 11 PUs; Combat Move - British 1 armour moved from Libya to Tunisia British take Tunisia from Italians 1 armour moved from Tunisia to Libya 1 armour moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 armour moved from Yakut S.S.R. to Yenisey 1 bomber moved from Malta to Northern Italy Combat - British British creates battle in territory 106 Sea Zone Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Northern Italy causes 4 damage total. Non Combat Move - British 1 bomber moved from Northern Italy to Malta 1 artillery moved from Kenya to Anglo Egyptian Sudan 3 armour moved from Persia to Trans-Jordan 3 fighters moved from Gibraltar to United Kingdom 1 fighter moved from 97 Sea Zone to Egypt 1 fighter moved from Gibraltar to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 98 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 3 transports moved from 81 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 battleship moved from 92 Sea Zone to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Alexandria to Cyprus 1 fighter moved from Gibraltar to Tobruk 3 aaGuns, 2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung 3 mech_infantrys moved from Hunan to Kwangtung 1 artillery and 3 infantry moved from Yunnan to Kwangsi 1 artillery and 4 infantry moved from Burma to Yunnan 4 infantry moved from Shan State to Yunnan 1 bomber moved from India to Kwangtung 1 infantry moved from Quebec to 106 Sea Zone 1 mech_infantry moved from Quebec to 106 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to British Guiana 1 mech_infantry moved from 88 Sea Zone to British Guiana Place Units - British 3 transports placed in 98 Sea Zone 2 transports placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4 British collect 35 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Place Units - UK_Pacific 1 factory_minor placed in Kwangtung Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 31 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : -0.67 AA fire in Northern Italy : : -0.17 Japanese : -1.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 3 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 armour moved from Northern Italy to Southern Italy 1 bomber moved from Northern Italy to Southern Italy Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,5,2,2 Italians collect 0 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Java to 42 Sea Zone 3 infantry moved from Java to 42 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 41 Sea Zone 3 artilleries moved from 41 Sea Zone to Sumatra 3 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 3 artilleries, 2 fighters and 3 infantry Japanese defend with 1 artillery and 3 infantry ANZAC roll dice for 3 artilleries, 2 fighters and 3 infantry in Sumatra, round 2 : 1/8 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 3 artilleries, 2 fighters and 1 infantry in Sumatra, round 3 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Sumatra ANZAC roll dice for 3 artilleries, 2 fighters and 1 infantry in Sumatra, round 4 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - ANZAC 2 fighters moved from Sumatra to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Alexandria to Egypt 2 fighters moved from Kwangsi to Kwangtung Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
ANZAC : -2.67 Japanese : -0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Java to 42 Sea Zone 3 infantry moved from Java to 42 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 41 Sea Zone 3 artilleries moved from 41 Sea Zone to Sumatra 3 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 3 artilleries, 2 fighters and 3 infantry Japanese defend with 1 artillery and 3 infantry ANZAC roll dice for 3 artilleries, 2 fighters and 3 infantry in Sumatra, round 2 : 1/8 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 3 artilleries, 2 fighters and 1 infantry in Sumatra, round 3 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Sumatra ANZAC roll dice for 3 artilleries, 2 fighters and 1 infantry in Sumatra, round 4 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - ANZAC 2 fighters moved from Sumatra to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Alexandria to Egypt 2 fighters moved from Kwangsi to Kwangtung Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.67 Japanese : -0.67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 112 Sea Zone to 114 Sea Zone 2 infantry moved from Poland to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery moved from Finland to Vyborg 2 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 infantry moved from Finland to 115 Sea Zone 3 artilleries moved from Finland to 115 Sea Zone 1 artillery moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 artillery and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 112 Sea Zone to 115 Sea Zone 2 tactical_bombers moved from 115 Sea Zone to Western Germany 2 fighters moved from Slovakia Hungary to Western Germany 4 armour moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 6 armour moved from Romania to Germany 1 mech_infantry moved from Romania to Slovakia Hungary 1 mech_infantry moved from Slovakia Hungary to Germany 2 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Germany 1 fighter moved from Southern France to Western Germany 5 armour moved from Southern France to Western Germany 2 infantry moved from France to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Germans Battle in Novgorod Non Combat Move - Germans 3 aaGuns moved from Northern Italy to Western Germany 1 artillery moved from 113 Sea Zone to Western Germany 2 infantry moved from 113 Sea Zone to Western Germany Place Units - Germans 6 armour and 4 infantry placed in Western Germany Germans undo move 1. 6 armour and 2 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,1,1,5 Germans collect 45 PUs (4 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Bessarabia to Romania 2 infantry moved from Eastern Poland to Romania 10 armour moved from Eastern Poland to Novgorod 3 mech_infantrys moved from Eastern Poland to Novgorod 4 infantry moved from Belarus to Novgorod 2 fighters moved from Bryansk to 115 Sea Zone 4 tactical_bombers moved from Bryansk to 115 Sea Zone 1 bomber moved from Russia to Romania 2 infantry moved from Eastern Poland to Poland 2 artilleries moved from Eastern Poland to Poland 2 infantry moved from Eastern Poland to Slovakia Hungary 2 artilleries moved from Eastern Poland to Slovakia Hungary Combat - Russians Battle in Novgorod Russians attack with 10 armour, 4 infantry and 3 mech_infantrys Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 10 armour, 4 infantry and 3 mech_infantrys in Novgorod, round 2 : 7/17 hits, 6.17 expected hits Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 10 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries and 2 infantry Battle in Romania Russians attack with 1 bomber and 3 infantry Germans defend with 2 artilleries Russians roll dice for 1 bomber and 3 infantry in Romania, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 2 artilleries in Romania, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 bomber and 3 infantry in Romania, round 3 : 0/4 hits, 1.17 expected hits Germans roll dice for 2 artilleries in Romania, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 bomber and 3 infantry in Romania, round 4 : 2/4 hits, 1.17 expected hits Germans roll dice for 2 artilleries in Romania, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 artilleries Battle in Slovakia Hungary Russians attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Russians roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Russians roll dice for 2 artilleries in Slovakia Hungary, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in 115 Sea Zone Russians attack with 2 fighters and 4 tactical_bombers Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 3 transports Russians roll dice for 2 fighters and 4 tactical_bombers in 115 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 115 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits 1 destroyer owned by the Germans lost in 115 Sea Zone Russians roll dice for 2 fighters and 4 tactical_bombers in 115 Sea Zone, round 3 : 3/6 hits, 3.33 expected hits Germans roll dice for 1 carrier, 1 cruiser and 3 transports in 115 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 carrier owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone 2 transports owned by the Germans lost in 115 Sea Zone Russians win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 3 transports Battle in Poland Russians attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Poland, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from 115 Sea Zone to Baltic States 4 tactical_bombers moved from 115 Sea Zone to Baltic States 6 infantry moved from Eastern Poland to Baltic States 6 artilleries and 6 infantry moved from Bryansk to Belarus 3 infantry moved from Ukraine to Bessarabia 3 armour moved from Russia to Western Ukraine 3 infantry moved from Russia to Bryansk 1 bomber moved from Romania to Baltic States Place Units - Russians 2 armour and 1 mech_infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -3.33 Russians : -1.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour moved from Manchuria to Buryatia 1 armour moved from Anhwe to Shensi Japanese take Hopei from Chinese Japanese take Shensi from Chinese 1 armour moved from Chahar to Suiyuyan 1 armour moved from Anhwe to Shensi 4 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Kiangsu 1 armour moved from Anhwe to Suiyuyan 1 bomber moved from Philippines to 41 Sea Zone 3 battleships, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 bomber moved from Philippines to 37 Sea Zone 4 fighters and 6 tactical_bombers moved from Philippines to 37 Sea Zone 2 tactical_bombers moved from Kiangsu to 37 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber Americans defend with 1 submarine; ANZAC defend with 3 transports 1 submarine owned by the Americans Submerged Japanese roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 transport owned by the ANZAC lost in 41 Sea Zone 2 transports owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 21 Casualties for ANZAC: 3 transports Battle in Suiyuyan Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Suiyuyan, round 2 : 2/2 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 3 battleships, 1 bomber, 5 carriers, 2 cruisers, 2 destroyers, 13 fighters, 8 tactical_bombers and 1 transport Americans defend with 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber; ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine Japanese roll dice for 3 battleships, 1 bomber, 5 carriers, 2 cruisers, 2 destroyers, 13 fighters, 8 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 13/29 hits, 16,17 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Americans roll dice for 3 battleships, 5 carriers, 2 cruisers, 5 destroyers, 7 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 13/23 hits, 11,50 expected hits Units damaged: 3 battleships owned by the Japanese 1 carrier owned by the ANZAC, 1 submarine owned by the Americans, 5 carriers owned by the Japanese, 4 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 3 battleships, 1 bomber, 2 cruisers, 2 destroyers, 13 fighters, 8 tactical_bombers and 1 transport in 37 Sea Zone, round 3 : 19/29 hits, 16,17 expected hits Americans roll dice for 3 battleships, 2 cruisers, 5 destroyers, 7 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 9/18 hits, 9,83 expected hits 8 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the ANZAC, 4 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 3 battleships owned by the Americans lost in 37 Sea Zone Japanese win with 3 battleships, 1 bomber, 2 cruisers, 2 destroyers, 12 fighters and 1 transport remaining. Battle score for attacker is 119 Casualties for Japanese: 5 carriers, 1 fighter and 8 tactical_bombers Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters and 1 submarine Casualties for Americans: 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber Non Combat Move - Japanese 1 bomber moved from 41 Sea Zone to Hainan 1 bomber moved from 37 Sea Zone to Hainan 12 fighters moved from 37 Sea Zone to Hainan Place Units - Japanese 3 infantry placed in Kiangsu 2 armour and 1 mech_infantry placed in Manchuria 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans : 0,33 Chinese : -0,33 Japanese : 1,00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 3 PUs; Combat Move - Americans 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from British Columbia to Alaska 1 artillery moved from 1 Sea Zone to Alaska 1 infantry moved from 1 Sea Zone to Alaska 2 fighters moved from 10 Sea Zone to Alaska Combat - Americans Battle in Alaska Americans attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 1 armour Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Alaska, round 2 : 2/5 hits, 1,83 expected hits Japanese roll dice for 1 armour in Alaska, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Americans 1 carrier, 1 cruiser and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from Alaska to 8 Sea Zone 1 cruiser moved from 7 Sea Zone to 8 Sea Zone 1 destroyer moved from 7 Sea Zone to 8 Sea Zone 2 submarines moved from 7 Sea Zone to 6 Sea Zone 3 transports moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : 0,17 Japanese : 0,50
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 4 infantry moved from Kiangsi to Anhwe 1 fighter moved from Kwangtung to Anhwe 1 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 3 artilleries, 1 fighter and 5 infantry Japanese defend with 2 artilleries and 4 infantry Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 : 4/9 hits, 2,83 expected hits Japanese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 3/6 hits, 2,00 expected hits 4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Anhwe, round 3 : 4/6 hits, 2,17 expected hits Japanese roll dice for 2 artilleries in Anhwe, round 3 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 4 infantry Casualties for Japanese: 2 artilleries and 4 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kiangsi 5 artilleries and 7 infantry moved from Kwangsi to Kiangsi 5 infantry moved from Kwangtung to Kiangsi Place Units - Chinese 3 artilleries and 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 3,00 Japanese : 1,33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 3 PUs; Combat Move - Americans 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from British Columbia to Alaska 1 artillery moved from 1 Sea Zone to Alaska 1 infantry moved from 1 Sea Zone to Alaska 2 fighters moved from 10 Sea Zone to Alaska Combat - Americans Battle in Alaska Americans attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 1 armour Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Alaska, round 2 : 2/5 hits, 1,83 expected hits Japanese roll dice for 1 armour in Alaska, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Americans 1 carrier, 1 cruiser and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from Alaska to 8 Sea Zone 1 cruiser moved from 7 Sea Zone to 8 Sea Zone 1 destroyer moved from 7 Sea Zone to 8 Sea Zone 2 submarines moved from 7 Sea Zone to 6 Sea Zone 3 transports moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 4 infantry moved from Kiangsi to Anhwe 1 fighter moved from Kwangtung to Anhwe 1 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 3 artilleries, 1 fighter and 5 infantry Japanese defend with 2 artilleries and 4 infantry Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 : 4/9 hits, 2,83 expected hits Japanese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 3/6 hits, 2,00 expected hits 4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Anhwe, round 3 : 4/6 hits, 2,17 expected hits Japanese roll dice for 2 artilleries in Anhwe, round 3 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 4 infantry Casualties for Japanese: 2 artilleries and 4 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kiangsi 5 artilleries and 7 infantry moved from Kwangsi to Kiangsi 5 infantry moved from Kwangtung to Kiangsi Place Units - Chinese 3 artilleries and 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 armour, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour, 1 factory_upgrade and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Cyprus to Greece 2 fighters moved from 97 Sea Zone to Greece 3 armour moved from Trans-Jordan to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone 7 infantry moved from Egypt to 98 Sea Zone 1 fighter moved from Egypt to Greece 1 fighter moved from Tobruk to Greece 1 bomber moved from Malta to Southern Italy 4 armour, 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 8 infantry and 7 transports moved from 98 Sea Zone to 99 Sea Zone 8 infantry moved from 99 Sea Zone to Greece 2 artilleries moved from 99 Sea Zone to Greece 4 armour moved from 99 Sea Zone to Greece 3 fighters moved from United Kingdom to 119 Sea Zone 1 bomber moved from Kwangtung to Kiangsu 1 destroyer moved from 104 Sea Zone to 119 Sea Zone Combat - British Strategic bombing raid in Kiangsu AA fire in Kiangsu : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Kiangsu causes 0 damage total. Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern Italy causes 5 damage total. Battle in Greece British attack with 4 armour, 2 artilleries, 5 fighters and 8 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1,67 expected hits Germans roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Greece British win, taking Greece from Germans with 4 armour, 2 artilleries, 5 fighters and 7 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in 119 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 destroyer British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 3 fighters moved from 119 Sea Zone to United Kingdom 2 fighters moved from Greece to 97 Sea Zone 2 fighters moved from Greece to Egypt 1 fighter moved from Greece to Cyprus 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 mech_infantry moved from British Guiana to Brazil 1 transport moved from 88 Sea Zone to 86 Sea Zone 1 artillery and 8 infantry moved from Yunnan to Szechwan 1 armour moved from Yenisey to Yakut S.S.R. 1 artillery and 3 infantry moved from Kwangsi to Kiangsi 4 infantry moved from Kwangtung to Kiangsi 6 mech_infantrys moved from Kwangtung to Kiangsi 2 fighters moved from Kwangtung to Kiangsi 1 tactical_bomber moved from Kwangtung to Kiangsi 3 aaGuns moved from Kwangtung to Kiangsi 1 bomber moved from Southern Italy to Cyprus Place Units - British 3 infantry placed in Egypt 1 armour, 2 fighters and 1 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Place Units - UK_Pacific Units in Kwangtung being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Kwangtung 2 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6,6,5,3,4 UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs Some Units in India change ownership: 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0,00 British : 1,50 Americans : 0,17 AA fire in Southern Italy : : -0,17 Chinese : 3,00 Japanese : 1,83 AA fire in Kiangsu : : 0,83
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber Americans defend with 3 transports 3 transports owned by the Americans lost in 92 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Northern Italy to Yugoslavia Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,4,6,4 Italians collect 6 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone Place Units - ANZAC 2 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone Place Units - ANZAC 2 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 2 infantry moved from Trans-Jordan to Syria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Denmark 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 1 armour moved from Southern France to Holland Belgium 1 armour moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 3 armour moved from Germany to Poland 3 armour moved from Germany to Slovakia Hungary 3 infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Slovakia Hungary 2 tactical_bombers moved from Western Germany to Poland 2 fighters moved from Western Germany to Poland 1 fighter moved from Western Germany to Slovakia Hungary 3 armour moved from Western Germany to Slovakia Hungary 3 armour moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland 1 armour moved from Western Germany to Yugoslavia 1 armour moved from Southern France to Yugoslavia 1 mech_infantry moved from Southern France to Yugoslavia 1 armour moved from Western Germany to Slovakia Hungary 1 armour moved from Western Germany to Poland 2 infantry moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany Combat - Germans Battle in Slovakia Hungary Germans attack with 7 armour, 1 fighter and 1 mech_infantry Russians defend with 2 artilleries Germans roll dice for 7 armour, 1 fighter and 1 mech_infantry in Slovakia Hungary, round 2 : 5/9 hits, 4,17 expected hits Russians roll dice for 2 artilleries in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 7 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries Battle in Poland Germans attack with 7 armour, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 2 artilleries and 1 infantry Germans roll dice for 7 armour, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Poland, round 2 : 7/15 hits, 6,50 expected hits Russians roll dice for 2 artilleries and 1 infantry in Poland, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 7 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 1 infantry Non Combat Move - Germans 1 fighter moved from Slovakia Hungary to Western Germany 2 fighters moved from Poland to Western Germany 2 tactical_bombers moved from Poland to Western Germany Place Units - Germans 2 destroyers and 1 submarine placed in 113 Sea Zone 4 armour and 3 infantry placed in Western Germany Germans undo move 2. 2 armour placed in Western Germany 2 armour and 3 infantry placed in Germany Germans undo move 3. 2 armour and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,5,4,6 Germans collect 40 PUs (2 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 1,33 Russians : 0,33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour, 2 fighters and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 3 armour moved from Western Ukraine to Slovakia Hungary 2 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Germans 5 armour moved from Novgorod to Karelia 3 infantry moved from Novgorod to Karelia 1 bomber, 2 fighters and 4 tactical_bombers moved from Baltic States to Slovakia Hungary Combat - Russians Battle in Karelia Russians attack with 5 armour and 3 infantry Germans defend with 2 infantry Russians roll dice for 5 armour and 3 infantry in Karelia, round 2 : 2/8 hits, 3,00 expected hits Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 5 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Slovakia Hungary Russians attack with 3 armour, 1 bomber, 2 fighters, 2 infantry and 4 tactical_bombers Germans defend with 7 armour and 1 mech_infantry Russians roll dice for 3 armour, 1 bomber, 2 fighters, 2 infantry and 4 tactical_bombers in Slovakia Hungary, round 2 : 5/12 hits, 6,17 expected hits Germans roll dice for 7 armour and 1 mech_infantry in Slovakia Hungary, round 2 : 4/8 hits, 3,83 expected hits 1 fighter owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians, 4 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Slovakia Hungary Russians roll dice for 2 armour, 1 bomber, 1 fighter and 4 tactical_bombers in Slovakia Hungary, round 3 : 5/8 hits, 4,67 expected hits Germans roll dice for 3 armour in Slovakia Hungary, round 3 : 2/3 hits, 1,50 expected hits 1 tactical_bomber owned by the Russians, 1 armour owned by the Russians and 3 armour owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 armour, 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber Casualties for Germans: 7 armour and 1 mech_infantry Non Combat Move - Russians 3 infantry moved from Bessarabia to Romania 2 armour moved from Ukraine to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 6 infantry moved from Baltic States to Eastern Poland 3 infantry moved from Belarus to Eastern Poland 6 artilleries moved from Belarus to Eastern Poland 3 infantry moved from Belarus to Novgorod 1 bomber, 1 fighter and 3 tactical_bombers moved from Slovakia Hungary to Eastern Poland 3 infantry moved from Bryansk to Western Ukraine 1 armour and 2 mech_infantrys moved from Russia to Novosibirsk 1 armour moved from Sikang to Novosibirsk 1 infantry moved from Sikang to Szechwan Place Units - Russians 2 fighters placed in Russia 1 armour and 2 mech_infantrys placed in Novgorod 1 armour and 2 mech_infantrys placed in Ukraine Turn Complete - Russians Russians collect 39 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 1,00 Russians : -1,83
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 battleships, 2 cruisers, 2 destroyers and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 armour moved from Suiyuyan to Novosibirsk Japanese take Kansu from Chinese 2 armour moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 2 armour moved from Tsinghai to Novosibirsk 1 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Anhwe 2 armour moved from Manchuria to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 12 fighters moved from Hainan to Kiangsu 1 bomber moved from Hainan to Anhwe 1 bomber moved from Hainan to Japan 3 armour moved from Buryatia to Yakut S.S.R. 2 fighters moved from Japan to Anhwe Combat - Japanese Battle in Anhwe Japanese attack with 2 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry Chinese defend with 3 artilleries and 1 infantry Japanese roll dice for 2 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 1/8 hits, 3,17 expected hits Chinese roll dice for 3 artilleries and 1 infantry in Anhwe, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 2 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Anhwe, round 3 : 2/8 hits, 3,17 expected hits Chinese roll dice for 3 artilleries in Anhwe, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Anhwe Japanese roll dice for 2 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Anhwe, round 4 : 2/7 hits, 3,00 expected hits Chinese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Chinese: 3 artilleries and 1 infantry Casualties for Japanese: 1 infantry Battle in Novosibirsk Japanese attack with 4 armour Russians defend with 2 armour and 2 mech_infantrys Japanese roll dice for 4 armour in Novosibirsk, round 2 : 3/4 hits, 2,00 expected hits Russians roll dice for 2 armour and 2 mech_infantrys in Novosibirsk, round 2 : 2/4 hits, 1,67 expected hits 2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Japanese lost in Novosibirsk Japanese roll dice for 2 armour in Novosibirsk, round 3 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 2 Casualties for Japanese: 3 armour Casualties for Russians: 2 armour and 2 mech_infantrys Battle in Yakut S.S.R. Japanese attack with 3 armour British defend with 1 armour Japanese roll dice for 3 armour in Yakut S.S.R., round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 1 bomber moved from Anhwe to Kiangsu 2 fighters moved from Anhwe to Kiangsu 1 aaGun moved from Jehol to Shantung Place Units - Japanese 3 infantry placed in Kiangsu 3 armour placed in Manchuria 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,1 Japanese collect 36 PUs (3 lost to blockades); end with 36 PUs
Combat Hit Differential Summary :
Chinese : -1,67 Russians : 0,33 Japanese : -1,83
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 4 armour, 1 fighter, 3 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Alaska to 1 Sea Zone 1 artillery moved from Alaska to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone 1 artillery moved from 4 Sea Zone to Soviet Far East 1 infantry moved from 4 Sea Zone to Soviet Far East Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Soviet Far East Non Combat Move - Americans 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 8 Sea Zone to 4 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 4 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 2 submarines moved from 6 Sea Zone to 4 Sea Zone 1 mech_infantry moved from Algeria to Libya Place Units - Americans 3 armour, 1 fighter and 3 infantry placed in Western United States 3 transports placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 armour placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :