19L Majikforce (X) vs VonAlba (L) BM3

  • '22 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Chahar to Anhwe
            1 mech_infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 artilleries moved from Anhwe to Kweichow
            6 infantry moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Anhwe
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Hunan
            3 tactical_bombers moved from Kwangsi to Szechwan
            3 fighters moved from Kwangsi to Szechwan
            1 fighter moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            3 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 fighter moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 3 fighters and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in Szechwan, round 2 : 4/6 hits, 3.50 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Szechwan
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/10 hits, 4.83 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 artillery moved from Kwangsi to 36 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            2 battleships, 2 carriers, 2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun moved from Jehol to Anhwe
            3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            4 fighters moved from Yunnan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 marine placed in Japan
            1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : 0.67
    

    Savegame

  • '17

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Guam to Wake Island
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Western United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 carrier, 1 fighter and 1 transport placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 infantry and 1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 6 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Tsinghai
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,50
    Japanese : 0,00
    

    Savegame

  • '17

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Guam to Wake Island
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Western United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 carrier, 1 fighter and 1 transport placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 infantry and 1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 6 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Tsinghai
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to India
            3 infantry moved from Shan State to Burma
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 carrier, 1 destroyer and 1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 infantry moved from Rhodesia to Belgian Congo
            1 fighter moved from Egypt to Trans-Jordan
            1 bomber moved from New Brunswick Nova Scotia to United Kingdom
            1 armour moved from Quebec to New Brunswick Nova Scotia
            1 infantry moved from Quebec to New Brunswick Nova Scotia
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2,00 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 fighter moved from Trans-Jordan to Eastern Persia
            1 tactical_bomber moved from Trans-Jordan to Eastern Persia
            1 infantry moved from 79 Sea Zone to West India
            1 artillery moved from 79 Sea Zone to West India
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
            1 destroyer and 1 transport placed in 106 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,5
            British collect 28 PUs; end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    British : 0,00
    Italians : -0,67
    Chinese : -0,50
    Japanese : 0,00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 marine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 artillery moved from Kenya to Ethiopia
            1 infantry moved from British Somaliland to Ethiopia
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            2 fighters moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 2 : 5/8 hits, 3.50 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Egypt to Alexandria
            1 bomber moved from Egypt to Alexandria
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            2 infantry moved from Bulgaria to Greece
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 15 PUs (1 lost to blockades); end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.83
    British : -0.67
    

    Savegame

  • '17

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            3 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Move Summary: French round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
    

    Savegame

  • '17

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            3 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 3 tactical_bombers moved from Southern Italy to Trans-Jordan
            2 bombers and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
    
        Combat - Germans
            Battle in Trans-Jordan
                Germans attack with 2 bombers, 1 fighter and 4 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 4 tactical_bombers in Trans-Jordan, round 2 : 4/7 hits, 4.00 expected hits
                    British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Trans-Jordan
                Germans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            2 bombers, 1 fighter and 4 tactical_bombers moved from Trans-Jordan to Egypt
            1 infantry moved from Greece to 97 Sea Zone
            3 infantry moved from Greece to Bulgaria
            3 armour moved from Greece to Romania
            5 armour moved from Yugoslavia to Romania
            1 armour moved from Northern Italy to Romania
            10 artilleries moved from Germany to Slovakia Hungary
            1 artillery moved from Western Germany to France
            1 artillery and 1 infantry moved from Norway to Finland
            1 fighter moved from Gibraltar to Southern Italy
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 infantry placed in France
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -1.00
    

    Savegame

  • '17

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Caucasus to Rostov
            5 infantry moved from Smolensk to Belarus
            6 infantry moved from Russia to Bryansk
            2 armour, 2 artilleries, 20 infantry and 2 mech_infantrys moved from Novgorod to Belarus
            18 infantry moved from Buryatia to Amur
    
        Non Combat Move - Russians
            2 aaGuns moved from Buryatia to Amur
            1 aaGun moved from Novgorod to Belarus
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Kweichow to Burma
            1 artillery moved from Yunnan to Burma
            5 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery moved from Kweichow to Szechwan
            1 artillery moved from Kweichow to Hopei
            2 infantry moved from Anhwe to Hopei
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            2 bombers moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from 42 Sea Zone to 79 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
            4 fighters moved from Kwangsi to Kwangtung
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 79 Sea Zone
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            2 fighters and 3 tactical_bombers moved from Kwangsi to Burma
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Midway
            Battle in 79 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 79 Sea Zone
                Japanese win, taking Sumatra from UK_Pacific, taking Midway from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 armour, 2 bombers, 4 fighters and 1 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 2 bombers, 4 fighters and 1 infantry in Kwangtung, round 2 : 4/8 hits, 4.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 4/7 hits, 3.50 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in Hopei
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Anhwe to Kweichow
            1 aaGun moved from Anhwe to Hunan
            1 infantry moved from Jehol to Chahar
            2 infantry moved from Jehol to Anhwe
            4 fighters moved from Kwangtung to Manchuria
            1 fighter moved from Japan to 6 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            2 fighters and 3 tactical_bombers moved from Burma to French Indo China
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            2 bombers moved from Kwangtung to Japan
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : -0.67
    UK_Pacific : -1.00
    Japanese : 1.67
    

    Savegame

  • '22 '16

    @majikforce Don’t forget about me! :relaxed:

  • '17

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 infantry, 2 submarines and 3 transports; Remaining resources: 6 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to West Indies
            1 bomber moved from Eastern United States to United Kingdom
            2 mech_infantrys moved from Central United States to Eastern United States
            1 fighter moved from Wake Island to Hawaiian Islands
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 48 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 48 Sea Zone to 33 Sea Zone
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Gibraltar
            Battle in Morocco
                Americans attack with 1 armour, 2 infantry, 1 marine and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 2 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 3/5 hits, 1,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Gibraltar from Italians, taking Morocco from Neutral_Axis with 1 armour, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 3/5 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun and 2 infantry
                Casualties for Americans: 2 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from West Indies: 2 fighters
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from 55 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 armour and 3 infantry placed in Eastern United States
            2 submarines and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,17
    AA fire in Caroline Islands : : -0,17
    Neutral_Axis : -0,33
    Japanese : 1,33
    

    Savegame

  • '17

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -0,33
    

    Savegame

  • '17

    TripleA Move Summary: British round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Combat Move - British
            2 fighters moved from India to 39 Sea Zone
            1 tactical_bomber moved from India to 39 Sea Zone
            1 tactical_bomber moved from Eastern Persia to 39 Sea Zone
            1 fighter moved from Eastern Persia to 39 Sea Zone
            4 infantry moved from India to Burma
            2 mech_infantrys moved from India to West India
            1 infantry moved from West India to Eastern Persia
            1 artillery moved from West India to Eastern Persia
            1 battleship moved from 76 Sea Zone to 80 Sea Zone
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            3 infantry moved from Persia to Iraq
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from Union of South Africa to Belgian Congo
            2 mech_infantrys moved from Belgian Congo to Nigeria
            1 bomber moved from United Kingdom to Nigeria
            2 fighters moved from United Kingdom to Morocco
            1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
    

    Savegame

  • '17

    TripleA Manual Gamesave Post: British round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Combat Move - British
            2 fighters moved from India to 39 Sea Zone
            1 tactical_bomber moved from India to 39 Sea Zone
            1 tactical_bomber moved from Eastern Persia to 39 Sea Zone
            1 fighter moved from Eastern Persia to 39 Sea Zone
            4 infantry moved from India to Burma
            2 mech_infantrys moved from India to West India
            1 infantry moved from West India to Eastern Persia
            1 artillery moved from West India to Eastern Persia
            1 battleship moved from 76 Sea Zone to 80 Sea Zone
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            3 infantry moved from Persia to Iraq
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from Union of South Africa to Belgian Congo
            2 mech_infantrys moved from Belgian Congo to Nigeria
            1 bomber moved from United Kingdom to Nigeria
            2 fighters moved from United Kingdom to Morocco
            1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in 39 Sea Zone
                British attack with 3 fighters and 2 tactical_bombers
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    British roll dice for 3 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
    

    Combat Hit Differential Summary :

    British : 1,17
    

    Savegame

  • '17

    ool for jap fleet, 4 hits

  • '22 '16

    @VonAlba 1 hit carrier, dd,tac, fig

  • '17

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 infantry, 2 submarines and 3 transports; Remaining resources: 6 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to West Indies
            1 bomber moved from Eastern United States to United Kingdom
            2 mech_infantrys moved from Central United States to Eastern United States
            1 fighter moved from Wake Island to Hawaiian Islands
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 48 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 48 Sea Zone to 33 Sea Zone
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Gibraltar
            Battle in Morocco
                Americans attack with 1 armour, 2 infantry, 1 marine and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 2 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 3/5 hits, 1,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Gibraltar from Italians, taking Morocco from Neutral_Axis with 1 armour, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 3/5 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun and 2 infantry
                Casualties for Americans: 2 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from West Indies: 2 fighters
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from 55 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 armour and 3 infantry placed in Eastern United States
            2 submarines and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from India to 39 Sea Zone
            1 tactical_bomber moved from India to 39 Sea Zone
            1 tactical_bomber moved from Eastern Persia to 39 Sea Zone
            1 fighter moved from Eastern Persia to 39 Sea Zone
            4 infantry moved from India to Burma
            2 mech_infantrys moved from India to West India
            1 infantry moved from West India to Eastern Persia
            1 artillery moved from West India to Eastern Persia
            1 battleship moved from 76 Sea Zone to 80 Sea Zone
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            3 infantry moved from Persia to Iraq
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from Union of South Africa to Belgian Congo
            2 mech_infantrys moved from Belgian Congo to Nigeria
            1 bomber moved from United Kingdom to Nigeria
            2 fighters moved from United Kingdom to Morocco
            1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in 39 Sea Zone
                British attack with 3 fighters and 2 tactical_bombers
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    British roll dice for 3 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 39 Sea Zone
                    British roll dice for 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 carrier in 39 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 carrier owned by the Japanese lost in 39 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for British: 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
            Battle in Anglo Egyptian Sudan
                British attack with 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                1 mech_infantry owned by the British retreated to Belgian Congo
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in Burma
                British attack with 4 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    British roll dice for 4 infantry in Burma, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                4 infantry owned by the British retreated to India
                Japanese win with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Iraq
                British attack with 1 artillery and 4 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 1/5 hits, 1,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            2 fighters moved from 39 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to India
            1 artillery moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 artillery and 2 mech_infantrys placed in Union of South Africa
            3 infantry placed in Quebec
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,6
            British collect 28 PUs (1 lost to blockades); end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            3 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
            UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    British : 1,83
    Italians : 0,33
    Americans : 1,17
    AA fire in Caroline Islands : : -0,17
    Chinese : 0,33
    Neutral_Axis : -0,33
    Japanese : 0,17
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            3 infantry moved from Syria to Iraq
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Tunisia to Libya
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            2 fighters moved from Alexandria to Iraq
            1 artillery and 1 infantry moved from Ethiopia to Kenya
            1 bomber moved from Alexandria to Kenya
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 armour and 1 mech_infantry moved from Egypt to Iraq
                  Italians take Trans-Jordan from British
            3 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Trans-Jordan
            Battle in Eastern Poland
                Italians attack with 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/8 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Eastern Poland from Russians with 3 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kenya
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kenya
                Italians win, taking Kenya from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Iraq
                Italians attack with 1 armour, 2 fighters, 3 infantry and 1 mech_infantry
                British defend with 1 artillery and 3 infantry
                    Italians roll dice for 1 armour, 2 fighters, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/7 hits, 2.17 expected hits
                    British roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                    Italians roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Iraq, round 3 : 3/6 hits, 2.00 expected hits
                    British roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 3 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Iraq to Syria
            1 bomber moved from Kenya to Egypt
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            2 aaGuns moved from Romania to Eastern Poland
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
            1 factory_minor placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,1,2,5,2,2,2,2
            Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    British : -1.67
    Russians : 0.67
    

    Savegame

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