SurpriseAttack (Allies +12) vs. StuckTojo (Axis) Re-match

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                3 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Shensi to Szechwan
                2 mech_infantrys moved from Kweichow to Szechwan
                1 mech_infantry moved from Kweichow to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Szechwan
                1 mech_infantry moved from Kansu to Urals
                      Japanese take Urals from Russians

    Combat - Japanese
                Japanese creates battle in territory 35 Sea Zone
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 3 fighters
                    British defend with 1 battleship and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 cruiser and 3 fighters remaining. Battle score for attacker is 27
                    Casualties for British: 1 battleship and 1 transport
                Battle in Yunnan
                    Japanese attack with 3 fighters, 4 mech_infantrys and 3 tactical_bombers
                    British defend with 1 artillery, 1 fighter and 2 infantry; Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for British: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kansu to Samara
                1 fighter moved from 34 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from Korea to Amur
                1 artillery moved from Siberia to Amur
                1 bomber moved from Szechwan to Kiangsu
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from 36 Sea Zone to 19 Sea Zone
                1 carrier moved from 35 Sea Zone to 19 Sea Zone
                1 fighter moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Japan
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

    triplea_39579.0_Jap11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 cruiser, 3 destroyers, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 armour moved from Soviet Far East to Sakha
                      Americans take Sakha from Japanese
                1 artillery and 1 infantry moved from Western United States to British Columbia
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Midway to 16 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    triplea_39579.0_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 cruiser, 3 destroyers, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 armour moved from Soviet Far East to Sakha
                      Americans take Sakha from Japanese
                1 artillery and 1 infantry moved from Western United States to British Columbia
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Midway to 16 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 4 Sea Zone to 6 Sea Zone
                1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Eastern United States
                1 armour and 1 infantry placed in Western United States
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 cruiser placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Dice Statistics:

    Total
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 4.250
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Americans Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_39579.0_Ame11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese

    triplea_39579.0_Chi11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Dice Statistics:

    Total
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 4.250
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Americans Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_39579.0_Chi11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - British
                3 infantry moved from Burma to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Greece to Bulgaria
                1 armour moved from Caucasus to Volgograd
                1 armour moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Rostov
                2 mech_infantrys moved from Caucasus to Volgograd
                1 artillery moved from Kazakhstan to Volgograd
                1 infantry moved from Kazakhstan to Novosibirsk
                      British take Novosibirsk from Japanese
                1 mech_infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Caucasus to Kazakhstan
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                2 infantry moved from Norway to Finland
                      British take Finland from Germans

    triplea_39579.0_Bri11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 destroyer, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Burma to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Greece to Bulgaria
                1 armour moved from Caucasus to Volgograd
                1 armour moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Rostov
                2 mech_infantrys moved from Caucasus to Volgograd
                1 artillery moved from Kazakhstan to Volgograd
                1 infantry moved from Kazakhstan to Novosibirsk
                      British take Novosibirsk from Japanese
                1 mech_infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Caucasus to Kazakhstan
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                2 infantry moved from Norway to Finland
                      British take Finland from Germans

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  3/4 hits
                        Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Volgograd
                    British attack with 1 armour, 1 artillery and 3 mech_infantrys
                    Germans defend with 3 armour and 1 factory_minor
                        British roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Volgograd, round 2 :  1/5 hits
                        Germans roll dice for 3 armour in Volgograd, round 2 :  1/3 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Volgograd
                        British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Volgograd, round 3 :  1/4 hits
                        Germans roll dice for 2 armour in Volgograd, round 3 :  1/2 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Volgograd
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Volgograd, round 4 :  1/3 hits
                        Germans roll dice for 1 armour in Volgograd, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    British win, taking Volgograd from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 armour
                    Casualties for British: 2 mech_infantrys
                Battle in Yunnan
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Rostov
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Rostov, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Rostov, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Rostov, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Rostov, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bulgaria
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 :  1/2 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Bulgaria
                        British roll dice for 1 artillery and 1 infantry in Bulgaria, round 3 :  0/2 hits
                        Germans roll dice for 1 armour in Bulgaria, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Bulgaria
                        British roll dice for 1 artillery in Bulgaria, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Bulgaria, round 4 :  0/1 hits
                        British roll dice for 1 artillery in Bulgaria, round 5 :  0/1 hits
                        Germans roll dice for 1 armour in Bulgaria, round 5 :  1/1 hits
                        1 artillery owned by the British lost in Bulgaria
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from France to United Kingdom
                2 fighters moved from Normandy Bordeaux to Gibraltar
                1 artillery and 2 infantry moved from Turkey to Greece
                1 armour and 2 mech_infantrys moved from Iraq to Greece
                2 mech_infantrys moved from Iraq to Caucasus
                1 artillery and 4 infantry moved from Iraq to Turkey
                2 armour and 4 mech_infantrys moved from Egypt to Iraq
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Burma to Yunnan
                4 infantry moved from India to Burma

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                1 armour and 2 mech_infantrys placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 infantry placed in United Kingdom
                1 destroyer and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 53 PUs; end with 53 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,1,2,1,1,5
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 13 times
                5 was rolled 10 times
                6 was rolled 15 times
            Average roll : 3.529
            Median : 4.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 70

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.556
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Germans Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    British Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.697
            Median : 4.000
            Variance : 0.531
            Standard Deviation : 0.729
            Total rolls : 33

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.556
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    triplea_39579.0_UK_11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Yugoslavia to Albania
                      Italians take Albania from British
                1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to Spain
                1 fighter moved from Yugoslavia to Southern Italy
                1 mech_infantry moved from Northern Italy to Spain
                1 artillery moved from Southern France to Spain
                1 infantry moved from Yugoslavia to Bulgaria
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Normandy Bordeaux to Western Germany

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 infantry placed in Southern France
                1 armour and 1 infantry placed in Northern Italy
                Italians undo move 3.
                1 armour placed in Northern Italy
                1 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total

    triplea_39579.0_Ita11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 45 Sea Zone to 34 Sea Zone
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    triplea_39579.0_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 45 Sea Zone to 34 Sea Zone
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 34 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_39579.0_ANZ11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                1 infantry moved from Algeria to Tunisia

    triplea_39579.0_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                1 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_39579.0_Fre11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 64 PUs;
                Germans buy 2 armour, 1 artillery and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Samara to Volgograd
                3 mech_infantrys moved from Russia to Volgograd
                1 armour moved from Tambov to Rostov
                1 artillery moved from Ukraine to Rostov
                2 mech_infantrys moved from Bryansk to Rostov
                1 bomber moved from Ukraine to Volgograd
                1 armour moved from Bryansk to Volgograd
                1 tactical_bomber moved from Ukraine to Rostov
                2 mech_infantrys moved from Novgorod to Finland
                2 bombers moved from Western Germany to Finland
                1 armour moved from Novgorod to Finland

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 armour, 1 bomber and 3 mech_infantrys
                    British defend with 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
                    Germans win, taking Volgograd from British with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
                Battle in Rostov
                    Germans attack with 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour and 1 infantry
                    Germans win, taking Rostov from British with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Finland
                    Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
                    British defend with 2 infantry
                    Germans win, taking Finland from British with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                3 armour and 1 mech_infantry moved from Ukraine to Romania
                1 armour moved from Bulgaria to Yugoslavia
                1 tactical_bomber moved from Rostov to Ukraine
                1 aaGun moved from Ukraine to Rostov
                1 fighter moved from Western Germany to Spain
                1 infantry moved from Western Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                1 aaGun moved from Western Germany to Germany
                2 mech_infantrys moved from France to Spain
                1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
                2 mech_infantrys moved from France to Western Germany
                1 mech_infantry moved from France to Western Germany
                1 mech_infantry moved from Western Germany to Yugoslavia
                1 bomber moved from Volgograd to Romania
                2 aaGuns moved from Bryansk to Rostov
                1 armour moved from Bryansk to Rostov
                1 armour moved from Bryansk to Volgograd
                1 bomber moved from Finland to Novgorod
                1 bomber moved from Finland to Western Germany

    Place Units - Germans
                1 artillery placed in France
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                6 mech_infantrys placed in Germany
                1 armour and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs

    triplea_39579.0_Ger12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 5 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 2 infantry moved from Amur to Sakha
                1 bomber moved from Kiangsu to Novosibirsk
                1 mech_infantry moved from Urals to Novosibirsk
                1 mech_infantry moved from Samara to Novosibirsk
                3 mech_infantrys moved from Szechwan to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                3 mech_infantrys moved from Kwangtung to French Indo China
                2 mech_infantrys moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                2 fighters moved from 36 Sea Zone to 20 Sea Zone
                1 battleship and 1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 transport
                    Americans defend with 1 submarine
                    Japanese win with 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Yunnan
                    Japanese attack with 2 fighters, 6 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery and 3 infantry
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 4 mech_infantrys
                    Casualties for British: 1 artillery and 3 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in French Indo China
                    Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Sakha
                    Japanese attack with 1 artillery and 2 infantry
                    Americans defend with 1 armour
                    Japanese win, taking Sakha from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in Novosibirsk
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Novosibirsk from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Novosibirsk to Timguska
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 19 Sea Zone
                2 fighters moved from 20 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to Korea: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 destroyer and 2 submarines placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 48 PUs total

    triplea_39579.0_Jap12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 102 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to Spain
                1 fighter moved from Gibraltar to Spain
                1 fighter moved from United Kingdom to Spain
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 102 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
                2 fighters moved from Philippines to Yunnan
                1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from Soviet Far East to 3 Sea Zone
                1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 armour moved from Soviet Far East to Sakha
                1 infantry moved from Siberia to Sakha
                1 destroyer moved from 4 Sea Zone to 5 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from British Columbia to 1 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone

    triplea_39579.0_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 102 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to Spain
                1 fighter moved from Gibraltar to Spain
                1 fighter moved from United Kingdom to Spain
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 102 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
                2 fighters moved from Philippines to Yunnan
                1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from Soviet Far East to 3 Sea Zone
                1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 armour moved from Soviet Far East to Sakha
                1 infantry moved from Siberia to Sakha
                1 destroyer moved from 4 Sea Zone to 5 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from British Columbia to 1 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Amur
                Battle in Sakha
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking Amur from Japanese, taking Sakha from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Yunnan
                    Americans attack with 2 fighters
                    Japanese defend with 2 mech_infantrys
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Spain
                    Americans attack with 1 armour, 2 artilleries, 2 fighters, 6 infantry and 3 mech_infantrys
                    Germans defend with 2 artilleries, 1 fighter, 1 infantry and 10 mech_infantrys; Italians defend with 1 artillery, 1 fighter and 1 mech_infantry
                    1 artillery retreated to Gibraltar
                    Germans win with 3 artilleries, 2 fighters and 7 mech_infantrys remaining. Battle score for attacker is -21
                    Casualties for Germans: 1 infantry and 4 mech_infantrys
                    Casualties for Americans: 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys

    Non Combat Move - Americans
                2 fighters moved from Spain to Gibraltar
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Yunnan to Shan State
                1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
                1 bomber moved from 16 Sea Zone to Midway
                1 carrier, 1 cruiser and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    triplea_39579.0_Ame12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    triplea_39579.0_Chi12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    triplea_39579.0_Chi12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - British
                3 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                1 artillery and 3 infantry moved from India to Burma
                1 mech_infantry moved from India to Eastern Persia
                1 mech_infantry moved from Kazakhstan to Samara
                      British take Samara from Germans
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Greece to Albania
                1 infantry moved from Greece to Bulgaria
                1 artillery moved from Greece to Albania
                1 mech_infantry moved from Greece to Bulgaria
                1 armour moved from Greece to Bulgaria
                1 mech_infantry moved from Greece to Albania
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to France
                2 infantry moved from Scotland to United Kingdom
                1 transport moved from 72 Sea Zone to 71 Sea Zone

    triplea_39579.0_Bri12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 armour, 3 artilleries, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                1 artillery and 3 infantry moved from India to Burma
                1 mech_infantry moved from India to Eastern Persia
                1 mech_infantry moved from Kazakhstan to Samara
                      British take Samara from Germans
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Greece to Albania
                1 infantry moved from Greece to Bulgaria
                1 artillery moved from Greece to Albania
                1 mech_infantry moved from Greece to Bulgaria
                1 armour moved from Greece to Bulgaria
                1 mech_infantry moved from Greece to Albania
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to France
                2 infantry moved from Scotland to United Kingdom
                1 transport moved from 72 Sea Zone to 71 Sea Zone

    Combat - British
                Battle in Bulgaria
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bulgaria, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Bulgaria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Bulgaria
                    British win, taking Bulgaria from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Albania
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Albania, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Albania, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Albania
                    British win, taking Albania from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from France to United Kingdom
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 destroyers moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from Turkey to Greece
                2 infantry moved from Turkey to Caucasus
                1 mech_infantry moved from Caucasus to Greece
                2 infantry moved from Iraq to Turkey
                1 artillery moved from Iraq to Turkey
                1 armour and 2 mech_infantrys moved from Iraq to Greece
                1 armour and 2 mech_infantrys moved from Iraq to Turkey
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                1 armour and 2 mech_infantrys placed in Egypt
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec
                1 transport placed in 106 Sea Zone
                1 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 46 PUs; end with 46 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs

    Place Units - UK_Pacific
                1 armour and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 armour and 3 infantry

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 14 times
                3 was rolled 9 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 15 times
            Average roll : 3.432
            Median : 3.000
            Variance : 0.493
            Standard Deviation : 0.702
            Total rolls : 74

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Germans Combat
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.152
            Median : 4.000
            Variance : 1.594
            Standard Deviation : 1.262
            Total rolls : 33

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 21

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.800
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    triplea_39579.0_UK_12.tsvg

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