17L Talleyrand19 (Axis) vs StuckTojo (Allies +20) Vanilla 2nd


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 10

    Combat Move - Germans
                7 armour, 7 artilleries, 12 infantry and 14 mech_infantrys moved from Caucasus to Turkey
                1 fighter moved from Romania to Turkey
                2 bombers and 3 fighters moved from Western Germany to Turkey
                9 bombers moved from Southern Italy to Turkey
                2 mech_infantrys moved from Yugoslavia to Greece
                      Germans take Greece from British
                1 bomber moved from Novgorod to Turkey

    Purchase Units - Germans
                Germans buy 2 fighters, 6 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Turkey
                    Germans attack with 7 armour, 7 artilleries, 12 bombers, 4 fighters, 12 infantry and 14 mech_infantrys
                    British defend with 16 armour, 2 artilleries, 1 factory_minor, 9 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Russians defend with 5 fighters; Americans defend with 1 bomber; ANZAC defend with 1 fighter
                    Germans win, taking Turkey from British with 7 armour, 12 bombers, 4 fighters and 4 mech_infantrys remaining. Battle score for attacker is 190
                    Casualties for Germans: 7 artilleries, 12 infantry and 10 mech_infantrys
                    Casualties for British: 16 armour, 2 artilleries, 9 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 5 fighters
                    Casualties for Americans: 1 bomber
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - Germans
                1 fighter moved from Turkey to Bulgaria
                3 fighters moved from Turkey to Caucasus
                11 bombers moved from Turkey to Southern Italy
                1 bomber moved from Turkey to Bulgaria
                1 infantry moved from Gibraltar to Spain
                1 infantry moved from Portugal to Spain
                6 mech_infantrys moved from Belarus to Eastern Poland
                1 artillery and 1 infantry moved from Belarus to Novgorod
                2 mech_infantrys moved from Novgorod to Eastern Poland

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in Southern France
                1 submarine placed in 112 Sea Zone
                Germans undo move 1.
                3 mech_infantrys placed in Novgorod
                2 fighters placed in Western Germany
                6 mech_infantrys placed in Germany
                3 infantry placed in Normandy Bordeaux
                Germans undo move 3.
                Germans undo move 5.
                3 infantry placed in Novgorod
                3 mech_infantrys placed in Germany
                Germans undo move 6.
                2 mech_infantrys placed in France
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                Germans collect 54 PUs (6 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_39556_Ger10.tsvg


  • assumed no french…feel free to edit them, wouldn’t have changed anything I did

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Siberia to Amur
                1 infantry moved from Sakha to Amur
                1 infantry moved from Buryatia to Amur
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                2 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans

    Purchase Units - Russians
                Russians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                2 aaGuns, 3 artilleries and 29 infantry moved from Smolensk to Archangel
                1 infantry moved from Bryansk to Belarus
                1 artillery and 9 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Volgograd to Bryansk
                2 armour and 3 mech_infantrys moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Tambov to Rostov
                2 aaGuns moved from Russia to Bryansk
                14 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Russia
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    triplea_39556_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 10

    Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 mech_infantry moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Jehol
                1 carrier, 2 destroyers, 5 submarines and 4 transports moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                2 fighters and 2 tactical_bombers moved from Kiangsu to Jehol
                3 fighters and 1 tactical_bomber moved from Kiangsu to Kwangsi
                1 fighter moved from Japan to Manchuria
                1 fighter moved from Japan to Manchuria
                2 bombers moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from Kiangsu to Manchuria

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 carrier, 2 destroyers, 5 submarines and 4 transports
                    Americans defend with 1 submarine
                    Japanese win, taking 19 Sea Zone from Americans with 1 carrier, 2 destroyers, 5 submarines and 4 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Manchuria
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 2 armour and 1 artillery
                    Japanese win, taking Kwangsi from Chinese with 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 2 armour and 1 artillery
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 aaGun moved from Shantung to Kiangsu
                2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu
                2 fighters and 2 tactical_bombers moved from Jehol to Kiangsu
                1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
                1 fighter moved from Manchuria to Kiangsu
                1 fighter moved from 35 Sea Zone to Kiangsu

    Place Units - Japanese
                3 infantry placed in Shantung
                3 mech_infantrys placed in Kiangsu
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total

    triplea_39556_Jap10.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 10

    Combat Move - Americans
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Non Combat Move - Americans
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 bomber moved from Java to Philippines
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Java to 39 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 aaGun, 2 artilleries and 11 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 artilleries, 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 11 infantry and 7 transports moved from 101 Sea Zone to 123 Sea Zone
                1 aaGun and 2 artilleries moved from 123 Sea Zone to Iceland
                11 infantry moved from 123 Sea Zone to Iceland
                2 fighters moved from Eastern United States to 123 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 artillery, 1 bomber, 3 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_39556_Ame10.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 10

    Combat Move - Chinese
                1 artillery and 4 infantry moved from Yunnan to Kwangsi

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 2 mech_infantrys
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 artillery moved from Yunnan to Szechwan

    Place Units - Chinese
                1 infantry placed in Hunan
                1 infantry placed in Jehol
                1 infantry placed in Suiyuyan
                1 infantry placed in Kweichow
                1 infantry placed in Shensi
                1 infantry placed in Hunan
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    triplea_39556_Chi10.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 10

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                2 mech_infantrys moved from Northwest Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Iraq to Caucasus

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Caucasus
                    British attack with 1 armour and 7 mech_infantrys
                    Germans defend with 3 fighters
                    British win, taking Caucasus from Germans with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 fighters
                    Casualties for British: 3 mech_infantrys

    Non Combat Move - British
                1 armour moved from Eastern Persia to Persia
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from Burma to Yunnan
                1 infantry moved from India to West India
                3 aaGuns moved from Burma to India
                2 fighters and 1 tactical_bomber moved from Burma to Eastern Persia
                5 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 destroyer moved from 107 Sea Zone to 123 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 39 Sea Zone to 37 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 infantry and 2 mech_infantrys placed in Egypt
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_39556_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 10

    Combat Move - Italians
                1 bomber moved from Southern Italy to Northwest Persia

    Purchase Units - Italians
                Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 bomber
                    British defend with 1 mech_infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Northwest Persia to Turkey
                2 armour and 6 mech_infantrys moved from Bulgaria to Turkey
                1 mech_infantry moved from Albania to Turkey
                1 mech_infantry moved from Northern Italy to Romania
                9 infantry moved from Spain to Normandy Bordeaux
                4 infantry moved from Southern France to Normandy Bordeaux

    Place Units - Italians
                1 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_39556_Ita10.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 10

    Combat Move - ANZAC
                1 fighter moved from India to Northwest Persia

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Non Combat Move - ANZAC
                1 bomber moved from New South Wales to Philippines
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 infantry moved from New South Wales to Queensland
                2 fighters moved from India to Eastern Persia
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 bomber and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    triplea_39556_ANZ10.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from Trans-Jordan to Syria

    Non Combat Move - French

    Turn Complete - French

    triplea_39556_Fre10.tsvg


  • something wrong with dice, will try later

  • 19 17 16

    Hearing a lot of that.  Something must be wrong with AAA or Marti.

  • 19 17 16

    P@anther says the problem is fixed now.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Turkey to Northwest Persia
                3 mech_infantrys moved from Turkey to Caucasus
                2 mech_infantrys moved from Greece to Caucasus
                1 fighter moved from Bulgaria to Caucasus
                1 bomber moved from Bulgaria to Caucasus
                3 bombers moved from Southern Italy to Northwest Persia
                8 bombers moved from Southern Italy to Caucasus

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Northwest Persia
                    Germans attack with 1 armour, 3 bombers and 1 mech_infantry
                    ANZAC defend with 1 fighter
                    Germans win, taking Northwest Persia from British with 1 armour and 3 bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for ANZAC: 1 fighter
                Battle in Caucasus
                    Germans attack with 9 bombers, 1 fighter and 5 mech_infantrys
                    British defend with 1 armour and 4 mech_infantrys
                    Germans win, taking Caucasus from Russians with 9 bombers, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 4 mech_infantrys

    Non Combat Move - Germans
                9 bombers moved from Caucasus to Turkey
                1 fighter moved from Caucasus to Turkey
                3 bombers moved from Northwest Persia to Turkey
                1 bomber moved from Turkey to Southern Italy
                8 mech_infantrys moved from Eastern Poland to Baltic States
                7 mech_infantrys moved from Germany to Baltic States
                1 artillery moved from Novgorod to Baltic States
                11 infantry moved from Novgorod to Karelia
                1 destroyer and 2 submarines moved from 112 Sea Zone to 124 Sea Zone
                2 mech_infantrys moved from France to Yugoslavia
                3 mech_infantrys moved from Spain to Northern Italy
                3 infantry moved from Southern France to Spain
                4 infantry moved from Spain to Normandy Bordeaux

    Place Units - Germans
                3 mech_infantrys placed in Turkey
                1 bomber and 1 fighter placed in Western Germany
                8 mech_infantrys placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
                Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_39556_Ger11.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                6 infantry moved from Rostov to Caucasus
                1 fighter and 1 tactical_bomber moved from Russia to Caucasus
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Italians
                2 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 artillery moved from Rostov to Caucasus
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Purchase Units - Russians
                Russians buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Caucasus
                    Russians attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                    Germans defend with 4 mech_infantrys
                    Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
                4 infantry moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Kazakhstan to Turkmenistan
                1 infantry moved from Archangel to Belarus
                1 mech_infantry moved from Volgograd to Bryansk
                3 infantry moved from Bryansk to Rostov
                5 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Ukraine

    Place Units - Russians
                3 infantry placed in Volgograd
                1 infantry and 2 mech_infantrys placed in Ukraine
                1 fighter placed in Russia
                Russians undo move 2.
                Russians undo move 2.
                1 fighter and 2 mech_infantrys placed in Ukraine
                Russians undo move 2.
                1 fighter, 1 infantry and 1 mech_infantry placed in Ukraine
                1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
                Russians collect 38 PUs; end with 38 PUs total

    triplea_39556_Rus11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 11

    Combat Move - Japanese
                2 infantry moved from Manchuria to Korea
                1 bomber moved from Kiangsu to Korea
                3 infantry moved from Shantung to Jehol
                1 bomber moved from Kiangsu to Jehol
                3 mech_infantrys moved from Kiangsu to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangsi

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 1 bomber and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 4 fighters, 3 mech_infantrys and 4 tactical_bombers
                    Chinese defend with 1 artillery and 4 infantry
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery and 4 infantry
                    Casualties for Japanese: 3 mech_infantrys

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from Kwangsi to Kiangsu
                2 fighters moved from Kiangsu to 19 Sea Zone
                1 bomber moved from Jehol to Kiangsu
                1 bomber moved from Korea to Kiangsu
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Chahar to Anhwe
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 airfield and 3 mech_infantrys placed in Kiangsu
                1 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total

    triplea_39556_Jap11.tsvg


  • these jap dice rank among some of the funniest shit I’ve ever seen

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 11

    Combat Move - Americans
                1 bomber moved from Philippines to Shantung
                1 destroyer moved from 123 Sea Zone to 124 Sea Zone
                4 fighters moved from 123 Sea Zone to 124 Sea Zone
                1 bomber moved from Eastern United States to 124 Sea Zone
                1 bomber moved from United Kingdom to 124 Sea Zone

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Strategic bombing raid in Shantung
                    Bombing raid in Shantung rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Shantung causes 5 damage total.
                Battle in 124 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 4 fighters
                    Germans defend with 1 destroyer and 2 submarines
                    Americans win with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 destroyer and 2 submarines

    Non Combat Move - Americans
                3 fighters moved from 124 Sea Zone to Scotland
                1 bomber moved from 124 Sea Zone to United Kingdom
                1 aaGun, 2 artilleries and 11 infantry moved from Iceland to 123 Sea Zone
                1 aaGun, 2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 11 infantry and 7 transports moved from 123 Sea Zone to 111 Sea Zone
                1 aaGun, 2 artilleries and 11 infantry moved from 111 Sea Zone to Scotland
                3 fighters moved from Scotland to 111 Sea Zone
                3 fighters moved from Eastern United States to Iceland
                1 carrier moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                1 fighter moved from 124 Sea Zone to 111 Sea Zone
                1 bomber moved from 124 Sea Zone to Scotland
                1 bomber moved from Shantung to Yunnan
                1 infantry moved from Shan State to French Indo China
                1 armour moved from Shan State to Kwangsi
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 aaGun moved from Central United States to Eastern United States
                1 aaGun moved from Central United States to Western United States

    Place Units - Americans
                1 carrier and 3 transports placed in 101 Sea Zone
                3 fighters and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_39556_Ame11.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 11

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Kweichow to Anhwe
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 artillery moved from Szechwan to Kweichow

    Place Units - Chinese
                1 artillery placed in Hopei
                1 infantry placed in Hopei
                1 infantry placed in Kweichow
                1 artillery and 1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    triplea_39556_Chi11.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 11

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 37 Sea Zone to 36 Sea Zone
                2 mech_infantrys moved from Iraq to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
                1 destroyer moved from 123 Sea Zone to 125 Sea Zone
                1 fighter moved from Scotland to 125 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone

    Purchase Units - British
                British buy 6 artilleries and 1 fighter; Remaining resources: 1 PUs;

    Combat - British
                Battle in 125 Sea Zone
                    Russians loiter and taunt; British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Hainan
                Battle in Northwest Persia
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour
                    British win, taking Hainan from Japanese, taking Northwest Persia from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Eastern Persia
                1 armour, 1 artillery and 1 infantry moved from Persia to Eastern Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                1 infantry moved from Persia to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from West India to Eastern Persia
                3 aaGuns moved from India to West India
                3 fighters moved from 125 Sea Zone to Scotland
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                3 artilleries placed in Persia
                3 artilleries placed in Egypt
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    triplea_39556_UK_11.tsvg

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