17L BM2.1, cyanight (Axis +5) vs Talleyrand19 (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                15 infantry moved from Novosibirsk to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 15 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Novosibirsk to Samara

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs

    triplea_39266_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                15 infantry moved from Novosibirsk to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 15 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Novosibirsk to Samara

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Samara: 1 infantry
                EDIT: Adding units owned by Russians to Timguska: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_39266_Rus6.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 1 harbour, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Japanese
                1 submarine moved from 8 Sea Zone to 10 Sea Zone
                2 bombers moved from Philippines to Celebes
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                1 marine moved from Malaya to 37 Sea Zone
                1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone
                1 marine moved from 42 Sea Zone to Java
                1 mech_infantry moved from Szechwan to Burma
                1 armour moved from Yunnan to Burma
                1 armour moved from Kweichow to Burma
                4 mech_infantrys moved from Kweichow to Burma
                1 mech_infantry moved from Hunan to Burma
                4 fighters and 4 tactical_bombers moved from French Indo China to Burma
                1 armour moved from Olgiy to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery and 9 infantry moved from Yenisey to Timguska
                1 armour moved from Olgiy to Timguska
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Timguska
                    Japanese attack with 1 armour, 1 artillery and 9 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Timguska from Russians with 1 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 10 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 destroyers and 1 transport
                    Americans win with 2 destroyers and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Celebes
                    Japanese attack with 2 bombers and 2 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Celebes from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 armour, 4 fighters, 6 mech_infantrys and 4 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 armour, 4 fighters, 6 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from Burma to French Indo China
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                2 tactical_bombers moved from Java to 42 Sea Zone
                1 carrier moved from 41 Sea Zone to 42 Sea Zone
                2 cruisers moved from 41 Sea Zone to 42 Sea Zone
                1 transport moved from 41 Sea Zone to 42 Sea Zone
                2 bombers moved from Celebes to French Indo China
                1 fighter moved from Philippines to French Indo China
                1 tactical_bomber moved from Philippines to French Indo China
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                1 destroyer moved from 21 Sea Zone to 46 Sea Zone
                1 submarine moved from 21 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to Philippines
                1 mech_infantry moved from Hopei to Szechwan
                1 mech_infantry moved from Anhwe to Yunnan
                1 mech_infantry moved from Shantung to Hopei
                1 mech_infantry moved from Shantung to Kweichow
                1 mech_infantry moved from Shantung to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 aaGun moved from Yenisey to Timguska

    Place Units - Japanese
                1 airfield and 1 harbour placed in French Indo China
                1 artillery and 1 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone
                3 mech_infantrys placed in Kiangsu
                2 infantry and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_39266_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 factory_minor, 1 harbour, 6 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Italians
                1 fighter moved from 91 Sea Zone to Algeria
                1 armour moved from Morocco to Algeria
                1 artillery and 2 infantry moved from Spain to Southern France
                1 fighter moved from 91 Sea Zone to Southern France
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                2 transports moved from 91 Sea Zone to 86 Sea Zone
                3 infantry moved from Brazil to 86 Sea Zone
                3 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
                3 infantry moved from 87 Sea Zone to French West Africa

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in French West Africa
                    Americans attack with 3 infantry
                    Neutral_Axis defend with 1 infantry
                    Americans win, taking French West Africa from Neutral_Axis with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Algeria
                    Americans attack with 1 armour and 1 fighter
                    Italians defend with 1 infantry
                    Americans win, taking Algeria from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Americans attack with 1 artillery, 1 fighter and 2 infantry
                    Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Neutral_Axis with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 artillery and 1 infantry
                Battle in Soviet Far East
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    retreated to 25 Sea Zone
                    Japanese win, taking Soviet Far East from Japanese with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 destroyer and 1 fighter
                    Casualties for Japanese: 1 submarine
                Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone

    Non Combat Move - Americans
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 55 Sea Zone to Queensland
                1 bomber moved from 44 Sea Zone to Northern Territory
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                2 aaGuns, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns, 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
                1 fighter moved from Algeria to Spain
                1 fighter moved from Southern France to Spain
                1 fighter moved from Spain to 91 Sea Zone

    Place Units - Americans
                1 factory_minor and 1 harbour placed in Spain
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Spain: 1 harbour
                EDIT: Adding units owned by Americans to Spain: 1 airfield
                EDIT: Turning off Edit Mode
                2 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                Americans undo move 2.
                1 infantry placed in Western United States
                2 destroyers placed in 10 Sea Zone
                5 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    triplea_39266_Ame6.tsvg


  • clicked harbor instead of airfield during purchase phase but was too lazy to reload…hence the edit, thanks


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Shensi to Sikang
                1 fighter moved from Kansu to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                5 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    triplea_39266_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 artilleries and 3 infantry moved from Iraq to Turkey
                4 mech_infantrys moved from Trans-Jordan to Turkey
                1 mech_infantry moved from Iraq to Turkey

    Combat - British
                Battle in Turkey
                    British attack with 3 artilleries, 3 infantry and 5 mech_infantrys
                    Neutral_True defend with 8 infantry
                    British win, taking Turkey from Neutral_True with 1 artillery remaining. Battle score for attacker is -13
                    Casualties for British: 2 artilleries, 3 infantry and 5 mech_infantrys
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - British
                1 fighter moved from Persia to Russia
                2 mech_infantrys moved from Persia to West India
                2 artilleries and 2 infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                3 mech_infantrys moved from Iraq to Turkey
                3 mech_infantrys moved from Iraq to Eastern Persia

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 3 aaGuns, 3 artilleries, 17 infantry and 2 mech_infantrys
                EDIT: Adding units owned by UK_Pacific to West India: 3 aaGuns, 3 artilleries, 17 infantry and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Portugal: 1 armour, 1 artillery and 2 infantry
                EDIT: Adding units owned by British to Spain: 1 armour, 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
                British collect 35 PUs (3 lost to blockades); end with 35 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Units Change Ownership
                    Some Units in India change ownership: 3 infantry
                    Some Units in West India change ownership: 3 aaGuns, 3 artilleries, 17 infantry and 2 mech_infantrys

    triplea_39266_UK_6.tsvg


  • sorry, hit done button too soon by accid in NCM

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry and 3 mech_infantrys moved from Northern Italy to Southern France
                3 fighters moved from Southern Italy to Southern France
                3 mech_infantrys moved from Ukraine to Caucasus
                2 mech_infantrys moved from Romania to Greece
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 artillery moved from Rostov to Caucasus
                1 artillery moved from Tunisia to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 artillery
                    Americans defend with 1 armour
                    Americans win with no units remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 armour
                Battle in Southern France
                    Italians attack with 3 fighters, 4 infantry and 3 mech_infantrys
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 3 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 artillery and 1 infantry moved from Tobruk to Libya
                3 fighters moved from Southern France to Southern Italy

    Place Units - Italians
                6 mech_infantrys placed in Northern Italy
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 99 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total

    triplea_39266_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Alexandria to Tobruk

    Combat - ANZAC
                Battle in Tobruk
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                    ANZAC win, taking Tobruk from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Northern Territory
                2 aaGuns moved from Queensland to Northern Territory
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_39266_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone

    Turn Complete - French

    triplea_39266_Fre6.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 infantry, 5 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Tambov to Samara
                2 armour moved from Bryansk to Samara
                2 fighters and 11 tactical_bombers moved from Bryansk to Samara
                3 tactical_bombers moved from Novgorod to Samara
                1 mech_infantry moved from Caucasus to Turkey
                2 mech_infantrys moved from Volgograd to Turkey
                2 bombers moved from Bryansk to Turkey
                1 bomber moved from Western Germany to Turkey
                2 infantry moved from France to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Bryansk to Smolensk
                3 mech_infantrys moved from Bryansk to Samara
                1 armour moved from Bryansk to Samara
                1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Samara

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Turkey
                    Germans attack with 3 bombers and 3 mech_infantrys
                    British defend with 1 artillery and 3 mech_infantrys
                    Germans win, taking Turkey from British with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 3 mech_infantrys
                Battle in Samara
                    Germans attack with 3 armour, 2 fighters, 1 infantry, 4 mech_infantrys and 14 tactical_bombers
                    Russians defend with 2 aaGuns and 14 infantry
                    Germans win with 2 fighters and 11 tactical_bombers remaining. Battle score for attacker is -18
                    Casualties for Germans: 3 armour, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 2 aaGuns and 14 infantry

    Non Combat Move - Germans
                2 fighters moved from Samara to Bryansk
                11 tactical_bombers moved from Samara to Bryansk
                3 armour moved from Ukraine to Bryansk
                3 bombers moved from Turkey to Bryansk
                1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Norway to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Western Germany
                2 infantry moved from Finland to Norway
                2 fighters moved from Normandy Bordeaux to Southern France
                1 armour, 5 infantry and 5 mech_infantrys moved from France to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France

    Place Units - Germans
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                3 mech_infantrys placed in Volgograd
                1 infantry and 2 mech_infantrys placed in France
                Germans undo move 4.
                1 infantry placed in Western Germany
                2 mech_infantrys placed in France
                Germans undo move 5.
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_39266_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 8 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 10 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs

    triplea_39266_Rus7.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 2 destroyers, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                3 mech_infantrys moved from Burma to India
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
                2 fighters moved from Philippines to 44 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 armour moved from Timguska to Samara
                      Japanese take Novosibirsk from Russians
                      Japanese take Samara from Russians
                1 armour moved from Evenkiyskiy to Nenetsia
                      Japanese take Nenetsia from Russians
                2 bombers moved from French Indo China to India
                2 fighters and 2 tactical_bombers moved from French Indo China to India
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 3 fighters and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 3 fighters and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in India
                    Japanese attack with 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 mech_infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                2 fighters moved from India to Burma
                2 tactical_bombers moved from India to Burma
                2 bombers moved from India to Burma
                1 mech_infantry moved from Yunnan to Burma
                1 mech_infantry moved from Hunan to Burma
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
                3 fighters moved from 44 Sea Zone to Philippines
                3 fighters moved from French Indo China to Japan
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Kweichow to Burma
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Shantung to Manchuria
                1 infantry moved from Shantung to Jehol
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Hopei to Yunnan
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Kiangsu to Hunan
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 aaGun, 1 artillery and 9 infantry moved from Timguska to Novosibirsk

    Place Units - Japanese
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 destroyer placed in 6 Sea Zone
                3 armour placed in French Indo China
                Japanese undo move 3.
                2 armour and 1 mech_infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Shantung
                3 infantry placed in Kiangsu
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 81 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs

    triplea_39266_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 8 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Spain to Normandy Bordeaux
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                1 bomber moved from Northern Territory to 44 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 armour moved from Soviet Far East to Sakha
                      Russians take Sakha from Japanese
                2 infantry moved from Spain to Normandy Bordeaux
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    retreated to 55 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Normandy Bordeaux to Spain
                1 fighter moved from 110 Sea Zone to Spain
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 104 Sea Zone
                2 infantry moved from 104 Sea Zone to Spain
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
                5 infantry moved from 104 Sea Zone to Spain
                1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                1 transport moved from 3 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 9 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                2 aaGuns moved from Western United States to Central United States
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 bomber moved from 44 Sea Zone to Northern Territory
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Western United States to Eastern United States

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Western United States
                3 infantry placed in Spain
                1 harbour placed in Spain
                5 infantry placed in Eastern United States
                Americans undo move 6.
                1 infantry placed in Western United States
                4 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_39266_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 3 infantry moved from West India to India
                3 mech_infantrys moved from Iraq to Turkey
                2 mech_infantrys moved from Persia to Turkey

    Combat - British
                British creates battle in territory 98 Sea Zone
                Battle in Turkey
                    British attack with 5 mech_infantrys
                    Germans defend with 2 mech_infantrys
                    British win, taking 98 Sea Zone from Italians, taking Turkey from Germans with 2 mech_infantrys remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 3 mech_infantrys
                Battle in India
                    British attack with 2 artilleries and 3 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    British win, taking India from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - British
                4 mech_infantrys moved from West India to Eastern Persia
                1 fighter moved from Persia to 128 Sea Zone
                1 fighter moved from 128 Sea Zone to Russia
                3 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Alexandria to Trans-Jordan
                2 artilleries and 2 infantry moved from Alexandria to Tobruk
                2 transports moved from 91 Sea Zone to 109 Sea Zone
                3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 104 Sea Zone
                3 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
                1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from British Guiana to Spain
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_39266_UK_7.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tunisia to Morocco
                      Italians take Algeria from Americans
                      Italians take Morocco from Americans
                2 artilleries moved from Caucasus to Turkey
                1 infantry moved from Caucasus to Turkey
                3 mech_infantrys moved from Greece to Turkey
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Italians take Northwest Persia from British
                2 mech_infantrys moved from Caucasus to Turkey
                2 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 mech_infantry moved from Southern France to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 2 fighters, 2 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Turkey
                    Italians attack with 2 artilleries, 1 infantry and 5 mech_infantrys
                    British defend with 2 mech_infantrys
                    Italians win, taking Turkey from British with 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Italians
                2 fighters moved from Normandy Bordeaux to Southern France
                1 aaGun moved from Northern Italy to Southern France
                6 mech_infantrys moved from Northern Italy to Bulgaria
                5 infantry moved from Southern Italy to Northern Italy
                3 infantry moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from Libya to Tunisia

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Northern Italy
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_39266_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Spain: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by French to Spain: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_39266_Fre7.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Urals to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                3 fighters moved from Southern France to 110 Sea Zone
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                3 tactical_bombers moved from Novgorod to 115 Sea Zone
                3 bombers moved from Bryansk to 115 Sea Zone
                1 cruiser moved from 113 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 3 bombers, 1 destroyer, 1 submarine and 3 tactical_bombers
                    Russians defend with 1 submarine
                    Germans win with 3 bombers, 1 destroyer, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 110 Sea Zone
                    Germans attack with 1 cruiser, 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 1 cruiser, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                3 fighters moved from 110 Sea Zone to Southern France
                1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
                3 tactical_bombers moved from 115 Sea Zone to Bryansk
                3 bombers moved from 115 Sea Zone to Western Germany
                3 armour moved from Ukraine to Bryansk
                3 mech_infantrys moved from Volgograd to Bryansk

    Place Units - Germans
                3 bombers placed in Western Germany
                3 armour placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_39266_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                2 infantry moved from Russia to Samara
                2 fighters moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    Russians win, taking Samara from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                2 fighters moved from Tambov to Russia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 10 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs

    triplea_39266_Rus8.tsvg

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