Also, if one of your subs hit in 111, take my sub as the first casualty, and then tip the BB.
16L G40 BM 2.0 cyanight(Axis) vs Adam514(Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Bulgaria
British take Bulgaria from Germans
2 infantry moved from Southern France to Northern Italy
1 tactical_bomber moved from Southern France to Northern Italy
1 fighter moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Southern France to Western Germany
2 fighters moved from Norway to Western Germany
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Syria to Caucasus
2 infantry moved from Northwest Persia to CaucasusCombat - British
Air Battle in Western Germany
British attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Caucasus
British attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Italy
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 factory_minor
British win, taking Northern Italy from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Cleaning up after air battlesNon Combat Move - British
1 tactical_bomber moved from Northern Italy to Syria
1 fighter moved from Caucasus to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
4 mech_infantrys moved from West India to Eastern Persia
1 fighter moved from India to Shensi
3 aaGuns, 6 artilleries, 26 infantry and 1 marine moved from India to West India
1 mech_infantry moved from Iraq to Eastern Persia
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry moved from Greece to Bulgaria
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Syria
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Western Germany to Norway
1 fighter moved from Holland Belgium to Southern France
1 fighter moved from Northern Italy to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
4 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Western Germany to SyriaPlace Units - British
1 factory_minor placed in Greece
1 fighter, 5 infantry and 1 mech_infantry placed in United Kingdom
2 infantry placed in EgyptTurn Complete - British
British collect 50 PUs; end with 50 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Germany to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor and 2 infantry
Italians win, taking Northern Italy from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Rostov to BryanskPlace Units - Italians
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,5,1,1,4,2,4,1
Italians collect 4 PUs (7 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 41 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from JapaneseCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 2 artilleries
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 artilleries
Battle in PhilippinesNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Guam
1 fighter moved from Caroline Islands to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 37 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
I don’t know why I didn’t attack that sub off of Sumatra, lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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I don’t know why I didn’t attack that sub off of Sumatra, lol
Haha you can roll for it if you want, I don’t mind.
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Its ok, I don’t think its going to make a difference, lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Volgograd
1 bomber moved from Western Germany to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 armour moved from Bryansk to Volgograd
3 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Caucasus to Bryansk
1 bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
3 infantry moved from Ukraine to Bryansk
1 fighter moved from Germany to Bryansk
1 tactical_bomber moved from Germany to Bryansk
2 tactical_bombers moved from Holland Belgium to Germany
2 fighters moved from Holland Belgium to Western GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 10 infantry
EDIT: Adding units owned by Germans to Western Germany: 10 infantry
EDIT: Turning off Edit Mode
10 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,4,1,5,4,5,1,4
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
2 infantry moved from Vologda to Archangel
1 fighter and 1 mech_infantry moved from Russia to Archangel
1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Tambov
2 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Volgograd to Russia
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
2 aaGuns and 10 infantry moved from Amur to ManchuriaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 marines moved from Sumatra to 41 Sea Zone
7 armour, 8 artilleries, 3 infantry and 17 mech_infantrys moved from Burma to India
1 armour and 1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
2 battleships, 2 cruisers, 1 destroyer, 2 marines and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 marine moved from 39 Sea Zone to India
1 fighter moved from 41 Sea Zone to 42 Sea Zone
5 carriers, 7 fighters and 2 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
7 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 fighters and 2 tactical_bombers moved from Burma to Szechwan
1 bomber moved from Yunnan to Szechwan
2 mech_infantrys moved from French Indo China to Szechwan
2 tactical_bombers moved from Burma to Szechwan
1 bomber moved from Sumatra to SzechwanCombat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 2 fighters, 2 mech_infantrys and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 2 bombers, 2 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Ceylon
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 2 transports
1 submarine owned by the Americans Submerged
Japanese win, taking Ceylon from UK_Pacific with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in India
Japanese attack with 8 armour, 8 artilleries, 7 fighters, 3 infantry, 1 marine, 19 mech_infantrys and 2 tactical_bombers
British defend with 1 airfield, 1 harbour and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 8 armour, 8 artilleries, 7 fighters, 2 infantry, 1 marine, 19 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
4 fighters moved from India to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 armour moved from French Indo China to Kweichow
2 tactical_bombers moved from India to Yunnan
2 bombers moved from Szechwan to Kweichow
2 fighters moved from Szechwan to Kweichow
4 tactical_bombers moved from Szechwan to Kweichow
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Hunan
3 mech_infantrys moved from Kiangsu to Kweichow
2 bombers moved from Japan to KweichowPlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Japanese collect 46 PUs (9 lost to blockades); end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
I edited your transport. I forgot to bomb your transport off Okinawa. I planed to bomb with one of the bombers from Japan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 aaGun, 1 armour, 2 artilleries, 3 bombers, 1 fighter, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 artilleries, 13 infantry and 1 mech_infantry moved from Southern France to Northern Italy
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 fighters moved from Norway to Germany
3 bombers moved from Norway to Germany
1 bomber moved from Norway to Novgorod
1 bomber moved from Syria to Ukraine
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
3 bombers moved from Eastern United States to Holland Belgium
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Americans creates battle in territory 19 Sea Zone
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Air Battle in Germany
Americans attacks with 5 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
2 bombers killed by AA
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Celebes
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Americans win, taking 19 Sea Zone from Japanese, taking Celebes from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Holland Belgium
Americans attack with 3 bombers and 2 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 2 armour, 3 artilleries, 13 infantry and 2 mech_infantrys
Italians defend with 1 factory_minor and 1 infantry
Americans win, taking Northern Italy from Italians with 2 armour, 3 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
3 bombers moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Germany to Norway
1 bomber moved from Novgorod to Norway
1 bomber moved from Ukraine to Syria
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 aaGun and 7 infantry moved from Normandy Bordeaux to Southern France
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Germany to Norway
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from Norway to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Finland to Norway
1 transport moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
4 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters and 3 submarines moved from 35 Sea Zone to 44 Sea Zone
2 destroyers moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Eastern United States to 110 Sea ZonePlace Units - Americans
1 aaGun and 2 infantry placed in Finland
1 armour and 2 mech_infantrys placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in Norway
1 transport placed in 101 Sea Zone
3 bombers, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 121 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 3 infantry moved from Shensi to Szechwan
EDIT: 4 fighters moved from 44 Sea Zone to ManchuriaCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
3 artilleries and 9 infantry moved from Shensi to Sikang
1 fighter moved from Szechwan to SikangPlace Units - Chinese
2 infantry placed in Manchuria
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 2
EDIT: Changing PUs for British from 53 to 52
EDIT: Turning off Edit Mode
British buy 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Shensi to Caucasus
1 fighter and 2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Syria to Western Germany
2 fighters moved from Norway to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 armour moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
1 armour moved from Yugoslavia to Northern Italy
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
2 fighters moved from Southern France to Western Germany
1 mech_infantry moved from Iraq to CaucasusCombat - British
Air Battle in Western Germany
British attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Caucasus
British attack with 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
British win, taking Caucasus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry
Cleaning up after air battlesNon Combat Move - British
1 mech_infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 aaGuns, 1 armour, 9 infantry and 3 mech_infantrys moved from Southern France to Northern Italy
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Normandy Bordeaux to Southern France
6 fighters moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Syria to Northern Italy
1 fighter moved from Caucasus to Syria
1 fighter moved from Caucasus to Northwest Persia
5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
2 infantry moved from Iraq to Northwest Persia
5 mech_infantrys moved from Eastern Persia to Iraq
3 aaGuns, 6 artilleries, 26 infantry and 1 marine moved from West India to Eastern PersiaPlace Units - British
2 fighters placed in United Kingdom
2 infantry and 1 mech_infantry placed in Greece
2 infantry placed in Egypt
4 infantry and 1 mech_infantry placed in United Kingdom
British undo move 3.
1 infantry placed in United Kingdom
1 infantry placed in EgyptTurn Complete - British
British collect 48 PUs; end with 48 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUsTurn Complete - UK_Pacific
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 2
EDIT: Changing PUs for British from 53 to 52
EDIT: Turning off Edit Mode
British buy 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Shensi to Caucasus
1 fighter and 2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Syria to Western Germany
2 fighters moved from Norway to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 armour moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
1 armour moved from Yugoslavia to Northern Italy
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
2 fighters moved from Southern France to Western Germany
1 mech_infantry moved from Iraq to CaucasusCombat - British
Air Battle in Western Germany
British attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Caucasus
British attack with 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
British win, taking Caucasus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry
Cleaning up after air battlesNon Combat Move - British
1 mech_infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 aaGuns, 1 armour, 9 infantry and 3 mech_infantrys moved from Southern France to Northern Italy
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Normandy Bordeaux to Southern France
6 fighters moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Syria to Northern Italy
1 fighter moved from Caucasus to Syria
1 fighter moved from Caucasus to Northwest Persia
5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
2 infantry moved from Iraq to Northwest Persia
5 mech_infantrys moved from Eastern Persia to Iraq
3 aaGuns, 6 artilleries, 26 infantry and 1 marine moved from West India to Eastern PersiaPlace Units - British
2 fighters placed in United Kingdom
2 infantry and 1 mech_infantry placed in Greece
2 infantry placed in Egypt
4 infantry and 1 mech_infantry placed in United Kingdom
British undo move 3.
1 infantry placed in United Kingdom
1 infantry placed in EgyptTurn Complete - British
British collect 48 PUs; end with 48 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to BryanskCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,1,3,2,4,1
Italians collect 5 PUs (3 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to Manchuria
1 fighter moved from Dutch New Guinea to 44 Sea Zone
1 cruiser moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to Queensland
1 fighter moved from United Kingdom to Southern FrancePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 marine placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 3x factory_major, 5x factory_minor; Remaining resources: 50 PUs;
Germans buy 3 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Germany to Yugoslavia
Germans take Yugoslavia from British
2 mech_infantrys moved from Germany to Romania
2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Novgorod to Archangel
1 fighter moved from Southern Italy to Romania
2 mech_infantrys moved from Bryansk to Volgograd
2 infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
1 bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to CaucasusCombat - Germans
Battle in Romania
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Romania from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
British defend with 1 aaGun; Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Archangel
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry and 1 mech_infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 armour moved from Novgorod to Bryansk
3 armour moved from Ukraine to Bryansk
1 bomber moved from Volgograd to Bryansk
1 bomber moved from Tambov to Bryansk
1 fighter moved from Romania to Germany
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
2 fighters and 2 tactical_bombers moved from Germany to Bryansk
1 fighter moved from Western Germany to GermanyPlace Units - Germans
7 infantry placed in Germany
1 infantry and 2 mech_infantrys placed in Novgorod
3 armour placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,5,1,5,5,3
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 5 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 infantry moved from Russia to Samara
1 infantry moved from Samara to KazakhstanPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs





