@nikola1975 Scramble?
16L G40 Simon33 (Axis) vs ktylu (Allies +24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Dutch New Guinea to KiangsiCombat - ANZAC
Battle in Philippines
Battle in CelebesNon Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Dutch New Guinea to KwangtungCombat - ANZAC
Battle in Philippines
Battle in CelebesNon Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Dutch New Guinea to Kwangtung
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Belgian Congo to KenyaCombat - French
Battle in Kenya
French attack with 1 infantry
Italians defend with 1 armour
Italians win with no units remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - French
Turn Complete - French
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I was getting unknown errors all over the game as i did the anzacs turn. It started by having me with units in africa, then in finland…crashed…
reloaded, 3x more until it worked, lol
well until i could post the file… still getting the errors though… no dice rolling combats so, that was safe enough.
jeepers!
my map shows a anzac destroyer in sz 92, got to remove it… got to repost it again! ill just do the french end of turn. Should be correct.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Belgian Congo to KenyaCombat - French
Battle in Kenya
French attack with 1 infantry
Italians defend with 1 armour
Italians win with no units remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Eastern Poland to Smolensk
2 fighters moved from Eastern Poland to Smolensk
2 bombers and 2 tactical_bombers moved from Novgorod to Smolensk
6 artilleries and 8 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from RussiansCombat - Germans
Battle in Smolensk
Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 submarines moved from 125 Sea Zone to 119 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters and 2 tactical_bombers moved from Smolensk to Bryansk
7 armour, 2 artilleries and 14 infantry moved from Western Ukraine to Bryansk
2 armour moved from Bryansk to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
3 aaGuns and 14 artilleries moved from Eastern Poland to Western Ukraine
2 infantry moved from Romania to Bessarabia
3 artilleries and 2 infantry moved from Poland to Eastern Poland
4 artilleries and 2 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Germany
1 transport moved from 115 Sea Zone to 112 Sea Zone
2 bombers moved from Smolensk to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
5 mech_infantrys placed in Germany
1 submarine and 1 transport placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 1 harbour; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
6 infantry moved from Manchuria to Jehol
9 infantry moved from Korea to ManchuriaCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Manchuria to JeholPlace Units - Russians
1 harbour placed in Korea
2 armour, 1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 0 SuicideAttackTokens; 60 PUs;
Japanese buy 6 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Shantung to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 bomber moved from Malaya to 6 Sea Zone
1 bomber moved from Hopei to 6 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Shensi
1 artillery and 1 infantry moved from Hopei to Shensi
1 infantry moved from Szechwan to Kweichow
Japanese take Kweichow from Chinese
2 artilleries, 3 infantry and 1 mech_infantry moved from Szechwan to Yunnan
1 artillery moved from French Indo China to Yunnan
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Malaya to 35 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 artillery moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Shantung to Kiangsu
1 infantry moved from French Indo China to YunnanCombat - Japanese
Battle in Burma
Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 2 aaGuns and 1 tactical_bomber; Russians defend with 1 fighter and 1 tactical_bomber; Chinese defend with 1 fighter and 8 infantry
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 52
Casualties for British: 2 aaGuns and 1 tactical_bomber
Casualties for Russians: 1 fighter and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 8 infantry
Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry
Battle in Yunnan
Japanese attack with 4 artilleries, 4 infantry and 1 mech_infantry
Chinese defend with 6 infantry
Japanese win, taking Yunnan from Chinese with 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 6 infantry
Casualties for Japanese: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kiangsu
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 artillery
Japanese win, taking Kiangsu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 6 submarines and 3 transports
6 submarines owned by the Americans Submerged
retreated to 6 Sea Zone
Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is -30
Casualties for Americans: 4 destroyers
Casualties for Japanese: 4 fighters and 2 tactical_bombersNon Combat Move - Japanese
2 bombers moved from 6 Sea Zone to Japan
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers and 2 transports moved from 39 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
2 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 artillery moved from Malaya to Shan StatePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
Japanese undo move 1.
1 infantry placed in Japan
1 artillery and 2 infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in India
1 artillery and 1 infantry placed in Malaya
Japanese undo move 4.
1 destroyer placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,1,5,5,3,1,1,2,4,6,2,3,5,1
Japanese collect 39 PUs (8 lost to blockades); end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
How in the name of all things holy did you pull that off in Burma :-D
23% to win
my guns shot goose eggs… lol…i suck or something
RNG hates me, heck you only lost 5 units…hehe in a 23% to win combat. Amazing! im not being an smart ass either, if i would of done that… toast!
-46.14 TUV
Well done good sir!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 units repaired.
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 armour, 6 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 6 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from Korea to 36 Sea Zone
2 carriers and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to Korea
4 infantry moved from Western United States to 10 Sea Zone
2 carriers, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Korea to 26 Sea Zone
1 mech_infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour, 6 infantry and 3 mech_infantrys moved from 95 Sea Zone to SicilyCombat - Americans
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scramble orders in sz 95
ool in sz 36
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Full scramble.
Max D.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 units repaired.
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 armour, 6 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 6 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from Korea to 36 Sea Zone
2 carriers and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to Korea
4 infantry moved from Western United States to 10 Sea Zone
2 carriers, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Korea to 26 Sea Zone
1 mech_infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour, 6 infantry and 3 mech_infantrys moved from 95 Sea Zone to SicilyCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 5 transports
Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 carrier owned by the Americans
Americans win with 1 bomber, 2 fighters and 5 transports remaining. Battle score for attacker is 18
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines
Battle in Sicily
Battle in 36 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Units damaged: 3 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Americans win, taking Sicily from Italians with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 13
Casualties for Americans: 2 carriers, 1 cruiser, 3 fighters and 4 submarines
Casualties for Japanese: 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Battle in HainanNon Combat Move - Americans
1 tactical_bomber could not land in 36 Sea Zone and was removed
2 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 95 Sea Zone to Tunisia
1 bomber moved from 95 Sea Zone to TunisiaPlace Units - Americans
2 fighters placed in Western United States
4 submarines placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
6 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 24 PUs;
British buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to Sicily
3 infantry moved from Eastern Persia to West India
2 armour and 1 mech_infantry moved from Persia to West India
1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Non Combat Move - British
1 infantry and 1 mech_infantry moved from 95 Sea Zone to SicilyPlace Units - British
1 artillery and 2 fighters placed in Persia
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5,1,1
British collect 24 PUs (2 lost to blockades); end with 24 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Egypt to Belgian Congo
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 4 infantry moved from Iraq to Persia
1 armour moved from Bryansk to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 artilleries and 1 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Persia
Italians attack with 1 artillery and 4 infantry
British defend with 1 artillery, 1 factory_minor and 2 fighters
Italians win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 12
Casualties for Italians: 4 infantry
Casualties for British: 1 artillery and 2 fighters
Battle in Belgian Congo
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 3 mech_infantrys
Italians win, taking Belgian Congo from British with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 3 mech_infantrysNon Combat Move - Italians
1 armour moved from Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Romania to BessarabiaPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Kwangtung to KwangsiCombat - ANZAC
Battle in Java
Battle in CelebesNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 battleship and 1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Smolensk to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Tambov to Samara
Germans take Samara from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 armour moved from Rostov to Caucasus
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
2 bombers moved from Western Germany to Russia
5 fighters moved from Bryansk to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in 104 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 artilleries moved from Ukraine to Bryansk
3 aaGuns and 14 artilleries moved from Western Ukraine to Bryansk
2 bombers and 5 fighters moved from Russia to Bryansk
3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
4 artilleries and 2 infantry moved from Poland to Eastern Poland
2 artilleries and 1 infantry moved from Novgorod to Belarus
5 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Germany to Poland
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from Bessarabia to Ukraine
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Archangel to Smolensk
6 artilleries and 6 infantry moved from Archangel to Belarus
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to NenetsiaPlace Units - Germans
4 artilleries, 4 infantry and 2 mech_infantrys placed in Germany
3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs