@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 fighter moved from Gibraltar to Nigeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield, 10x factory_major; Remaining resources: 50 PUs;
Germans buy 4 armour, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Bessarabia to Eastern Poland
4 infantry moved from Novgorod to Belarus
4 infantry moved from Novgorod to Archangel
3 artilleries moved from Novgorod to Archangel
2 bombers moved from Germany to Eastern Poland
2 bombers moved from Germany to Archangel
2 bombers moved from Germany to Ukraine
2 bombers moved from Germany to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 2 bombers and 4 infantry
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 artilleries, 2 bombers and 4 infantry
Russians defend with 6 infantry
Germans win, taking Archangel from Russians with 3 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Russians: 6 infantry
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 4,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Non Combat Move - Germans
2 bombers moved from Ukraine to Romania
2 bombers moved from Eastern Poland to Germany
1 bomber moved from Belarus to Germany
2 bombers moved from Archangel to Novgorod
1 bomber moved from Belarus to Germany
5 fighters moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Greece to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 110 Sea Zone to 125 Sea Zone
3 mech_infantrys moved from Finland to Novgorod
3 artilleries moved from Karelia to Novgorod
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Southern France to Northern Italy
1 tactical_bomber moved from Southern Italy to Egypt
1 mech_infantry moved from Northern Italy to Southern Italy
2 tactical_bombers moved from Southern Italy to Egypt
3 mech_infantrys moved from France to Southern Italy
Place Units - Germans
3 armour placed in Romania
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Finland
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 3 infantry
EDIT: Adding units owned by Germans to France: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 1x factory_minor; Remaining resources: 32 PUs;
Russians buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Smolensk to Archangel
3 armour moved from Bryansk to Belarus
6 infantry moved from Ukraine to Bessarabia
3 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 mech_infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 artilleries and 1 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Russians attack with 3 armour and 1 mech_infantry
Germans defend with 3 infantry
2 armour owned by the Russians retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Bessarabia
Russians attack with 6 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
4 infantry moved from Russia to Smolensk
1 armour moved from Russia to Bryansk
1 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
3 infantry moved from Rostov to Ukraine
3 infantry moved from Volgograd to Rostov
1 aaGun moved from Ukraine to Bryansk
2 aaGuns moved from Siberia to Amur
Place Units - Russians
3 infantry placed in Volgograd
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 armour, 9 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
2 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 4 transports moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to Korea
2 fighters moved from Manchuria to Korea
2 mech_infantrys moved from Kwangtung to Kwangsi
4 mech_infantrys moved from Anhwe to Yunnan
4 mech_infantrys moved from Hopei to Shensi
2 mech_infantrys moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
3 infantry moved from French Indo China to Shan State
1 armour moved from Siam to Shan State
1 armour moved from Siam to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from French Indo China to Kwangsi
1 bomber moved from Japan to Korea
1 bomber moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in Korea
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Korea from Americans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Hawaiian Islands
Battle in Kwangsi
Japanese attack with 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys
Japanese win, taking Hawaiian Islands from Americans, taking Kwangsi from Chinese with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Japanese: 2 mech_infantrys
Battle in Yunnan
Japanese attack with 1 fighter, 6 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 artillery, 1 infantry and 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Shensi
Japanese attack with 4 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Korea to Manchuria
1 bomber moved from Korea to Japan
2 fighters moved from Korea to Manchuria
1 aaGun moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Shan State to French Indo China
2 fighters moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 fighters moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to French Indo China
Place Units - Japanese
3 armour placed in Manchuria
3 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Kwangtung
3 infantry placed in Shantung
3 infantry placed in Japan
Japanese undo move 3.
Japanese undo move 3.
2 armour and 1 mech_infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 5 fighters
EDIT: Adding units owned by Japanese to Kwangtung: 5 fighters and 4 tactical_bombers
EDIT: Removing units owned by Japanese from French Indo China: 4 tactical_bombers
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Adding units owned by Japanese to Kwangtung: 1 bomber
EDIT: Turning off Edit Mode
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 carrier, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
3 mech_infantrys moved from Amur to Korea
4 fighters moved from Amur to Korea
4 infantry moved from Gibraltar to 91 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
4 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to 110 Sea Zone
2 fighters moved from 105 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to France
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Korea
Americans attack with 4 fighters and 3 mech_infantrys
Japanese defend with 2 infantry
Americans win, taking Korea from Japanese with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Non Combat Move - Americans
3 fighters moved from 110 Sea Zone to 105 Sea Zone
4 fighters moved from Korea to Amur
3 armour moved from Soviet Far East to Amur
2 infantry moved from Siberia to Amur
3 infantry moved from Soviet Far East to Siberia
1 fighter moved from 4 Sea Zone to Amur
2 fighters moved from Western United States to 4 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 4 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 4 Sea Zone to Soviet Far East
2 transports moved from 1 Sea Zone to 10 Sea Zone
3 transports moved from 4 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
Place Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Americans collect 51 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
2 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 3 mech_infantrys
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 5 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 6 mech_infantrys
retreated to Yunnan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 5 mech_infantrys
Casualties for British: 1 armour, 1 artillery and 5 infantry
Battle in Trans-Jordan
Non Combat Move - British
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from Nigeria to 81 Sea Zone
1 tactical_bomber moved from French Central Africa to Tanganyika Territory
1 armour moved from Union of South Africa to Tanganyika Territory
1 artillery moved from Union of South Africa to Rhodesia
1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 battleship, 1 carrier and 1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
Place Units - British
1 destroyer and 2 transports placed in 109 Sea Zone
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,5,3,1,2,5
British collect 28 PUs (1 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 fighter moved from Alexandria to Trans-Jordan
1 bomber moved from Alexandria to Trans-Jordan
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Libya
Non Combat Move - Italians
4 mech_infantrys moved from Southern Italy to Southern France
2 fighters moved from 98 Sea Zone to Egypt
1 battleship moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Southern Italy
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Northern Italy
1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
3 fighters and 1 tactical_bomber moved from Burma to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 armour and 3 infantry
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 3 infantry
Casualties for ANZAC: 2 fighters
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from New South Wales to 57 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from Nigeria to Belgian Congo
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Romania to Eastern Poland
3 artilleries moved from Romania to Eastern Poland
2 artilleries moved from Novgorod to Archangel
2 bombers moved from Novgorod to Archangel
3 mech_infantrys moved from Novgorod to Smolensk
1 armour moved from Novgorod to Smolensk
2 bombers moved from Romania to Smolensk
3 artilleries moved from Novgorod to Archangel
4 bombers moved from Germany to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
Combat - Germans
Battle in Smolensk
Germans attack with 1 armour, 2 bombers and 3 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Smolensk from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Archangel
Germans attack with 5 artilleries and 2 bombers
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 5 artilleries and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 3 artilleries, 4 bombers, 2 infantry and 1 mech_infantry
Russians defend with 4 infantry
Germans win, taking Eastern Poland from Russians with 3 artilleries, 4 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Non Combat Move - Germans
2 bombers moved from Archangel to Germany
4 bombers moved from Eastern Poland to Germany
2 bombers moved from Smolensk to Novgorod
1 armour moved from Finland to Novgorod
2 mech_infantrys moved from Finland to Novgorod
4 mech_infantrys moved from Southern Italy to Greater Southern Germany
3 infantry moved from France to Western Germany
2 tactical_bombers moved from Western Germany to Romania
5 fighters and 3 tactical_bombers moved from Egypt to Romania
1 transport moved from 98 Sea Zone to 96 Sea Zone
Place Units - Germans
3 armour placed in Romania
3 armour placed in Novgorod
7 infantry placed in Germany
3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 6 aaGuns
EDIT: Adding units owned by Germans to Germany: 6 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 5 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Belarus
Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 artilleries, 2 infantry and 1 mech_infantry
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 artilleries, 2 infantry and 1 mech_infantry
Casualties for Russians: 4 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
3 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Rostov to Bryansk
3 infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
Place Units - Russians
3 infantry placed in Volgograd
1 armour, 1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour, 3 infantry and 8 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Southeast Mexico
1 bomber moved from Japan to Korea
1 mech_infantry moved from Yunnan to Malaya
Japanese take Malaya from UK_Pacific
2 armour moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 armour moved from Kwangsi to Szechwan
Japanese take Szechwan from Chinese
3 mech_infantrys moved from Manchuria to Chahar
1 bomber moved from Kwangtung to Chahar
2 transports moved from 26 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to Chahar
1 tactical_bomber moved from Kwangtung to Chahar
2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 10 Sea Zone to 1 Sea Zone
Combat - Japanese
Battle in Korea
Japanese attack with 1 bomber and 6 infantry
Americans defend with 2 mech_infantrys
Japanese win, taking Korea from Americans with 1 bomber and 5 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Southeast Mexico
Battle in 1 Sea Zone
Japanese attack with 1 fighter
Americans defend with 3 transports
Japanese win, taking Southeast Mexico from Americans with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 10 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 fighters and 2 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 10 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 64
Casualties for Americans: 1 battleship, 1 carrier, 2 fighters and 2 transports
Casualties for Japanese: 1 submarine
Battle in Chahar
Japanese attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Chahar from Chinese with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Chahar to Manchuria
1 tactical_bomber moved from Chahar to Manchuria
1 fighter moved from Chahar to Manchuria
1 tactical_bomber moved from Chahar to Jehol
1 bomber moved from Chahar to Jehol
1 bomber moved from Korea to Japan
3 fighters moved from Kwangtung to Japan
2 fighters and 3 tactical_bombers moved from Kwangtung to Manchuria
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Kwangsi to French Indo China
1 fighter moved from 1 Sea Zone to 10 Sea Zone
3 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
3 armour placed in Manchuria
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Kwangtung
3 infantry placed in French Indo China
Japanese undo move 1.
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 2.
Japanese undo move 1.
2 armour and 1 infantry placed in Manchuria
2 armour and 1 mech_infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Southeast Mexico: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Southeast Mexico: 1 infantry
EDIT: Changing ownership of Southeast Mexico from Japanese to Americans
EDIT: Changing ownership of Central America from Americans to Japanese
EDIT: Adding units owned by Japanese to Central America: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
sorry, misclicked in central america and unloaded in wrong spot…hence the edit mode at the end…thanks
No worries.
Scramble fighters to sz 6?
what are you attacking with? can you load your turn after you finish doing all combat moves (but before rolling)…thanks
Right. I’ll do that from now on.
I’m bringing battleship, cruiser, destroyer & 2 carriers from Soviet far east.
You have a destroyer, 3 transports. 3 fighters can scramble
also loaded transports from S far east landing on korea
I don’t want to scramble but I do want to use my suicide tokens…two tokens used on transport one, two tokens used on transport two…and then one token on each carrier…that will be all six of my tokens
transports aren’t eligible for kanikazee