@mikawagunichi @Stucifer @crockett36 Looks like we’ve got sides chosen, and @oysteilo have agreed on powers, I’ll be Euro axis, he’ll be Japan this time (swapping from last game). Let me known when you guys are ready and I can fire up G1 and which email you all want for dice.
Pherman1215 (Axis) vs regularkid (Allies) Balanced mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 infantry, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 artilleries and 2 infantry moved from Shensi to Sikang
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
4 mech_infantrys moved from Kweichow to Shensi
4 mech_infantrys moved from Shensi to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
2 infantry moved from Yunnan to Burma
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
1 fighter moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 45 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 battleship and 1 cruiser moved from 37 Sea Zone to 43 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 bomber moved from French Indo China to Borneo
1 bomber moved from French Indo China to Sikang
1 tactical_bomber moved from 37 Sea Zone to Borneo
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
2 submarines moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
4 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
1 carrier moved from 38 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 20 Sea Zone
Japanese attack with 4 destroyers and 2 fighters
Americans defend with 1 destroyer
Japanese win, taking 20 Sea Zone from Americans with 4 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 3 submarines
Americans defend with 1 cruiser
Japanese win with 2 fighters and 3 submarines remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 36 Sea Zone
Japanese attack with 1 carrier, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery, 1 fighter and 5 infantry
Japanese win, taking Sikang from Chinese with 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 1 artillery, 1 fighter and 5 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
3 carriers moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 21 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Borneo to French Indo China
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Burma to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
1 fighter and 1 tactical_bomber moved from Sikang to Shensi
1 bomber moved from Sikang to French Indo China
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 aaGun, 8 infantry and 1 mech_infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Jehol
2 transports moved from 20 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers, 4 submarines and 1 transport placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 mech_infantry moved from Iraq to Egypt
1 artillery moved from Egypt to Alexandria
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 mech_infantry moved from Iraq to Egypt
1 artillery moved from Egypt to Alexandria
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria -
scramble?
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yes.
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Bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 mech_infantry moved from Iraq to Egypt
1 artillery moved from Egypt to Alexandria
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to AlexandriaCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 95 Sea Zone
British attack with 2 bombers
Italians defend with 2 fighters and 1 transport
British win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 bomber
Casualties for Italians: 2 fighters and 1 transport
Battle in Alexandria
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is -2
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from 95 Sea Zone to Egypt
1 fighter moved from Burma to India
1 fighter moved from Persia to IndiaPlace Units - British
1 carrier placed in 106 Sea Zone
1 infantry and 1 mech_infantry placed in Persia
1 fighter placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
4 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Belarus to Smolensk
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 artillery
Italians win, taking Alexandria from British with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Smolensk
Italians attack with 4 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 4 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Belarus to Smolensk
1 fighter moved from Tobruk to GibraltarPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Belarus to Vologda
2 tactical_bombers moved from Belarus to Vologda
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in Vologda
Germans attack with 1 fighter, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 aaGuns, 10 armour, 5 artilleries, 17 infantry and 10 mech_infantrys moved from Belarus to Smolensk
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Novgorod to Smolensk
1 fighter and 3 tactical_bombers moved from Vologda to Smolensk
2 fighters moved from Western Germany to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 bombers moved from Western Germany to Gibraltar
2 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Romania
6 mech_infantrys moved from Eastern Poland to Smolensk
3 armour and 2 mech_infantrys moved from Karelia to Archangel
1 armour and 1 mech_infantry moved from Finland to Novgorod
4 infantry moved from Finland to Karelia
8 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 fighters placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 2.
1 infantry and 2 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Smolensk: 1 aaGun
EDIT: Adding units owned by Germans to Novgorod: 1 aaGun
EDIT: Turning off Edit Mode
1 armour and 5 mech_infantrys placed in Western Germany
Germans undo move 3.
1 mech_infantry placed in Western Germany
1 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Rostov
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Ukraine
1 submarine moved from 91 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in Ukraine
Russians attack with 3 fighters and 3 infantry
Italians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
Russians win, taking Ukraine from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry and 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 92 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
1 fighter moved from Rostov to Russia
2 aaGuns moved from Bryansk to Russia
11 artilleries moved from Bryansk to Russia
2 mech_infantrys moved from Volgograd to Russia
3 fighters moved from Ukraine to Russia
2 mech_infantrys moved from Bryansk to Russia
13 infantry moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Bryansk to Russia
1 aaGun moved from Novosibirsk to Samara
3 infantry moved from Novosibirsk to Samara
1 aaGun and 11 infantry moved from Buryatia to AmurPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 destroyers, 3 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Kweichow to Burma
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
1 fighter moved from Kweichow to Burma
1 tactical_bomber moved from Kweichow to Burma
2 bombers moved from French Indo China to Burma
4 infantry moved from Manchuria to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to Philippines
1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship and 1 cruiser moved from 43 Sea Zone to 45 Sea Zone
Japanese take 35 Sea Zone from Americans
2 fighters moved from 43 Sea Zone to Dutch New Guinea
1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 45 Sea Zone
1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
1 mech_infantry moved from Kweichow to BurmaCombat - Japanese
Battle in Dutch New Guinea
Japanese attack with 2 artilleries, 2 fighters and 4 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 2 fighters and 4 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 fighters moved from Dutch New Guinea to 45 Sea Zone
3 carriers moved from 43 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 fighter and 3 tactical_bombers moved from 43 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 45 Sea Zone
2 fighters moved from Philippines to 45 Sea Zone
1 carrier moved from 20 Sea Zone to 45 Sea Zone
1 cruiser and 1 destroyer moved from 43 Sea Zone to 45 Sea Zone
2 destroyers moved from 20 Sea Zone to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 20 Sea Zone to 45 Sea Zone
3 submarines moved from 21 Sea Zone to 45 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 infantry moved from Szechwan to Yunnan
4 mech_infantrys moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to French Indo China
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Jehol to Kweichow
1 aaGun and 4 infantry moved from Manchuria to JeholPlace Units - Japanese
4 destroyers and 4 submarines placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 mech_infantry moved from Egypt to Alexandria
1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to AlexandriaCombat - British
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Alexandria
British attack with 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
Italians defend with 1 armour, 2 infantry and 1 mech_infantry
Italians win with 1 armour remaining. Battle score for attacker is -20
Casualties for British: 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
Casualties for Italians: 2 infantry and 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Persia to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 carrier and 2 fighters moved from 106 Sea Zone to 123 Sea Zone
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Burma to India
4 fighters moved from Bryansk to RussiaPlace Units - British
1 factory_minor placed in Iraq
1 fighter and 1 mech_infantry placed in Persia
1 harbour placed in IcelandTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
4 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Smolensk to BryanskCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Russians defend with 1 submarine
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Bryansk
Italians attack with 4 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 tactical_bomber; Americans defend with 1 bomber; Russians defend with 1 aaGun and 8 infantry -
OOL in Bryansk?
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Default is fine.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
4 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Smolensk to BryanskCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Russians defend with 1 submarine
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Bryansk
Italians attack with 4 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 tactical_bomber; Americans defend with 1 bomber; Russians defend with 1 aaGun and 8 infantry
Italians win, taking Bryansk from Russians with 4 armour remaining. Battle score for attacker is 31
Casualties for Italians: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for British: 1 tactical_bomber
Casualties for Americans: 1 bomber
Casualties for Russians: 1 aaGun and 8 infantryNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Alexandria
2 fighters moved from 92 Sea Zone to Alexandria
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Morocco to Algeria
1 fighter moved from Southern Italy to Alexandria
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
2 transports placed in 95 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
Man, it’s a good thing I loaded my dice hack this game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
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b-but thats impossible! … . unless your dice hack found away around my fabled dice hack!





