15L G40 Playoff game rpg44 (Allies +21) vs. cyanight (Axis)
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Use latest post. I edited the German CA for the DD.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland BelgiumNon Combat Move - Americans
1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 122 Sea Zone to 119 Sea Zone
1 fighter moved from Iceland to 109 Sea Zone
1 fighter moved from 109 Sea Zone to Scotland
1 bomber moved from Iceland to United Kingdom
1 destroyer moved from 121 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea ZonePlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 fighters placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 armour, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier and 2 submarines
Central United States : 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 2 aaGuns, 2 fighters, 2 infantry and 1 mech_infantry
British Guiana : 2 infantry
Scotland : 1 fighter
United Kingdom : 1 artillery, 1 bomber and 1 infantry
Holland Belgium : 1 flag, 1 infantry
119 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 1 destroyer
93 Sea Zone : 1 submarine
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier and 2 transports
110 Sea Zone : 1 carrier, 1 cruiser and 2 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 47
Russians : 35 / 40
Japanese : 58 / 64
Americans : 55 / 75
Chinese : 6 / 13
British : 27 / 29
UK_Pacific : 6 / 6
Italians : 19 / 23
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 artilleries, 1 fighter and 12 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries, 1 fighter and 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 12 infantry in Yunnan, round 2 : 5/16 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to KansuPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Yunnan : 3 artilleries and 16 infantry
Kansu : 1 fighterProduction/PUs Summary :
Germans : 42 / 47
Russians : 35 / 40
Japanese : 57 / 64
Americans : 55 / 75
Chinese : 7 / 14
British : 27 / 29
UK_Pacific : 6 / 6
Italians : 19 / 23
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Persia to Iraq
1 armour moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
2 artilleries, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 mech_infantry moved from Belgian Congo to Ethiopia
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 armour and 3 infantry
British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Iraq, round 2 : 4/7 hits
Italians roll dice for 1 armour and 3 infantry in Iraq, round 2 : 3/4 hits
1 armour owned by the Italians, 3 infantry owned by the British and 3 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 1 armour and 3 infantry
Battle in Ethiopia
British attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/6 hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
1 infantry moved from Kweichow to Yunnan
3 aaGuns and 11 infantry moved from India to West IndiaPlace Units - British
1 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
1 airfield placed in Gibraltar
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,5,1,3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
West India : 3 aaGuns and 11 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Kenya : 2 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
Tanganyika Territory : 1 armour and 1 mech_infantry
Morocco : 1 armour and 1 infantry
Syria : 1 flag
Ethiopia : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
Iraq : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry
92 Sea Zone : 1 destroyer
72 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Persia : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 2 transports
110 Sea Zone : 1 carrier, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 42 / 47
Russians : 35 / 40
Japanese : 57 / 64
Americans : 55 / 75
Chinese : 7 / 14
British : 32 / 32
UK_Pacific : 6 / 3
Italians : 14 / 23
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 bomber moved from Greece to Holland Belgium
1 mech_infantry moved from Southern France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Western Germany
3 fighters moved from Southern Italy to Egypt
1 artillery and 1 infantry moved from Alexandria to EgyptPlace Units - Italians
2 mech_infantrys placed in Southern France
1 infantry placed in Southern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
4 infantry moved from Queensland to South Australia
2 artilleries moved from New South Wales to South Australia
1 armour moved from New South Wales to South Australia
1 mech_infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
3 fighters moved from Queensland to South Australia
1 aaGun and 2 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 1 armour, 3 artilleries, 3 fighters, 6 infantry and 1 mech_infantry
63 Sea Zone : 1 cruiser
62 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 45 / 47
Russians : 35 / 40
Japanese : 57 / 64
Americans : 52 / 75
Chinese : 7 / 14
British : 31 / 32
UK_Pacific : 6 / 3
Italians : 15 / 20
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Belgian CongoTurn Complete - French
Territory Summary for French :
Belgian Congo : 1 infantry
United Kingdom : 1 fighter
Morocco : 2 infantry
72 Sea Zone : 1 destroyer
91 Sea Zone : 1 infantry
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 45 / 47
Russians : 35 / 40
Japanese : 57 / 64
Americans : 52 / 75
Chinese : 7 / 14
British : 31 / 32
UK_Pacific : 6 / 3
Italians : 15 / 20
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
6 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
3 fighters moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
3 fighters moved from 125 Sea Zone to Western Germany
1 transport moved from 113 Sea Zone to 115 Sea Zone
3 aaGuns, 3 artilleries and 3 infantry moved from Normandy Bordeaux to France
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Romania to Eastern Poland
3 infantry moved from Greece to BulgariaPlace Units - Germans
1 infantry placed in France
1 fighter placed in Western Germany
Germans undo move 1.
1 infantry placed in Western Germany
1 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
Hey, I forgot to move my bomber from Egypt to Cylon. Do you care if I edit on Japan’s turn?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Poland
Russians take Poland from Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 mech_infantry moved from Russia to Ukraine
1 fighter moved from Samara to Novgorod
2 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 bomber
EDIT: Adding units owned by Germans to Ceylon: 1 bomber
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
4 infantry moved from Smolensk to Belarus
1 infantry moved from Volgograd to Rostov
3 artilleries and 6 infantry moved from Russia to Smolensk
1 fighter moved from Novgorod to Belarus
4 infantry moved from Timguska to Kansu
2 infantry moved from Timguska to Kansu
1 armour and 1 mech_infantry moved from India to Yunnan
1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
2 aaGuns and 12 infantry moved from Amur to BuryatiaPlace Units - Russians
6 artilleries and 4 infantry placed in Russia
Russians undo move 1.
7 artilleries and 3 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsTerritory Summary for Russians :
Yunnan : 1 armour and 1 mech_infantry
Kansu : 6 infantry
Buryatia : 2 aaGuns and 12 infantry
Poland : 1 flag, 1 armour
Belarus : 4 aaGuns, 6 artilleries, 2 fighters, 34 infantry, 7 mech_infantrys and 1 tactical_bomber
Rostov : 1 infantry
Russia : 1 airfield, 7 artilleries, 1 factory_major and 3 infantry
Volgograd : 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 3 artilleries and 6 infantry
Iraq : 1 artillery, 1 infantry and 1 mech_infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 62
Russians : 33 / 36
Japanese : 57 / 64
Americans : 52 / 75
Chinese : 7 / 14
British : 31 / 32
UK_Pacific : 6 / 3
Italians : 15 / 20
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 bombers moved from Hunan to IndiaCombat - Japanese
Battle in India
Japanese attack with 2 bombers and 2 infantry
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
2 bombers moved from India to French Indo China
1 fighter moved from Chahar to Hunan
4 fighters moved from 6 Sea Zone to Hunan
3 fighters moved from Japan to Hunan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 aaGun, 1 artillery and 8 infantry moved from Korea to Manchuria
4 artilleries moved from Malaya to Shan State
3 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries moved from French Indo China to Shan State
2 fighters moved from 39 Sea Zone to Shan State
2 tactical_bombers moved from 37 Sea Zone to Shan StatePlace Units - Japanese
1 factory_minor placed in Malaya
1 destroyer and 1 transport placed in 6 Sea Zone
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 62 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Normandy Bordeaux
Battle in 125 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 125 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking 125 Sea Zone from Germans with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in NorwayNon Combat Move - Americans
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 125 Sea Zone to United Kingdom
2 carriers and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Central United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
2 carriers and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
30 Sea Zone : 1 carrier and 2 submarines
10 Sea Zone : 2 carriers and 1 transport
Central United States : 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 2 aaGuns, 2 fighters, 3 infantry and 1 mech_infantry
British Guiana : 1 infantry
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 artillery and 1 infantry
125 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
106 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
101 Sea Zone : 1 submarine and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 1 transport
110 Sea Zone : 1 carrier, 1 fighter and 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 62
Russians : 33 / 36
Japanese : 62 / 76
Americans : 57 / 77
Chinese : 5 / 14
British : 31 / 32
UK_Pacific : 3 / 0
Italians : 15 / 20
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 artilleries and 16 infantry moved from Yunnan to Kweichow
1 fighter moved from Kansu to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 artilleries, 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 16 infantry in Kweichow, round 2 : 4/20 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
1 infantry placed in Tsinghai
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Kweichow : 3 artilleries and 19 infantry
Tsinghai : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 42 / 62
Russians : 33 / 36
Japanese : 61 / 76
Americans : 57 / 77
Chinese : 6 / 8
British : 31 / 32
UK_Pacific : 3 / 0
Italians : 15 / 20
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Yunnan to Shensi
2 fighters moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to ShensiCombat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Shensi
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
3 infantry moved from Yunnan to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
3 aaGuns and 11 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Kenya to Ethiopia
1 armour and 1 mech_infantry moved from Tanganyika Territory to Ethiopia
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from Morocco to Algeria
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in United Kingdom
1 fighter and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Shensi : 1 mech_infantry
Kweichow : 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Tanganyika Territory : 1 mech_infantry
Algeria : 1 armour
Syria : 1 flag
Norway : 1 aaGun and 1 infantry
Holland Belgium : 1 flag, 2 infantry
Ethiopia : 1 flag, 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
125 Sea Zone : 1 transport
Iraq : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry
92 Sea Zone : 1 destroyer and 1 submarine
Eastern Persia : 1 flag, 3 aaGuns and 11 infantry
71 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Persia : 1 flag
98 Sea Zone : 1 flag
110 Sea Zone : 1 carrier, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 39 / 62
Russians : 33 / 36
Japanese : 60 / 76
Americans : 57 / 77
Chinese : 7 / 8
British : 35 / 35
UK_Pacific : 3 / 0
Italians : 14 / 20
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
one edit, the empty US TT in 110 should be loaded with a Brit INF & Mech.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Southern France to Holland Belgium
1 bomber moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 2 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Southern ItalyPlace Units - Italians
3 armour placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
Go ahead and edit your inf and mech.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
2 aaGuns, 1 armour, 3 artilleries, 3 fighters, 6 infantry and 1 mech_infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 4 fighters, 1 harbour, 7 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
33 Sea Zone : 1 cruiser
62 Sea Zone : 1 flag, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 42 / 62
Russians : 33 / 36
Japanese : 60 / 76
Americans : 57 / 77
Chinese : 7 / 8
British : 31 / 35
UK_Pacific : 3 / 0
Italians : 15 / 22
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
2 infantry moved from 125 Sea Zone to Norway
1 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 72 Sea Zone to 71 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 1 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantry
Norway : 2 infantry
71 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 62
Russians : 33 / 36
Japanese : 60 / 76
Americans : 57 / 77
Chinese : 7 / 8
British : 32 / 35
UK_Pacific : 3 / 0
Italians : 14 / 22
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour moved from Eastern Poland to Novgorod
Germans take Baltic States from Russians
1 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Poland
2 fighters moved from Western Germany to Poland
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from RussiansCombat - Germans
Battle in Poland
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 armour
Germans win, taking Poland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Novgorod to Vyborg
2 fighters moved from Poland to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Eastern Poland to UkrainePlace Units - Germans
3 armour placed in Ukraine
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns
EDIT: Turning off Edit Mode
2 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 45 PUs (5 lost to blockades); end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs