Re: 14L G40 Entek (axis) vs odonis (Allies +10) game 2

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                2 infantry moved from Shan State to Yunnan
                3 fighters and 1 tactical_bomber moved from India to Yunnan
                1 bomber moved from Gibraltar to 104 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                      British take Italian Somaliland from Italians

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Shan State to Yunnan
                3 fighters and 1 tactical_bomber moved from India to Yunnan
                1 bomber moved from Gibraltar to 104 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British
                Battle in 104 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 destroyer
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 bomber
                Battle in Yunnan
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 infantry
                    British win, taking Yunnan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Yunnan to India
                2 infantry moved from Eastern Persia to West India
                1 infantry moved from Persia to Northwest Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Tobruk to Egypt
                2 artilleries moved from Tobruk to Alexandria
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 artillery moved from Tanganyika Territory to 72 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from Gibraltar to Egypt
                1 fighter moved from Gibraltar to Egypt
                1 artillery moved from Tanganyika Territory to Kenya

    Place Units - British
                1 destroyer and 1 transport placed in 106 Sea Zone
                1 fighter and 2 mech_infantrys placed in Egypt
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,3,2,4,1,1,5,1
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 artilleries

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        95 Sea Zone : 1 destroyer and 1 transport
        Bulgaria : 1 artillery and 1 infantry
        Greece : 1 flag
        92 Sea Zone : 1 destroyer
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 33 / 36
        Japanese : 52 / 55
        Americans : 52 / 72
        Chinese : 7 / 8
        British : 31 / 36
        UK_Pacific : 7 / 6
        Italians : 13 / 18
        ANZAC : 14 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units

    Non Combat Move - ANZAC
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 56 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 56 Sea Zone
                1 fighter and 1 mech_infantry moved from New South Wales to South Australia
                1 artillery moved from New South Wales to South Australia

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6,3,2
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Egypt to Gibraltar
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                2 armour, 1 artillery and 9 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 2 infantry moved from Belarus to Smolensk
                3 infantry moved from Belarus to Bryansk
                3 tactical_bombers moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 3 :  1/4 hits
                        Russians roll dice for 1 artillery in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 3 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry and 3 tactical_bombers in Bryansk, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 armour, 1 artillery and 9 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 armour, 1 artillery and 9 infantry in Western Ukraine, round 2 :  1/12 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 2 armour, 1 artillery and 8 infantry in Western Ukraine, round 3 :  4/11 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                3 tactical_bombers moved from Bryansk to Novgorod
                2 artilleries and 2 infantry moved from Poland to Eastern Poland
                3 infantry moved from Romania to Bessarabia
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Germany to Slovakia Hungary
                1 tactical_bomber moved from Archangel to Novgorod

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 transport placed in 112 Sea Zone
                3 mech_infantrys placed in Novgorod
                2 artilleries and 1 infantry placed in Romania
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 artillery
        Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
        Romania : 2 artilleries, 1 factory_minor and 1 infantry
        Germany : 1 factory_major
        Denmark : 2 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 3 aaGuns, 6 armour, 17 infantry and 3 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
        Bessarabia : 1 flag, 1 armour and 3 infantry
        Western Ukraine : 1 flag, 2 armour, 1 artillery and 7 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 mech_infantrys and 4 tactical_bombers
        Smolensk : 1 flag, 1 artillery and 2 infantry
        112 Sea Zone : 1 carrier, 2 fighters and 1 transport
        125 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 28 / 36
        Japanese : 52 / 55
        Americans : 52 / 72
        Chinese : 7 / 8
        British : 31 / 36
        UK_Pacific : 7 / 6
        Italians : 13 / 18
        ANZAC : 14 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                18 infantry moved from Amur to Korea
                3 infantry moved from Ukraine to Bryansk
                1 fighter moved from Caucasus to Bryansk
                1 tactical_bomber moved from Northwest Persia to Bryansk
                4 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                18 infantry moved from Amur to Korea
                3 infantry moved from Ukraine to Bryansk
                1 fighter moved from Caucasus to Bryansk
                1 tactical_bomber moved from Northwest Persia to Bryansk
                4 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Korea
                    Russians attack with 18 infantry
                    Japanese defend with 1 aaGun and 8 infantry
                    Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 aaGun and 8 infantry
                    Casualties for Russians: 10 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea
                1 fighter moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 infantry moved from Iraq to Northwest Persia

    Place Units - Russians
                3 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,5
                Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                3 armour and 1 infantry moved from Suiyuyan to Kansu
                3 armour moved from Kweichow to Szechwan
                2 artilleries and 2 infantry moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                2 bombers moved from Kwangsi to Korea
                1 artillery, 1 infantry and 1 mech_infantry moved from Manchuria to Korea
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                3 fighters moved from Japan to Korea
                3 armour moved from Kiangsu to Hopei
                1 artillery and 3 infantry moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
                2 submarines moved from 41 Sea Zone to 56 Sea Zone
                2 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                2 battleships moved from 20 Sea Zone to 6 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Sumatra, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Hopei
                    Japanese attack with 3 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  5/8 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 56 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 56 Sea Zone
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kansu
                    Japanese attack with 3 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour and 1 infantry in Kansu, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 3 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Szechwan, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 mech_infantry
                    Russians defend with 2 aaGuns and 8 infantry
                        AA fire in Korea :  1/5 hits
                        1 fighter owned by the Japanese lost in Korea
                        Japanese roll dice for 2 battleships in Korea, round 2 :  2/2 hits
                        Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 mech_infantry in Korea, round 2 :  4/9 hits
                        Russians roll dice for 2 aaGuns and 8 infantry in Korea, round 2 :  4/8 hits
                        4 infantry owned by the Russians, 2 infantry owned by the Japanese, 2 aaGuns owned by the Russians, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 1 artillery, 2 bombers and 2 fighters in Korea, round 3 :  1/5 hits
                        Russians roll dice for 4 infantry in Korea, round 3 :  1/4 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
                    Russians win with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
                    Casualties for Russians: 2 aaGuns and 5 infantry
                    2 bombers owned by the Japanese and 2 fighters owned by the Japanese retreated

    Non Combat Move - Japanese
                2 fighters moved from Korea to Japan
                2 bombers moved from Korea to Manchuria
                2 fighters moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
                2 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria

    Place Units - Japanese
                1 artillery and 2 infantry placed in Manchuria
                1 bomber and 1 fighter placed in Japan
                2 armour and 1 artillery placed in Kiangsu
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 6 fighters and 4 tactical_bombers
        Kiangsu : 1 flag, 2 armour, 1 artillery and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 2 infantry and 2 tactical_bombers
        Yunnan : 1 flag, 2 artilleries and 2 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 3 armour and 1 infantry
        Hopei : 1 flag, 2 armour
        Szechwan : 1 flag, 2 armour
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery and 2 infantry
        41 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        37 Sea Zone : 1 flag
        19 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 1 transport
        6 Sea Zone : 2 battleships, 2 destroyers, 1 submarine and 2 transports
        56 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 33 / 33
        Japanese : 58 / 63
        Americans : 52 / 72
        Chinese : 3 / 8
        British : 31 / 36
        UK_Pacific : 6 / 6
        Italians : 13 / 18
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 4 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                4 fighters moved from Western United States to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone

  • '20 '19 '18 '15 '13

    scramble in SZ6?

    Kamikaze and targets?

  • '20 '19 '18 '17 '16

    2 on each of the Carriers and 2 on the BB.  Scramble all the fighters

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 4 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                4 fighters moved from Western United States to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 6,5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6,3
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,1
                    Units damaged: 1 carrier owned by the Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 2 destroyers, 3 fighters, 1 submarine and 2 transports
                    Units damaged: 2 battleships owned by the Japanese
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 74
                    Casualties for Japanese: 2 battleships, 2 destroyers, 3 fighters, 1 submarine and 2 transports
                    Casualties for Americans: 1 destroyer and 4 submarines
                Battle in 92 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser and 1 destroyer
                    Italians defend with 1 destroyer
                    Americans win with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 2 fighters
                    Germans defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                2 fighters could not land in 6 Sea Zone and were removed
                2 fighters moved from 110 Sea Zone to United Kingdom
                3 transports moved from 91 Sea Zone to 92 Sea Zone
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 7 Sea Zone to 6 Sea Zone
                1 artillery, 4 infantry and 3 mech_infantrys moved from 6 Sea Zone to Korea
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                1 destroyer and 2 transports placed in 10 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Western United States
                1 carrier placed in 101 Sea Zone
                Americans undo move 3.
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                3 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu

  • '20 '19 '18 '15 '13

    changed my mind for the Chinese…

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                3 mech_infantrys moved from India to Yunnan
                3 fighters and 1 tactical_bomber moved from India to Yunnan

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 3 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 mech_infantrys moved from India to Yunnan
                3 fighters and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 artilleries and 2 infantry
                    British win, taking Yunnan from Japanese with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 infantry moved from West India to India
                3 fighters and 1 tactical_bomber moved from Yunnan to India
                2 mech_infantrys moved from Iraq to Eastern Persia
                2 armour and 2 mech_infantrys moved from Egypt to Iraq
                2 artilleries moved from Alexandria to Egypt
                2 fighters moved from Egypt to Gibraltar
                1 fighter moved from Egypt to Northwest Persia
                1 infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India

    Place Units - British
                1 transport placed in 81 Sea Zone
                1 fighter placed in Egypt
                1 transport placed in 71 Sea Zone
                1 artillery placed in Union of South Africa
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Battle in Syria

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Bulgaria to Romania
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                2 aaGuns moved from Northern Italy to Southern France

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag, 2 infantry
        Romania : 1 artillery and 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        95 Sea Zone : 1 destroyer
        Greece : 1 flag
        99 Sea Zone : 1 destroyer and 1 transport
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 33 / 33
        Japanese : 56 / 63
        Americans : 52 / 72
        Chinese : 5 / 6
        British : 31 / 37
        UK_Pacific : 6 / 6
        Italians : 14 / 15
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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