X-DAP FINAL MATCH Dairy Qyrn vs Allweneedishank

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 bomber moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 artillery, 1 bomber, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 81 Sea Zone to Syria
                1 artillery moved from Trans-Jordan to Syria

    Combat - British
                Battle in Holland Belgium
                Battle in Syria
                    British attack with 1 artillery and 2 fighters
                    Italians defend with 1 fighter
                        British roll dice for 1 artillery and 2 fighters in Syria, round 2 :  2/3 hits
                        Italians roll dice for 1 fighter in Syria, round 2 :  1/1 hits
                        1 fighter owned by the Italians and 1 artillery owned by the British lost in Syria
                    British win, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 fighter
                Battle in Normandy Bordeaux
                    British attack with 1 armour, 1 bomber, 5 fighters and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 armour, 1 bomber, 5 fighters and 1 infantry in Normandy Bordeaux, round 2 :  7/8 hits
                        Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Italians with 1 armour, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber could not land in Normandy Bordeaux and was removed
                5 fighters moved from Normandy Bordeaux to United Kingdom
                1 tactical_bomber moved from Persia to India
                1 armour, 1 artillery and 2 infantry moved from Iraq to 80 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
                2 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from Union of South Africa to India
                1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
                2 fighters moved from Syria to 80 Sea Zone
                1 mech_infantry moved from Iraq to Eastern Persia
                      British take Eastern Persia from Neutral_Allies

    Place Units - British
                1 artillery placed in United Kingdom
                2 transports placed in 110 Sea Zone
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by British to United Kingdom: 1 bomber
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 18 infantry, 2 mech_infantrys and 2 tactical_bombers
        39 Sea Zone : 1 destroyer and 2 transports
        Belgian Congo : 2 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Italian Somaliland : 1 flag
        80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
        106 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag
        110 Sea Zone : 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 37 / 56
        Russians : 34 / 34
        Japanese : 60 / 66
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 33 / 34
        UK_Pacific : 6 / 6
        Italians : 21 / 33
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Iraq
                      Italians take Trans-Jordan from British
                      Italians take Iraq from British
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to Egypt
                1 armour moved from Bessarabia to Belarus
                      Italians take Belarus from Russians
                1 bomber moved from Southern Italy to Ukraine
                1 fighter moved from Southern Italy to Ukraine
                1 fighter moved from Southern Italy to Western Germany
                1 armour moved from Yugoslavia to Eastern Poland

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 bomber and 1 fighter
                    Russians defend with 1 factory_minor and 1 infantry
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Ukraine to Bessarabia
                2 aaGuns, 1 artillery and 5 infantry moved from Northern Italy to Western Germany
                1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Ukraine to Bessarabia

    Place Units - Italians
                10 infantry placed in Northern Italy
                1 infantry placed in Southern Italy
                Italians undo move 1.
                1 infantry placed in Southern Italy
                9 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,5,2,3,1,2,1,2
                Italians collect 23 PUs (2 lost to blockades); end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

  • TripleA

    DO NOT WORRY VEQRYN I CAN SPAM 30 UNITS A ROUND ON EUROPE.

  • '12

    in the highest level games, you do NOT want allies at a bid below about 20 (not including bomber).  axis will have won all the late tourney games i think - including the game they were going to win after taking london cow… i think anyway.

    cheers

  • TripleA

    Yeah, you got to make big things happen as the allies. Axis catch up in income too soon.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Tunisia : 1 infantry
        Libya : 1 flag, 1 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 37 / 56
        Russians : 33 / 34
        Japanese : 60 / 66
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 30 / 34
        UK_Pacific : 6 / 6
        Italians : 25 / 35
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                5 infantry moved from Karelia to Novgorod
                1 armour moved from Eastern Poland to Novgorod
                1 bomber moved from Eastern Poland to Western Ukraine
                4 bombers moved from Eastern Poland to Russia
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                    Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6,8,5 and causes: 19 damage to unit: factory_major
                    Bombing raid in Russia causes 19 damage total.
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 armour and 5 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Novgorod from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod
                1 aaGun and 2 infantry moved from Baltic States to Belarus
                3 bombers moved from Russia to Belarus
                1 bomber moved from Western Ukraine to Belarus
                1 aaGun moved from Western Germany to Germany
                1 mech_infantry moved from Poland to Belarus
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 aaGun, 8 armour, 5 artilleries, 17 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
                1 infantry moved from 98 Sea Zone to Egypt
                4 fighters and 4 tactical_bombers moved from Egypt to Southern Italy
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Germany to Eastern Poland
                8 mech_infantrys moved from Western Germany to Poland
                2 infantry moved from Finland to Vyborg

    Place Units - Germans
                8 infantry and 2 mech_infantrys placed in Germany
                8 infantry placed in Western Germany
                Germans undo move 1.
                7 infantry and 2 mech_infantrys placed in Germany
                1 infantry placed in Western Germany
                Germans undo move 3.
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • TripleA

    If you attack me, I will lose my AA guns first, but not my bombers. Maybe if you score more than 16 hits+ or something ridiculous, I will consider it.

  • TripleA

    No scrambles will come out of me, unless for some crazy reason it looks favorable for me.

    Intercept usa bomber, yes since all you got is one bomber in range. UK no intercept assuming he sends escorts

    Those are my orders.

  • TripleA

    Veqryn proceed with operation Kimono, Yamasaki, or Tanaka.

    I do not care, just pick one.

  • TripleA

    bessarabia, score 1 or 2 hits… lose infantry. 3 hits lose bomber. 4th well that is everything.

  • Customizer

    you know you don’t have to tell them this stuff ahead of time….

    let them guess, cus otherwise you are just helping them plan…

  • '12

    Cow is confident of the victory and just wants to keep things moving as quickly as possible.  Cant say I disagree.

  • TripleA

    I still need some amount of luck to win this. The battles that will occur from here are big like Germany vs Russia for example, that is going to happen someday.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 mech_infantrys; Remaining resources: 22 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 bomber moved from Bryansk to Germany

    Combat - Russians
                Battle in Germany
                    Russians attack with 1 bomber
                    Germans defend with 1 aaGun, 1 factory_major, 8 infantry and 2 mech_infantrys
                        AA fire in Germany :  0/1 hits
                        Russians roll dice for 1 bomber in Germany, round 2 :  0/1 hits
                        Germans roll dice for 1 aaGun, 8 infantry and 2 mech_infantrys in Germany, round 2 :  5/10 hits
                        1 bomber owned by the Russians lost in Germany
                    Germans win with 1 aaGun, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is -12
                    Casualties for Russians: 1 bomber
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                6 infantry moved from Russia to Smolensk
                1 artillery and 3 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 fighter moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
                2 aaGuns and 17 infantry moved from Amur to Korea

    Place Units - Russians
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 56 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 18 infantry
        Bryansk : 4 aaGuns, 2 armour, 7 artilleries, 2 fighters, 30 infantry, 8 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield and 1 factory_major
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Smolensk : 6 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 60
        Russians : 34 / 56
        Japanese : 57 / 66
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 28 / 34
        UK_Pacific : 6 / 6
        Italians : 25 / 35
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Ah that is clever, I did not actually factor in the possibility of Russia and USA suiciding a bomber attack on germany before UK goes in on it.

    That would have bumped a 13% battle to a 25% or 60% one if both suicide bombers hit. Well 1/6 to get shot down and 2/6 to miss. So far so lucky.

  • TripleA

    yeah i was trying to get cute.
    if both ussr and usa bombers hit then uk had good odds for a hilarious thieving of berlin. oh well

  • TripleA

    That would have been a good play. You would have got me good. Especially if you won the battle. If you lost… well that would suck for you guys, lots of transports go poof.

    Damn, me and Veqryn are torn now. Veqryn really wanted to hit India. Russians in Manchuria… the hell is this!

  • TripleA

    Can USA take Denmark during combat and cross the canal during non combat on the same turn? I know UK can cross it as soon as his turn comes.

    I always assumed to cross a canal I have to take it then wait till the next turn for anyone to cross it.

  • TripleA

    no you can not cross a canal on the same turn you captured it.

    you must hold the land territory at the beginning of your turn.

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