Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 bomber moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery, 1 bomber, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 81 Sea Zone to Syria
1 artillery moved from Trans-Jordan to Syria
Combat - British
Battle in Holland Belgium
Battle in Syria
British attack with 1 artillery and 2 fighters
Italians defend with 1 fighter
British roll dice for 1 artillery and 2 fighters in Syria, round 2 : 2/3 hits
Italians roll dice for 1 fighter in Syria, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 artillery owned by the British lost in Syria
British win, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 artillery
Casualties for Italians: 1 fighter
Battle in Normandy Bordeaux
British attack with 1 armour, 1 bomber, 5 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 armour, 1 bomber, 5 fighters and 1 infantry in Normandy Bordeaux, round 2 : 7/8 hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 1 armour, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber could not land in Normandy Bordeaux and was removed
5 fighters moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Persia to India
1 armour, 1 artillery and 2 infantry moved from Iraq to 80 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Union of South Africa to India
1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
2 fighters moved from Syria to 80 Sea Zone
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
Place Units - British
1 artillery placed in United Kingdom
2 transports placed in 110 Sea Zone
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 bomber
EDIT: Turning off Edit Mode
Territory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 18 infantry, 2 mech_infantrys and 2 tactical_bombers
39 Sea Zone : 1 destroyer and 2 transports
Belgian Congo : 2 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Italian Somaliland : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
Persia : 1 flag
110 Sea Zone : 1 destroyer and 4 transports
Production/PUs Summary :
Germans : 37 / 56
Russians : 34 / 34
Japanese : 60 / 66
Americans : 52 / 72
Chinese : 4 / 4
British : 33 / 34
UK_Pacific : 6 / 6
Italians : 21 / 33
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Iraq
Italians take Trans-Jordan from British
Italians take Iraq from British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to Egypt
1 armour moved from Bessarabia to Belarus
Italians take Belarus from Russians
1 bomber moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Western Germany
1 armour moved from Yugoslavia to Eastern Poland
Combat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 factory_minor and 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Ukraine to Bessarabia
2 aaGuns, 1 artillery and 5 infantry moved from Northern Italy to Western Germany
1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 bomber moved from Ukraine to Bessarabia
Place Units - Italians
10 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Italians undo move 1.
1 infantry placed in Southern Italy
9 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,5,2,3,1,2,1,2
Italians collect 23 PUs (2 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
DO NOT WORRY VEQRYN I CAN SPAM 30 UNITS A ROUND ON EUROPE.
in the highest level games, you do NOT want allies at a bid below about 20 (not including bomber). axis will have won all the late tourney games i think - including the game they were going to win after taking london cow… i think anyway.
cheers
Yeah, you got to make big things happen as the allies. Axis catch up in income too soon.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Tunisia : 1 infantry
Libya : 1 flag, 1 infantry
80 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 37 / 56
Russians : 33 / 34
Japanese : 60 / 66
Americans : 52 / 72
Chinese : 4 / 4
British : 30 / 34
UK_Pacific : 6 / 6
Italians : 25 / 35
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
5 infantry moved from Karelia to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Western Ukraine
4 bombers moved from Eastern Poland to Russia
1 fighter moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6,8,5 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour and 5 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 aaGun and 2 infantry moved from Baltic States to Belarus
3 bombers moved from Russia to Belarus
1 bomber moved from Western Ukraine to Belarus
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Poland to Belarus
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 aaGun, 8 armour, 5 artilleries, 17 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from 98 Sea Zone to Egypt
4 fighters and 4 tactical_bombers moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
8 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Finland to Vyborg
Place Units - Germans
8 infantry and 2 mech_infantrys placed in Germany
8 infantry placed in Western Germany
Germans undo move 1.
7 infantry and 2 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Germans undo move 3.
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
If you attack me, I will lose my AA guns first, but not my bombers. Maybe if you score more than 16 hits+ or something ridiculous, I will consider it.
No scrambles will come out of me, unless for some crazy reason it looks favorable for me.
Intercept usa bomber, yes since all you got is one bomber in range. UK no intercept assuming he sends escorts
Those are my orders.
Veqryn proceed with operation Kimono, Yamasaki, or Tanaka.
I do not care, just pick one.
bessarabia, score 1 or 2 hits… lose infantry. 3 hits lose bomber. 4th well that is everything.
you know you don’t have to tell them this stuff ahead of time….
let them guess, cus otherwise you are just helping them plan…
Cow is confident of the victory and just wants to keep things moving as quickly as possible. Cant say I disagree.
I still need some amount of luck to win this. The battles that will occur from here are big like Germany vs Russia for example, that is going to happen someday.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 mech_infantrys; Remaining resources: 22 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 bomber moved from Bryansk to Germany
Combat - Russians
Battle in Germany
Russians attack with 1 bomber
Germans defend with 1 aaGun, 1 factory_major, 8 infantry and 2 mech_infantrys
AA fire in Germany : 0/1 hits
Russians roll dice for 1 bomber in Germany, round 2 : 0/1 hits
Germans roll dice for 1 aaGun, 8 infantry and 2 mech_infantrys in Germany, round 2 : 5/10 hits
1 bomber owned by the Russians lost in Germany
Germans win with 1 aaGun, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is -12
Casualties for Russians: 1 bomber
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
6 infantry moved from Russia to Smolensk
1 artillery and 3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 fighter moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
2 aaGuns and 17 infantry moved from Amur to Korea
Place Units - Russians
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 56 PUs total
Territory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 18 infantry
Bryansk : 4 aaGuns, 2 armour, 7 artilleries, 2 fighters, 30 infantry, 8 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield and 1 factory_major
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Smolensk : 6 infantry
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 60
Russians : 34 / 56
Japanese : 57 / 66
Americans : 52 / 72
Chinese : 4 / 4
British : 28 / 34
UK_Pacific : 6 / 6
Italians : 25 / 35
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Ah that is clever, I did not actually factor in the possibility of Russia and USA suiciding a bomber attack on germany before UK goes in on it.
That would have bumped a 13% battle to a 25% or 60% one if both suicide bombers hit. Well 1/6 to get shot down and 2/6 to miss. So far so lucky.
yeah i was trying to get cute.
if both ussr and usa bombers hit then uk had good odds for a hilarious thieving of berlin. oh well
That would have been a good play. You would have got me good. Especially if you won the battle. If you lost… well that would suck for you guys, lots of transports go poof.
Damn, me and Veqryn are torn now. Veqryn really wanted to hit India. Russians in Manchuria… the hell is this!
Can USA take Denmark during combat and cross the canal during non combat on the same turn? I know UK can cross it as soon as his turn comes.
I always assumed to cross a canal I have to take it then wait till the next turn for anyone to cross it.
no you can not cross a canal on the same turn you captured it.
you must hold the land territory at the beginning of your turn.