Scramble?
13L G40 MrRoboto (Axis) vs Amon-Sul (Allies+4) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Kansu to Shensi
1 artillery and 1 infantry moved from Russia to BryanskCombat - Russians
Battle in Shensi
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 infantry moved from Tambov to Rostov
2 aaGuns, 3 artilleries and 5 infantry moved from Vologda to Russia
3 armour and 1 mech_infantry moved from Tambov to Russia
2 infantry moved from Tambov to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 10 infantry moved from Yenisey to Timguska
1 infantry moved from Buryatia to Sakha
3 armour and 1 mech_infantry moved from Russia to SamaraPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Shensi : 2 infantry
Suiyuyan : 1 infantry
Sakha : 1 infantry
Timguska : 2 aaGuns and 10 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Rostov : 1 infantry
Russia : 5 aaGuns, 1 airfield, 14 artilleries, 1 factory_major and 29 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
Samara : 3 armour and 1 mech_infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 10 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 bomber moved from Kwangsi to Sakha
2 infantry moved from Amur to Sakha
1 infantry moved from Amur to Buryatia
1 armour moved from Siberia to Buryatia
2 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Kwangsi to Celebes
2 fighters moved from Philippines to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Java
2 battleships, 3 carriers, 2 cruisers and 2 submarines moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/2 hits
ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 44 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 44 Sea Zone
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 submarines and 1 transport
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 2 submarines and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/3 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery and 1 bomber in Celebes, round 3 : 1/2 hits
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 aaGun, 1 artillery and 2 infantry
AA fire in Java : 0/3 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Java, round 2 : 4/7 hits
ANZAC roll dice for 1 aaGun, 1 artillery and 2 infantry in Java, round 2 : 1/3 hits
2 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 aaGun owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun, 1 artillery and 2 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sakha
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Sakha, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour in Buryatia, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
6 infantry moved from Buyant-Uhaa to Chahar
3 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 bomber moved from Celebes to Philippines
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 44 Sea Zone to Philippines
1 fighter moved from 55 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Amur to Manchuria
1 bomber moved from Sakha to Amur
3 artilleries, 1 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 artillery and 2 infantry moved from Kiangsi to KwangtungPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsProduction/PUs Summary :
Germans : 51 / 62
Russians : 19 / 21
Japanese : 61 / 69
Americans : 52 / 75
Chinese : 7 / 13
British : 30 / 31
UK_Pacific : 7 / 9
Italians : 18 / 28
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 aaGun, 7 infantry and 7 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 55 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
2 bombers moved from Western United States to 46 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 bomber moved from Western United States to AmurCombat - Americans
Battle in Amur
Americans attack with 1 bomber
Japanese defend with 1 bomber
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 bomber
Battle in 46 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 cruiser
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 bombers moved from 46 Sea Zone to New Guinea
1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 4 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 88 Sea Zone to 92 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 4 infantry moved from 92 Sea Zone to GibraltarPlace Units - Americans
7 transports placed in 101 Sea Zone
Americans undo move 1.
1 aaGun and 7 infantry placed in Central United States
7 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 bomber, 1 infantry and 1 mech_infantry
New Guinea : 2 bombers
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
46 Sea Zone : 1 submarine
45 Sea Zone : 1 destroyer
30 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 destroyer
Central United States : 5 aaGuns, 1 factory_major, 7 infantry and 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
92 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 3 transports
101 Sea Zone : 7 transports
Brazil : 1 flag
91 Sea Zone : 2 destroyers and 2 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 3 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
13 infantry moved from Yunnan to Burma
1 fighter moved from Hunan to SikangPlace Units - Chinese
1 artillery and 3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield and 1 infantry
Hunan : 1 infantry
Tsinghai : 1 artillery and 3 infantry
Sikang : 1 fighter
Anhwe : 1 infantry
Burma : 13 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 3 armour and 3 artilleries; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
3 aaGuns, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Persia to Northwest Persia
2 armour moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Italian Somaliland to Ethiopia
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour, 3 artilleries and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from French West Africa to Tanganyika Territory
1 bomber moved from Union of South Africa to Tanganyika Territory
2 bombers and 1 fighter moved from Tanganyika Territory to Union of South Africa
1 artillery, 12 infantry and 1 mech_infantry moved from Scotland to United KingdomPlace Units - British
3 armour placed in Union of South Africa
3 artilleries placed in PersiaTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Burma : 4 aaGuns, 3 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
French Indo China : 1 flag, 2 infantry
Central United States : 1 artillery and 1 infantry
Belgian Congo : 2 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour, 3 artilleries and 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 armour, 2 bombers, 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 infantry
Tunisia : 1 armour
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 artillery and 2 infantry
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag, 3 artilleries and 1 factory_minor
Suriname : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 3 fighters and 3 infantry moved from Egypt to Alexandria
2 fighters moved from Southern Italy to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 armour, 5 fighters and 3 infantry
British defend with 1 armour, 3 artilleries and 1 mech_infantry
Italians win, taking Alexandria from British with 1 armour and 5 fighters remaining. Battle score for attacker is 13
Casualties for British: 1 armour, 3 artilleries and 1 mech_infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
5 fighters moved from Alexandria to Egypt
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 armour moved from Yugoslavia to Southern Italy
1 infantry moved from Albania to YugoslaviaPlace Units - Italians
3 infantry placed in Egypt
1 tactical_bomber placed in Southern Italy
1 destroyer placed in 93 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
I am off for a week.
Cheers
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Vacation or work?
Either way, have fun :-)Looking forward to your return.
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Vacation it was 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser and 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag, 1 cruiser and 1 submarine
54 Sea Zone : 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 1 destroyer and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Tobruk to AlexandriaCombat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Alexandria
French attack with 2 infantry
Italians defend with 1 armour
1 infantry owned by the French retreated to Tobruk
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Libya to Tobruk
1 fighter moved from Tanganyika Territory to Eastern PersiaTurn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag, 1 destroyer
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 2 infantry
Eastern Persia : 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 carriers and 4 infantry; Remaining resources: 2 PUs;Combat Move - Germans
14 armour, 1 artillery, 4 infantry and 10 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in Rostov
Germans attack with 14 armour, 1 artillery, 4 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 14 armour, 1 artillery, 4 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns, 1 artillery and 5 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Belarus to Bryansk
1 artillery and 3 infantry moved from Novgorod to Belarus
4 artilleries and 5 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from Western Germany to Germany
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 bombers, 1 fighter and 2 tactical_bombers moved from Egypt to Southern Italy
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
3 carriers placed in 110 Sea Zone
3 infantry placed in Ukraine
1 infantry placed in Western UkraineTurn Complete - Germans
Germans collect 54 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
6 infantry moved from Novosibirsk to Vologda
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 artillery and 2 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 6 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
5 aaGuns, 13 artilleries and 27 infantry moved from Russia to Tambov
2 infantry moved from Timguska to Yenisey
2 aaGuns and 8 infantry moved from Timguska to NovosibirskPlace Units - Russians
5 artilleries placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 19 PUs totalTerritory Summary for Russians :
Shensi : 1 infantry
Hopei : 1 infantry
Yenisey : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 artillery and 2 infantry
Russia : 1 airfield, 5 artilleries and 1 factory_major
Tambov : 5 aaGuns, 13 artilleries and 27 infantry
Novosibirsk : 2 aaGuns and 8 infantry
Vologda : 6 infantry
Volgograd : 1 factory_minor
Samara : 3 armour and 1 mech_infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 1 harbour, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
6 infantry moved from Chahar to Hopei
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Kiangsi to Hunan
1 fighter moved from Kwangtung to Anhwe
1 tactical_bomber moved from Kwangtung to Hunan
5 artilleries, 5 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to Siam
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 bomber moved from Philippines to 55 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Ulaanbaatar
Japanese take Ulaanbaatar from RussiansCombat - Japanese
Battle in Alaska
Battle in French Indo China
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Alaska from Americans, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese win, taking 41 Sea Zone from French with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for ANZAC: 1 cruiser and 1 submarine
Battle in Hunan
Japanese attack with 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 6 infantry
Russians defend with 1 infantry
Japanese win, taking Hopei from Chinese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Siam
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 5 artilleries, 5 infantry and 1 mech_infantry
Chinese defend with 1 airfield and 1 infantry
Japanese win, taking Kwangsi from Chinese with 5 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 55 Sea Zone to Philippines
3 fighters moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Siam to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 aaGun moved from Manchuria to Jehol
2 infantry moved from Sakha to Buryatia
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
3 infantry placed in Malaya
2 carriers and 1 transport placed in 20 Sea Zone
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 destroyers and 8 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from New Guinea to 45 Sea Zone
1 bomber moved from New Guinea to 44 Sea Zone
1 bomber moved from Queensland to 36 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 3 submarines
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians with 3 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
4 fighters moved from 94 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 45 Sea Zone to Queensland
1 bomber moved from 44 Sea Zone to Northern Territory
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 11 Sea Zone
5 aaGuns and 5 infantry moved from Central United States to 101 Sea Zone
5 aaGuns, 5 infantry and 5 transports moved from 101 Sea Zone to 51 Sea Zone
5 aaGuns and 5 infantry moved from 51 Sea Zone to Samoa
1 bomber moved from 36 Sea Zone to YunnanPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
2 destroyers and 7 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUsTerritory Summary for Americans :
Yunnan : 1 bomber
Samoa : 5 aaGuns and 5 infantry
Queensland : 1 bomber, 1 infantry and 1 mech_infantry
Northern Territory : 1 bomber
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 submarine
46 Sea Zone : 1 destroyer
51 Sea Zone : 5 transports
11 Sea Zone : 2 infantry, 2 mech_infantrys and 2 transports
10 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Trans-Jordan : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Gibraltar : 2 infantry
104 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 3 submarines
101 Sea Zone : 2 destroyers and 7 submarines
Brazil : 1 flag
98 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 3 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 3 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
13 infantry moved from Burma to Yunnan
1 fighter moved from Sikang to YunnanPlace Units - Chinese
4 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 4 artilleries, 1 fighter and 13 infantry
Kansu : 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 20 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 10 PUs;Combat Move - British
1 artillery moved from Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 bombers moved from Union of South Africa to Egypt
2 armour moved from Belgian Congo to Egypt
2 infantry moved from Northwest Persia to Iraq
2 artilleries moved from Persia to Iraq
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Burma to HunanCombat - British
Battle in Egypt
British attack with 2 armour, 1 artillery, 2 bombers and 2 infantry
Italians defend with 1 factory_minor, 5 fighters, 1 harbour and 3 infantry
Italians win with 4 fighters remaining. Battle score for attacker is -27
Casualties for British: 2 armour, 1 artillery, 2 bombers and 2 infantry
Casualties for Italians: 1 fighter and 3 infantry
Battle in Hunan
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 3 infantry
Casualties for British: 2 mech_infantrys
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 2 artilleries and 2 infantry
Neutral_Axis defend with 3 infantry
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 2 artilleries and 2 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 armour and 1 fighter moved from Union of South Africa to Belgian Congo
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Northwest Persia to Caucasus
4 aaGuns, 2 artilleries and 5 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from 51 Sea Zone to SamoaPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 30 PUs; end with 50 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 18 PUs totalTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 4 aaGuns, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Samoa : 1 artillery and 1 infantry
Shan State : 1 artillery and 1 infantry
Burma : 3 infantry
India : 1 airfield, 1 factory_major and 1 harbour
51 Sea Zone : 1 transport
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery, 1 fighter and 1 infantry
Algeria : 1 infantry
Tunisia : 1 armour
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 infantry
80 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
98 Sea Zone : 1 destroyer
Suriname : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 fighters moved from Egypt to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 4 fighters
British defend with 1 destroyer; Americans defend with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 3 transports
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Americans win with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 3 transports remaining. Battle score for attacker is -40
Casualties for Italians: 4 fighters
4 fighters owned by the Americans forced to land in Trans-JordanNon Combat Move - Italians
1 armour moved from Alexandria to EgyptPlace Units - Italians
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,2,2,4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,4
Italians collect 13 PUs (5 lost to blockades); end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
If you want other 3 casualties instead of 2 damaged carrier + 1 damaged bb, just edit it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from JapaneseCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
ANZAC attack with 2 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 2 fighters
62 Sea Zone : 1 destroyer and 1 transport





