13L G40 bmnielsen vs AllWeNeedIsLove(allies +8)


  • Right, forgot about that rule. Have offloaded the art.

    Couldn’t submerge the carriers, but as a consolation I made sure they all scored a hit.

    …and almost forgot to move the african carrier again, argh!

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 3 carriers, 3 destroyers, 4 infantry, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar

    Non Combat Move - Americans
                4 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                2 bombers moved from Korea to Kwangtung
                2 bombers moved from Korea to Philippines
                2 fighters moved from Korea to Kwangtung
                4 fighters and 4 tactical_bombers moved from Korea to Okinawa
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 armour and 1 mech_infantry moved from Kwangsi to Burma
                1 artillery moved from Persia to Iraq

    Place Units - Americans
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
                2 artilleries, 2 fighters and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5,1,3,5,3,5,5,5,2,6,2,1,3,4,5,2,6,2,5
                Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kwangsi : 1 artillery and 3 infantry
        Korea : 1 flag
        Jehol : 2 mech_infantrys
        Okinawa : 1 flag, 1 airfield, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
        Manchuria : 1 artillery and 1 infantry
        Hainan : 1 flag, 1 harbour
        Anhwe : 1 infantry
        Burma : 1 armour and 1 mech_infantry
        Kwangtung : 2 bombers and 2 fighters
        Philippines : 1 airfield, 2 bombers, 1 harbour and 2 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        French Indo China : 1 flag, 1 factory_minor
        26 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 submarine
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Gibraltar : 1 flag, 4 artilleries, 1 harbour and 4 infantry
        Iraq : 1 artillery
        101 Sea Zone : 1 carrier, 1 destroyer and 3 transports
        Brazil : 1 flag
        91 Sea Zone : 3 carriers, 3 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 4 transports

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 40 / 46
        Japanese : 8 / 25
        Americans : 60 / 83
        Chinese : 23 / 29
        British : 15 / 0
        UK_Pacific : 17 / 23
        Italians : 20 / 35
        ANZAC : 24 / 35
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery and 5 infantry moved from Kiangsi to Kwangtung
                2 infantry moved from Kiangsi to Kwangsi

    Place Units - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kwangsi: 2 infantry
                EDIT: Adding units owned by Chinese to Kwangtung: 2 infantry
                EDIT: Turning off Edit Mode
                2 artilleries and 7 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Kwangsi : 2 artilleries and 7 infantry
        Jehol : 2 artilleries and 4 infantry
        Anhwe : 2 artilleries and 6 infantry
        Kwangtung : 1 artillery and 7 infantry

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 40 / 46
        Japanese : 8 / 25
        Americans : 60 / 83
        Chinese : 23 / 29
        British : 15 / 0
        UK_Pacific : 17 / 23
        Italians : 20 / 35
        ANZAC : 24 / 35
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 airfield and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
                1 mech_infantry moved from Eastern Persia to Iraq
                1 armour and 2 mech_infantrys moved from India to Eastern Persia

    Place Units - UK_Pacific
                1 airfield placed in Kwangtung
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 airfield and 1 harbour
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        Syria : 1 flag
        Slovakia Hungary : 1 fighter and 1 tactical_bomber
        Ethiopia : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery, 1 factory_minor, 3 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
        Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 40 / 46
        Japanese : 8 / 25
        Americans : 60 / 83
        Chinese : 23 / 29
        British : 15 / 0
        UK_Pacific : 17 / 22
        Italians : 20 / 35
        ANZAC : 24 / 35
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 2 mech_infantrys moved from Poland to Romania
                      Italians take Eastern Poland from Russians
                2 bombers moved from Southern Italy to Romania
                2 bombers moved from Germany to Romania

    Combat - Italians
                Battle in Romania
                    Italians attack with 2 armour, 4 bombers and 2 mech_infantrys
                    Russians defend with 1 aaGun, 1 artillery and 2 mech_infantrys
                    Italians win, taking Romania from Russians with 2 armour and 4 bombers remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 aaGun, 1 artillery and 2 mech_infantrys
                    Casualties for Italians: 2 mech_infantrys

    Non Combat Move - Italians
                4 bombers moved from Romania to Southern Italy
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 carrier and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
                2 fighters moved from Trans-Jordan to Southern Italy
                1 fighter moved from Trans-Jordan to 95 Sea Zone
                2 aaGuns and 3 infantry moved from France to Northern Italy
                3 artilleries, 6 infantry and 4 mech_infantrys moved from Poland to Germany
                2 infantry moved from Baltic States to Novgorod

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                1 artillery and 7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 2 bombers and 1 destroyer; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                3 bombers moved from Philippines to Guam
                1 submarine moved from 33 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Guam
                    ANZAC attack with 3 bombers
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        ANZAC roll dice for 3 bombers in Guam, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 :  1/2 hits
                        1 bomber owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Guam
                    ANZAC win with 2 bombers remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - ANZAC
                2 bombers moved from Guam to Kwangtung
                3 fighters moved from Caroline Islands to Philippines
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 bomber moved from New South Wales to Sumatra

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 24 PUs; end with 27 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 infantry
        Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Formosa : 1 flag, 1 armour
        Siam : 1 flag, 1 airfield
        Kwangtung : 2 bombers
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 bombers, 1 factory_minor and 1 harbour
        Philippines : 3 fighters
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 bomber
        42 Sea Zone : 1 flag
        54 Sea Zone : 1 destroyer and 1 submarine
        62 Sea Zone : 1 flag, 1 destroyer
        Italian Somaliland : 1 flag

    Production/PUs Summary :

    Germans : 60 / 78
        Russians : 36 / 46
        Japanese : 8 / 25
        Americans : 60 / 83
        Chinese : 23 / 29
        British : 15 / 0
        UK_Pacific : 17 / 22
        Italians : 21 / 36
        ANZAC : 24 / 37
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    unfortunately the french still have no units to move.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - Germans
                Germans buy 1 bomber, 3 destroyers and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Belarus to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 mech_infantry moved from Belarus to Bessarabia
                      Germans take Bessarabia from Russians
                1 artillery moved from Kenya to Ethiopia
                      Italians take Ethiopia from British
                1 infantry moved from Rhodesia to Union of South Africa
                      Germans take Union of South Africa from British

    Combat - Germans

    Non Combat Move - Germans
                10 mech_infantrys moved from Novgorod to Baltic States
                1 infantry moved from Karelia to Finland
                2 artilleries and 1 infantry moved from Karelia to Novgorod
                5 aaGuns, 25 artilleries, 6 infantry and 10 mech_infantrys moved from Poland to Germany
                3 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
                3 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy
                6 bombers and 1 fighter moved from Germany to Western Germany
                3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                1 destroyer moved from 109 Sea Zone to 103 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries moved from Trans-Jordan to Egypt

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                3 destroyers and 4 submarines placed in 112 Sea Zone
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs


  • Would you mind editing 6 bombers to southern italy?

  • TripleA

    no problem. i will look at this tonight


  • Actually scratch that, leave them in west germany. Can’t figure out what I think you’ll do next :)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 1 artillery, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Western Ukraine
                1 mech_infantry moved from Ukraine to Western Ukraine
                2 mech_infantrys moved from Ukraine to Bessarabia
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Russians take Eastern Poland from Italians
                1 tactical_bomber moved from Russia to Western Ukraine
                2 mech_infantrys moved from Ukraine to Bessarabia
                1 fighter moved from Russia to Bessarabia
                1 infantry moved from Slovakia Hungary to Greater Southern Germany
                      Russians take Greater Southern Germany from Germans
                1 infantry moved from Slovakia Hungary to Yugoslavia
                      Russians take Yugoslavia from Germans
                2 artilleries and 3 infantry moved from Slovakia Hungary to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 2 artilleries and 3 infantry
                    Italians defend with 2 armour
                        Russians roll dice for 2 artilleries and 3 infantry in Romania, round 2 :  5/5 hits
                        Germans roll dice for 2 armour in Romania, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 armour owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 armour
                Battle in Western Ukraine
                    Russians attack with 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter and 4 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 4 mech_infantrys in Bessarabia, round 2 :  0/5 hits
                        Germans roll dice for 1 mech_infantry in Bessarabia, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 4 mech_infantrys in Bessarabia, round 3 :  1/5 hits
                        Germans roll dice for 1 mech_infantry in Bessarabia, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Poland from Germans to Russians
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Western Ukraine to Ukraine
                1 fighter moved from Bessarabia to Ukraine
                1 mech_infantry moved from Tsinghai to Vologda
                1 artillery and 1 infantry moved from Sakha to Amur
                1 armour moved from Soviet Far East to Amur
                1 infantry moved from Slovakia Hungary to Poland
                9 artilleries, 27 infantry and 20 mech_infantrys moved from Slovakia Hungary to Yugoslavia

    Place Units - Russians
                3 mech_infantrys placed in Ukraine
                1 artillery, 6 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 48 PUs; end with 48 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 65 PUs

    Territory Summary for Russians :

    Amur : 1 armour, 1 artillery and 1 infantry
        Greater Southern Germany : 1 flag, 1 infantry
        Slovakia Hungary : 1 flag
        Romania : 1 flag, 2 artilleries and 2 infantry
        Poland : 1 flag, 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 4 mech_infantrys
        Russia : 1 airfield, 5 artilleries, 1 factory_major, 11 infantry and 3 mech_infantrys
        Ukraine : 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 mech_infantry
        Vologda : 1 mech_infantry
        Volgograd : 1 factory_minor
        Iraq : 1 mech_infantry
        Persia : 1 flag
        Yugoslavia : 1 flag, 9 artilleries, 28 infantry and 20 mech_infantrys

    Production/PUs Summary :

    Germans : 51 / 79
        Russians : 48 / 65
        Japanese : 8 / 25
        Americans : 60 / 83
        Chinese : 23 / 29
        British : 12 / 0
        UK_Pacific : 17 / 22
        Italians : 21 / 36
        ANZAC : 24 / 37
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    i edited the obvious walk in to poland.

    if you do not want to allow it you can edit it.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 3 SuicideAttackTokens; 25 PUs;

    Combat Move - Japanese
                1 destroyer moved from 21 Sea Zone to 6 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                2 fighters moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Borneo
                Battle in Java

    Non Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 carrier, 5 destroyers, 2 fighters and 1 transport moved from 21 Sea Zone to 43 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 42 Sea Zone
                2 destroyers moved from 35 Sea Zone to 43 Sea Zone
                1 battleship, 3 carriers, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone

    Turn Complete - Japanese
                Japanese collect 16 PUs; end with 41 PUs total


  • No problem with the edit, I’ve done the same before.

    The way I interpret the rules, it’s OK for me to only offload the inf in combat when the transport was already loaded. If you disagree we can get an official ruling.

  • TripleA

    thanks for the edit.

    you interpret the rules correctly.

    last round you loaded both units in combat move phase so you had to unload both in combat move.
    this time around they were both loaded so you can unload just one unit.

  • TripleA

    dont wait up for my move i am going to bed.


  • Ugh, just noticed I forgot to move the Japanese carrier again. Was planning on moving everything to sz95. Mind if I edit?

  • TripleA

    no problem about the edit.

    sorry for the delay.

    would you like to scramble or use kamikaze in sz6?


  • Take two kamikaze shots and scramble both fighters.

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