gonna be away most of the day playing ultimate stratego with some friends. will resume later tonight.
G40L Hobo (axis) vs MrRoboto (allies+8)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from Iceland to 125 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea ZoneCombat - British
Battle in 91 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 91 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 125 Sea Zone
British attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter in 125 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the British lost in 125 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarineNon Combat Move - British
1 fighter moved from 125 Sea Zone to Scotland
1 bomber moved from 91 Sea Zone to United Kingdom
1 armour and 2 artilleries moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 mech_infantry moved from Kenya to Ethiopia
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 3 infantry moved from Burma to Yunnan
1 infantry moved from Siam to Shan State
2 artilleries and 4 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Shan State to India
3 aaGuns, 1 artillery and 5 infantry moved from Shan State to Yunnan
2 infantry moved from Shan State to YunnanPlace Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 29 PUs totalPlace Units - UK_Pacific
3 destroyers and 1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
Some Units in 39 Sea Zone change ownership: 3 destroyers and 1 submarineProduction/PUs Summary :
Germans : 43 / 49
Russians : 35 / 38
Japanese : 49 / 61
Americans : 52 / 76
Chinese : 4 / 11
British : 28 / 29
UK_Pacific : 15 / 13
Italians : 20 / 32
ANZAC : 10 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I changed one NCM - the planes to yunnan instead of to india.
file attached
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 airfield, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 artillery and 5 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 fighter and 5 infantry
British defend with 1 armour, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Gibraltar to 92 Sea Zone
1 carrier moved from 97 Sea Zone to 92 Sea Zone
2 artilleries moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 armour moved from Greece to Romania
1 armour moved from Yugoslavia to Eastern Poland
5 infantry moved from Greece to Albania
1 artillery and 1 infantry moved from Trans-Jordan to IraqPlace Units - Italians
2 infantry placed in Southern France
1 fighter placed in Southern Italy
1 airfield placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Italians collect 18 PUs (3 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Germany to Baltic States
2 armour moved from Eastern Poland to Baltic States
8 armour moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Romania to Bessarabia
3 mech_infantrys moved from Slovakia Hungary to Bessarabia
2 tactical_bombers moved from Romania to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
8 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Eastern Poland to Belarus
8 artilleries, 21 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern France to Belarus
1 artillery moved from Morocco to Algeria
Germans take Algeria from FrenchCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 9 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
retreated to Novgorod
Russians win with 6 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 9 infantry
Casualties for Russians: 5 infantry
Battle in Bessarabia
Germans attack with 8 armour and 5 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bessarabia from Russians with 8 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 8 artilleries, 21 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 8 artilleries, 20 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Eastern Poland
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
3 tactical_bombers moved from Novgorod to Karelia
1 infantry moved from Morocco to 92 Sea Zone
3 fighters moved from Egypt to Gibraltar
1 tactical_bomber moved from Egypt to Eastern PolandPlace Units - Germans
2 mech_infantrys placed in Germany
3 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 tactical_bomber
EDIT: Adding units owned by Germans to Gibraltar: 1 tactical_bomber
EDIT: Turning off Edit Mode -
nothing ever comes easy for me :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Novgorod to Karelia
1 fighter moved from Bryansk to Karelia
1 fighter and 1 tactical_bomber moved from Russia to Karelia
1 infantry moved from Siberia to Amur
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 armour
Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Amur, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Amur, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Amur, round 4 : 1/2 hits
Japanese roll dice for 1 armour in Amur, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 tactical_bombers
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Karelia, round 2 : 2/6 hits
Germans roll dice for 3 tactical_bombers in Karelia, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 tactical_bombers owned by the Germans lost in Karelia
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 2/4 hits
Germans roll dice for 1 tactical_bomber in Karelia, round 3 : 0/1 hits
1 tactical_bomber owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 3 tactical_bombers
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
4 aaGuns, 4 artilleries and 29 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Dzavhan to Tsagaan Olom
1 armour, 2 infantry and 1 mech_infantry moved from Persia to Northwest PersiaPlace Units - Russians
3 infantry placed in Novgorod
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsProduction/PUs Summary :
Germans : 47 / 53
Russians : 33 / 40
Japanese : 45 / 61
Americans : 52 / 76
Chinese : 7 / 11
British : 28 / 29
UK_Pacific : 15 / 13
Italians : 20 / 31
ANZAC : 10 / 43
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from 5 Sea Zone to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Jehol to Amur
1 tactical_bomber moved from Jehol to Amur
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 79 Sea Zone
1 submarine moved from 46 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from Kansu to Tsagaan Olom
1 artillery moved from Kansu to Tsagaan Olom
2 bombers moved from Kiangsu to Tsagaan Olom
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 fighter moved from Jehol to Manchuria
1 tactical_bomber moved from Jehol to Manchuria
1 tactical_bomber moved from Jehol to Manchuria
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter moved from 44 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 submarine
Japanese win with 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Hawaiian Islands
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
British win with 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 79 Sea Zone
Japanese attack with 1 fighter
British defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Tsagaan Olom
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 3 infantry
retreated to Tsagaan Olom
Russians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Amur
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter could not land in 79 Sea Zone and was removed
1 fighter moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Amur to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from Jehol to 33 Sea Zone
2 fighters moved from 55 Sea Zone to Caroline Islands
1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Manchuria to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 bombers moved from Tsagaan Olom to Chahar
1 aaGun, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Kweichow to Hunan
2 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
2 tactical_bombers moved from Jehol to HunanPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
1 artillery and 3 infantry placed in Japan
1 carrier and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
That attack in 79 was against the rules.
You sent the plane to a suicide mission to crash in the ocean, that’s not valid. Otherwise I wouldn’t have placed the transporters there.
I will edit the transporters back in, where do you want that fighter? -
Okay I just double-checked. It was a legal move actually, because you attacked SZ39 with your submarine.
Never knew about that rule…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 armour and 2 mech_infantrys moved from Central United States to New Brunswick Nova Scotia
1 mech_infantry moved from Central United States to Eastern United States
1 fighter moved from Eastern United States to 106 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 carrier and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 49 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 47 / 53
Russians : 30 / 40
Japanese : 63 / 73
Americans : 49 / 65
Chinese : 1 / 11
British : 28 / 29
UK_Pacific : 11 / 13
Italians : 20 / 31
ANZAC : 10 / 43
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Yeah, it’s an old a&a rule way back from the original game. As long as another battle is started with a “theoretical” chance of winning and thus allowing the carrier to move and the plane to land, it’s legal. I just assumed they never changed this rule.
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Kind of silly if you ask me :-) Seems a bit like unintended, but oh well…
TripleA doesn’t let me use the British planes in China oO. No idea why. I’ve replaced them with UK Pac pieces, still cant use them.
Therefore I am rolling attacks on FIC, Kwangsi and Kweichow on the forum.
FIC.
2inf, 1fgt vs 1infA
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 5)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (3)
Kweichow.
1inf, 1 fgt vs 1infA
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (2)
D
Rolls: 1@2; Total Hits: 01@2: (6)
Kwangsi.
1inf, 1 tac vs 1infA
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (3)
D
Rolls: 1@2; Total Hits: 01@2: (4)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Yunnan: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by UK_Pacific to Yunnan: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the British lost in 43 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for British: 1 submarineNon Combat Move - British
1 fighter moved from 41 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from West India to Eastern Persia
1 armour, 3 artilleries and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Kenya to Anglo Egyptian SudanPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
EDIT: Removing units owned by Japanese from Kweichow: 1 infantry
EDIT: Changing ownership of French Indo China from Japanese to UK_Pacific
EDIT: Changing ownership of Kwangsi from Japanese to Chinese
EDIT: Changing ownership of Kweichow from Japanese to Chinese
EDIT: Adding units owned by UK_Pacific to Kweichow: 1 infantry
EDIT: Adding units owned by UK_Pacific to Kwangsi: 1 infantry
EDIT: Adding units owned by UK_Pacific to French Indo China: 2 infantry
EDIT: Removing units owned by British from Shan State: 1 infantry
EDIT: Removing units owned by British from Yunnan: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 carrier placed in 106 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in Kwangsi change ownership: 1 infantry
Some Units in Yunnan change ownership: 2 fighters and 1 tactical_bomber
Some Units in Kweichow change ownership: 1 infantry
Some Units in India change ownership: 2 infantry
Some Units in French Indo China change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transportProduction/PUs Summary :
Germans : 47 / 53
Russians : 30 / 40
Japanese : 58 / 73
Americans : 49 / 65
Chinese : 4 / 10
British : 28 / 28
UK_Pacific : 13 / 13
Italians : 20 / 31
ANZAC : 10 / 43
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to SmolenskCombat - Italians
Battle in Smolensk
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 armour moved from Romania to Western Ukraine
5 infantry moved from Albania to Greece
1 aaGun, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 fighter moved from 92 Sea Zone to Egypt
4 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
2 cruisers moved from 92 Sea Zone to 97 Sea Zone
1 battleship moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 artillery and 5 infantry moved from Iraq to Trans-Jordan
1 carrier moved from 92 Sea Zone to 98 Sea ZonePlace Units - Italians
1 airfield placed in Gibraltar
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
3 infantry moved from Libya to TunisiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
8 artilleries, 20 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
3 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 armour moved from Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 bomber, 3 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Germans win, taking Novgorod from Russians with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 1 infantry and 4 mech_infantrys
Casualties for Russians: 2 fighters, 6 infantry and 1 tactical_bomberNon Combat Move - Germans
1 aaGun moved from Western Ukraine to Ukraine
4 armour moved from Bessarabia to Ukraine
4 armour and 2 mech_infantrys moved from Bessarabia to Bryansk
2 armour moved from Baltic States to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Novgorod to Belarus
1 bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Novgorod
3 aaGuns moved from Western Germany to Germany
1 artillery moved from Southern France to France
1 tactical_bomber moved from Gibraltar to Greece
3 fighters moved from Gibraltar to Greece
1 infantry moved from 98 Sea Zone to EgyptPlace Units - Germans
4 bombers and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 artillery and 1 infantry moved from Russia to Smolensk
1 armour moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 armour moved from Iraq to Northwest Persia
1 infantry moved from Tsagaan Olom to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 armour
Russians win, taking Smolensk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 mech_infantry moved from Caucasus to Rostov
1 armour moved from Caucasus to Samara
1 infantry moved from Russia to TambovPlace Units - Russians
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Caroline Islands to 26 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Hunan to Kweichow
3 artilleries moved from Hunan to Kwangsi
6 mech_infantrys moved from Hunan to Kwangsi
4 infantry moved from Hunan to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Timguska to Suiyuyan
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 bomber moved from Chahar to Suiyuyan
1 bomber moved from Chahar to KweichowCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 26 Sea Zone from Americans with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 cruiser
Battle in Kwangsi
Japanese attack with 4 artilleries, 4 infantry and 9 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 4 artilleries, 3 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Hunan to Kwangsi
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 aaGun, 5 fighters, 1 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Hunan to 35 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Suiyuyan to Kwangtung
1 bomber moved from Kweichow to Kwangtung
1 transport moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 armour placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
I concede. You are very strong. Congratulation.
I’ll report the game.