@Oskar2KX ich weiß nicht ob ich lachen oder weinen soll…
Ich hab in 110 den (Br) Fighter leben lassen. Passt das so?
G40L Hobo (axis) vs MrRoboto (allies+8)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Syria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Romania to Greece
6 infantry moved from Bulgaria to Greece
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to Greece
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to EgyptCombat - Italians
British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 destroyer and 1 fighter
British win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 1 bomber and 1 fighter
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 fighter and 8 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 fighter and 7 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 fighter moved from Greece to Southern Italy
1 aaGun moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to Egypt
1 armour moved from Southern France to Yugoslavia
2 artilleries moved from Southern France to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,2,1,1,1,2,2
Italians collect 19 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to TunisiaTurn Complete - French
Production/PUs Summary :
Germans : 40 / 50
Russians : 35 / 36
Japanese : 31 / 45
Americans : 52 / 53
Chinese : 8 / 13
British : 28 / 29
UK_Pacific : 25 / 30
Italians : 20 / 32
ANZAC : 14 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from Western Germany to Bessarabia
1 tactical_bomber moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Romania to Bessarabia
1 infantry moved from Poland to Baltic States
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
3 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Slovakia Hungary to Eastern Poland
8 armour moved from Germany to Eastern Poland
1 infantry moved from Romania to Bessarabia
2 artilleries and 4 infantry moved from Romania to Eastern Poland -
fight or submerge
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submerge
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from Western Germany to Bessarabia
1 tactical_bomber moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Romania to Bessarabia
1 infantry moved from Poland to Baltic States
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
3 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Slovakia Hungary to Eastern Poland
8 armour moved from Germany to Eastern Poland
1 infantry moved from Romania to Bessarabia
2 artilleries and 4 infantry moved from Romania to Eastern PolandCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 cruiser and 1 transport
British defend with 2 destroyers, 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans win with 1 bomber and 1 transport remaining. Battle score for attacker is -1
Casualties for Germans: 1 bomber and 1 cruiser
Casualties for British: 2 destroyers and 1 transport
Battle in Morocco
Battle in Baltic States
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Morocco from French, taking Baltic States from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 10 armour, 5 artilleries and 10 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 10 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Baltic States to Romania
1 tactical_bomber moved from Bessarabia to Romania
2 mech_infantrys moved from Germany to Romania
3 aaGuns, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 tactical_bomber moved from 125 Sea Zone to Western Germany
2 fighters moved from Western Germany to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 bomber moved from 91 Sea Zone to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
10 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 armour and 1 mech_infantry placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 artillery and 2 infantry moved from Western Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Bessarabia
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic StatesCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Russia
1 fighter moved from Bessarabia to Bryansk
2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
5 infantry moved from Belarus to Novgorod
2 aaGuns, 2 artilleries and 11 infantry moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
Russians take Persia from Neutral_AlliesPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 38 PUs totalProduction/PUs Summary :
Germans : 43 / 49
Russians : 36 / 38
Japanese : 30 / 45
Americans : 52 / 53
Chinese : 8 / 13
British : 28 / 29
UK_Pacific : 25 / 30
Italians : 20 / 32
ANZAC : 14 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Korea to Amur
1 armour moved from Jehol to Amur
7 fighters and 6 tactical_bombers moved from Jehol to Amur
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries moved from 5 Sea Zone to Amur
4 infantry moved from 5 Sea Zone to Amur
2 fighters moved from 33 Sea Zone to 62 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 62 Sea Zone
1 battleship moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
3 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
6 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
2 artilleries moved from Hunan to Kweichow
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Kwangsi to Yunnan
1 submarine moved from 33 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to JavaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser, 2 destroyers and 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 2 tactical_bombers
Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 transport
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 7 fighters, 5 infantry and 6 tactical_bombers
Russians defend with 2 aaGuns and 17 infantry
Japanese win, taking Amur from Russians with 1 armour, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 17 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery and 1 infantry
British defend with 1 harbour and 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 2 artilleries, 6 infantry and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 2 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers and 3 infantry
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Java
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 aaGun moved from Anhwe to Kweichow
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hunan to Kwangsi
4 fighters and 5 tactical_bombers moved from Amur to Jehol
1 mech_infantry moved from Suiyuyan to Kansu
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Kwangsi to 44 Sea Zone
1 carrier moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from Jehol to Anhwe
2 bombers moved from Yunnan to Kiangsu
1 aaGun moved from Kwangsi to Yunnan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 artilleries and 3 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Wake Island to 54 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 destroyer and 2 submarines placed in 10 Sea Zone
2 destroyers and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3
Americans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsProduction/PUs Summary :
Germans : 43 / 49
Russians : 35 / 38
Japanese : 50 / 61
Americans : 52 / 76
Chinese : 3 / 13
British : 28 / 29
UK_Pacific : 15 / 30
Italians : 20 / 32
ANZAC : 10 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from Iceland to 125 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea ZoneCombat - British
Battle in 91 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 91 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 125 Sea Zone
British attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter in 125 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the British lost in 125 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarineNon Combat Move - British
1 fighter moved from 125 Sea Zone to Scotland
1 bomber moved from 91 Sea Zone to United Kingdom
1 armour and 2 artilleries moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 mech_infantry moved from Kenya to Ethiopia
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 3 infantry moved from Burma to Yunnan
1 infantry moved from Siam to Shan State
2 artilleries and 4 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Shan State to India
3 aaGuns, 1 artillery and 5 infantry moved from Shan State to Yunnan
2 infantry moved from Shan State to YunnanPlace Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 29 PUs totalPlace Units - UK_Pacific
3 destroyers and 1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
Some Units in 39 Sea Zone change ownership: 3 destroyers and 1 submarineProduction/PUs Summary :
Germans : 43 / 49
Russians : 35 / 38
Japanese : 49 / 61
Americans : 52 / 76
Chinese : 4 / 11
British : 28 / 29
UK_Pacific : 15 / 13
Italians : 20 / 32
ANZAC : 10 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I changed one NCM - the planes to yunnan instead of to india.
file attached
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 airfield, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 artillery and 5 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 fighter and 5 infantry
British defend with 1 armour, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Gibraltar to 92 Sea Zone
1 carrier moved from 97 Sea Zone to 92 Sea Zone
2 artilleries moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 armour moved from Greece to Romania
1 armour moved from Yugoslavia to Eastern Poland
5 infantry moved from Greece to Albania
1 artillery and 1 infantry moved from Trans-Jordan to IraqPlace Units - Italians
2 infantry placed in Southern France
1 fighter placed in Southern Italy
1 airfield placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Italians collect 18 PUs (3 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Germany to Baltic States
2 armour moved from Eastern Poland to Baltic States
8 armour moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Romania to Bessarabia
3 mech_infantrys moved from Slovakia Hungary to Bessarabia
2 tactical_bombers moved from Romania to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
8 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Eastern Poland to Belarus
8 artilleries, 21 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern France to Belarus
1 artillery moved from Morocco to Algeria
Germans take Algeria from FrenchCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 9 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
retreated to Novgorod
Russians win with 6 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 9 infantry
Casualties for Russians: 5 infantry
Battle in Bessarabia
Germans attack with 8 armour and 5 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bessarabia from Russians with 8 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 8 artilleries, 21 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 8 artilleries, 20 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Eastern Poland
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
3 tactical_bombers moved from Novgorod to Karelia
1 infantry moved from Morocco to 92 Sea Zone
3 fighters moved from Egypt to Gibraltar
1 tactical_bomber moved from Egypt to Eastern PolandPlace Units - Germans
2 mech_infantrys placed in Germany
3 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 tactical_bomber
EDIT: Adding units owned by Germans to Gibraltar: 1 tactical_bomber
EDIT: Turning off Edit Mode -
nothing ever comes easy for me :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Novgorod to Karelia
1 fighter moved from Bryansk to Karelia
1 fighter and 1 tactical_bomber moved from Russia to Karelia
1 infantry moved from Siberia to Amur
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 armour
Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Amur, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Amur, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Amur, round 4 : 1/2 hits
Japanese roll dice for 1 armour in Amur, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 tactical_bombers
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Karelia, round 2 : 2/6 hits
Germans roll dice for 3 tactical_bombers in Karelia, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 tactical_bombers owned by the Germans lost in Karelia
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 2/4 hits
Germans roll dice for 1 tactical_bomber in Karelia, round 3 : 0/1 hits
1 tactical_bomber owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 3 tactical_bombers
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
4 aaGuns, 4 artilleries and 29 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Dzavhan to Tsagaan Olom
1 armour, 2 infantry and 1 mech_infantry moved from Persia to Northwest PersiaPlace Units - Russians
3 infantry placed in Novgorod
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsProduction/PUs Summary :
Germans : 47 / 53
Russians : 33 / 40
Japanese : 45 / 61
Americans : 52 / 76
Chinese : 7 / 11
British : 28 / 29
UK_Pacific : 15 / 13
Italians : 20 / 31
ANZAC : 10 / 43
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from 5 Sea Zone to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Jehol to Amur
1 tactical_bomber moved from Jehol to Amur
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 79 Sea Zone
1 submarine moved from 46 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from Kansu to Tsagaan Olom
1 artillery moved from Kansu to Tsagaan Olom
2 bombers moved from Kiangsu to Tsagaan Olom
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 fighter moved from Jehol to Manchuria
1 tactical_bomber moved from Jehol to Manchuria
1 tactical_bomber moved from Jehol to Manchuria
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter moved from 44 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 submarine
Japanese win with 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Hawaiian Islands
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
British win with 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 79 Sea Zone
Japanese attack with 1 fighter
British defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Tsagaan Olom
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 3 infantry
retreated to Tsagaan Olom
Russians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Amur
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter could not land in 79 Sea Zone and was removed
1 fighter moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Amur to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from Jehol to 33 Sea Zone
2 fighters moved from 55 Sea Zone to Caroline Islands
1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Manchuria to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 bombers moved from Tsagaan Olom to Chahar
1 aaGun, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Kweichow to Hunan
2 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
2 tactical_bombers moved from Jehol to HunanPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
1 artillery and 3 infantry placed in Japan
1 carrier and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
That attack in 79 was against the rules.
You sent the plane to a suicide mission to crash in the ocean, that’s not valid. Otherwise I wouldn’t have placed the transporters there.
I will edit the transporters back in, where do you want that fighter? -
Okay I just double-checked. It was a legal move actually, because you attacked SZ39 with your submarine.
Never knew about that rule…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 armour and 2 mech_infantrys moved from Central United States to New Brunswick Nova Scotia
1 mech_infantry moved from Central United States to Eastern United States
1 fighter moved from Eastern United States to 106 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 carrier and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 49 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 47 / 53
Russians : 30 / 40
Japanese : 63 / 73
Americans : 49 / 65
Chinese : 1 / 11
British : 28 / 29
UK_Pacific : 11 / 13
Italians : 20 / 31
ANZAC : 10 / 43
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





