13L G40 PGMatt (axis) vs Seth (allies +8) game 1


  • best defense, air over ships except keep bb for last

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 submarines moved from 37 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                3 bombers moved from Kwangsi to 33 Sea Zone
                1 fighter moved from Java to 35 Sea Zone
                3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 33 Sea Zone
                1 infantry moved from Kansu to Suiyuyan
                2 infantry moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 infantry moved from Shan State to Yunnan
                1 battleship and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 2 submarines
                    French defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 43 Sea Zone, round 3 :  0/2 hits
                        French roll dice for 1 destroyer in 43 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 submarines in 43 Sea Zone, round 4 :  0/2 hits
                        French roll dice for 1 destroyer in 43 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 2 submarines in 43 Sea Zone, round 5 :  0/2 hits
                        French roll dice for 1 destroyer in 43 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 2 submarines in 43 Sea Zone, round 6 :  0/2 hits
                        French roll dice for 1 destroyer in 43 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 2 submarines in 43 Sea Zone, round 7 :  0/2 hits
                        French roll dice for 1 destroyer in 43 Sea Zone, round 7 :  0/1 hits
                        Japanese roll dice for 2 submarines in 43 Sea Zone, round 8 :  1/2 hits
                        French roll dice for 1 destroyer in 43 Sea Zone, round 8 :  0/1 hits
                        1 destroyer owned by the French lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from French with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  5/6 hits
                        ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 33 Sea Zone
                    Japanese attack with 3 bombers, 3 carriers, 2 destroyers, 4 fighters and 4 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 submarines and 3 transports
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 3 bombers, 3 carriers, 2 destroyers, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 :  8/13 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 3 transports in 33 Sea Zone, round 2 :  8/12 hits
                        2 submarines owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 3 carriers owned by the Japanese , 2 destroyers owned by the Japanese and 1 fighter owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 3 bombers, 3 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 :  9/10 hits
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 4 fighters and 3 transports in 33 Sea Zone, round 3 :  5/9 hits
                        4 fighters owned by the Americans , 1 battleship owned by the Americans , 1 carrier owned by the Americans , 3 tactical_bombers owned by the Japanese , 3 cruisers owned by the Americans and 2 fighters owned by the Japanese lost in 33 Sea Zone
                        3 transports owned by the Americans lost in 33 Sea Zone
                    Japanese win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 50
                    Casualties for Japanese: 3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers
                    Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 submarines and 3 transports

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                3 bombers moved from 33 Sea Zone to Marianas
                1 carrier moved from 44 Sea Zone to 34 Sea Zone
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 fighter placed in Japan
                4 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1,5
                Japanese collect 54 PUs (3 lost to blockades); end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
        Korea : 1 aaGun and 6 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Jehol : 1 flag
        Marianas : 3 bombers
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 4 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        43 Sea Zone : 1 flag, 2 submarines
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        34 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        6 Sea Zone : 4 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 30 / 30
        Japanese : 57 / 61
        Americans : 50 / 69
        Chinese : 4 / 5
        British : 35 / 35
        UK_Pacific : 9 / 6
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Queensland to Hawaiian Islands

    Place Units - Americans
                1 destroyer and 4 submarines placed in 10 Sea Zone
                3 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,2
                Americans collect 47 PUs (3 lost to blockades); end with 48 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                1 fighter and 4 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Malaya to Shan State
                      UK_Pacific take Shan State from Japanese
                2 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                2 mech_infantrys moved from India to Yunnan
                1 destroyer moved from 106 Sea Zone to 89 Sea Zone
                      British take 101 Sea Zone from Germans
                1 fighter moved from 106 Sea Zone to 89 Sea Zone

    Combat - British
                Battle in 89 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win, taking 89 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Yunnan
                    British attack with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 4 infantry
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 4 infantry
                    Casualties for British: 2 infantry and 2 mech_infantrys

    Non Combat Move - British
                2 aaGuns, 3 artilleries, 12 infantry and 1 mech_infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 mech_infantry moved from Iraq to Egypt
                1 infantry moved from Iraq to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Persia to Iraq
                2 mech_infantrys moved from Eastern Persia to Iraq
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Ethiopia
                1 mech_infantry moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from United Kingdom to 102 Sea Zone
                1 battleship and 1 carrier moved from 106 Sea Zone to 102 Sea Zone
                1 fighter moved from 89 Sea Zone to 102 Sea Zone
                1 bomber moved from United Kingdom to Nigeria

    Place Units - British
                1 destroyer and 2 transports placed in 106 Sea Zone
                3 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 armour

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Romania to Belarus
                1 artillery and 1 infantry moved from Eastern Poland to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour, 1 artillery and 1 infantry in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns and 3 infantry moved from Romania to Bessarabia
                4 infantry moved from Bulgaria to Romania
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from British Somaliland to Italian Somaliland

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy
                1 destroyer placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        Romania : 4 infantry
        Tobruk : 1 artillery and 1 infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
        Italian Somaliland : 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Belarus : 1 flag, 2 armour, 1 artillery and 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 2 aaGuns and 3 infantry
        96 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        95 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 29 / 30
        Japanese : 53 / 61
        Americans : 50 / 68
        Chinese : 7 / 9
        British : 35 / 36
        UK_Pacific : 10 / 10
        Italians : 17 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    I see a flat topping going to the bottom…


  • I meant to move my UK transport to sz63 if that’s ok with you?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to 34 Sea Zone
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Northern Territory to 34 Sea Zone
                1 destroyer and 1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 34 Sea Zone
                1 fighter moved from Northern Territory to 34 Sea Zone


  • Rolling sz43 here since it doesn’t do sub combat correctly.

    attacker sub
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    dd
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • you only get 1 sub back on D since my sub hit

    D
    DiceRolls: 1@1; Total Hits: 11@1: (1)


  • I’ll lose the dd and edit sz43 to reflect these dice.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to 34 Sea Zone
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Northern Territory to 34 Sea Zone
                1 destroyer and 1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 34 Sea Zone
                1 fighter moved from Northern Territory to 34 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 34 Sea Zone
                    ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    1 submarine owned by the ANZAC Submerged
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
                    Casualties for ANZAC: 1 destroyer and 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from 34 Sea Zone to 33 Sea Zone
                1 transport moved from 63 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from 34 Sea Zone to Dutch New Guinea
                2 aaGuns and 2 infantry moved from Northern Territory to South Australia

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 43 Sea Zone: 2 submarines
                EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 6 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Tobruk to Alexandria
                      Germans take Alexandria from British
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                2 artilleries and 8 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Western Ukraine to Ukraine

    Combat - Germans
                Battle in Malta

    Non Combat Move - Germans
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from France to Northern Italy
                1 artillery moved from Western Germany to Germany
                1 mech_infantry moved from Poland to Belarus
                9 infantry moved from Germany to Poland
                1 aaGun, 9 armour, 3 artilleries, 12 infantry and 14 mech_infantrys moved from Eastern Poland to Belarus
                1 aaGun moved from Bessarabia to Ukraine
                3 armour, 3 fighters, 3 mech_infantrys and 4 tactical_bombers moved from Bessarabia to Belarus
                1 bomber moved from Western Germany to Southern Italy
                1 aaGun and 6 infantry moved from Novgorod to Belarus

    Place Units - Germans
                1 bomber placed in Western Germany
                3 artilleries placed in Novgorod
                6 infantry placed in Germany
                3 submarines placed in 105 Sea Zone
                Germans undo move 4.
                1 submarine placed in 105 Sea Zone
                2 submarines placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Malta : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Poland : 9 infantry
        Germany : 1 artillery, 1 factory_major and 6 infantry
        Tobruk : 1 artillery
        Northern Italy : 1 artillery and 1 infantry
        Southern Italy : 6 bombers
        Belarus : 2 aaGuns, 12 armour, 3 artilleries, 3 fighters, 18 infantry, 18 mech_infantrys and 4 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 9 infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 flag, 1 submarine
        96 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        93 Sea Zone : 2 submarines
        Yugoslavia : 1 flag, 1 artillery
        Finland : 1 flag
        110 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 26 / 30
        Japanese : 49 / 61
        Americans : 50 / 68
        Chinese : 7 / 9
        British : 35 / 36
        UK_Pacific : 10 / 10
        Italians : 17 / 27
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                12 infantry moved from Amur to Korea
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 infantry moved from Vologda to Archangel
                4 fighters and 1 tactical_bomber moved from Russia to Archangel

    Combat - Russians
                Battle in Korea
                    Russians attack with 12 infantry
                    Japanese defend with 1 aaGun and 6 infantry
                    7 infantry owned by the Russians retreated to Amur
                    Japanese win with 6 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 aaGun
                    Casualties for Russians: 5 infantry
                Battle in Archangel
                    Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Archangel to Russia
                1 infantry moved from Russia to Smolensk
                6 infantry moved from Novosibirsk to Samara
                4 aaGuns, 11 artilleries and 29 infantry moved from Bryansk to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                3 bombers moved from Marianas to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone
                1 fighter moved from Philippines to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                3 bombers moved from Marianas to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone
                1 fighter moved from Philippines to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Guam
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 33 Sea Zone
                    Japanese attack with 3 bombers and 1 destroyer
                    ANZAC defend with 1 fighter; Americans defend with 1 carrier
                        Japanese roll dice for 3 bombers and 1 destroyer in 33 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 carrier and 1 fighter in 33 Sea Zone, round 2 :  1/2 hits
                        1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 3 bombers in 33 Sea Zone, round 3 :  3/3 hits
                        ANZAC roll dice for 1 fighter in 33 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 3 bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 1 carrier

    Non Combat Move - Japanese
                3 bombers moved from 33 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
                1 fighter moved from 45 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to French Indo China
                1 aaGun, 1 artillery and 3 infantry moved from Kwangsi to French Indo China
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to Korea

    Place Units - Japanese
                1 carrier and 2 submarines placed in 36 Sea Zone
                2 artilleries, 1 fighter and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 fighter and 6 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 infantry
        Hunan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Guam : 1 flag, 1 airfield and 2 infantry
        French Indo China : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
        43 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
        34 Sea Zone : 1 destroyer
        21 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 29 / 29
        Japanese : 53 / 58
        Americans : 50 / 68
        Chinese : 7 / 9
        British : 35 / 36
        UK_Pacific : 10 / 10
        Italians : 17 / 27
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                3 bombers moved from Western United States to Caroline Islands
                4 bombers moved from Hawaiian Islands to Caroline Islands
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
                2 fighters moved from 26 Sea Zone to Caroline Islands

    Place Units - Americans
                1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Szechwan to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kweichow
                1 infantry moved from Shensi to Kweichow
                3 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                1 infantry placed in Anhwe
                2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

Suggested Topics

  • 20
  • 9
  • 159
  • 60
  • 117
  • 71
  • 85
  • 980
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.8k

Users

40.5k

Topics

1.8m

Posts