@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Stay and fight in sz36 vs my sub?
no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
            Japanese buy 2 destroyers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from 6 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 infantry moved from Shan State to Malaya
                  Japanese take Malaya from ANZAC
            1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 fighter moved from India to French Indo China
            2 infantry moved from Shan State to French Indo China
            1 infantry moved from Shan State to French Indo China
Combat - Japanese
            Battle in French Indo China
                Japanese attack with 1 fighter and 3 infantry
                ANZAC defend with 1 artillery, 1 factory_minor and 1 infantry
                Japanese win, taking French Indo China from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                Japanese win, taking Burma from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 23 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 19 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 36 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                Japanese win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
            1 fighter moved from French Indo China to Shan State
            5 armour and 11 mech_infantrys moved from Iraq to Trans-Jordan
            3 mech_infantrys moved from Eastern Persia to Iraq
            1 aaGun, 4 artilleries and 11 infantry moved from Persia to Iraq
            2 fighters and 3 tactical_bombers moved from India to Eastern Persia
            2 fighters and 3 tactical_bombers moved from Eastern Persia to Persia
            2 fighters and 2 tactical_bombers moved from Burma to Persia
            2 fighters and 3 tactical_bombers moved from Persia to Trans-Jordan
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 infantry moved from Sakha to Siberia
Place Units - Japanese
            2 destroyers and 1 transport placed in 6 Sea Zone
            1 infantry placed in Japan
            1 infantry placed in India
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
            Japanese collect 20 PUs (8 lost to blockades); end with 20 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            3 fighters moved from 92 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
            4 fighters moved from 92 Sea Zone to 93 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            2 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            1 bomber moved from Gibraltar to 93 Sea Zone
Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 1 bomber, 7 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 1 bomber, 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 :  1/4 hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 2 fighters in 22 Sea Zone, round 2 :  0/2 hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                retreated to 22 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
Non Combat Move - Americans
            2 fighters moved from 22 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Hawaiian Islands to Central America
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Western United States
            2 mech_infantrys moved from Gibraltar to 92 Sea Zone
            1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun, 4 carriers, 1 cruiser, 5 destroyers, 5 infantry, 2 mech_infantrys, 7 submarines and 4 transports moved from 92 Sea Zone to 98 Sea Zone
            4 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt
            1 aaGun moved from 98 Sea Zone to Egypt
            7 fighters and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone
            6 fighters moved from Gibraltar to Egypt
            6 fighters moved from French West Africa to Egypt
            1 carrier and 2 fighters moved from 66 Sea Zone to 86 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            1 submarine moved from 101 Sea Zone to 106 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to Quebec
            2 transports moved from 101 Sea Zone to 106 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 bomber moved from Eastern United States to Gibraltar
            1 bomber moved from 93 Sea Zone to Egypt
Place Units - Americans
            1 armour and 1 infantry placed in Western United States
            5 fighters placed in Eastern United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
    Formosa : 1 flag, 1 infantry
    Okinawa : 1 flag, 1 infantry
    Philippines : 1 airfield and 1 harbour
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery and 1 harbour
    Midway : 1 airfield
    Celebes : 1 flag, 1 artillery
    Java : 1 infantry
    Sumatra : 1 flag, 1 artillery
    33 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 8 destroyers, 4 fighters, 16 submarines, 2 tactical_bombers and 1 transport
    35 Sea Zone : 1 flag
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 3 submarines and 1 transport
    Central United States : 1 factory_major
    Central America : 1 fighter
    Eastern United States : 1 airfield, 1 factory_major, 5 fighters and 1 harbour
    Quebec : 2 artilleries and 2 infantry
    Gibraltar : 1 aaGun, 3 artilleries, 1 bomber, 3 fighters and 8 infantry
    Egypt : 1 aaGun, 2 bombers, 14 fighters, 4 infantry and 3 mech_infantrys
    Tobruk : 1 flag
    106 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
    86 Sea Zone : 1 carrier
    93 Sea Zone : 1 flag, 1 submarine
    101 Sea Zone : 1 carrier and 1 destroyer
    Brazil : 1 flag
    98 Sea Zone : 4 carriers, 1 cruiser, 5 destroyers, 7 fighters, 7 submarines, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 73 / 104
    Russians : 11 / 0
    Japanese : 28 / 25
    Americans : 63 / 88
    Chinese : 23 / 26
    British : 28 / 37
    UK_Pacific : 0 / 0
    Italians : 11 / 11
    ANZAC : 21 / 36
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - British
            British buy 1 armour, 2 fighters and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
Non Combat Move - British
            1 armour moved from Gibraltar to 92 Sea Zone
            1 armour, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 96 Sea Zone to 95 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 armour, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Egypt
            1 aaGun moved from 98 Sea Zone to Egypt
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 fighter moved from Gibraltar to 98 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
Place Units - British
            3 infantry placed in Egypt
            1 armour and 2 fighters placed in Union of South Africa
Turn Complete - British
            British collect 28 PUs; end with 30 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 1 mech_infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 aaGun, 1 airfield, 1 bomber, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 aaGun, 1 airfield, 3 armour, 4 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 37 infantry, 9 mech_infantrys and 1 tactical_bomber
    Union of South Africa : 1 armour, 1 factory_minor, 2 fighters and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 21 infantry
    French Equatorial Africa : 1 flag
    96 Sea Zone : 1 destroyer
    95 Sea Zone : 1 destroyer
    106 Sea Zone : 1 flag
    81 Sea Zone : 1 transport
    98 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports
Production/PUs Summary :
Germans : 73 / 104
    Russians : 11 / 0
    Japanese : 27 / 25
    Americans : 63 / 88
    Chinese : 24 / 26
    British : 28 / 30
    UK_Pacific : 0 / 0
    Italians : 11 / 11
    ANZAC : 21 / 36
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Italians
            Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters, 3 submarines and 5 transports moved from 97 Sea Zone to 95 Sea Zone
            1 bomber and 2 fighters moved from Southern Italy to 95 Sea Zone
Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 5 destroyers, 4 fighters, 3 submarines and 5 transports
                British defend with 1 destroyer
                Units damaged: 1 battleship owned by the Italians
                Italians win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 5 destroyers, 4 fighters, 3 submarines and 5 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
Non Combat Move - Italians
            1 bomber and 2 fighters moved from 95 Sea Zone to Southern Italy
Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 2 mech_infantrys
            EDIT: Adding units owned by Italians to Southern Italy: 2 mech_infantrys
            EDIT: Turning off Edit Mode
Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - ANZAC
            ANZAC buy 2 armour, 1 bomber, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 fighter moved from 33 Sea Zone to 36 Sea Zone
            1 armour and 2 mech_infantrys moved from Kwangtung to French Indo China
            1 armour, 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            1 armour, 2 artilleries, 2 infantry and 3 transports moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Kwangsi to French Indo China
            1 bomber moved from Kwangsi to Shan State
            1 fighter moved from Yunnan to Shan State
Combat - ANZAC
            Battle in 36 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 2 :  1/2 hits
                    1 submarine owned by the Japanese lost in 36 Sea Zone
                ANZAC win, taking 36 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Malaya
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 1 harbour and 1 infantry
                    ANZAC roll dice for 1 armour and 1 infantry in Malaya, round 2 :  1/2 hits
                    Japanese roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                ANZAC attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                Japanese defend with 1 fighter and 4 infantry
                    ANZAC roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 :  4/6 hits
                    Japanese roll dice for 1 fighter and 4 infantry in Shan State, round 2 :  2/5 hits
                    2 infantry owned by the ANZAC and 4 infantry owned by the Japanese lost in Shan State
                    ANZAC roll dice for 2 artilleries, 1 bomber and 1 fighter in Shan State, round 3 :  1/4 hits
                    Japanese roll dice for 1 fighter in Shan State, round 3 :  1/1 hits
                    1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Shan State
                ANZAC win, taking Shan State from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 fighter and 4 infantry
                Casualties for ANZAC: 1 artillery and 2 infantry
            Battle in French Indo China
                ANZAC attack with 1 armour, 1 infantry and 2 mech_infantrys
                Japanese defend with 1 factory_minor and 2 infantry
                    ANZAC roll dice for 1 armour, 1 infantry and 2 mech_infantrys in French Indo China, round 2 :  0/4 hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 :  1/2 hits
                    1 infantry owned by the ANZAC lost in French Indo China
                    ANZAC roll dice for 1 armour and 2 mech_infantrys in French Indo China, round 3 :  1/3 hits
                    Japanese roll dice for 2 infantry in French Indo China, round 3 :  0/2 hits
                    1 infantry owned by the Japanese lost in French Indo China
                    ANZAC roll dice for 1 armour and 2 mech_infantrys in French Indo China, round 4 :  2/3 hits
                    Japanese roll dice for 1 infantry in French Indo China, round 4 :  1/1 hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in French Indo China
                ANZAC win, taking French Indo China from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 infantry and 1 mech_infantry
Non Combat Move - ANZAC
            1 fighter moved from 36 Sea Zone to Kwangsi
            1 bomber moved from Shan State to Sikang
            1 fighter moved from Shan State to Szechwan
            1 fighter moved from New South Wales to 33 Sea Zone
            2 fighters moved from 86 Sea Zone to Gibraltar
            2 fighters moved from French West Africa to Gibraltar
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
Place Units - ANZAC
            2 armour and 1 mech_infantry placed in Kwangtung
            1 transport placed in 54 Sea Zone
            1 bomber placed in Queensland
Turn Complete - ANZAC
            ANZAC collect 27 PUs; end with 28 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 artillery
    Kwangsi : 1 fighter
    Szechwan : 1 fighter
    Sikang : 1 bomber
    Shan State : 1 flag, 1 artillery
    Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
    Borneo : 1 flag, 1 artillery
    Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    French Indo China : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
    Java : 1 flag
    Dutch New Guinea : 1 flag
    33 Sea Zone : 1 carrier, 1 cruiser and 1 fighter
    37 Sea Zone : 3 transports
    36 Sea Zone : 1 flag, 1 destroyer and 1 submarine
    39 Sea Zone : 2 submarines
    54 Sea Zone : 1 transport
    Gibraltar : 4 fighters
    Egypt : 2 fighters and 1 infantry
    80 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 73 / 104
    Russians : 11 / 0
    Japanese : 21 / 25
    Americans : 63 / 88
    Chinese : 24 / 26
    British : 28 / 30
    UK_Pacific : 0 / 0
    Italians : 11 / 11
    ANZAC : 27 / 38
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - French
Non Combat Move - French
            2 infantry moved from 98 Sea Zone to Egypt
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
    Egypt : 3 infantry
    United Kingdom : 2 infantry
    Libya : 1 flag
Production/PUs Summary :
Germans : 73 / 104
    Russians : 11 / 0
    Japanese : 21 / 25
    Americans : 63 / 88
    Chinese : 24 / 26
    British : 28 / 30
    UK_Pacific : 0 / 0
    Italians : 11 / 11
    ANZAC : 27 / 38
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
            Germans buy 12 mech_infantrys and 8 transports; Remaining resources: 0 PUs;
Combat Move - Germans
            1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 6 carriers, 1 cruiser, 6 destroyers, 3 infantry, 6 submarines and 2 transports moved from 112 Sea Zone to 109 Sea Zone
            1 artillery and 3 infantry moved from 109 Sea Zone to Eire
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            2 bombers moved from Western Germany to United Kingdom
Combat - Germans
            Strategic bombing raid in United Kingdom
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in United Kingdom causes 7 damage total.
            Battle in Eire
Non Combat Move - Germans
            1 bomber moved from United Kingdom to Western Germany
            8 bombers moved from Southern Italy to Western Germany
            3 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
            4 fighters moved from Western Germany to Southern Italy
            2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            3 artilleries moved from France to Western Germany
            2 mech_infantrys moved from Greater Southern Germany to Western Germany
            4 infantry moved from Vologda to Russia
            3 mech_infantrys moved from Volgograd to Northwest Persia
            9 mech_infantrys moved from Northwest Persia to Trans-Jordan
            3 mech_infantrys moved from Persia to Trans-Jordan
            3 mech_infantrys moved from Iraq to Trans-Jordan
            3 mech_infantrys moved from Caucasus to Iraq
            3 mech_infantrys moved from Rostov to Northwest Persia
            3 mech_infantrys moved from Ukraine to Caucasus
            6 infantry moved from France to Western Germany
            3 infantry moved from France to Western Germany
            1 aaGun and 1 infantry moved from France to Western Germany
            1 fighter and 1 tactical_bomber moved from Southern Italy to 109 Sea Zone
            2 fighters and 2 tactical_bombers moved from Southern Italy to 109 Sea Zone
Place Units - Germans
            8 transports placed in 113 Sea Zone
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Rostov
            3 mech_infantrys placed in Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters
            EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 109 Sea Zone: 2 tactical_bombers
            EDIT: Adding units owned by Germans to 109 Sea Zone: 2 fighters
            EDIT: Removing units owned by Germans from Southern Italy: 2 fighters
            EDIT: Adding units owned by Germans to Southern Italy: 2 tactical_bombers
            EDIT: Turning off Edit Mode
Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,3,4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,6,5,5,4,1,4,6,3,3,2,3,3,5,3,3,1,1,2,6,4,5,5,5,3,4,5,5,6,4,2,3,4,3,2,1,1,5,5,3,3,3,6,3,5,5,3,4,5,4
            Germans collect 68 PUs (5 lost to blockades); end with 68 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
I’m killing myself for not having sent some more bombers at London. Really meant to and then it slipped my mind. :|
I also should’ve run the calc prior to my purchases. Thought it’d be a turn or two of buildup before I could take London. Wanted to force you to defend in two places at once and keep the heat on with those mech purchases. Figured my air’s central location would be the deciding factor in either front while you had to commit yourself to sending reins to one area or the other.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Combat Move - Russians
            1 infantry moved from Samara to Vologda
                  Russians take Vologda from Germans
Combat - Russians
Non Combat Move - Russians
            1 mech_infantry moved from Tsinghai to Novosibirsk
            1 mech_infantry moved from Kansu to Novosibirsk
            1 mech_infantry moved from Yenisey to Novosibirsk
Turn Complete - Russians
Territory Summary for Russians :
Caroline Islands : 1 fighter
    Timguska : 1 tactical_bomber
    Gibraltar : 2 fighters
    Egypt : 6 aaGuns, 3 armour, 18 artilleries, 42 infantry and 1 mech_infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Novosibirsk : 3 mech_infantrys
    Vologda : 1 infantry
Production/PUs Summary :
Germans : 72 / 99
    Russians : 12 / 0
    Japanese : 21 / 25
    Americans : 63 / 88
    Chinese : 24 / 26
    British : 28 / 30
    UK_Pacific : 0 / 0
    Italians : 11 / 11
    ANZAC : 27 / 38
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Japanese
            Japanese buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            2 fighters and 3 tactical_bombers moved from Trans-Jordan to 96 Sea Zone
Combat - Japanese
            Battle in 96 Sea Zone
                Japanese attack with 2 fighters and 3 tactical_bombers
                British defend with 1 destroyer
                Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
Non Combat Move - Japanese
            2 fighters and 3 tactical_bombers moved from 96 Sea Zone to Southern Italy
            1 aaGun, 4 artilleries, 11 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
            2 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from Siberia to 5 Sea Zone
            2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            3 infantry placed in India
            Japanese undo move 2.
            Japanese undo move 1.
            3 infantry placed in India
            2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,4,2
            Japanese collect 18 PUs (3 lost to blockades); end with 18 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Americans
            Americans buy 1 destroyer, 5 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
            2 infantry moved from Egypt to 98 Sea Zone
            4 carriers, 1 cruiser, 5 destroyers, 7 fighters, 2 infantry, 7 submarines, 1 tactical_bomber and 4 transports moved from 98 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
            1 infantry moved from 95 Sea Zone to Northern Italy
            2 bombers moved from Egypt to 95 Sea Zone
            1 bomber moved from Gibraltar to 95 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
scramble off Italy?
Ha, nope!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Americans
            Americans buy 1 destroyer, 5 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
            2 infantry moved from Egypt to 98 Sea Zone
            4 carriers, 1 cruiser, 5 destroyers, 7 fighters, 2 infantry, 7 submarines, 1 tactical_bomber and 4 transports moved from 98 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
            1 infantry moved from 95 Sea Zone to Northern Italy
            2 bombers moved from Egypt to 95 Sea Zone
            1 bomber moved from Gibraltar to 95 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
Combat - Americans
            Battle in 22 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  1/2 hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 23 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 :  1/4 hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  1/1 hits
                    1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 fighter
            Battle in 95 Sea Zone
                Americans attack with 3 bombers, 4 carriers, 1 cruiser, 5 destroyers, 9 fighters, 8 submarines, 1 tactical_bomber and 4 transports
                Italians defend with 1 battleship, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 3 submarines and 5 transports
                    Americans roll dice for 8 submarines in 95 Sea Zone, round 2 :  2/8 hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 3 submarines in 95 Sea Zone, round 2 :  2/3 hits
                    Americans roll dice for 3 bombers, 4 carriers, 1 cruiser, 5 destroyers, 9 fighters, 1 tactical_bomber and 4 transports in 95 Sea Zone, round 2 :  8/19 hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters and 5 transports in 95 Sea Zone, round 2 :  4/12 hits
                    1 carrier owned by the Italians , 6 submarines owned by the Americans , 5 destroyers owned by the Italians and 3 submarines owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 2 submarines in 95 Sea Zone, round 3 :  0/2 hits
                    Americans roll dice for 3 bombers, 4 carriers, 1 cruiser, 5 destroyers, 9 fighters, 1 tactical_bomber and 4 transports in 95 Sea Zone, round 3 :  10/19 hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 5 transports in 95 Sea Zone, round 3 :  3/6 hits
                    2 submarines owned by the Americans , 1 destroyer owned by the Italians , 2 fighters owned by the Italians , 1 battleship owned by the Italians , 1 destroyer owned by the Americans , 4 transports owned by the Italians and 2 cruisers owned by the Italians lost in 95 Sea Zone
                    1 transport owned by the Italians lost in 95 Sea Zone
                Americans win with 3 bombers, 4 carriers, 1 cruiser, 4 destroyers, 9 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 125
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 3 submarines and 5 transports
                Casualties for Americans: 1 destroyer and 8 submarines
            Battle in Sardinia
            Battle in Northern Italy
                Americans converts factory_major into different units
Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Malta
            1 bomber moved from 95 Sea Zone to Gibraltar
            2 bombers moved from 95 Sea Zone to Egypt
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Central America to Gibraltar
            2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 88 Sea Zone
            2 artilleries and 2 infantry moved from 88 Sea Zone to British Guiana
            1 carrier and 1 destroyer moved from 101 Sea Zone to 88 Sea Zone
            1 carrier moved from 86 Sea Zone to 88 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 88 Sea Zone
            3 fighters moved from Eastern United States to 88 Sea Zone
            1 fighter moved from Eastern United States to 88 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 10 Sea Zone to 89 Sea Zone
            2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
Place Units - Americans
            1 mech_infantry placed in Western United States
            4 fighters and 2 infantry placed in Eastern United States
            1 fighter placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 67 PUs; end with 68 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
    Formosa : 1 flag, 1 infantry
    Okinawa : 1 flag, 1 infantry
    Philippines : 1 airfield and 1 harbour
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
    Johnston Island : 1 infantry
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery and 1 harbour
    Midway : 1 airfield
    Celebes : 1 flag, 1 artillery
    Java : 1 infantry
    Sumatra : 1 flag, 1 artillery
    33 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 8 destroyers, 3 fighters, 15 submarines, 2 tactical_bombers and 1 transport
    30 Sea Zone : 1 destroyer, 1 submarine and 1 transport
    35 Sea Zone : 1 flag
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 submarine
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
    Gibraltar : 1 aaGun, 3 artilleries, 1 bomber, 2 fighters and 8 infantry
    Egypt : 1 aaGun, 2 bombers, 14 fighters, 2 infantry and 3 mech_infantrys
    British Guiana : 2 artilleries and 2 infantry
    Malta : 1 fighter and 1 tactical_bomber
    United Kingdom : 1 fighter
    Tobruk : 1 flag
    Northern Italy : 1 flag, 1 factory_minor and 1 infantry
    Sardinia : 1 flag, 1 infantry
    95 Sea Zone : 4 carriers, 1 cruiser, 4 destroyers, 8 fighters and 4 transports
    89 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
    93 Sea Zone : 1 flag
    101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
    Brazil : 1 flag
    88 Sea Zone : 3 carriers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 72 / 99
    Russians : 12 / 0
    Japanese : 21 / 23
    Americans : 67 / 93
    Chinese : 24 / 26
    British : 28 / 30
    UK_Pacific : 0 / 0
    Italians : 7 / 11
    ANZAC : 27 / 38
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
            4 infantry moved from Yunnan to Burma
            1 infantry moved from Kwangsi to Kwangtung
            5 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to Hunan
            1 fighter moved from Yunnan to Anhwe
Place Units - Chinese
            3 infantry placed in Szechwan
            2 infantry placed in Kansu
            3 infantry placed in Hunan
            Chinese undo move 3.
            3 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 24 PUs; end with 26 PUs total
Territory Summary for Chinese :
Jehol : 6 infantry
    Manchuria : 10 infantry
    Yunnan : 3 infantry
    Hunan : 1 infantry
    Kansu : 5 infantry
    Tsinghai : 5 infantry
    Szechwan : 3 infantry
    Sikang : 5 infantry
    Anhwe : 1 fighter and 7 infantry
    Burma : 1 flag, 10 infantry
    Kwangtung : 6 infantry
Production/PUs Summary :
Germans : 72 / 99
    Russians : 12 / 0
    Japanese : 21 / 23
    Americans : 67 / 93
    Chinese : 24 / 26
    British : 28 / 30
    UK_Pacific : 0 / 0
    Italians : 7 / 11
    ANZAC : 27 / 38
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - British
            British repair 2 damage on 2 factory_majors; Remaining resources: 28 PUs;
            British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 bomber moved from Gibraltar to 113 Sea Zone
            1 bomber moved from Egypt to Persia
Combat - British
            Battle in 113 Sea Zone
                British attack with 1 bomber
                Germans defend with 8 transports
                    8 transports owned by the Germans lost in 113 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 56
                Casualties for Germans: 8 transports
            Strategic bombing raid in Persia
                    AA fire in Persia :  1/1 hits
                1 bomber killed by AA
                Bombing raid in Persia causes 0 damage total.
Non Combat Move - British
            1 bomber moved from 113 Sea Zone to Northern Italy
            1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 submarines and 2 transports moved from 98 Sea Zone to 95 Sea Zone
            2 fighters moved from 98 Sea Zone to Gibraltar
            3 fighters moved from Gibraltar to United Kingdom
            1 mech_infantry moved from Belgian Congo to Egypt
            1 armour moved from Union of South Africa to Belgian Congo
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 fighters moved from Union of South Africa to Egypt
Place Units - British
            2 infantry and 1 mech_infantry placed in Union of South Africa
            3 infantry placed in Egypt
            3 infantry placed in United Kingdom
Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,1,6,6,5,1,6,1,5,6,1,6,1,5,6,2,2,5,3,5,6,6,3,3,5,5,2,1,3,4,2,6,4,3,5,3,6,2,2,1,2,3,3,4
            British collect 20 PUs (8 lost to blockades); end with 20 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 1 armour
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 aaGun, 1 airfield, 3 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 40 infantry, 10 mech_infantrys and 1 tactical_bomber
    Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    Scotland : 1 airfield
    United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 24 infantry
    French Equatorial Africa : 1 flag
    Northern Italy : 1 bomber
    95 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 submarines and 2 transports
    106 Sea Zone : 1 flag
    71 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 72 / 99
    Russians : 12 / 0
    Japanese : 21 / 23
    Americans : 67 / 93
    Chinese : 24 / 26
    British : 28 / 20
    UK_Pacific : 0 / 0
    Italians : 7 / 11
    ANZAC : 27 / 38
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
sorry 1 edit, the 2 brit subs should be in the convoy zone for Italy