@axis-dominion will do, im probably going to be a day or two late. I’m still recovering from thanksgiving
13LG40 NT RGP44 (allies+8) vs Seth (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 72 PUs;
Germans buy 1 armour, 4 artilleries, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to CaucasusCombat - Germans
Battle in Samara
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
French defend with 2 infantry; British defend with 1 aaGun and 4 infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for British: 1 aaGun and 4 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 3 infantry
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Volgograd
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Volgograd to Ukraine
1 tactical_bomber moved from Caucasus to Bryansk
1 fighter moved from Samara to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Tambov
2 bombers, 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to France
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 fighter and 7 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Russia to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to TambovCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 2/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Smolensk, round 4 : 0/1 hits
1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantryNon Combat Move - Russians
2 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Volgograd to Russia
1 fighter moved from Caucasus to Persia
1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Vologda to Urals
1 aaGun moved from Vologda to Urals
1 mech_infantry moved from Russia to Urals
1 armour moved from Anglo Egyptian Sudan to EgyptPlace Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUsTerritory Summary for Russians :
Yenisey : 2 infantry
Buryatia : 1 aaGun and 3 infantry
Egypt : 1 armour and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Urals : 1 aaGun, 1 infantry and 1 mech_infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 5 armour, 11 artilleries, 1 factory_major, 2 fighters, 41 infantry, 8 mech_infantrys and 1 tactical_bomber
Tambov : 1 artillery and 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Caucasus : 2 infantry
Smolensk : 1 artillery and 1 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Persia : 1 fighterProduction/PUs Summary :
Germans : 49 / 76
Russians : 25 / 34
Japanese : 52 / 60
Americans : 53 / 78
Chinese : 7 / 7
British : 30 / 36
UK_Pacific : 5 / 2
Italians : 20 / 20
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 infantry and 6 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Burma to India
2 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 bomber moved from French Indo China to India
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in India
Japanese attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
2 artilleries and 1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 armour and 8 mech_infantrys moved from Yunnan to Anhwe
1 artillery moved from Yunnan to Hunan
1 aaGun moved from Burma to India
1 bomber moved from India to French Indo China
1 fighter moved from 6 Sea Zone to Japan
3 fighters moved from French Indo China to 6 Sea ZonePlace Units - Japanese
1 destroyer and 6 submarines placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2
Japanese collect 55 PUs (5 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 5 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Philippines
Battle in Shantung
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 55 Sea Zone to 37 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 carriers, 3 fighters, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 artillery and 2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
2 bombers and 1 fighter placed in Western United States
2 submarines placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Shantung : 1 infantry
Queensland : 1 artillery, 1 bomber and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Western United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
Johnston Island : 1 artillery and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 7 fighters, 4 submarines, 1 tactical_bomber and 1 transport
30 Sea Zone : 1 transport
37 Sea Zone : 1 submarine
35 Sea Zone : 1 transport
26 Sea Zone : 1 flag, 3 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 submarines
19 Sea Zone : 1 transport
54 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Gibraltar : 1 aaGun, 1 bomber, 1 infantry and 1 mech_infantry
Egypt : 1 bomber
Morocco : 1 aaGun, 1 armour and 3 infantry
Tunisia : 1 flag
92 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 3 transports
101 Sea Zone : 2 submarines and 3 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 49 / 76
Russians : 25 / 34
Japanese : 56 / 67
Americans : 55 / 80
Chinese : 8 / 7
British : 30 / 36
UK_Pacific : 2 / 0
Italians : 20 / 20
ANZAC : 13 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
18 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Suiyuyan : 22 infantry
Kansu : 1 infantryProduction/PUs Summary :
Germans : 49 / 76
Russians : 25 / 34
Japanese : 56 / 67
Americans : 55 / 80
Chinese : 8 / 9
British : 30 / 36
UK_Pacific : 2 / 0
Italians : 20 / 20
ANZAC : 13 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 8 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
1 bomber and 1 fighter moved from Egypt to Tobruk
2 fighters moved from Persia to Samara
1 mech_infantry moved from Turkmenistan to Samara
1 mech_infantry moved from Northwest Persia to Rostov
Russians take Rostov from Italians
2 fighters moved from Russia to SamaraCombat - British
Battle in Tobruk
British attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Tobruk, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
British attack with 4 fighters and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 4 fighters and 1 mech_infantry in Samara, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Samara, round 2 : 2/2 hits
2 infantry owned by the Germans , 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Samara
British win with 3 fighters remaining. Battle score for attacker is -8
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter and 1 mech_infantryNon Combat Move - British
3 fighters moved from Samara to Russia
1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 bomber moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 armour moved from Egypt to Iraq
2 infantry moved from United Kingdom to 110 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to United KingdomPlace Units - British
2 submarines placed in 81 Sea Zone
British undo move 1.
1 submarine placed in 81 Sea Zone
1 submarine placed in 110 Sea Zone
5 infantry placed in United Kingdom
3 infantry placed in Persia
British undo move 4.
1 infantry placed in United Kingdom
2 infantry placed in PersiaTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Hopei : 2 aaGuns, 2 artilleries and 6 infantry
Kazakhstan : 2 mech_infantrys
West India : 1 aaGun, 1 artillery and 8 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Morocco : 1 armour
Tobruk : 1 flag, 1 infantry
Rostov : 1 mech_infantry
Russia : 3 fighters
76 Sea Zone : 1 transport
Iraq : 1 armour and 1 infantry
92 Sea Zone : 3 destroyers, 1 submarine and 3 transports
Eastern Persia : 1 flag
81 Sea Zone : 1 cruiser, 2 submarines and 1 transport
Northwest Persia : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Persia : 1 flag, 1 factory_minor and 2 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 76
Russians : 27 / 34
Japanese : 56 / 67
Americans : 55 / 80
Chinese : 8 / 9
British : 30 / 35
UK_Pacific : 2 / 0
Italians : 18 / 20
ANZAC : 13 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Western Germany to Southern Italy
2 fighters moved from Southern Italy to 95 Sea ZonePlace Units - Italians
2 infantry placed in Southern Italy
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking Borneo from Japanese, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
2 fighters moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 artillery placed in Queensland
1 infantry placed in New South Wales
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 fighters
Borneo : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Northern Territory : 1 artillery and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 submarine and 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 transport
33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
54 Sea Zone : 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 49 / 76
Russians : 27 / 34
Japanese : 48 / 67
Americans : 55 / 80
Chinese : 8 / 9
British : 30 / 35
UK_Pacific : 2 / 0
Italians : 18 / 18
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Persia to RussiaTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 flag, 1 destroyer
Egypt : 2 infantry
Morocco : 2 infantry
Russia : 1 fighterProduction/PUs Summary :
Germans : 49 / 76
Russians : 27 / 34
Japanese : 48 / 67
Americans : 55 / 80
Chinese : 8 / 9
British : 30 / 35
UK_Pacific : 2 / 0
Italians : 18 / 18
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
hey I forgot to move that UK garbage in China back to the Chinese stack last night do you mind editing it?
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I hadn’t even noticed as I just was looking at Italy/Europe last night. So no problems, that seems like a pretty straightforward oops moment.
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You’re going to see quite a few dice rolls that were invalid.
For some reason it’s still in ‘edit’ mode even though I turned it off and I’m not seeing that big old EDIT in the middle of the screen. I tried rolling combat and it just wasn’t doing anything. So I’m going to post the map as is for proof and then redo Germany exactly like it was before. I’ll get your UK dudes, but this time I’ll wait until I’m about to post the map :-p
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
3 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Ukraine to Rostov
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to TambovCombat - Germans
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
retreated to Smolensk
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
6 artilleries moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 bomber moved from Tambov to Bryansk
1 bomber moved from Archangel to Bryansk
2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Bryansk
1 armour moved from Normandy Bordeaux to Western Germany
3 infantry moved from Holland Belgium to France
1 artillery moved from Normandy Bordeaux to France
5 infantry moved from Western Germany to France
1 aaGun moved from Holland Belgium to France
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
2 fighters and 1 infantry placed in Western Germany
2 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
Well, I forgot those edits. So he is the map with the Brits moved back.
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cool, thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 fighter moved from Persia to Novosibirsk
1 infantry moved from Urals to Novosibirsk
1 mech_infantry moved from Urals to Archangel
1 artillery moved from Smolensk to Archangel
2 fighters and 1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 infantry moved from Yenisey to Timguska
1 fighter moved from Novosibirsk to Urals
2 mech_infantrys moved from Russia to Urals
1 infantry moved from Volgograd to Samara
1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Archangel to RussiaPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUsTerritory Summary for Russians :
Timguska : 2 infantry
Buryatia : 1 aaGun and 3 infantry
Egypt : 1 armour and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Urals : 1 aaGun, 1 fighter and 2 mech_infantrys
Archangel : 1 artillery
Russia : 4 aaGuns, 1 airfield, 5 armour, 11 artilleries, 1 factory_major, 2 fighters, 51 infantry, 6 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Caucasus : 2 infantry
Samara : 1 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 51 / 63
Russians : 26 / 36
Japanese : 47 / 67
Americans : 55 / 80
Chinese : 8 / 9
British : 30 / 35
UK_Pacific : 2 / 0
Italians : 18 / 18
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 61 PUs; 6 SuicideAttackTokens;
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 fighter, 2 infantry and 1 tactical_bomber moved from Anhwe to Shantung
1 fighter moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
2 artilleries and 1 infantry moved from French Indo China to Yunnan
2 artilleries and 13 infantry moved from Burma to India
3 armour, 2 artilleries and 10 mech_infantrys moved from Anhwe to Hopei
1 artillery moved from Hunan to Kweichow
1 armour and 1 mech_infantry moved from Yunnan to India
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
4 infantry moved from Manchuria to Jehol
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in India
3 mech_infantrys placed in French Indo China
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6
Japanese collect 49 PUs (5 lost to blockades); end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
7 fighters moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone -
any kamikazes on the DD in Phil??
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3 kamis please





